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author | Sven Gothel <[email protected]> | 2013-08-30 09:38:01 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-08-30 09:38:01 +0200 |
commit | e1883b6402231044cc6bdf67a45c1b3610e34535 (patch) | |
tree | 3d47d0d99ef32a2bad94bd40ca5c37d8ab70632b /src/jogl/classes/jogamp | |
parent | eca6a5cb1e2beda84dfbafc31ed225e272f4f3fb (diff) |
FFMPEGMediaPlayer: Handle v-flipped 'bottom-up' pictures ; Refine API doc 'camera ID'
If linesize is < 0, it is not invalid as assumed in commit eca6a5cb1e2beda84dfbafc31ed225e272f4f3fb,
but vertically flipped (bottom-up).
We have to adjust the data pointers, which are moved to the upper end of memory as well
and can proceed as usual.
TODO:
- Update texture 'mustFlipVertically' to 'false' in this case.
- Later:
- Allow updating texture size ..
- Whole pixel-fmt/texture-lookup-shader association must scale better,
i.e. extract the 'knowledge' into one class, use a static shader code
using uniforms instead of hard-coded values .. etc.
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java index 269500399..2737a0b6a 100644 --- a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java +++ b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java @@ -134,7 +134,7 @@ import jogamp.opengl.util.av.impl.FFMPEGNatives.SampleFormat; * <li>GNU/Linux: ffmpeg or libav are deployed in most distributions.</li> * <li>Windows: * <ul> - * <li>http://ffmpeg.zeranoe.com/builds/ (ffmpeg)</li> + * <li>http://ffmpeg.zeranoe.com/builds/ (ffmpeg) <i>recommended, works w/ dshow</i></li> * <li>http://win32.libav.org/releases/ (libav)</li> * </ul></li> * <li>MacOSX: http://ffmpegmac.net/</li> |