diff options
author | Sven Gothel <[email protected]> | 2020-03-05 20:04:17 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2020-03-05 20:04:17 +0100 |
commit | d88ca606f67e16c144b36f8fd1f188fdf8531ee0 (patch) | |
tree | fbfdeac8117ab01ea5626672a49c24f01f01354b /src/jogl/classes/jogamp/opengl | |
parent | 3e141416ea6c85c14dc622dae57f071d5fd0ff4f (diff) |
Bug 1398: Ensure CGLContext lock will be acquired before leaving user makeCurrent() call
Command SetNSViewCmd sets NSOpenGLContext's NSView via [NSOpenGLContext setView:]
on the main-thread as enforced since XCode 11 using SDK macosx10.15, see Bug 1398.
This command is injected into OSX's main-thread @ NSOpenGLImpl.makeCurrent(long) only if required,
i.e. issued only for a newly bound NSView and skipped for surface-less or offscreen 'surfaces'.
This operation must be performed w/o blocking other tasks locking the NativeSurface on main-thread to complete.
Since [NSOpenGLContext setView:] acquires the CGLContext lock on the main-thread,
it can't be locked by the calling thread until this task has been completed.
Command issuer NSOpenGLImpl.makeCurrent(long) will not acquire the CGLContext lock if this command is pending.
contextMadeCurrent(true) cures the potential unlocked CGLContext by issuing
a whole GLContext.release() and GLContext.makeCurrent() cycle while waiting for this command to be completed in-between.
This GLContext cycle also ensures an unlocked NativeSurface.getLock() in-between,
allowing potentially blocked other tasks on the main-thread to complete and hence this queued command to execute.
Notable test provoking critical multithreading issues is com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.
Notable test exposing issues with an unlocked CGLContext is com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 131 |
1 files changed, 106 insertions, 25 deletions
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java index aeec04357..6e4265fa2 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java @@ -61,6 +61,7 @@ import com.jogamp.opengl.GLUniformData; import com.jogamp.opengl.fixedfunc.GLMatrixFunc; import jogamp.nativewindow.macosx.OSXUtil; +import jogamp.opengl.Debug; import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableImpl; import jogamp.opengl.GLDynamicLookupHelper; @@ -93,6 +94,7 @@ public class MacOSXCGLContext extends GLContextImpl void associateDrawable(boolean bound); boolean copyImpl(long src, int mask); boolean makeCurrent(long ctx); + void contextMadeCurrent(final boolean current); boolean release(long ctx); boolean detachPBuffer(); boolean setSwapInterval(int interval); @@ -102,12 +104,14 @@ public class MacOSXCGLContext extends GLContextImpl /* package */ static final boolean isTigerOrLater; /* package */ static final boolean isLionOrLater; /* package */ static final boolean isMavericksOrLater; + private static final boolean DEBUG1398; static { final VersionNumber osvn = Platform.getOSVersionNumber(); isTigerOrLater = osvn.compareTo(Platform.OSXVersion.Tiger) >= 0; isLionOrLater = osvn.compareTo(Platform.OSXVersion.Lion) >= 0; isMavericksOrLater = osvn.compareTo(Platform.OSXVersion.Mavericks) >= 0; + DEBUG1398 = DEBUG || Debug.debug("Bug1398"); } static boolean isGLProfileSupported(final int ctp, final int major, final int minor) { @@ -329,6 +333,12 @@ public class MacOSXCGLContext extends GLContextImpl } @Override + protected void contextMadeCurrent(final boolean current) { + impl.contextMadeCurrent(current); + super.contextMadeCurrent(current); + } + + @Override protected void releaseImpl() throws GLException { if (!impl.release(contextHandle)) { throw new GLException("Error releasing OpenGL Context: "+this); @@ -622,7 +632,7 @@ public class MacOSXCGLContext extends GLContextImpl private AttachGLLayerCmd