diff options
author | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
commit | 20bf031db719f7baa4c6e74734fc999061e08fe2 (patch) | |
tree | a5957e2bb4a75ac28513f430bf458a65bf866fe0 /src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java | |
parent | 3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff) |
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core ***
while it's size and sample-count can be reconfigured on the fly.
- com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject
- agnostic to texture unit
- separate attachments using OO hierarchy reflecting FBO
- handling MSAA and blitting
- no FBO destruction for reconfig (attach/detach)
- New GLFBODrawableImpl impl. an FBObject based GLDrawable
- Instantiated by a dummy native surface (onscreen and invisible)
hooked up to a dummy GLDrawable, which is the delegation for context creation.
- Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface
avoiding specialization for native platforms.
- TODO: Allow to utilize common surface interface as a
dummy-surface to supporting API seperation of
windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface)
with FBO.
- New OffscreenAutoDrawable (extends GLAutoDrawableDelegate)
for all offscreen drawables. Shall replace GLPbuffer.
- New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen,
similar to isPBuffer(). Rule: if both are requested, FBO shall be favored.
- GLContext adds raw FBO availability query (min. FBO avail),
FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency).
- Add framebuffer tracking, allowing fast querying:
- GLBase/GLContext:
public int getBoundFramebuffer(int target);
public int getDefaultDrawFramebuffer();
public int getDefaultReadFramebuffer();
- GLContextImpl
public final void setBoundFramebuffer(int target, int framebufferName)
.. called by GL impl bind framebuffer
- GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer()
Adding default framebuffer queries being issued by
GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero.
This allows a transparent use of a custom FBO even in case the applications
attempts to reset FBO to zero.
Value flow: GL <- GLContext <- GLDrawable,
- GLCapabilities handle fbo/pbuffer seperate, don't disable the other
- GLContext/GL track read/write framebuffer to be queried by FBObject
to determine whether to bind/unbind a framebuffer
- Test cases for multiple FBO w/ and w/o MSAA
Other Features:
- New interface ProxySurface.UpstreamSurfaceHook,
allowing to hook an upstream surface of unknown type
providing lifecycle and information (size, ..) callbacks.
Used for all new dummy NativeSurface impl and SWT GLCanvas.
- GLContext -> GLDrawable propagation context/drawable lifecycle
via ProxySurface.UpstreamSurfaceHook allowing dynamic resources
to react (create, init, ..)
- contextRealized()
- contextMadeCurrent()
- SurfaceChangeable -> MutableSurface
currently only contains setting the surface handle.
TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook,
allowing other impl. classes (NEWT OffscreenWindow) to utilize the new
upstream hookup mechanism - will allow FBO/Dummy window to work.
- SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size
propagation.
- New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener
to fetch the owning Java side UI element (NEWT, SWT, AWT, ..).
- GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related
- EGLDrawableFactory handles device/profile avail. mapping
while actually creating context/drawable.
This allows us to learn whether the ES context is software/hardware as well as FBO avail.
- EGLDrawable: Removed secret buckets of EGL configs :)
Employ native surface (X11, WGL, ..) to EGL 'mapping' in
EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook).
Other Bugs:
- Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx
may expose the ARB debug capability.
This bug caused lack of ARB/AMD debug functionality.
- Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11),
dump availability information _after_ lock.
- ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1.
Fixes use for GL2ES2.
- Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..))
Misc:
- Refined alot of API doc
- New GLExtensions holds commonly used GL extension strings,
allows better referencing and usage lookup.
- Move GL (interface) decl. to GLBase
- GLBuffers: Cleanup API doc (format, types)
- TextureIO: Add PAM and PPM static suffix identifier
- GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural.
