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authorSven Gothel <[email protected]>2013-01-12 09:04:31 +0100
committerSven Gothel <[email protected]>2013-01-12 09:04:31 +0100
commit62c8fcc30dd5f9558df9ca907a6936c7bc252527 (patch)
tree304acfb4d3628c809d49f06a894c5ba1b3081831 /src/jogl/classes/jogamp/opengl/egl/EGLContext.java
parenta1bc317c24d55da1199450fe4c9c85d1105844b5 (diff)
Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER unit tests. ; Simplified GLContext version number
- Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER unit tests Chuck Ritola reported in December 2012 that we lack support of GEOMETRY_SHADER and he provided a test case. The latter is cleaned up to use GL3 core profile features only tesing a pass-through and the flip-XYZ geometry shader. ShaderUtil is fixed. - Simplified GLContext version number The OpenGL major/minor version is now hold in a VersionNumber instance to simplify usage. Also expose it via getGLVersionNumber() while marking getGLVersionMajor() and getGLVersionMinor() deprecated.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLContext.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLContext.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
index bd8e7dee9..572888bae 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -281,7 +281,7 @@ public abstract class EGLContext extends GLContextImpl {
//
/* pp */ void mapCurrentAvailableGLVersion(AbstractGraphicsDevice device) {
- mapStaticGLVersion(device, ctxMajorVersion, ctxMinorVersion, ctxOptions);
+ mapStaticGLVersion(device, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions);
}
/* pp */ int getContextOptions() { return ctxOptions; }
/* pp */ static void mapStaticGLESVersion(AbstractGraphicsDevice device, GLCapabilitiesImmutable caps) {