diff options
author | Sven Gothel <[email protected]> | 2014-07-29 05:42:12 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-29 05:42:12 +0200 |
commit | 3ad880dfe3d5eb1eaa9db9860acdf24a3f159a58 (patch) | |
tree | 5c7fd143fca85c47ed69eeb480b2841457000f9a /src/jogl/classes/jogamp/opengl/windows | |
parent | 70c6a54fa2b8dec880b5808d87b31f4afb09dd3b (diff) |
WindowsWGLDrawableFactory: Fix html doc
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java index b4cd184f5..8dc77d985 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java @@ -110,11 +110,13 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { * This might be either because the driver does not enable 'Threaded optimization' * or because the driver's worker thread is bound to the same CPU. * </p> + * <p> * Property integer value <code>jogl.debug.windows.cpu_affinity_mode</code>: * <ul> * <li>0 - none (no affinity, may cause driver crash with 'Threaded optimization' = ['auto', 'on'])</li> * <li>1 - process affinity (default, workaround for driver crash for 'Threaded optimization' = 'auto', still crashes if set to 'on')</li> * </ul> + * </p> * <p> * Test case reproducing the crash reliable is: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT<br> * (don't ask why ..) |