diff options
author | Sven Gothel <[email protected]> | 2012-10-10 17:37:38 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-10-10 17:37:38 +0200 |
commit | 8582ece7dc7f65271b3184261697a542766d9864 (patch) | |
tree | ceac339e2c0282419aa2bbc9c4ec222eca9d084e /src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java | |
parent | fb3795504f7b05000651a9ea558dbb1b2a3b16f5 (diff) |
Simplify GLArrayHandler and reduce VBO sideffects
VBO: Always unbind VBO ASAP after data transfer (glBufferData())
and assignment (glVertexPointer(..), glVertexAttribPointer()).
It's a bug to leave it bound .. due to redundancy
and other calls which could have change the VBO binding.
Removed syncData(..), now it's only issued at enable
and hence migrated into the enable method.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java b/src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java index d31b41582..ab916c329 100644 --- a/src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java +++ b/src/jogl/classes/jogamp/opengl/util/GLArrayHandlerInterleaved.java @@ -59,17 +59,17 @@ public class GLArrayHandlerInterleaved implements GLArrayHandler { subArrays.add(handler); } - private final void syncSubData(GL gl, boolean enable, boolean force, Object ext) { + private final void syncSubData(GL gl, Object ext) { for(int i=0; i<subArrays.size(); i++) { - subArrays.get(i).syncData(gl, enable, force, ext); + subArrays.get(i).syncData(gl, ext); } } - public final void syncData(GL gl, boolean enable, Object ext) { + public final void enableState(GL gl, boolean enable, Object ext) { if(enable) { final Buffer buffer = ad.getBuffer(); - - if(ad.isVBO()) { + final boolean vboBound = ad.isVBO(); + if(vboBound) { // always bind and refresh the VBO mgr, // in case more than one gl*Pointer objects are in use gl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName()); @@ -80,16 +80,12 @@ public class GLArrayHandlerInterleaved implements GLArrayHandler { ad.setVBOWritten(true); } } - syncSubData(gl, true, true, ext); - } else { - syncSubData(gl, false, true, ext); - if(ad.isVBO()) { + syncSubData(gl, ext); + if(vboBound) { gl.glBindBuffer(ad.getVBOTarget(), 0); } + } - } - - public final void enableState(GL gl, boolean enable, Object ext) { for(int i=0; i<subArrays.size(); i++) { subArrays.get(i).enableState(gl, enable, ext); } |