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author | Sven Gothel <[email protected]> | 2023-08-18 14:19:48 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-08-18 14:19:48 +0200 |
commit | 70f62ca5d121e5e71548246d468b5e7baa5faf25 (patch) | |
tree | 98415b02aeccd68e309855a65eda5ec1d0e3c1a2 /src/jogl/classes/jogamp/opengl/shader | |
parent | d17d807a76ba9cb940542264fcad9cf71c7ec585 (diff) |
Bug 1310: Reset GLJPanel states @ dispose(..) and always reshapeImpl(..) @ addNotify(), leading to proper initialization sequence when re-adding panel.v2.5.0
The proper initialization sequence subsequently also leads to proper glViewport initialization,
see commit d17d807a76ba9cb940542264fcad9cf71c7ec585
No side-effects expected, just ensuring same code-path compared to initial addNotify().
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/shader')
0 files changed, 0 insertions, 0 deletions