diff options
author | Sven Gothel <[email protected]> | 2014-07-03 16:21:36 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-03 16:21:36 +0200 |
commit | 556d92b63555a085b25e32b1cd55afce24edd07a (patch) | |
tree | 6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java | |
parent | a90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff) |
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type
- Change indirect accesses to static members to direct accesses (accesses through subtypes)
- Add final modifier to private fields
- Add final modifier to method parameters
- Add final modifier to local variables
- Remove unnecessary casts
- Remove unnecessary '$NON-NLS$' tags
- Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java b/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java index 8a587980d..66be98215 100644 --- a/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java +++ b/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java @@ -40,22 +40,22 @@ import com.jogamp.opengl.util.GLArrayDataEditable; */ public class GLDataArrayHandler extends GLVBOArrayHandler { - public GLDataArrayHandler(GLArrayDataEditable ad) { + public GLDataArrayHandler(final GLArrayDataEditable ad) { super(ad); } @Override - public final void setSubArrayVBOName(int vboName) { + public final void setSubArrayVBOName(final int vboName) { throw new UnsupportedOperationException(); } @Override - public final void addSubHandler(GLArrayHandlerFlat handler) { + public final void addSubHandler(final GLArrayHandlerFlat handler) { throw new UnsupportedOperationException(); } @Override - public final void enableState(GL gl, boolean enable, Object ext) { + public final void enableState(final GL gl, final boolean enable, final Object ext) { if(enable) { if(!ad.isVBO()) { // makes no sense otherwise |