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author | Sven Gothel <[email protected]> | 2012-11-12 04:28:51 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-11-12 04:28:51 +0100 |
commit | 6f22805273d63d3b6f0449f34c0acb5edec285db (patch) | |
tree | cbe6e16f491931221864f241f534dc3b620de6da /src/jogl/classes/jogamp/opengl/shader | |
parent | 26bdab54bdf877ea4d9fd8f42317889279706926 (diff) |
Validating Frustum w/ help of Eduard White [email protected], referencing the original paper
Paper:
Fast Extraction of Viewing Frustum Planes from the World-View-Projection Matrix
http://graphics.cs.ucf.edu/cap4720/fall2008/plane_extraction.pdf
Authors (in alphabetical order):
Gil Gribb <[email protected]>
Klaus Hartmann <[email protected]>
06/15/2001
Fix:
- Column Major Order PMV (Passing to Frustum and in calculation itself) according to paper coeff. calculation of plane
- Plane's signed distance function (only add d, don't multiply)
- Normalization: divide by lenght, not multiply
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/shader')
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