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authorSven Gothel <[email protected]>2012-12-15 23:25:12 +0100
committerSven Gothel <[email protected]>2012-12-15 23:25:12 +0100
commite7064ece049705e013d80985eae698ce0ee3c4e3 (patch)
treed6b7c347f6835f6ead6a0fb2fe1089451db09ed9 /src/jogl/classes
parent36a6cfb5b346f3b0cda7326f61bf22fb60486fd2 (diff)
Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOffscreenContextReadBuffer(), .. ; Add GLFBODrawable API entries for multi buffering (no impl. yet); GLJPanel 1st simplification using offscreen drawable
- Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOffscreenContextReadBuffer(), .. ; - add: getDefaultReadBuffer() (-> exposed via GLBase as well) - add: isGLOrientationFlippedVertical() - add: getDefaultPixelDataType() - removed impl: getOffscreenContextPixelDataType() - removed impl: getOffscreenContextReadBuffer() - removed impl: offscreenImageNeedsVerticalFlip() - Add GLFBODrawable API entries for multi buffering (no impl. yet); - TODO: Add implementation code in GLFBODrawableImpl - GLJPanel 1st simplification using FBO - Use above new GL/GLContext entries - Fix: getNativeSurface() and getHandle() - TODO: - Remove distinction of 'pbuffer' and 'software', - Use GLDrawableFactory.createOffscreenDrawable(..) - Use GL for FBO swapping
Diffstat (limited to 'src/jogl/classes')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/FBObject.java3
-rw-r--r--src/jogl/classes/javax/media/opengl/GLBase.java15
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java26
-rw-r--r--src/jogl/classes/javax/media/opengl/GLFBODrawable.java22
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java20
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java51
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableImpl.java11
-rw-r--r--src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java10
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLContext.java10
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java10
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java14
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java17
16 files changed, 158 insertions, 107 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java
index 40b45ead2..26c8ff77f 100644
--- a/src/jogl/classes/com/jogamp/opengl/FBObject.java
+++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java
@@ -2283,7 +2283,8 @@ public class FBObject {
/** Returns the framebuffer name to render to. */
public final int getWriteFramebuffer() { return fbName; }
/** Returns the framebuffer name to read from. Depending on multisampling, this may be a different framebuffer. */
- public final int getReadFramebuffer() { return ( samples > 0 ) ? samplingSink.getReadFramebuffer() : fbName; }
+ public final int getReadFramebuffer() { return ( samples > 0 ) ? samplingSink.getReadFramebuffer() : fbName; }
+ public final int getDefaultReadBuffer() { return GL.GL_COLOR_ATTACHMENT0; }
/** Return the number of color/texture attachments */
public final int getColorAttachmentCount() { return colorAttachmentCount; }
/** Return the stencil {@link RenderAttachment} attachment, if exist. Maybe share the same {@link Attachment#getName()} as {@link #getDepthAttachment()}, if packed depth-stencil is being used. */
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 9bcee819a..82bb06b9c 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -432,6 +432,19 @@ public interface GLBase {
* </p>
*/
public int getDefaultReadFramebuffer();
-
+
+ /**
+ * Returns the default color buffer within the current bound
+ * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
+ * which will be used as the source for pixel reading commands,
+ * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
+ * <p>
+ * For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
+ * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
+ * and {@link GL#GL_BACK} for double buffer configurations.
+ * </p>
+ */
+ public int getDefaultReadBuffer();
+
}
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index de10a2815..235003c38 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -970,6 +970,32 @@ public abstract class GLContext {
*/
public abstract int getDefaultReadFramebuffer();
+ /**
+ * Returns the default color buffer within the current bound
+ * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
+ * which will be used as the source for pixel reading commands,
+ * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
+ * <p>
+ * For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
+ * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
+ * and {@link GL#GL_BACK} for double buffer configurations.
+ * </p>
+ */
+ public abstract int getDefaultReadBuffer();
+
+ /** On some platforms the mismatch between OpenGL's coordinate
+ system (origin at bottom left) and the window system's
+ coordinate system (origin at top left) necessitates a vertical
+ flip of pixels read from offscreen contexts.
