diff options
author | Sven Gothel <[email protected]> | 2011-02-22 07:45:49 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-02-22 07:45:49 +0100 |
commit | b15eb3df080ed0d716237aa271221f8ed4b25d5e (patch) | |
tree | 9ec0cd35f188eaac32ff2dfe002fb13eed5ef2d4 /src/jogl/classes/jogamp | |
parent | 282b52c1daaef63d65b5c0f4a633061980f6a3f6 (diff) |
JOGL/X11/AWT: No more need for seperate X11 Display instance if available
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java index 55f1f034b..ee7dd280e 100644 --- a/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java +++ b/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java @@ -96,13 +96,12 @@ public class X11AWTGLXGraphicsConfigurationFactory extends GLGraphicsConfigurati System.err.println(Thread.currentThread().getName() + " - X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x"+Long.toHexString(displayHandle)); } /** - * May cause an exception on NVidia X11 Display destruction, - * when destruction happen immediately after construction, around 10ms. - * However, the own Display handle is required for AMD gpus. + * Using the AWT display handle works fine with NVidia and AMD drivers today 2011-02-22, + * hence no need for our own display instance anymore. + String name = X11Util.XDisplayString(displayHandle); + displayHandle = X11Util.createDisplay(name); + owner = true; */ - String name = X11Util.XDisplayString(displayHandle); - displayHandle = X11Util.createDisplay(name); - owner = true; } ((AWTGraphicsDevice)awtScreen.getDevice()).setSubType(NativeWindowFactory.TYPE_X11, displayHandle); X11GraphicsDevice x11Device = new X11GraphicsDevice(displayHandle, AbstractGraphicsDevice.DEFAULT_UNIT); |