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authorSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
committerSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
commit3a0d7703da32e9a5ddf08a334f18588a78038d88 (patch)
tree48c8d89fa29e4425bcb25056d9396e9ea4db44d1 /src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
parent2b6f60f67e470da2217dfc8ea9ddd566357715d4 (diff)
Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3: - Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version. - GL3/gl3* -> GL/glcorearb* - Explicitly preserve ES2_compatibility and ES3_compatibility in header, most extension grouping was removed in new headers. - Always load all GLHeader to ensure proper extension association across all profiles. - Unified method signatures - Added GL_EXT_map_buffer_range to core - Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl. - Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist. This allows removing initialization checks, i.e. for all buffer validations. - BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs. - GLJavaMethodBindingEmitter: Simply print the - No GL duplication due to new intermediate interfaces, see below - OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates): GLBase - GL - GL2ES2 - GLES2 GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ] - Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext via is*() and get*(). - GLContext*: - isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3) - Added ctxProfile argument to allow handling ES versions: - getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..) - mapGLVersions(..) prepared for ES ARB/KHR validation - EGLContext checks ES3 (via old ctx's GL_VERSION) - ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES. - Prelim tests w/ Mesa 9.1.3 GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)] - TODO: - Use KHR_create_context in EGLContext.createContextARBImpl(..) - More tests (Mobile, ..) +++ Misc: - GLContext*: - Complete glAllocateMemoryNV w/ glFreeMemoryNV.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java28
1 files changed, 24 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
index d83acdb6b..0d20fd4e8 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
@@ -30,6 +30,11 @@ package jogamp.opengl.egl;
import java.util.*;
+/**
+ * <p>
+ * Covering ES3 and ES2.
+ * </p>
+ */
public final class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
protected EGLES2DynamicLibraryBundleInfo() {
super();
@@ -40,18 +45,33 @@ public final class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundl
{
final List<String> libsGL = new ArrayList<String>();
- // this is the default lib name, according to the spec
+ // ES3: This is the default lib name, according to the spec
+ libsGL.add("libGLESv3.so.3");
+
+ // ES3: Try these as well, if spec fails
+ libsGL.add("libGLESv3.so");
+ libsGL.add("GLESv3");
+
+ // ES3: Alternative names
+ libsGL.add("GLES30");
+
+ // ES3: For windows distributions using the 'unlike' lib prefix
+ // where our tool does not add it.
+ libsGL.add("libGLESv3");
+ libsGL.add("libGLES30");
+
+ // ES2: This is the default lib name, according to the spec
libsGL.add("libGLESv2.so.2");
- // try these as well, if spec fails
+ // ES2: Try these as well, if spec fails
libsGL.add("libGLESv2.so");
libsGL.add("GLESv2");
- // alternative names
+ // ES2: Alternative names
libsGL.add("GLES20");
libsGL.add("GLESv2_CM");
- // for windows distributions using the 'unlike' lib prefix
+ // ES2: For windows distributions using the 'unlike' lib prefix
// where our tool does not add it.
libsGL.add("libGLESv2");
libsGL.add("libGLESv2_CM");