diff options
author | Sven Gothel <[email protected]> | 2012-10-31 11:22:09 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-10-31 11:22:09 +0100 |
commit | 55f4405dbf9253e6ca686e44c50b2cfc1af7f3eb (patch) | |
tree | 3637d602debd7c4dee917a69376c0eaaf6523be2 /src/jogl/classes/jogamp | |
parent | b62e1d027c289877686d6008ea8dd40e4e1541ec (diff) |
ShaderProgram: Program name is valid if non zero; Add init(GL) return value for success.
Diffstat (limited to 'src/jogl/classes/jogamp')
-rwxr-xr-x | src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java | 4 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index c34d1cbeb..2884aca2f 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -65,7 +65,9 @@ public class RegionRendererImpl01 extends RegionRenderer { sp.add(rsVp); sp.add(rsFp); - sp.init(gl); + if( !sp.init(gl) ) { + throw new GLException("RegionRenderer: Couldn't init program: "+sp); + } st.attachShaderProgram(gl, sp, false); st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java index 158f0240a..0cf424cd2 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java @@ -58,7 +58,9 @@ public class TextRendererImpl01 extends TextRenderer { sp.add(rsVp); sp.add(rsFp); - sp.init(gl); + if( !sp.init(gl) ) { + throw new GLException("RegionRenderer: Couldn't init program: "+sp); + } st.attachShaderProgram(gl, sp, false); st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); |