+ <p>
+ Default impl. is <code>true</code>.
+ </p>
+ */
+ public abstract boolean isGLOrientationFlippedVertical();
+
+ /** Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */
+ public abstract int getDefaultPixelDataType();
+
/**
* @return The extension implementing the GLDebugOutput feature,
* either <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i>.
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
index 079d9af5c..4d6c7c20e 100644
--- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
@@ -101,7 +101,8 @@ public interface GLFBODrawable extends GLDrawable {
void setTextureUnit(int unit);
/**
- * Set a new sample size
+ * Set the number of sample buffers if using MSAA
+ *
* @param gl GL context object bound to this drawable, will be made current during operation.
* A prev. current context will be make current after operation.
* @param newSamples new sample size
@@ -113,6 +114,25 @@ public interface GLFBODrawable extends GLDrawable {
* @return the number of sample buffers if using MSAA, otherwise 0
*/
int getNumSamples();
+
+ /**
+ * Sets the number of buffers (FBO) being used if using {@link GLCapabilities#getDoubleBuffered() double buffering}.
+ * <p>
+ * If {@link GLCapabilities#getDoubleBuffered() double buffering} is not chosen, this is a NOP.
+ * </p>
+ * <p>
+ * Must be called before {@link #isInitialized() initialization}, otherwise an exception is thrown.
+ * </p>
+ * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above)
+ * @throws GLException if already initialized, see {@link #isInitialized()}.
+ */
+ int setNumBuffers(int bufferCount) throws GLException;
+
+ /**
+ * @return the number of buffers (FBO) being used. 1 if not using {@link GLCapabilities#getDoubleBuffered() double buffering},
+ * otherwise &ge; 2, depending on {@link #setNumBuffers(int)}.
+ */
+ int getNumBuffers();
/**
* @return the used {@link DoubleBufferMode}
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index dcfc1f0dd..a9d4989dc 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -618,12 +618,18 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public NativeSurface getNativeSurface() {
- throw new GLException("FIXME");
+ if(null != backend) {
+ return backend.getDrawable().getNativeSurface();
+ }
+ return null;
}
@Override
public long getHandle() {
- throw new GLException("FIXME");
+ if(null != backend) {
+ return backend.getDrawable().getNativeSurface().getSurfaceHandle();
+ }
+ return 0;
}
@Override
@@ -657,6 +663,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if (oglPipelineEnabled) {
backend = new J2DOGLBackend();
} else {
+ backend = new SoftwareBackend();
+ /**
if (!hardwareAccelerationDisabled &&
factory.canCreateGLPbuffer(null)) {
backend = new PbufferBackend();
@@ -665,7 +673,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
throw new GLException("Fallback to software rendering disabled by user");
}
backend = new SoftwareBackend();
- }
+ } */
}
}
@@ -996,7 +1004,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1);
// Actually read the pixels.
