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author | Sven Gothel <[email protected]> | 2013-11-01 05:24:23 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-11-01 05:24:23 +0100 |
commit | 10b2f2219306746f3a3af6043717f42ae32c31e3 (patch) | |
tree | d77e780ec52ef917a48dc84316f0b52c27c79dd3 /src/jogl/classes/jogamp/opengl/util/av | |
parent | 4d5c62620eb93d9e43ea852960da50d548684429 (diff) |
Clarify Bug 692: Unbinding a VAO does _not_ imply unbinding of set VBOs (spec doesn't mention it, and it does not show results w/ CPU sourced rendering) ; Clean up GLBuffer*Tracker
+ * Note that VAO initialization does unbind the VBO .. since otherwise they are still bound
+ * and the CPU_SRC test will fail!<br/>
+ * The OpenGL spec does not mention that unbinding a VAO will also unbind the bound VBOs
+ * during their setup.<br/>
+ * Local tests here on NV and AMD proprietary driver resulted in <i>no ourput image</i>
+ * when not unbinding said VBOs before the CPU_SRC tests.<br/>
+ * Hence Bug 692 Comment 5 is invalid, i.e. <https://jogamp.org/bugzilla/show_bug.cgi?id=692#c5>,
+ * and we should throw an exception to give users a hint!
Leaving uncommented code in GLBufferStateTracker ..
+++
- Clean up GLBuffer*Tracker
- Use final
- Use static final keyNotFound value.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/av')
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