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author | Sven Gothel <[email protected]> | 2015-08-26 00:09:15 +0200 |
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committer | Sven Gothel <[email protected]> | 2015-08-26 00:09:15 +0200 |
commit | 522fe5ac2ef057286e4cbfa170aa4292c4ffed2d (patch) | |
tree | f0e039269a635cb19c3090c8ff42536ea38bb832 /src/jogl/classes/jogamp/opengl/util | |
parent | 725e9acfcdd0e16a3533d097692a912383bae3fc (diff) |
Bug 1188: NEWT WindowsWindow.c: Better support for 'isOnBottom' on Windows (Fullscreen on Bottom not working though)
- Terminology
- ALWAYSONBOTTOM -> isOnBottom
- ALWAYSONTOP -> isOnTop
- Better support for 'isOnBottom' on Windows
- Refine 'SetWindowPos(..)' calls to handle isOn[Top|Bottom]
- Refine 'ShowWindow(..)' calls to handle isOnBottom
- Intercept WM_WINDOWPOSCHANGING to enforce isOn[Top|Bottom],
i.e. change params (hwndInsertAfter and flags).
- Fullscreen on Bottom not working
- While we change all flags appropriately (NOACTIVATE, ..)
and don't issue CDS_FULLSCREEN is on bottom,
Windows seems to enforce the window to be on top
if it is sized to the screen maximum.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util')
0 files changed, 0 insertions, 0 deletions