- gl.glReadBuffer(GL2.GL_FRONT);
+ gl.glReadBuffer(gl.getDefaultReadBuffer());
if (readBackBytes != null) {
gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackBytes);
} else if (readBackInts != null) {
@@ -1173,12 +1181,12 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
protected int getGLPixelType() {
- return offscreenContext.getOffscreenContextPixelDataType();
+ return offscreenContext.getDefaultPixelDataType();
}
@Override
protected boolean flipVertically() {
- return offscreenContext.offscreenImageNeedsVerticalFlip();
+ return offscreenContext.isGLOrientationFlippedVertical();
}
}
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index 65b523394..24fc466b1 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -1513,15 +1513,46 @@ public abstract class GLContextImpl extends GLContext {
throw new GLException("Not supported on non-pbuffer contexts");
}
- /** On some platforms the mismatch between OpenGL's coordinate
- system (origin at bottom left) and the window system's
- coordinate system (origin at top left) necessitates a vertical
- flip of pixels read from offscreen contexts. */
- public abstract boolean offscreenImageNeedsVerticalFlip();
+ @Override
+ public boolean isGLOrientationFlippedVertical() {
+ return true;
+ }
- /** Only called for offscreen contexts; needed by glReadPixels */
- public abstract int getOffscreenContextPixelDataType();
+ @Override
+ public int getDefaultPixelDataType() {
+ if(!pixelDataTypeEvaluated) {
+ synchronized(this) {
+ if(!pixelDataTypeEvaluated) {
+ evalPixelDataType();
+ pixelDataTypeEvaluated = true;
+ }
+ }
+ }
+ return pixelDataType;
+ }
+ private volatile boolean pixelDataTypeEvaluated = false;
+ int /* pixelDataInternalFormat, */ pixelDataFormat, pixelDataType;
+
+ private final void evalPixelDataType() {
+ /* if(isGL2GL3() && 3 == components) {
+ pixelDataInternalFormat=GL.GL_RGB;
+ pixelDataFormat=GL.GL_RGB;
+ pixelDataType = GL.GL_UNSIGNED_BYTE;
+ } else */ if(isGLES2Compatible() || isExtensionAvailable(GLExtensions.OES_read_format)) {
+ final int[] glImplColorReadVals = new int[] { 0, 0 };
+ gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0);
+ gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1);
+ // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
+ pixelDataFormat = glImplColorReadVals[0];
+ pixelDataType = glImplColorReadVals[1];
+ } else {
+ // RGBA read is safe for all GL profiles
+ // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
+ pixelDataFormat=GL.GL_RGBA;
+ pixelDataType = GL.GL_UNSIGNED_BYTE;
+ }
+ }
//----------------------------------------------------------------------
// Helpers for buffer object optimizations
@@ -1599,8 +1630,10 @@ public abstract class GLContextImpl extends GLContext {
@Override
public final int getDefaultDrawFramebuffer() { return drawable.getDefaultDrawFramebuffer(); }
@Override
- public final int getDefaultReadFramebuffer() { return drawable.getDefaultReadFramebuffer(); }
-
+ public final int getDefaultReadFramebuffer() { return drawable.getDefaultReadFramebuffer(); }
+ @Override
+ public final int getDefaultReadBuffer() { return drawable.getDefaultReadBuffer(gl); }
+
//---------------------------------------------------------------------------
// GL_ARB_debug_output, GL_AMD_debug_output helpers
//
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
index df7f742aa..ccf0a8f0d 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
@@ -244,7 +244,16 @@ public abstract class GLDrawableImpl implements GLDrawable {
/** Callback for special implementations, allowing GLContext to fetch a custom default render framebuffer. Defaults to zero.*/
protected int getDefaultDrawFramebuffer() { return 0; }
/** Callback for special implementations, allowing GLContext to fetch a custom default read framebuffer. Defaults to zero. */
- protected int getDefaultReadFramebuffer() { return 0; }
+ protected int getDefaultReadFramebuffer() { return 0; }
+ /** Callback for special implementations, allowing GLContext to fetch a custom default read buffer of current framebuffer. */
+ protected int getDefaultReadBuffer(GL gl) {
+ if(gl.isGLES() || getChosenGLCapabilities().getDoubleBuffered()) {
+ // Note-1: Neither ES1 nor ES2 supports selecting the read buffer via glReadBuffer
+ // Note-2: ES3 only supports GL_BACK, GL_NONE or GL_COLOR_ATTACHMENT0+i
+ return GL.GL_BACK;
+ }
+ return GL.GL_FRONT ;
+ }
@Override
public final synchronized boolean isRealized() {
diff --git a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
index 7a468a41e..b72f79868 100644
--- a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
@@ -302,6 +302,9 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable {
protected final int getDefaultReadFramebuffer() { return initialized ? fbos[fboIFront].getReadFramebuffer() : 0; }
@Override
+ protected final int getDefaultReadBuffer(GL gl) { return initialized ? fbos[fboIFront].getDefaultReadBuffer() : GL.GL_COLOR_ATTACHMENT0 ; }
+
+ @Override
protected final void setRealizedImpl() {
