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author | Sven Gothel <[email protected]> | 2013-04-11 08:03:39 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-04-11 08:03:39 +0200 |
commit | dc898f14eeebf524726c820e25ffefb166a6c7f3 (patch) | |
tree | f3b5c797a907d09425cbde0afec0e9b582fa0b3e /src/jogl/classes/jogamp/opengl/egl | |
parent | 214794419b2e736d581bb57bf9b5838b09e28f1c (diff) |
Bug 697: Fix commit 4db745e84fac610f85ab085e5c147e571e82e008 - Not compile clean! Also brought back my safe showCursor logic.
The code was not compile clean:
- declaration after use w/o prototype!
- missing var declaration 'success'!
- 'pointerVisible=0', instead of 'wud->pointerVisible=0' var. not found!
Used my old safe show cursor logic, while removing the max count,
which was redundant, since we can check whether the counter moves
in the right direction.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl')
0 files changed, 0 insertions, 0 deletions