diff options
author | Sven Gothel <[email protected]> | 2010-03-30 02:01:28 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-03-30 02:01:28 +0200 |
commit | 62dcd1a3fe345c4d2c0e42472d2c7646fe224e8f (patch) | |
tree | 9841146ffc54d1bd8a675e38a123bf82d019db96 /src/jogl/classes | |
parent | 1a2a54a83a9adb95b4bfe9c337751acbef0cb0d3 (diff) | |
parent | 476d1d755b6d9c5650779aedda1265917a6dec6e (diff) |
Merge branch 'master' of github.com:mbien/jogl
Diffstat (limited to 'src/jogl/classes')
26 files changed, 331 insertions, 1143 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp deleted file mode 100755 index 2f82487f8..000000000 --- a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp +++ /dev/null @@ -1,449 +0,0 @@ -/* - * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.jogamp.opengl.util; - -import javax.media.opengl.GL; -import javax.media.opengl.GL2; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; - -import java.nio.*; -import java.util.*; - -import java.lang.reflect.*; - -/** Utility routines for dealing with direct buffers. */ - -public class BufferUtil { - public static final int SIZEOF_BYTE = 1; - public static final int SIZEOF_SHORT = 2; - public static final int SIZEOF_INT = 4; - public static final int SIZEOF_FLOAT = 4; - public static final int SIZEOF_LONG = -1; // not supported - public static final int SIZEOF_DOUBLE = -1; // not supported - - public static final int sizeOfGLType(int glType) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - return SIZEOF_BYTE; - case GL.GL_BYTE: - return SIZEOF_BYTE; - case GL.GL_UNSIGNED_SHORT: - return SIZEOF_SHORT; - case GL.GL_SHORT: - return SIZEOF_SHORT; - case GL.GL_FLOAT: - return SIZEOF_FLOAT; - case GL.GL_FIXED: - return SIZEOF_INT; - case GL2ES2.GL_INT: - return SIZEOF_INT; - case GL2ES2.GL_UNSIGNED_INT: - return SIZEOF_INT; - case GL2.GL_DOUBLE: - return SIZEOF_DOUBLE; - } - return -1; - } - - public static final int sizeOfBufferElem(Buffer buffer) { - if (buffer == null) { - return 0; - } - if (buffer instanceof ByteBuffer) { - return BufferUtil.SIZEOF_BYTE; - } else if (buffer instanceof IntBuffer) { - return BufferUtil.SIZEOF_INT; - } else if (buffer instanceof ShortBuffer) { - return BufferUtil.SIZEOF_SHORT; - } else if (buffer instanceof FloatBuffer) { - return BufferUtil.SIZEOF_FLOAT; - } - throw new RuntimeException("Unexpected buffer type " + - buffer.getClass().getName()); - } - - private BufferUtil() {} - - //---------------------------------------------------------------------- - // Allocation routines - // - - public static final Buffer newGLBuffer(int glType, int numElements) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return newByteBuffer(numElements); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return newShortBuffer(numElements); - case GL.GL_FLOAT: - return newFloatBuffer(numElements); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return newIntBuffer(numElements); - } - return null; - } - - public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { - if(parent==null || byteLen==0) return null; - parent.position(bytePos); - parent.limit(bytePos + byteLen); - - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return parent.slice(); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return parent.asShortBuffer(); - case GL.GL_FLOAT: - return parent.asFloatBuffer(); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return parent.asIntBuffer(); - } - return null; - } - - /** Allocates a new direct ByteBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ByteBuffer newByteBuffer(int numElements) { - ByteBuffer bb = ByteBuffer.allocateDirect(numElements); - nativeOrder(bb); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { - ByteBuffer bb = newByteBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset) { - return newByteBuffer(values, offset, values.length-offset); - } - - public static ByteBuffer newByteBuffer(byte[] values) { - return newByteBuffer(values, 0); - } - - /** Allocates a new direct FloatBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static FloatBuffer newFloatBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); - return bb.asFloatBuffer(); - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { - FloatBuffer bb = newFloatBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset) { - return newFloatBuffer(values, 0, values.length-offset); - } - - public static FloatBuffer newFloatBuffer(float[] values) { - return newFloatBuffer(values, 0); - } - - /** Allocates a new direct IntBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static IntBuffer newIntBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); - return bb.asIntBuffer(); - } - - public static IntBuffer newIntBuffer(int[] values, int offset, int len) { - IntBuffer bb = newIntBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static IntBuffer newIntBuffer(int[] values, int offset) { - return newIntBuffer(values, 0, values.length-offset); - } - - public static IntBuffer newIntBuffer(int[] values) { - return newIntBuffer(values, 0); - } - - - /** Allocates a new direct ShortBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ShortBuffer newShortBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); - return bb.asShortBuffer(); - } - - public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { - ShortBuffer bb = newShortBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ShortBuffer newShortBuffer(short[] values, int offset) { - return newShortBuffer(values, 0, values.length-offset); - } - - public static ShortBuffer newShortBuffer(short[] values) { - return newShortBuffer(values, 0); - } - - - //---------------------------------------------------------------------- - // Copy routines (type-to-type) - // - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed ByteBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyByteBuffer(ByteBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining()); - dest.put(orig); - dest.rewind(); - return dest; - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed FloatBuffer - into a newly-allocated direct FloatBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { - return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed IntBuffer - into a newly-allocated direct IntBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static IntBuffer copyIntBuffer(IntBuffer orig) { - return copyIntBufferAsByteBuffer(orig).asIntBuffer(); - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed ShortBuffer - into a newly-allocated direct ShortBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ShortBuffer copyShortBuffer(ShortBuffer orig) { - return copyShortBufferAsByteBuffer(orig).asShortBuffer(); - } - - //---------------------------------------------------------------------- - // Copy routines (type-to-ByteBuffer) - // - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed FloatBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); - dest.asFloatBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed IntBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); - dest.asIntBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed ShortBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); - dest.asShortBuffer().put(orig); - dest.rewind(); - return dest; - } - - //---------------------------------------------------------------------- - // Conversion routines - // - - public final static float[] getFloatArray(double[] source) { - int i=source.length; - float[] dest = new float[i--]; - while(i>=0) { dest[i]=(float)source[i]; i--; } - return dest; - } - - public static ByteBuffer nativeOrder(ByteBuffer buf) { - if (!isCDCFP) { - try { - if (byteOrderClass == null) { - byteOrderClass = Class.forName("java.nio.ByteOrder"); - orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); - Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); - nativeOrderObject = nativeOrderMethod.invoke(null, null); - } - } catch (Throwable t) { - // Must be running on CDC / FP - isCDCFP = true; - } - - if (!isCDCFP) { - try { - orderMethod.invoke(buf, new Object[] { nativeOrderObject }); - } catch (Throwable t) { - } - } - } - return buf; - } - - //---------------------------------------------------------------------- - // Convenient GL put methods with generic target Buffer - // - public static void put(Buffer dest, Buffer v) { - if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { - ((ByteBuffer)dest).put((ByteBuffer)v); - } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { - ((ShortBuffer)dest).put((ShortBuffer)v); - } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { - ((IntBuffer)dest).put((IntBuffer)v); - } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { - ((FloatBuffer)dest).put((FloatBuffer)v); - } else { - throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); - } - } - - public static void putb(Buffer dest, byte v) { - if(dest instanceof ByteBuffer) { - ((ByteBuffer)dest).put(v); - } else if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put((short)v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Byte doesn't match Buffer Class: "+dest); - } - } - - public static void puts(Buffer dest, short v) { - if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Short