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authorSven Gothel <sgothel@jausoft.com>2013-08-30 09:38:01 +0200
committerSven Gothel <sgothel@jausoft.com>2013-08-30 09:38:01 +0200
commite1883b6402231044cc6bdf67a45c1b3610e34535 (patch)
tree3d47d0d99ef32a2bad94bd40ca5c37d8ab70632b /src/jogl/classes/jogamp/opengl/util
parenteca6a5cb1e2beda84dfbafc31ed225e272f4f3fb (diff)
FFMPEGMediaPlayer: Handle v-flipped 'bottom-up' pictures ; Refine API doc 'camera ID'
If linesize is < 0, it is not invalid as assumed in commit eca6a5cb1e2beda84dfbafc31ed225e272f4f3fb, but vertically flipped (bottom-up). We have to adjust the data pointers, which are moved to the upper end of memory as well and can proceed as usual. TODO: - Update texture 'mustFlipVertically' to 'false' in this case. - Later: - Allow updating texture size .. - Whole pixel-fmt/texture-lookup-shader association must scale better, i.e. extract the 'knowledge' into one class, use a static shader code using uniforms instead of hard-coded values .. etc.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
index 269500399..2737a0b6a 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
@@ -134,7 +134,7 @@ import jogamp.opengl.util.av.impl.FFMPEGNatives.SampleFormat;
* <li>GNU/Linux: ffmpeg or libav are deployed in most distributions.</li>
* <li>Windows:
* <ul>
- * <li>http://ffmpeg.zeranoe.com/builds/ (ffmpeg)</li>
+ * <li>http://ffmpeg.zeranoe.com/builds/ (ffmpeg) <i>recommended, works w/ dshow</i></li>
* <li>http://win32.libav.org/releases/ (libav)</li>
* </ul></li>
* <li>MacOSX: http://ffmpegmac.net/</li>