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authorSven Gothel <[email protected]>2013-01-20 15:05:02 +0100
committerSven Gothel <[email protected]>2013-01-20 15:05:02 +0100
commit85d70b7d38885fa8ba6374aa790d5a296acc8ec1 (patch)
tree7aaf7d638fad47252695cc55894a6f3404d14b45 /src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
parent0989484b89535d56e9f150cdf63e2a17bf36e32e (diff)
Android: Allow selection of native window formats RGBA8888, RGBX8888 and RGB565; Fix HiSilicon/Vivante/Immersion.16 EGLConfig selection (zero depth buffer @ visualID)
- NEWT/Android Fix PixelFormat/NativeWindowFormat/VisualID Selection - Fix allows proper selection of native window formats: RGBA8888, RGBX8888 and RGB565 - Selection is performed in 3 steps: 1) @ Construction (non native): SurfaceHolder.setFormat( getSurfaceHolderFormat( caps ) ) 2) @ Native Surface Creation: getANativeWindowFormat( androidFormat) -> ANativeWindow_setBuffersGeometry(..) Note: The set native format is revalidated, i.e. read out via ANativeWindow_getFormat(..). 3) @ EGL Creation: ANativeWindow_getFormat(..) -> fixCaps(..) - simply fixing the chosen caps. - NEWT GLWindow.GLLifecycleHook.resetCounter: - Also reset GLAnimatorControl's counter, if attached. - NEWT WindowImpl -> GLLifecycleHook.resetCounter() calls issued _after_ operation before unlock(). - JOGL/EGLGraphicsConfigurationFactory - Validate whether the visualID matching EGLConfig depth buffer is suitable. On HiSilicon/Vivante/Immersion.16: Depth buffer w/ matching visualID is zero! - NativeWindow/Capabilities.compareTo: Fix alpha comparison
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
index 71dfe1d0f..b1ffe608e 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
@@ -72,7 +72,14 @@ public class EGLGraphicsConfiguration extends MutableGraphicsConfiguration imple
this.chooser = chooser;
}
- public static EGLGraphicsConfiguration create(GLCapabilitiesImmutable capsRequested, AbstractGraphicsScreen absScreen, int cfgID) {
+ /**
+ * @param capsRequested
+ * @param absScreen
+ * @param eglConfigID {@link EGL#EGL_CONFIG_ID} for which the config is being created for.
+ * @return
+ * @throws GLException if invalid EGL display.
+ */
+ public static EGLGraphicsConfiguration create(GLCapabilitiesImmutable capsRequested, AbstractGraphicsScreen absScreen, int eglConfigID) {
final AbstractGraphicsDevice absDevice = absScreen.getDevice();
if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) {
throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice");
@@ -81,7 +88,7 @@ public class EGLGraphicsConfiguration extends MutableGraphicsConfiguration imple
if (dpy == EGL.EGL_NO_DISPLAY) {
throw new GLException("Invalid EGL display: "+absDevice);
}
- final long cfg = EGLConfigId2EGLConfig(dpy, cfgID);
+ final long cfg = EGLConfigId2EGLConfig(dpy, eglConfigID);
if(0 < cfg) {
final int winattrmask = GLGraphicsConfigurationUtil.getExclusiveWinAttributeBits(capsRequested);
final EGLGLCapabilities caps = EGLConfig2Capabilities((EGLGraphicsDevice)absDevice, capsRequested.getGLProfile(), cfg, winattrmask, false);