final MutableGraphicsConfiguration msConfig = (MutableGraphicsConfiguration) surface.getGraphicsConfiguration();
if(realized) {
@@ -435,6 +438,17 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable {
}
}
+ @Override
+ public final int setNumBuffers(int bufferCount) throws GLException {
+ // FIXME: Implement
+ return bufferCount;
+ }
+
+ @Override
+ public final int getNumBuffers() {
+ return bufferCount;
+ }
+
/** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
@Override
public final DoubleBufferMode getDoubleBufferMode() {
diff --git a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
index 7701f209f..59a00170d 100644
--- a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
@@ -95,6 +95,16 @@ public class GLOffscreenAutoDrawableImpl extends GLAutoDrawableDelegate implemen
windowRepaintOp();
}
+ @Override
+ public final int setNumBuffers(int bufferCount) throws GLException {
+ return ((GLFBODrawableImpl)drawable).setNumBuffers(bufferCount);
+ }
+
+ @Override
+ public final int getNumBuffers() {
+ return ((GLFBODrawableImpl)drawable).getNumBuffers();
+ }
+
/** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
@Override
public DoubleBufferMode getDoubleBufferMode() {
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
index 84aeaa94a..deb3813b1 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -344,14 +344,4 @@ public abstract class EGLContext extends GLContextImpl {
public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
throw new GLException("Should not call this");
}
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index cde9841b8..63ed2ab7d 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -420,20 +420,6 @@ public abstract class MacOSXCGLContext extends GLContextImpl
return super.isExtensionAvailable(glExtensionName);
}
- @Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
-
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
// Support for "mode switching" as described in MacOSXCGLDrawable
public void setOpenGLMode(GLBackendType mode) {
if (mode == openGLMode) {
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
index 7b13ce22e..f2e636796 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
@@ -49,18 +49,8 @@ public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext
}
@Override
- public int getOffscreenContextPixelDataType() {
- GL gl = getGL();
+ public int getDefaultPixelDataType() {
+ final GL gl = getGL();
return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
}
-
- @Override
- public int getOffscreenContextReadBuffer() {
- return GL.GL_FRONT;
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- return true;
- }
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
index 51341a098..c8aac7f7b 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
@@ -49,18 +49,12 @@ public class WindowsBitmapWGLContext extends WindowsWGLContext {
}
@Override
- public int getOffscreenContextPixelDataType() {
+ public int getDefaultPixelDataType() {
return GL.GL_UNSIGNED_BYTE;
}
@Override
- public int getOffscreenContextReadBuffer() {
- // On Windows these contexts are always single-buffered
- return GL.GL_FRONT;
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
+ public boolean isGLOrientationFlippedVertical() {
// We can take care of this in the DIB creation (see below)
return false;
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
index 57f16522c..92d75e3fd 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -538,20 +538,6 @@ public class WindowsWGLContext extends GLContextImpl {
}
@Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
-
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
- @Override
public void bindPbufferToTexture() {
throw new GLException("Should not call this");
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
index 76e0bc15c..bf1045132 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
@@ -619,20 +619,6 @@ public abstract class X11GLXContext extends GLContextImpl {
}
@Override
- public int getOffscreenContextPixelDataType() {
- throw new GLException("Should not call this");
- }
-
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
- @Override
public void bindPbufferToTexture() {
throw new GLException("Should not call this");
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
index 96d0f18dc..1cfb7e427 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
@@ -50,24 +50,9 @@ public class X11PixmapGLXContext extends X11GLXContext {
}
@Override
- public int getOffscreenContextPixelDataType() {
+ public int getDefaultPixelDataType() {
GL gl = getGL();
return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
}
- @Override
- public int getOffscreenContextReadBuffer() {
- GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)drawable.getNativeSurface().getGraphicsConfiguration().getChosenCapabilities();
- if (caps.getDoubleBuffered()) {
- return GL.GL_BACK;
- }
- return GL.GL_FRONT;
- }
-
- @Override
- public boolean offscreenImageNeedsVerticalFlip() {
- // There doesn't seem to be a way to do this in the construction
- // of the Pixmap or GLXPixmap
- return true;
- }
}