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authorSven Gothel <[email protected]>2012-02-13 12:37:52 +0100
committerSven Gothel <[email protected]>2012-02-13 12:37:52 +0100
commit03b15ec0efc5af944da7d65aadab3a4bdf2e6c68 (patch)
tree5de9e1a688b1842e6461d304def24622f4528950 /src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
parente213836e39a1c0a909dbe47a25ec5bc10de06196 (diff)
Fix JOGL GLContextImpl ProcAddressTable and Extension Caching
Bug caused using wrong extension cache and probably the wrong procAddress table. - do not reuse local field value if not cached - issue resetState() after each createContextARBMapVersionsAvailable(..) query - remove cache entry for extension (copy/paste bug) - resetState() shall clean platform extProcAddressTable in specializations
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
index ff59e1518..b2be87f4f 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -407,19 +407,15 @@ public class WindowsWGLContext extends GLContextImpl {
if(null != table) {
wglExtProcAddressTable = (WGLExtProcAddressTable) table;
if(DEBUG) {
- System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable reusing key("+key+") -> "+table.hashCode());
+ System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable reusing key("+key+") -> "+toHexString(table.hashCode()));
}
} else {
- if (wglExtProcAddressTable == null) {
- // FIXME: cache ProcAddressTables by OpenGL context type bits so we can
- // share them among contexts classes (GL4, GL4bc, GL3, GL3bc, ..)
- wglExtProcAddressTable = new WGLExtProcAddressTable(new GLProcAddressResolver());
- }
+ wglExtProcAddressTable = new WGLExtProcAddressTable(new GLProcAddressResolver());
resetProcAddressTable(wglExtProcAddressTable);
synchronized(mappedContextTypeObjectLock) {
mappedGLXProcAddress.put(key, getWGLExtProcAddressTable());
if(DEBUG) {
- System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable mapping key("+key+") -> "+getWGLExtProcAddressTable().hashCode());
+ System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable mapping key("+key+") -> "+toHexString(getWGLExtProcAddressTable().hashCode()));
}
}
}