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authorSven Gothel <[email protected]>2015-10-01 23:36:54 +0200
committerSven Gothel <[email protected]>2015-10-01 23:36:54 +0200
commita9b3f6d13b45284e81b91a1e1e31b35c31dd3670 (patch)
tree1a2550bc440cb27476d9d9a328600dc4b5fb296b /src/jogl/classes/jogamp
parent4b0be44f54a7d89192c03725a16e396eba98a712 (diff)
Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 (Lack of Aero / Blur )
Adopting new undocumented user32.dll Windows >= 8 API: - SetWindowCompositionAttribute / AccentState See: - <https://github.com/riverar/sample-win10-aeroglass/blob/master/MainWindow.xaml.cs> - <http://withinrafael.com/adding-the-aero-glass-blur-to-your-windows-10-apps/> - <http://undoc.airesoft.co.uk/user32.dll/SetWindowCompositionAttribute.php> - <http://undoc.airesoft.co.uk/user32.dll/GetWindowCompositionAttribute.php> +++ Cleaning up WindowsDWM.h, use on header file (in stub_includes) for GlueGen and implementation. +++ Merge java implementation within GDIUtil.DwmSetupTranslucency(..), to be utilized by NEWT and JOGL. NEWT issues GDIUtil.DwmSetupTranslucency(..) at creation and when toggling decoration. Toggling decoration on Win >= 8 leads to lost of translucency when returning to decorated window. On Win 7, this may work .. but is also buggy. +++ Followup patch is needed for NEWT to _not_ clear the background!
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java19
1 files changed, 1 insertions, 18 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
index f88718d1b..4ffe6e7d1 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
@@ -171,24 +171,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
": error code " + GDI.GetLastError());
}
if( !caps.isBackgroundOpaque() ) {
- final long hwnd = GDI.WindowFromDC(hdc);
- final DWM_BLURBEHIND bb = DWM_BLURBEHIND.create();
- bb.setDwFlags(GDI.DWM_BB_ENABLE| GDI.DWM_BB_TRANSITIONONMAXIMIZED);
- bb.setFEnable( 1 );
- boolean ok = GDI.DwmEnableBlurBehindWindow(hwnd, bb);
- if( ok ) {
- final MARGINS m = MARGINS.create();
- m.setCxLeftWidth(-1);
- m.setCxRightWidth(-1);
- m.setCyBottomHeight(-1);
- m.setCyTopHeight(-1);
- ok = GDI.DwmExtendFrameIntoClientArea(hwnd, m);
- }
- if(DEBUG) {
- final boolean isUndecorated = GDIUtil.IsUndecorated(hwnd);
- final boolean isChild = GDIUtil.IsChild(hwnd);
- System.err.println("translucency enabled on wnd: 0x"+Long.toHexString(hwnd)+" - isUndecorated "+isUndecorated+", isChild "+isChild+", ok: "+ok);
- }
+ GDIUtil.DwmSetupTranslucency(GDI.WindowFromDC(hdc), true);
}
if (DEBUG) {
System.err.println("setPixelFormat: hdc "+toHexString(hdc) +", "+caps);