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authorSven Gothel <[email protected]>2012-07-09 17:07:02 +0200
committerSven Gothel <[email protected]>2012-07-09 17:07:02 +0200
commit72a84b422327c6abb688339419d3552ec0e5c70c (patch)
treecb974b98f73bf930870c40f72d73ccec7ab995fe /src/jogl/classes/jogamp/opengl/util
parent4e70a4811a860255b53eeae7a841ca473e1aba86 (diff)
EGLGraphicsDevice adds desctruction callback and nativeDisplayID; EGLDisplayUtil adds creation of EGLGraphicsDevice.
Due to EGL's location in JOGL, supporting destruction of an EGLGraphicsDevice is solved (hack) temporary by passing an eglTerminate callback to it's ctor. Using EGLGraphicsDevice's close() method to also issue eglTerminate() simplifies the code. In future we shall move EGL to nativewindow!
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util')
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