aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/opengl/egl
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2012-02-13 12:37:52 +0100
committerSven Gothel <[email protected]>2012-02-13 12:37:52 +0100
commit03b15ec0efc5af944da7d65aadab3a4bdf2e6c68 (patch)
tree5de9e1a688b1842e6461d304def24622f4528950 /src/jogl/classes/jogamp/opengl/egl
parente213836e39a1c0a909dbe47a25ec5bc10de06196 (diff)
Fix JOGL GLContextImpl ProcAddressTable and Extension Caching
Bug caused using wrong extension cache and probably the wrong procAddress table. - do not reuse local field value if not cached - issue resetState() after each createContextARBMapVersionsAvailable(..) query - remove cache entry for extension (copy/paste bug) - resetState() shall clean platform extProcAddressTable in specializations
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLContext.java11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
index 1dc4a81aa..60766a57d 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -67,6 +67,7 @@ public abstract class EGLContext extends GLContextImpl {
protected void resetStates() {
eglQueryStringInitialized = false;
eglQueryStringAvailable = false;
+ eglExtProcAddressTable = null;
// no inner state _eglExt = null;
super.resetStates();
}
@@ -233,19 +234,15 @@ public abstract class EGLContext extends GLContextImpl {
if(null != table) {
eglExtProcAddressTable = (EGLExtProcAddressTable) table;
if(DEBUG) {
- System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable reusing key("+key+") -> "+table.hashCode());
+ System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable reusing key("+key+") -> "+toHexString(table.hashCode()));
}
} else {
- if (eglExtProcAddressTable == null) {
- // FIXME: cache ProcAddressTables by capability bits so we can
- // share them among contexts with the same capabilities
- eglExtProcAddressTable = new EGLExtProcAddressTable(new GLProcAddressResolver());
- }
+ eglExtProcAddressTable = new EGLExtProcAddressTable(new GLProcAddressResolver());
resetProcAddressTable(getEGLExtProcAddressTable());
synchronized(mappedContextTypeObjectLock) {
mappedGLXProcAddress.put(key, getEGLExtProcAddressTable());
if(DEBUG) {
- System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable mapping key("+key+") -> "+getEGLExtProcAddressTable().hashCode());
+ System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable mapping key("+key+") -> "+toHexString(getEGLExtProcAddressTable().hashCode()));
}
}
}