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authorSven Gothel <[email protected]>2011-07-07 03:39:43 +0200
committerSven Gothel <[email protected]>2011-07-07 03:39:43 +0200
commit29cc5fa0375026c09bcbfed16627fe9eb6c97846 (patch)
treeaefd65d00e5e9a6fa4e28a54f090737d65d37f09 /src/jogl/classes/jogamp/opengl/glu/Glue.java
parentc9903cf9d4ceda09ec07ef340f8aa3d0a104e23a (diff)
GLProfile: Initialization fix and clarifications ( GLExceptions on n/a profiles )
- GLProfile.initSingleton(boolean) (implicit or explicit) won't throw any exception anymore. Followup 'GLProfile GLProfile.get(..)' calls will throw a GLException, if n/a. Availability maybe queried via GLProfile.isAvailable(..). - GLCapabilties, GLCanvas, GLJPanel: Clarify case where GLException maybe thrown, i.e. no default GLProfile available on default device. - Remove redundant GLProfile.is<ProfileName>Available(..)
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/glu/Glue.java')
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