- finalized a lot
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java | 214 |
1 files changed, 73 insertions, 141 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java index d777c4f04..383b61f88 100644 --- a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java +++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java @@ -36,82 +36,65 @@ package jogamp.opengl.egl; -import jogamp.opengl.GLDynamicLookupHelper; -import jogamp.opengl.GLDrawableImpl; +import javax.media.nativewindow.MutableSurface; +import javax.media.nativewindow.NativeSurface; +import javax.media.nativewindow.NativeWindow; +import javax.media.nativewindow.ProxySurface; +import javax.media.opengl.GLContext; +import javax.media.opengl.GLException; -import javax.media.nativewindow.*; -import javax.media.nativewindow.VisualIDHolder.VIDType; -import javax.media.opengl.*; +import jogamp.opengl.GLDrawableImpl; +import jogamp.opengl.GLDynamicLookupHelper; -import com.jogamp.nativewindow.egl.*; +import com.jogamp.nativewindow.egl.EGLGraphicsDevice; public abstract class EGLDrawable extends GLDrawableImpl { - private boolean ownEGLDisplay = false; // for destruction private boolean ownEGLSurface = false; // for destruction - private EGLGraphicsConfiguration eglConfig; - private EGLGraphicsDevice eglDevice; - private long eglSurface; - protected EGLDrawable(EGLDrawableFactory factory, - NativeSurface component) throws GLException { + protected EGLDrawable(EGLDrawableFactory factory, NativeSurface component) throws GLException { super(factory, component, false); - eglSurface=EGL.EGL_NO_SURFACE; - eglDevice=null; - } - - public final long getDisplay() { - return null != eglDevice ? eglDevice.getHandle() : 0; - } - - @Override - public final long getHandle() { - return eglSurface; - } - - public final EGLGraphicsConfiguration getGraphicsConfiguration() { - return eglConfig; - } - - @Override - public final GLCapabilitiesImmutable getChosenGLCapabilities() { - return (null==eglConfig)?super.getChosenGLCapabilities():(GLCapabilitiesImmutable)eglConfig.getChosenCapabilities(); } @Override public abstract GLContext createContext(GLContext shareWith); - protected abstract long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle); + protected abstract long createSurface(EGLGraphicsConfiguration config, long nativeSurfaceHandle); private final void recreateSurface() { - // create a new EGLSurface .. - if(EGL.EGL_NO_SURFACE!=eglSurface) { - EGL.eglDestroySurface(eglDevice.getHandle(), eglSurface); - } - + final EGLGraphicsConfiguration eglConfig = (EGLGraphicsConfiguration) surface.getGraphicsConfiguration(); + final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) eglConfig.getScreen().getDevice(); if(DEBUG) { - System.err.println(getThreadName() + ": createSurface using "+eglDevice+", "+eglConfig); + System.err.println(getThreadName() + ": createSurface using "+eglConfig); + } + if( EGL.EGL_NO_SURFACE != surface.getSurfaceHandle() ) { + EGL.eglDestroySurface(eglDevice.getHandle(), surface.getSurfaceHandle()); } - - eglSurface = createSurface(eglDevice.getHandle(), eglConfig.getNativeConfig(), surface.getSurfaceHandle()); - int eglError0 = EGL.EGL_SUCCESS; + + final EGLUpstreamSurfaceHook upstreamHook = (EGLUpstreamSurfaceHook) ((ProxySurface)surface).getUpstreamSurfaceHook(); + final NativeSurface upstreamSurface = upstreamHook.getUpstreamSurface(); + long eglSurface = createSurface(eglConfig, upstreamSurface.getSurfaceHandle()); + + int eglError0; if (EGL.EGL_NO_SURFACE == eglSurface) { eglError0 = EGL.eglGetError(); if(EGL.EGL_BAD_NATIVE_WINDOW == eglError0) { // Try window handle if available and differs (Windows HDC / HWND). // ANGLE impl. required HWND on Windows. - if(surface instanceof NativeWindow) { - final NativeWindow nw = (NativeWindow) surface; + if(upstreamSurface instanceof NativeWindow) { + final NativeWindow nw = (NativeWindow) upstreamSurface; if(nw.getWindowHandle() != nw.getSurfaceHandle()) { if(DEBUG) { System.err.println(getThreadName() + ": Info: Creation of window surface w/ surface handle failed: "+eglConfig+", error "+toHexString(eglError0)+", retry w/ windowHandle"); } - eglSurface = createSurface(eglDevice.getHandle(), eglConfig.getNativeConfig(), nw.getWindowHandle()); + eglSurface = createSurface(eglConfig, nw.getWindowHandle()); if (EGL.EGL_NO_SURFACE == eglSurface) { eglError0 = EGL.eglGetError(); } } } } + } else { + eglError0 = EGL.EGL_SUCCESS; } if (EGL.EGL_NO_SURFACE == eglSurface) { throw new GLException("Creation of window surface failed: "+eglConfig+", "+surface+", error "+toHexString(eglError0)); @@ -120,6 +103,8 @@ public abstract class EGLDrawable extends GLDrawableImpl { if(DEBUG) { System.err.println(getThreadName() + ": setSurface using component: handle "+toHexString(surface.getSurfaceHandle())+" -> "+toHexString(eglSurface)); } + + ((MutableSurface)surface).setSurfaceHandle(eglSurface); } @Override @@ -131,123 +116,71 @@ public abstract class EGLDrawable extends GLDrawableImpl { @Override protected final void setRealizedImpl() { + final EGLGraphicsConfiguration eglConfig = (EGLGraphicsConfiguration) surface.getGraphicsConfiguration(); + final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) eglConfig.getScreen().getDevice(); if (realized) { - AbstractGraphicsConfiguration aConfig = surface.getGraphicsConfiguration(); - AbstractGraphicsDevice aDevice = aConfig.getScreen().getDevice(); - if(aDevice instanceof EGLGraphicsDevice) { + final long eglDisplayHandle = eglDevice.getHandle(); + if (EGL.EGL_NO_DISPLAY == eglDisplayHandle) { + throw new GLException("Invalid EGL display in EGLGraphicsDevice "+eglDevice); + } + int[] tmp = new int[1]; + boolean eglSurfaceValid = 0 != surface.getSurfaceHandle(); + if(eglSurfaceValid) { + eglSurfaceValid = EGL.eglQuerySurface(eglDisplayHandle, surface.getSurfaceHandle(), EGL.EGL_CONFIG_ID, tmp, 0); + if(!eglSurfaceValid) { + if(DEBUG) { + System.err.println(getThreadName() + ": EGLDrawable.setRealizedImpl eglQuerySuface failed: "+toHexString(EGL.eglGetError())+", "+surface); + } + } + } + if(eglSurfaceValid) { + // surface holds valid EGLSurface if(DEBUG) { - System.err.println(getThreadName() + ": EGLDrawable.setRealized(true): using existing EGL config - START"); + System.err.println(getThreadName() + ": EGLDrawable.setRealizedImpl re-using component's EGLSurface: handle "+toHexString(surface.getSurfaceHandle())); + } + ownEGLSurface=false; + } else { + // EGLSurface is ours - subsequent updateHandle() will issue recreateSurface(); + // However .. let's validate the surface object first + if( ! (surface instanceof ProxySurface) ) { + throw new InternalError("surface not ProxySurface: "+surface.getClass().getName()+", "+surface); } - // just fetch the data .. trust but verify .. - ownEGLDisplay = false; - eglDevice = (EGLGraphicsDevice) aDevice; - if (eglDevice.getHandle() == EGL.EGL_NO_DISPLAY) { - throw new GLException("Invalid EGL display in EGLGraphicsDevice "+eglDevice); + final ProxySurface.UpstreamSurfaceHook upstreamHook = ((ProxySurface)surface).getUpstreamSurfaceHook(); + if( null == upstreamHook ) { + throw new InternalError("null upstreamHook of: "+surface); } - if(aConfig instanceof EGLGraphicsConfiguration) { - eglConfig = (EGLGraphicsConfiguration) aConfig; // done .. - if (null == eglConfig) { - throw new GLException("Null EGLGraphicsConfiguration from "+aConfig); - } - - int[] tmp = new int[1]; - if ( 0 != surface.getSurfaceHandle() && - EGL.eglQuerySurface(eglDevice.getHandle(), surface.getSurfaceHandle(), EGL.EGL_CONFIG_ID, tmp, 0) ) { - // surface holds static EGLSurface - eglSurface = surface.getSurfaceHandle(); - if(DEBUG) { - System.err.println(getThreadName() + ": setSurface re-using component's EGLSurface: handle "+toHexString(eglSurface)); - } - ownEGLSurface=false; - } else { - // EGLSurface is ours - subsequent updateHandle() will issue recreateSurface(); - ownEGLSurface=true; - } - } else { - throw new GLException("EGLGraphicsDevice hold by non EGLGraphicsConfiguration: "+aConfig); + if( ! (upstreamHook instanceof EGLUpstreamSurfaceHook) ) { + throw new InternalError("upstreamHook not EGLUpstreamSurfaceHook: Surface: "+surface.getClass().getName()+", "+surface+"; UpstreamHook: "+upstreamHook.getClass().getName()+", "+upstreamHook); } - } else { - if(DEBUG) { - System.err.println(getThreadName() + ": EGLDrawable.setRealized(true): creating new EGL config - START"); + if( null == ((EGLUpstreamSurfaceHook)upstreamHook).getUpstreamSurface() ) { + throw new InternalError("null upstream surface"); } - // create a new EGL config .. - ownEGLDisplay=true; - // EGLSurface is ours .. ownEGLSurface=true; - - eglDevice = EGLDisplayUtil.eglCreateEGLGraphicsDevice(surface, true); - AbstractGraphicsScreen