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authorSven Gothel <[email protected]>2014-07-29 21:13:17 +0200
committerSven Gothel <[email protected]>2014-07-29 21:13:17 +0200
commit53c6a6cde3b57b54c71b9c1dc341c46854e33487 (patch)
treed11e0fa46b8466eecface2a18f7a15f7e43a4d16 /src/jogl/classes/jogamp/opengl/util
parentc391da73631aa551ad73d88068efebdb1e67e650 (diff)
FixedFuncHook: Use downstream gl.getGLProfile().getImpl() for custom GL2ES1 impl. profile, reflecting true implementing profile.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
index c0ce6e8f9..2dde27b1d 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
@@ -63,7 +63,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
* @param pmvMatrix optional pass through PMVMatrix for the {@link FixedFuncHook} and {@link FixedFuncPipeline}
*/
public FixedFuncHook (final GL2ES2 gl, final ShaderSelectionMode mode, final PMVMatrix pmvMatrix) {
- this.gl2es1GLProfile = GLProfile.createCustomGLProfile(GLProfile.GL2ES1, gl.getGLProfile());
+ this.gl2es1GLProfile = GLProfile.createCustomGLProfile(GLProfile.GL2ES1, gl.getGLProfile().getImpl());
this.gl = gl;
if(null != pmvMatrix) {
this.ownsPMVMatrix = false;
@@ -84,7 +84,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
final Class<?> shaderRootClass, final String shaderSrcRoot, final String shaderBinRoot,
final String vertexColorFile, final String vertexColorLightFile,
final String fragmentColorFile, final String fragmentColorTextureFile) {
- this.gl2es1GLProfile = GLProfile.createCustomGLProfile(GLProfile.GL2ES1, gl.getGLProfile());
+ this.gl2es1GLProfile = GLProfile.createCustomGLProfile(GLProfile.GL2ES1, gl.getGLProfile().getImpl());
this.gl = gl;
if(null != pmvMatrix) {
this.ownsPMVMatrix = false;