diff options
author | Sven Gothel <[email protected]> | 2012-04-03 18:22:06 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-04-03 18:22:06 +0200 |
commit | 0d12af05128da433aa7b6767ba5a7f6ee9bce6c4 (patch) | |
tree | adac1f8697b68bd8701f3c7525af95e71cf24336 /src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java | |
parent | 01766fba27a35ab22908e4580c3783ceb9e5a6d1 (diff) |
EGLConfig2Capabilities: Add flag 'forceTransparentFlag' allowing to pass through transparency flag from higher API
The above is necessary to reflect transparency in chosen Capabilities from a higher level API (native windowing)
in case the EGL impl. does not (buggy). This is currently true for Android.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java index 6ef016aa4..b2119d728 100644 --- a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java +++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java @@ -194,7 +194,7 @@ public abstract class EGLDrawable extends GLDrawableImpl { } } else { eglConfig = EGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic( - capsRequested, capsRequested, null, s, aConfig.getVisualID(VIDType.NATIVE)); + capsRequested, capsRequested, null, s, aConfig.getVisualID(VIDType.NATIVE), false); if (null == eglConfig) { throw new GLException("Couldn't create EGLGraphicsConfiguration from "+s); |