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authorSven Gothel <[email protected]>2014-12-07 04:03:02 +0100
committerSven Gothel <[email protected]>2014-12-07 04:03:02 +0100
commit35622a7cef4a28ce7e32bf008ef331d9a0d9e3e2 (patch)
treee688b4fcb141c0b6b026d20379fb0ba6dd60a256 /src/jogl/classes/jogamp/opengl/egl/EGLGLnDynamicLibraryBundleInfo.java
parent9ea218a5990b908e04235c407c0951c60df6ffba (diff)
Bug 1068 - Allow GLContext creation and makeCurrent without default framebuffer (Part 2); Bug 896: EGL_KHR_create_context (Part 1)
Bug 1068 - Allow GLContext creation and makeCurrent without default framebuffer (Part 2) Implement surfaceless context on EGL and GLX/X11 utilizing *UpstreamSurfacelessHook as introduced in commit 9ea218a5990b908e04235c407c0951c60df6ffba. Surfaceless context is probed during GL profile probing by default. If available, it will be used for offscreen FBO drawables. If probing fails, or is disabled, the new GLRendererQuirks.NoSurfacelessCtx is set. - GLProfile.disableSurfacelessContext disables surfaceless context probing, set property 'jogl.disable.surfacelesscontext' Tested: - Mesa/EGL works, - Mesa + NVidia w/ GLX fail on GNU/Linux): Fails NoSurfacelessCtx - TODO: Windows impl. and more tests +++ Bug 896: EGL_KHR_create_context (Part 1) - Detect EGL_KHR_create_context capability and utilize if available. - Implement EGLContext.createContextARBImpl(..), allowing native DEBUG context usage, where available. - EGL implements SharedResourceRunner, i.e. probing profiles on dedicated thread using common interface. - Probe desktop profile/context ability in EGLDrawableFactory SharedResourceRunner, Where EGLGLnDynamicLibraryBundleInfo covers EGL + desktop GL. - TODO: Tests w/ capable implementation
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLGLnDynamicLibraryBundleInfo.java')
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diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGLnDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLGLnDynamicLibraryBundleInfo.java
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+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGLnDynamicLibraryBundleInfo.java
@@ -0,0 +1,83 @@
+/**
+ * Copyright 2014 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.opengl.egl;
+
+import java.util.ArrayList;
+import java.util.List;
+
+import com.jogamp.common.os.Platform;
+
+/**
+ * <p>
+ * Covering Desktop GL
+ * </p>
+ */
+public final class EGLGLnDynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
+ private static final List<String> glueLibNames;
+ static {
+ glueLibNames = new ArrayList<String>();
+ glueLibNames.add("jogl_desktop");
+ }
+
+ protected EGLGLnDynamicLibraryBundleInfo() {
+ super();
+ }
+
+ @Override
+ public final List<List<String>> getToolLibNames() {
+ final List<List<String>> libsList = new ArrayList<List<String>>();
+ {
+ final List<String> libsGL = new ArrayList<String>();
+
+ final Platform.OSType osType = Platform.getOSType();
+ if( Platform.OSType.MACOS == osType ) {
+ libsGL.add("/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib");
+ libsGL.add("GL");
+ } else if( Platform.OSType.WINDOWS == Platform.getOSType() ) {
+ libsGL.add("OpenGL32");
+ } else {
+ // this is the default lib name, according to the spec
+ libsGL.add("libGL.so.1");
+
+ // try this one as well, if spec fails
+ libsGL.add("libGL.so");
+
+ // last but not least .. the generic one
+ libsGL.add("GL");
+ }
+
+ libsList.add(libsGL);
+ }
+ libsList.add(getEGLLibNamesList());
+
+ return libsList;
+ }
+
+}
+