diff options
author | Sven Gothel <[email protected]> | 2014-05-22 07:09:23 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-05-22 07:09:23 +0200 |
commit | fb57c652fee6be133990cd7afbbd2fdfc084afaa (patch) | |
tree | 7993fe001b291eb83519bf02f34639502f2afb22 /src/jogl/classes/jogamp/opengl/macosx | |
parent | f9a00b91dcd146c72a50237b62270f33bd0da98e (diff) |
Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: Refine commit f9a00b91dcd146c72a50237b62270f33bd0da98e
- Using comment tag 'FIXME HiDPI' to locate remaining issues
- Fix remaining 'getPixel*(..)' -> 'getSurface*(..)'
- UpstreamSurfaceHook
- Fix usage (one by one) of
- NativeWindow: getWindowWidth() / getWindowHeight()
- NativeSurface/GLDrawable: getSurfaceWidth() / getSurfaceHeight()
- mention window- or pixel units in API doc where required
- use 'setSurfaceSize(..)' where appropriate to match 'getSurface*()'
- GLFBODrawable
- GLOffscreenAutoDrawable
- UpstreamSurfaceHook.MutableSize
- NativeWindow's Point: Add API doc and 'Point scaleInv(..)'
- NativeSurface
Simplify new conversion methods and use single in-place storage
- 'int[] getWindowUnitXY(int[], int[])' -> 'int[] convertToWindowUnits(int[], int[])'
- 'int[] getPixelUnitXY(int[], int[])' -> 'int[] convertToPixelUnits(int[], int[])'
- NEWT Screen/Monitor
- Assume screen/window units
- TODO: Refine semantics - Monitor resolution probably is in pixel units ?!
- Including the Rectangle/Monitor association etc etc
- NEWT Window
- Add setSurfaceSize(..) for convenience
- Add 'Point convertToWindowUnits(final Point pixelUnitsAndResult)', etc ..
- All window ops are using window units (size, pos, ..),
but methods operating on the surface/drawable: windowRepaint(..) ..
- TODO: Consider changing method names 'window*(..)' to 'surface*(..)'
actually operating on surface/drawable
- Window.windowRepaint(..)
- GLAutoDrawableDelegate.windowResizedOp(..) (maybe all similar methods in here)
- NEWT Mouse/Pointer Events
- Using pixel units
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/macosx')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java index d3cfffdea..485fbd0a0 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java @@ -859,11 +859,7 @@ public class MacOSXCGLContext extends GLContextImpl } // All CALayer lifecycle ops are deferred on main-thread - final int[] winSize; - { - final int[] pixelSize = { lastWidth, lastHeight }; - winSize = drawable.getNativeSurface().getWindowUnitXY(pixelSize, pixelSize); - } + final int[] winSize = drawable.getNativeSurface().convertToWindowUnits(new int[]{ lastWidth, lastHeight }); attachGLLayerCmd = new AttachGLLayerCmd( backingLayerHost, ctx, gl3ShaderProgramName, pixelFormat, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight, winSize[0], winSize[1] ); |