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authorMichael Bien <[email protected]>2011-03-05 21:30:44 +0100
committerMichael Bien <[email protected]>2011-03-05 21:30:44 +0100
commit0b57c668703de3717badf8e779a91e64773d7f61 (patch)
treedd582eb940e817dc0b2c7f0f8711469ca49b0b2e /src/jogl/classes/jogamp/opengl/windows/wgl
parentb0c33118fdbeb8c7d26017b8cd4bc5f683369c8e (diff)
GLStateTracker code review:
- using LinkedList as stack replacement for non index based push/pop - increased initial map size since the default values already exceeds the default mapsize - size()==0 -> isEmpty() (can be significantly faster if the deque impl would change in future) - map copy with initial size - minor other changes
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl')
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