diff options
author | Sven Gothel <[email protected]> | 2014-07-08 12:36:13 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-08 12:36:13 +0200 |
commit | 109e162a78ef5bab0a7481a8499ad1da48cea094 (patch) | |
tree | 2b78799440dbd34039565af0bd15debcc3ac6b52 /src/jogl/classes/jogamp/opengl/glu | |
parent | 98053b73f1ba937108e03556456e51aa95b09b70 (diff) |
Findbugs.static_final_immutable: Use final qualifier for static immutable instances.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/glu')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java index 977881e6b..a6952ec5a 100644 --- a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java @@ -119,6 +119,7 @@ import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; import javax.media.opengl.glu.GLUquadric; +import com.jogamp.opengl.math.FloatUtil; import com.jogamp.opengl.util.ImmModeSink; import com.jogamp.opengl.util.glsl.ShaderState; @@ -375,7 +376,7 @@ public class GLUquadricImpl implements GLUquadric { nsign = 1.0f; } - da = 2.0f * PI / slices; + da = PI_2 / slices; dr = (topRadius - baseRadius) / stacks; dz = height / stacks; nz = (baseRadius - topRadius) / height; @@ -519,7 +520,7 @@ public class GLUquadricImpl implements GLUquadric { } } - da = 2.0f * PI / slices; + da = PI_2 / slices; dr = (outerRadius - innerRadius) / loops; switch (drawStyle) { @@ -971,7 +972,7 @@ public class GLUquadricImpl implements GLUquadric { } drho = PI / stacks; - dtheta = 2.0f * PI / slices; + dtheta = PI_2 / slices; if (drawStyle == GLU.GLU_FILL) { if (!textureFlag) { @@ -1118,7 +1119,8 @@ public class GLUquadricImpl implements GLUquadric { // Internals only below this point // - private static final float PI = (float)Math.PI; + private static final float PI = FloatUtil.PI; + private static final float PI_2 = 2f * FloatUtil.PI; private static final int CACHE_SIZE = 240; private final void glBegin(final GL gl, final int mode) { |