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authorSven Gothel <[email protected]>2013-08-31 16:40:44 +0200
committerSven Gothel <[email protected]>2013-08-31 16:40:44 +0200
commit14d2d6865ebcfd8f4c1bdb1600f29fc2b1a4366d (patch)
tree8c1b2c9b0e7e758d0d5c9ba9771a6e456b5bef30 /src/jogl/classes/jogamp
parent658493d2cdceeb9a61d6c40b3d8f7354ce0d7534 (diff)
GLMediaPlayer: pause() -> pause(boolean flush): Allowing to flush buffers, next frame after play() will provide new frame. Added API doc.
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java30
1 files changed, 16 insertions, 14 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
index 205642eb0..40fa9c9d6 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
@@ -296,7 +296,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
switch( state ) {
case Paused:
if( playImpl() ) {
- resetAudioVideoPTS();
+ resetAVPTS();
if( null != audioSink ) {
audioSink.play(); // cont. w/ new data
}
@@ -312,17 +312,19 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
protected abstract boolean playImpl();
@Override
- public final State pause() {
- return pauseImpl(0);
+ public final State pause(boolean flush) {
+ return pauseImpl(flush, 0);
}
- private final State pauseImpl(int event_mask) {
+ private final State pauseImpl(boolean flush, int event_mask) {
synchronized( stateLock ) {
final State preState = state;
if( State.Playing == state ) {
event_mask = addStateEventMask(event_mask, GLMediaPlayer.State.Paused);
state = State.Paused;
streamWorker.doPause();
- if( null != audioSink ) {
+ if( flush ) {
+ resetAVPTSAndFlush();
+ } else if( null != audioSink ) {
audioSink.pause();
}
attributesUpdated( event_mask );
@@ -365,7 +367,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
state = State.Paused;
streamWorker.doPause();
pts1 = seekImpl(msec);
- resetAllAudioVideoSync();
+ resetAVPTSAndFlush();
if( null != audioSink && State.Playing == _state ) {
audioSink.play(); // cont. w/ new data
}
@@ -398,7 +400,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
rate = 1.0f;
}
if( setPlaySpeedImpl(rate) ) {
- resetAudioVideoPTS();
+ resetAVPTS();
playSpeed = rate;
res = true;
}
@@ -738,7 +740,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
presentedFrameCount++;
final int video_pts = nextFrame.getPTS();
if( video_pts == TimeFrameI.END_OF_STREAM_PTS ) {
- pauseImpl(GLMediaEventListener.EVENT_CHANGE_EOS);
+ pauseImpl(true, GLMediaEventListener.EVENT_CHANGE_EOS);
} else if( video_pts != TimeFrameI.INVALID_PTS ) {
final int audio_pts = getAudioPTSImpl();
final int audio_scr = (int) ( ( currentTimeMillis - audio_scr_t0 ) * playSpeed );
@@ -855,7 +857,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
* {@inheritDoc}
* <p>
* Note: All {@link AudioSink} operations are performed from {@link GLMediaPlayerImpl},
- * i.e. {@link #play()}, {@link #pause()}, {@link #seek(int)}, {@link #setPlaySpeed(float)}, {@link #getAudioPTS()}.
+ * i.e. {@link #play()}, {@link #pause(boolean)}, {@link #seek(int)}, {@link #setPlaySpeed(float)}, {@link #getAudioPTS()}.
* </p>
* <p>
* Implementations using an {@link AudioSink} shall write it's instance to {@link #audioSink}
@@ -887,16 +889,16 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
}
cachedFrame = null;
}
- private void resetAllAudioVideoSync() {
+ private void resetAVPTSAndFlush() {
video_dpts_cum = 0;
video_dpts_count = 0;
- resetAudioVideoPTS();
+ resetAVPTS();
flushAllVideoFrames();
if( null != audioSink ) {
audioSink.flush();
}
}
- private void resetAudioVideoPTS() {
+ private void resetAVPTS() {
presentedFrameCount = 0;
displayedFrameCount = 0;
decodedFrameCount = 0;
@@ -1129,7 +1131,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
// state transition incl. notification
shallPause = true;
isActive = false;
- pauseImpl(GLMediaEventListener.EVENT_CHANGE_EOS);
+ pauseImpl(true, GLMediaEventListener.EVENT_CHANGE_EOS);
}
}
}
@@ -1153,7 +1155,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
// state transition incl. notification
shallPause = true;
isActive = false;
- pauseImpl(GLMediaEventListener.EVENT_CHANGE_ERR);
+ pauseImpl(true, GLMediaEventListener.EVENT_CHANGE_ERR);
}
}
}