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authorSven Gothel <[email protected]>2012-09-07 05:46:22 +0200
committerSven Gothel <[email protected]>2012-09-07 05:46:22 +0200
commit90d45928186f2be99999461cfe45f76a783cc961 (patch)
treef0e06551a5f71c7b15c737e73718ee4f2ca200bc /src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
parent3ee639687c4d1e2431066f7dfe7a922b569079ec (diff)
Fix Capabilities ambiguity and explosion of queried available-list; Add FBO availability detection for EGL, WGL and OSX.
Introducing Capabilities 'bitmap' boolean, complementing the offscreen modes FBO and PBuffer. This allows: 1 - deterministic setting of the offscreen mode 2 - utilizing auto configuration of offscreen mode, if !onscreen !FBO !PBuffer and !Bitmap 3 - adding 'availability' semantic of 'onscreen' boolean, i.e. if onscree:=1 for a queried instance, the offscreen modes still indicate offscreen availability - see [4] 4 - avoiding explosion of the availability list due to [3], one Capability entry reflect on- and offscreen settings. Add FBO availability detection for EGL, WGL and OSX. Tested manually w/ 'TestGLCapabilities01NEWT' on X11 [NV, ATI], WGL[NV], OSX[NV].
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
index 70a570174..e513a86cf 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
@@ -33,6 +33,8 @@ import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
+
public class EGLGLCapabilities extends GLCapabilities {
private long eglcfg;
@@ -45,13 +47,13 @@ public class EGLGLCapabilities extends GLCapabilities {
* @param eglcfg
* @param eglcfgid
* @param visualID native visualID if valid, otherwise VisualIDHolder.VID_UNDEFINED
- * @param glp desired GLProfile, or null if determined by renderableType
+ * @param glp desired GLProfile
* @param renderableType actual EGL renderableType
*
* May throw GLException if given GLProfile is not compatible w/ renderableType
*/
public EGLGLCapabilities(long eglcfg, int eglcfgid, int visualID, GLProfile glp, int renderableType) {
- super( ( null != glp ) ? glp : getCompatible(renderableType) );
+ super( glp );
this.eglcfg = eglcfg;
this.eglcfgid = eglcfgid;
if(!isCompatible(glp, renderableType)) {
@@ -111,15 +113,15 @@ public class EGLGLCapabilities extends GLCapabilities {
return false;
}
- public static GLProfile getCompatible(int renderableType) {
- if(0 != (renderableType & EGL.EGL_OPENGL_ES2_BIT) && GLProfile.isAvailable(GLProfile.GLES2)) {
- return GLProfile.get(GLProfile.GLES2);
+ public static GLProfile getCompatible(EGLGraphicsDevice device, int renderableType) {
+ if(0 != (renderableType & EGL.EGL_OPENGL_ES2_BIT) && GLProfile.isAvailable(device, GLProfile.GLES2)) {
+ return GLProfile.get(device, GLProfile.GLES2);
}
- if(0 != (renderableType & EGL.EGL_OPENGL_ES_BIT) && GLProfile.isAvailable(GLProfile.GLES1)) {
- return GLProfile.get(GLProfile.GLES1);
+ if(0 != (renderableType & EGL.EGL_OPENGL_ES_BIT) && GLProfile.isAvailable(device, GLProfile.GLES1)) {
+ return GLProfile.get(device, GLProfile.GLES1);
}
if(0 != (renderableType & EGL.EGL_OPENGL_BIT)) {
- return GLProfile.getDefault();
+ return GLProfile.getDefault(device);
}
return null;
}