eglScreen = new DefaultGraphicsScreen(eglDevice, aConfig.getScreen().getIndex()); - final GLCapabilitiesImmutable capsRequested = (GLCapabilitiesImmutable) aConfig.getRequestedCapabilities(); - if(aConfig instanceof EGLGraphicsConfiguration) { - final EGLGLCapabilities capsChosen = (EGLGLCapabilities) aConfig.getChosenCapabilities(); - if(0 == capsChosen.getEGLConfig()) { - // 'refresh' the native EGLConfig handle - capsChosen.setEGLConfig(EGLGraphicsConfiguration.EGLConfigId2EGLConfig(eglDevice.getHandle(), capsChosen.getEGLConfigID())); - if(0 == capsChosen.getEGLConfig()) { - throw new GLException("Refreshing native EGLConfig handle failed: "+capsChosen+" of "+aConfig); - } - } - eglConfig = new EGLGraphicsConfiguration(eglScreen, capsChosen, capsRequested, null); - if(DEBUG) { - System.err.println(getThreadName() + ": Reusing chosenCaps: "+eglConfig); - } - } else { - eglConfig = EGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic( - capsRequested, capsRequested, null, eglScreen, aConfig.getVisualID(VIDType.NATIVE), false); - - if (null == eglConfig) { - throw new GLException("Couldn't create EGLGraphicsConfiguration from "+eglScreen); - } else if(DEBUG) { - System.err.println(getThreadName() + ": Chosen eglConfig: "+eglConfig); - } + if(DEBUG) { + System.err.println(getThreadName() + ": EGLDrawable.setRealizedImpl owning EGLSurface"); } - // subsequent updateHandle() will issue recreateSurface(); - } - if(DEBUG) { - System.err.println(getThreadName() + ": EGLDrawable.setRealized(true): END: ownDisplay "+ownEGLDisplay+", ownSurface "+ownEGLSurface); } - } else if (ownEGLSurface && eglSurface != EGL.EGL_NO_SURFACE) { + } else if (ownEGLSurface && surface.getSurfaceHandle() != EGL.EGL_NO_SURFACE) { if(DEBUG) { - System.err.println(getThreadName() + ": EGLDrawable.setRealized(false): ownDisplay "+ownEGLDisplay+", ownSurface "+ownEGLSurface+", "+eglDevice+", eglSurface: "+toHexString(eglSurface)); + System.err.println(getThreadName() + ": EGLDrawable.setRealized(false): ownSurface "+ownEGLSurface+", "+eglDevice+", eglSurface: "+toHexString(surface.getSurfaceHandle())); } // Destroy the window surface - if (!EGL.eglDestroySurface(eglDevice.getHandle(), eglSurface)) { + if (!EGL.eglDestroySurface(eglDevice.getHandle(), surface.getSurfaceHandle())) { throw new GLException("Error destroying window surface (eglDestroySurface)"); } - eglSurface = EGL.EGL_NO_SURFACE; - eglConfig=null; - eglDevice.close(); - eglDevice=null; + ((MutableSurface)surface).setSurfaceHandle(EGL.EGL_NO_SURFACE); } } @Override protected final void swapBuffersImpl() { + final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) surface.getGraphicsConfiguration().getScreen().getDevice(); // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers() - if(!EGL.eglSwapBuffers(eglDevice.getHandle(), eglSurface)) { + if(!EGL.eglSwapBuffers(eglDevice.getHandle(), surface.getSurfaceHandle())) { throw new GLException("Error swapping buffers, eglError "+toHexString(EGL.eglGetError())+", "+this); } } - /** - * Surface not realizes yet (onscreen) .. Quering EGL surface size only makes sense for external drawable. - * Leave it here for later impl. of an EGLExternalDrawable. - public int getWidth() { - int[] tmp = new int[1]; - if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_WIDTH, tmp, 0)) { - throw new GLException("Error querying surface width, eglError "+toHexString(EGL.eglGetError())); - } - return tmp[0]; - } - - public int getHeight() { - int[] tmp = new int[1]; - if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_HEIGHT, tmp, 0)) { - throw new GLException("Error querying surface height, eglError "+toHexString(EGL.eglGetError())); - } - return tmp[0]; - } */ - @Override public GLDynamicLookupHelper getGLDynamicLookupHelper() { if (getGLProfile().usesNativeGLES2()) { @@ -263,10 +196,9 @@ public abstract class EGLDrawable extends GLDrawableImpl { public String toString() { return getClass().getName()+"[realized "+isRealized()+ ",\n\tfactory "+getFactory()+ - ",\n\tdevice "+eglDevice+ ",\n\tsurface "+getNativeSurface()+ - ",\n\teglSurface "+toHexString(eglSurface)+ - ",\n\teglConfig "+eglConfig+ + ",\n\teglSurface "+toHexString(surface.getSurfaceHandle())+ + ",\n\teglConfig "+surface.getGraphicsConfiguration()+ ",\n\trequested "+getRequestedGLCapabilities()+ ",\n\tchosen "+getChosenGLCapabilities()+"]"; } |