attachGLLayerCmd; private NSViewDescriptor lastNSViewDescr; // Bug 1398 private SetNSViewCmd lastSetNSViewCmd; // Bug 1398 - private boolean lockCGL; // Bug 1398 + private boolean cglContextLocked; // Bug 1398 NSOpenGLImpl() { resetState(); } @@ -638,7 +648,7 @@ public class MacOSXCGLContext extends GLContextImpl attachGLLayerCmd = null; lastNSViewDescr = null; lastSetNSViewCmd = null; - lockCGL = true; + cglContextLocked = false; } @Override @@ -1012,10 +1022,11 @@ public class MacOSXCGLContext extends GLContextImpl @Override public boolean makeCurrent(final long ctx) { - // Bug 1398: Perform SetNSViewCmd's on Main-Thread async w/o blocking. + // Bug 1398: Perform SetNSViewCmd's on Main-Thread w/o blocking other tasks // - Only issue SetNSViewCmd if changed (boolean nsViewChanged). - // - Avoid CGLLockContext until async SetNSViewCmd is done (boolean lockCGL). - // - See api-doc in SetNSViewCmd + // - Skip CGLLockContext if SetNSViewCmd is pending (bool lockCGLContext -> cglContextLocked). + // - Potentially skipped CGLLockContext gets cured in contextMadeCurrent(true) below + // - See SetNSViewCmd API-doc // final NSViewDescriptor nsViewDescr = new NSViewDescriptor(drawable); needsSetContextPBuffer = nsViewDescr.isPBuffer; @@ -1027,31 +1038,83 @@ public class MacOSXCGLContext extends GLContextImpl lastSetNSViewCmd = cmd; OSXUtil.RunOnMainThread(false /* wait */, false /* kickNSApp */, cmd); } + final boolean lockCGLContext; if( null != lastSetNSViewCmd ) { synchronized( lastSetNSViewCmd ) { - lockCGL = lastSetNSViewCmd.done; - if( lockCGL ) { + lockCGLContext = lastSetNSViewCmd.done; + if( lockCGLContext ) { lastSetNSViewCmd = null; // no more required + } else if( DEBUG1398 ) { + System.err.println("MaxOSXCGLContext.NSOpenGLImpl.makeCurrent: Skip CGLLockContext (Bug1398)"); } } } else { - lockCGL = true; + lockCGLContext = true; } final long cglCtx = CGL.getCGLContext(ctx); if(0 == cglCtx) { throw new InternalError("Null CGLContext for: "+this); } - final int err = lockCGL ? CGL.CGLLockContext(cglCtx) : CGL.kCGLNoError; + final int err = lockCGLContext ? CGL.CGLLockContext(cglCtx) : CGL.kCGLNoError; if(CGL.kCGLNoError == err) { + cglContextLocked = lockCGLContext; validatePBufferConfig(ctx); // required to handle pbuffer change ASAP return CGL.makeCurrentContext(ctx); - } else if(DEBUG) { - System.err.println("NSGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this); + } else { + cglContextLocked = false; + if(DEBUG) { + System.err.println("MaxOSXCGLContext.NSOpenGLImpl.makeCurrent: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this); + } } return false; } + boolean insideContextMadeCurrent = false; // ensure no recursion occurs + + @Override + public void contextMadeCurrent(final boolean current) { + if( current && !insideContextMadeCurrent && !cglContextLocked ) { + // Bug 1398: Cure missing CGLContextLock by context release/makeCurrent cycle outside context acquisition code, + // only for user makeCurrent calls, not createContext*() only. + // See SetNSViewCmd API-doc. + insideContextMadeCurrent = true; + try { + final RecursiveLock surfaceLock = drawable.getNativeSurface().getLock(); + final int surfaceLockCount = null != surfaceLock ? surfaceLock.getHoldCount() : 1; + + if(DEBUG1398) { + System.err.println("MaxOSXCGLContext.NSOpenGLImpl.contextMadeCurrent: Cure missing CGLContextLock (Bug1398), surfaceLock "+surfaceLock); + } + // Reduce lock-count so context.release()'s surface.unlockSurface() will actually release the lock + for(int i=1; i<surfaceLockCount; i++) { + surfaceLock.unlock(); + } + MacOSXCGLContext.this.release(); // implies final surface.unlockSurface(); + + if( null != lastSetNSViewCmd ) { + synchronized( lastSetNSViewCmd ) { + while( !lastSetNSViewCmd.done ) { + try { + if(DEBUG1398) { + System.err.println("MaxOSXCGLContext.NSOpenGLImpl.contextMadeCurrent: Wait for SetNSViewCmd (Bug1398), surfaceLock "+surfaceLock); + } + lastSetNSViewCmd.wait(); + } catch (final InterruptedException e) { } + } + } + } + MacOSXCGLContext.this.makeCurrent(); + // Repair original lock-count + for(int i=1; i<surfaceLockCount; i++) { + surfaceLock.lock(); + } + } finally { + insideContextMadeCurrent = false; + } + } + } + @Override public boolean release(final long ctx) { try { @@ -1069,8 +1132,8 @@ public class MacOSXCGLContext extends GLContextImpl if(0 == cglCtx) { throw new InternalError("Null CGLContext for: "+this); } - final int err = lockCGL ? CGL.CGLUnlockContext(cglCtx) : CGL.kCGLNoError; - lockCGL = true; + final int err = cglContextLocked ? CGL.CGLUnlockContext(cglCtx) : CGL.kCGLNoError; + cglContextLocked = false; if(DEBUG && CGL.kCGLNoError != err) { System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err)+": "+this); } @@ -1225,26 +1288,40 @@ public class MacOSXCGLContext extends GLContextImpl } /** - * Set NSOpenGLContext's NSView via [NSOpenGLContext setView:] - * on the main-thread as enforced since XCode 11 using SDL macosx10.15, + * Command sets NSOpenGLContext's NSView via [NSOpenGLContext setView:] + * on the main-thread as enforced since XCode 11 using SDK macosx10.15, * see Bug 1398. * <p> - * This operation must be performed async w/o blocking to allow - * other tasks locking the NativeSurface on main-thread to complete. + * This command is injected into OSX's main-thread @ {@link NSOpenGLImpl#makeCurrent(long)} + * only if required, i.e. issued only for a newly bound NSView and + * skipped for surface-less or offscreen 'surfaces'. + * </p> + * <p> + * This operation must be performed w/o blocking + * other tasks locking the {@link NativeSurface} on main-thread to complete. * </p> * <p> - * Further, since [NSOpenGLContext setView:] acquired the CGLContext lock, - * it can't be locked until this task has been completed. + * Since [NSOpenGLContext setView:] acquires the CGLContext lock on the main-thread, + * it can't be locked by the calling thread until this task has been completed. + * <br> + * Command issuer {@link NSOpenGLImpl#makeCurrent(long)} will not acquire the CGLContext lock + * if this command is pending. * </p> * <p> - * Worst case scenario for a late [NSOpenGLContext setView:] issuance - * might be corrupt initial frame(s) displayed. + * {@link NSOpenGLImpl#contextMadeCurrent(boolean) contextMadeCurrent(true)} cures the potential unlocked CGLContext + * by issuing a whole {@link GLContext#release()} and {@link GLContext#makeCurrent()} cycle + * while waiting for this command to be completed in-between. + * <br> + * This {@link GLContext} cycle also ensures an unlocked {@link NativeSurface#getLock()} + * in-between, allowing potentially blocked other tasks on the main-thread to complete + * and hence this queued command to execute. * </p> * <p> - * Since all concurrent locking is performed within JOGL, - * the unlocked CGLContext window risk is only academic. - * However, if native 3rd party toolkits take share control, - * we might have a situation. + * Notable test provoking critical multithreading issues is + * {@link com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT}. + * <br> + * Notable test exposing issues with an unlocked CGLContext is + * {@link com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT}. * </p> */ class SetNSViewCmd implements Runnable { @@ -1370,6 +1447,10 @@ public class MacOSXCGLContext extends GLContextImpl } @Override + public void contextMadeCurrent(final boolean current) { + } + + @Override public boolean release(final long ctx) { try { if( hasRendererQuirk(GLRendererQuirks.GLFlushBeforeRelease) && null != MacOSXCGLContext.this.getGLProcAddressTable() ) { |