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author | Sven Gothel <[email protected]> | 2012-10-13 21:30:51 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-10-13 21:30:51 +0200 |
commit | acdb3d4cbbdd6ade5d347abaaac71a1a8abe48e1 (patch) | |
tree | 1ee43b2dea950e1493a743c4b65c0dbbb6f691bc /src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java | |
parent | b98bb2d14d5d5ff96fd5c22f4f30bc685d86757b (diff) |
FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode.AUTO (good for mobile); Lazy shader instantiation.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java')
0 files changed, 0 insertions, 0 deletions