diff options
author | Sven Gothel <[email protected]> | 2012-10-17 08:08:09 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-10-17 08:08:09 +0200 |
commit | 1b327874356130096546533a690deff3b7bc876c (patch) | |
tree | 4504b618f051e1ffab25d3110ec4c34756c242fb /src/jogl/classes/jogamp/opengl | |
parent | 83cc52571ffeeea8efc673ed274a4c7a09597c6c (diff) |
Minor NEWT Display/Screen API doc
Diffstat (limited to 'src/jogl/classes/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java index 057f28487..85156e8a1 100644 --- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java +++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java @@ -500,8 +500,8 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { /** * @param t the thread for which context release shall be skipped, usually the animation thread, * ie. {@link Animator#getThread()}. - * @deprecated this is an experimental feature, - * intended for measuring performance in regards to GL context switch + * @deprecated This is an experimental feature, + * intended for measuring performance in regards to GL context switch. */ @Deprecated public void setSkipContextReleaseThread(Thread t) { |