diff options
author | Sven Gothel <[email protected]> | 2013-08-16 20:18:36 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-08-16 20:18:36 +0200 |
commit | c200045aa661cf82474c2b3c1db0ac69db40452a (patch) | |
tree | 669f350d6d18beb60ce18d41715c374f9dc57b1d /src/jogl/classes/jogamp/opengl/openal/av | |
parent | cd0e0465d753255ba0f98a21e3c72f22d8a4b598 (diff) |
GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-4) - WIP
- Use Platform.currentTimeMillis() for accurate timing!
- GLMediaPlayer / GLMediaPlayerImpl
- Add DEBUG_NATIVE property jogl.debug.GLMediaPlayer.Native
for verbose impl. messages, i.e. ffmpeg/libav
- Add 'synchronization' section in GLMediaPlayer API doc (WIP)
- Use passive non-blocking video synchronization,
i.e. repeat frames instead of 'sleep'.
Thx to Xerxes's suggestion.
- Add flushing of cached decoded frames,
allowing to remove complicated 'videoSCR_reset_latch'
- FramePusher (threaded decoding):
- Always create a shared context!
- Release context while pausing
- Pre/post 'getNextTextureImpl()' actions only
at makeCurrent/release.
- newFrameAvailable(..) signal after decoded frame is enqueued
- FFMPEGDynamicLibraryBundleInfo
- Bind add. functions of libavcodec:
+ "av_init_packet",
+ "av_new_packet",
+ "av_destruct_packet",
- Bind add. functions of libavformat:
+ "avformat_seek_file",
+ "av_read_play",
+ "av_read_pause",
- DEBUG property := FFMPEGMediaPlayer.DEBUG || DynamicLibraryBundleInfo.DEBUG;
- FFMPEGMediaPlayer
- Use libavformat's 'av_read_play()' and 'av_read_pause()',
which may get utilized for network streams, e.g. RTSP
- getNextTextureImpl(..):
- Fix retry loop
- Use postNextTextureImpl/preNextTextureImpl if desired (PSM)
- Native:
- Use fixed my_av_q2i32(..) macro (again)
- Use INVALID_PTS marker (synced w/ Java code)
- DEBUG: Dump more detailed frame information
- TODO: Consider passing frame_delay, especially for repeated frames!
- Tests (MovieSimple, MovieCube):
- Refine KeyEvents control for seek and speed.
- TODO:
- Proper audio clock calculation - difficult w/ OpenAL !
- Video / Audio sync:
- seek !
- streams w/ very async A/V frames
- Test Streams:
- Five-minute-sync-test.mp4
- Audio-Video-Sync-Test-Calibration-23.98fps-24fps.mp4
- sound_in_sync_test.mp4
- big_buck_bunny_1080p_surround.avi
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/openal/av')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java index 5783c32f1..217ab2954 100644 --- a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java +++ b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java @@ -80,7 +80,7 @@ public class ALAudioSink implements AudioSink { private SyncedRingbuffer<Integer> alBufferAvail = null; private SyncedRingbuffer<ActiveBuffer> alBufferPlaying = null; private volatile int alBufferBytesQueued = 0; - private volatile int ptsPlaying = 0; + private volatile int playingPTS = AudioFrame.INVALID_PTS; private volatile int enqueuedFrameCount; private int[] alSource = null; @@ -207,11 +207,11 @@ public class ALAudioSink implements AudioSink { return "ALAudioSink[init "+initialized+", playRequested "+playRequested+", device "+deviceSpecifier+", ctx "+toHexString(ctxHash)+", alSource "+alSrcName+ ", chosen "+chosenFormat+", alFormat "+toHexString(alFormat)+ ", playSpeed "+playSpeed+", buffers[total "+alBuffersLen+", avail "+alBufferAvail.size()+", "+ - "queued["+alBufferPlaying.size()+", apts "+ptsPlaying+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]"; + "queued["+alBufferPlaying.size()+", apts "+getPTS()+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]"; } public final String getPerfString() { final int alBuffersLen = null != alBuffers ? alBuffers.length : 0; - return "Play [buffer "+alBufferPlaying.size()+"/"+alBuffersLen+", apts "+ptsPlaying+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]"; + return "Play [buffer "+alBufferPlaying.size()+"/"+alBuffersLen+", apts "+getPTS()+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]"; } @Override @@ -289,9 +289,9 @@ public class ALAudioSink implements AudioSink { t.printStackTrace(); } } - alBufferAvail.clear(true); + alBufferAvail.clear(); alBufferAvail = null; - alBufferPlaying.clear(true); + alBufferPlaying.clear(); alBufferPlaying = null; alBufferBytesQueued = 0; alBuffers = null; @@ -434,7 +434,11 @@ public class ALAudioSink implements AudioSink { } final int dequeuedBufferCount = dequeueBuffer( false /* all */, wait ); final ActiveBuffer currentBuffer = alBufferPlaying.peek(); - ptsPlaying = null != currentBuffer ? currentBuffer.pts : audioFrame.pts; + if( null != currentBuffer ) { + playingPTS = currentBuffer.pts; + } else { + playingPTS = audioFrame.pts; + } if( DEBUG ) { System.err.println(getThreadName()+": ALAudioSink: Write "+audioFrame.pts+", "+getQueuedTimeImpl(audioFrame.dataSize)+" ms, dequeued "+dequeuedBufferCount+", wait "+wait+", "+getPerfString()); } @@ -652,5 +656,5 @@ public class ALAudioSink implements AudioSink { } @Override - public final int getPTS() { return ptsPlaying; } + public final int getPTS() { return playingPTS; } } |