diff options
author | Sven Gothel <[email protected]> | 2011-09-25 04:38:59 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-09-25 04:38:59 +0200 |
commit | e5ab975727134d8249277f4df707b2b14a7788f3 (patch) | |
tree | 296ff9712f24df60c6840f169313ec87c2bfeff0 /src/jogl/classes/jogamp/opengl/windows | |
parent | b72bedc93e4dca6d3c55cae0cc811cb4baac13e0 (diff) |
NEWT/JOGL: MacOSX Update
Feature related:
- Added always-on-top
- Added translucency
- Child Window Position
- AWT parent: manual traverse up the tree and calc position on screen
(Problem: the parent view rect is not at the proper position,
but covers the whole frame)
EDTUtil related:
- Works now w/ AWT ot headless (again)
- OSX native JNI callbacks gathering JNIEnv properly
and attaches/detaches thread.
- AWT case: using AWT-Event which properly dispatches our cocoa events
- MainThread (headless) case: Fork off thread w/ main class
and kick off NSApp run().
This leads to same behavior as w/ AWT case.
- Using DefaultEDTUtil
- Cleanup MainThread (implements EDTUtil)
- Currently not used as EDTUtil (osx), just as launcher
- Removed EDTUtil impl code, reuse DefaultEDTUtil
- Cleanup AWTEDTUtil (implements EDTUtil)
- Currently not used as EDTUtil (osx)
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java index 178f2777c..a485f8ce8 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java @@ -42,7 +42,6 @@ import javax.media.nativewindow.GraphicsConfigurationFactory; import javax.media.nativewindow.CapabilitiesImmutable; import javax.media.nativewindow.NativeSurface; import javax.media.nativewindow.NativeWindowFactory; -import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLCapabilitiesChooser; import javax.media.opengl.GLContext; |