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authorSven Gothel <[email protected]>2014-04-09 16:40:13 +0200
committerSven Gothel <[email protected]>2014-04-09 16:40:13 +0200
commit11021769c78343b842b723a432a08946a65a1ceb (patch)
tree2b161dc522979ffb36d165f9c118f806471c2b12 /src/jogl/classes/jogamp/opengl/gl2
parent38365e14977714df3f19fb6b5880dd6f4d4d5743 (diff)
NEWT MouseEvent: Decouple pointerIds from single-pointer button, i.e. always use proper pointerId >= 0
In case of single-pointer mouse events, always use pointerId 0, don't derive from button name. Multiple pointer events still derive button name from the 'action' pointerId. This allows applications to utilize pointerId equally for single and multiple pointer events. Passed all 'junit.run.newt.event' unit tests
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/gl2')
0 files changed, 0 insertions, 0 deletions