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authorSven Gothel <[email protected]>2014-04-09 08:33:00 +0200
committerSven Gothel <[email protected]>2014-04-09 08:33:00 +0200
commit7ff2fcb36540aaed087e3a2ba2f0f84916bce2e2 (patch)
tree2e7cbc8c112ba47c476212eb728a4fa6ec040e2f /src/jogl/classes/jogamp
parentbe8d0765317cdcb44bbe3016cc18273ecace9324 (diff)
Add TextureSequence.isTextureAvailable(), allowing triggering action only when source becomes ready
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
index 6a0e0061f..63bb22d80 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
@@ -737,6 +737,11 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
}
@Override
+ public final boolean isTextureAvailable() {
+ return State.Paused == state || State.Playing == state;
+ }
+
+ @Override
public final TextureFrame getLastTexture() throws IllegalStateException {
if( State.Paused != state && State.Playing != state ) {
throw new IllegalStateException("Instance not paused or playing: "+this);