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authorSven Gothel <[email protected]>2012-12-31 15:08:43 +0100
committerSven Gothel <[email protected]>2012-12-31 15:08:43 +0100
commit96f8f55a8db5f430fc17ce9ea1bf45e4728ab6ac (patch)
tree06e56124e7475520143266227545ef1e8a8974f8 /src/jogl/classes/jogamp/opengl/util/pngj
parent61eb1060ca535306d6580b23933e25710ece0b14 (diff)
Enhance PMVMatrix: Use FloatStack to implement PushMatrix and PopMatrix (Bug 657)
One FloatStack for each, MV, P and T, with initialialSize zero to save memore and growSizes: MV = 16 arrays, P = 2 arrays, T = 2 arrays, with array = 16 floats. This shall save performance due to the preallocated stack when used and growing only in the above mentioned grow intervals. We may finetune the growSize, if required.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/pngj')
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