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authorSven Gothel <[email protected]>2014-09-22 23:17:28 +0200
committerSven Gothel <[email protected]>2014-09-22 23:23:42 +0200
commitb13f4efae1ad14117efef6a3bd5eee47aaa98cdf (patch)
tree2ffd139255cc3d74e7205cae2c7d50378d01f153 /src/jogl/classes/jogamp
parent657081451f7cceac0b0a58b3c15a10a6d3b4b907 (diff)
Fix synchronization issues in GLDrawableHelper.flushGLRunnables(), fixes rare deadlock with animator-exception and invoke(wait=true, ..)
Fix synchronization issues in GLDrawableHelper.flushGLRunnables(): - Querying 'glRunnables.size()' is not synchronized, only its reference is volatile, not the instance's own states. - 'flushGLRunnable()' must operates while acquired the 'glRunnable' lock. - 'glRunnables' are no more volatile - introduced volatile 'glRunnableCount', allowing 'display(..)' method to pre-query whether blocking 'execGLRunnables(..)' must be called. This is risk (deadlock) free. Also fixes rare deadlock in animator display-exception / GLAD.invoke(wait=true, ..) case: - 'GLDrawableHelper.invoke(.., GLRunnable)' acquires the 'glRunnable' lock. - Then it queries animator state, which is blocking. - Hence animator's 'flushGLRunnable()' call must happen outside the animator lock
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableHelper.java44
1 files changed, 18 insertions, 26 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
index f770f2a59..c58fdbff6 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -78,7 +78,8 @@ public class GLDrawableHelper {
private final ArrayList<GLEventListener> listeners = new ArrayList<GLEventListener>();
private final HashSet<GLEventListener> listenersToBeInit = new HashSet<GLEventListener>();
private final Object glRunnablesLock = new Object();
- private volatile ArrayList<GLRunnableTask> glRunnables = new ArrayList<GLRunnableTask>();
+ private ArrayList<GLRunnableTask> glRunnables = new ArrayList<GLRunnableTask>();
+ private volatile int glRunnableCount = 0;
private boolean autoSwapBufferMode;
private volatile Thread exclusiveContextThread;
/** -1 release, 0 nop, 1 claim */
@@ -103,6 +104,7 @@ public class GLDrawableHelper {
exclusiveContextThread = null;
exclusiveContextSwitch = 0;
synchronized(glRunnablesLock) {
+ glRunnableCount = 0;
glRunnables.clear();
}
animatorCtrl = null;
@@ -669,7 +671,7 @@ public class GLDrawableHelper {
public final void display(final GLAutoDrawable drawable) {
displayImpl(drawable);
// runForAllGLEventListener(drawable, displayAction);
- if( glRunnables.size()>0 && !execGLRunnables(drawable) ) { // glRunnables volatile OK; execGL.. only executed if size > 0
+ if( glRunnableCount > 0 && !execGLRunnables(drawable) ) { // glRunnableCount volatile OK; execGL.. only executed if size > 0
displayImpl(drawable);
// runForAllGLEventListener(drawable, displayAction);
}
@@ -749,43 +751,29 @@ public class GLDrawableHelper {
}
private final boolean execGLRunnables(final GLAutoDrawable drawable) { // glRunnables.size()>0
- boolean res = true;
// swap one-shot list asap
final ArrayList<GLRunnableTask> _glRunnables;
synchronized(glRunnablesLock) {
- if(glRunnables.size()>0) {
+ if( glRunnables.size() > 0 ) {
+ glRunnableCount = 0;
_glRunnables = glRunnables;
glRunnables = new ArrayList<GLRunnableTask>();
} else {
- _glRunnables = null;
+ return true;
}
}
-
- if(null!=_glRunnables) {
- for (int i=0; i < _glRunnables.size(); i++) {
- res = _glRunnables.get(i).run(drawable) && res;
- }
+ boolean res = true;
+ for (int i=0; i < _glRunnables.size(); i++) {
+ res = _glRunnables.get(i).run(drawable) && res;
}
return res;
}
public final void flushGLRunnables() {
- if(glRunnables.size()>0) { // volatile OK
- // swap one-shot list asap
- final ArrayList<GLRunnableTask> _glRunnables;
- synchronized(glRunnablesLock) {
- if(glRunnables.size()>0) {
- _glRunnables = glRunnables;
- glRunnables = new ArrayList<GLRunnableTask>();
- } else {
- _glRunnables = null;
- }
- }
-
- if(null!=_glRunnables) {
- for (int i=0; i < _glRunnables.size(); i++) {
- _glRunnables.get(i).flush();
- }
+ synchronized(glRunnablesLock) {
+ glRunnableCount = 0;
+ while( glRunnables.size() > 0 ) {
+ glRunnables.remove(0).flush();
}
}
}
@@ -915,6 +903,7 @@ public class GLDrawableHelper {
rTask = new GLRunnableTask(glRunnable,
wait ? rTaskLock : null,
wait /* catch Exceptions if waiting for result */);
+ glRunnableCount++;
glRunnables.add(rTask);
}
if( !deferredHere ) {
@@ -979,11 +968,13 @@ public class GLDrawableHelper {
wait = false; // don't wait if exec immediately
}
for(int i=0; i<count-1; i++) {
+ glRunnableCount++;
glRunnables.add( new GLRunnableTask(newGLRunnables.get(i), null, false) );
}
rTask = new GLRunnableTask(newGLRunnables.get(count-1),
wait ? rTaskLock : null,
wait /* catch Exceptions if waiting for result */);
+ glRunnableCount++;
glRunnables.add(rTask);
}
if( !deferredHere ) {
@@ -1010,6 +1001,7 @@ public class GLDrawableHelper {
return;
}
synchronized(glRunnablesLock) {
+ glRunnableCount++;
glRunnables.add( new GLRunnableTask(glRunnable, null, false) );
}
}