doesn't match Buffer Class: "+dest); - } - } - - public static void puti(Buffer dest, int v) { - if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(v); - } else { - throw new GLException("Integer doesn't match Buffer Class: "+dest); - } - } - - public static void putx(Buffer dest, int v) { - puti(dest, v); - } - - public static void putf(Buffer dest, float v) { - if(dest instanceof FloatBuffer) { - ((FloatBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(FixedPoint.toFixed(v)); - } else { - throw new GLException("Float doesn't match Buffer Class: "+dest); - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - // NOTE that this work must be done reflectively at the present time - // because this code must compile and run correctly on both CDC/FP and J2SE - private static boolean isCDCFP; - private static Class byteOrderClass; - private static Object nativeOrderObject; - private static Method orderMethod; - -} diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase deleted file mode 100755 index fde1e8681..000000000 --- a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase +++ /dev/null @@ -1,499 +0,0 @@ -/* - * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.jogamp.opengl.util; - -import javax.media.opengl.GL; -import javax.media.opengl.GL2; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; - -import java.nio.*; -import java.util.*; - -import java.lang.reflect.*; - -/** Utility routines for dealing with direct buffers. */ - -public class BufferUtil { - public static final int SIZEOF_BYTE = 1; - public static final int SIZEOF_SHORT = 2; - public static final int SIZEOF_INT = 4; - public static final int SIZEOF_FLOAT = 4; - public static final int SIZEOF_LONG = 8; - public static final int SIZEOF_DOUBLE = 8; - - public static final int sizeOfGLType(int glType) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - return SIZEOF_BYTE; - case GL.GL_BYTE: - return SIZEOF_BYTE; - case GL.GL_UNSIGNED_SHORT: - return SIZEOF_SHORT; - case GL.GL_SHORT: - return SIZEOF_SHORT; - case GL.GL_FLOAT: - return SIZEOF_FLOAT; - case GL.GL_FIXED: - return SIZEOF_INT; - case GL2ES2.GL_INT: - return SIZEOF_INT; - case GL2ES2.GL_UNSIGNED_INT: - return SIZEOF_INT; - case GL2.GL_DOUBLE: - return SIZEOF_DOUBLE; - } - return -1; - } - - public static final int sizeOfBufferElem(Buffer buffer) { - if (buffer == null) { - return 0; - } - if (buffer instanceof ByteBuffer) { - return BufferUtil.SIZEOF_BYTE; - } else if (buffer instanceof IntBuffer) { - return BufferUtil.SIZEOF_INT; - } else if (buffer instanceof ShortBuffer) { - return BufferUtil.SIZEOF_SHORT; - } else if (buffer instanceof FloatBuffer) { - return BufferUtil.SIZEOF_FLOAT; - } else if (buffer instanceof DoubleBuffer) { - return BufferUtil.SIZEOF_DOUBLE; - } - throw new RuntimeException("Unexpected buffer type " + - buffer.getClass().getName()); - } - - private BufferUtil() {} - - //---------------------------------------------------------------------- - // Allocation routines - // - - public static final Buffer newGLBuffer(int glType, int numElements) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return newByteBuffer(numElements); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return newShortBuffer(numElements); - case GL.GL_FLOAT: - return newFloatBuffer(numElements); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return newIntBuffer(numElements); - case GL2.GL_DOUBLE: - return newDoubleBuffer(numElements); - } - return null; - } - - public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { - if(parent==null || byteLen==0) return null; - parent.position(bytePos); - parent.limit(bytePos + byteLen); - - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return parent.slice(); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return parent.asShortBuffer(); - case GL.GL_FLOAT: - return parent.asFloatBuffer(); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return parent.asIntBuffer(); - case GL2.GL_DOUBLE: - return parent.asDoubleBuffer(); - } - return null; - } - - /** Allocates a new direct ByteBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ByteBuffer newByteBuffer(int numElements) { - ByteBuffer bb = ByteBuffer.allocateDirect(numElements); - nativeOrder(bb); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { - ByteBuffer bb = newByteBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset) { - return newByteBuffer(values, offset, values.length-offset); - } - - public static ByteBuffer newByteBuffer(byte[] values) { - return newByteBuffer(values, 0); - } - - - /** Allocates a new direct DoubleBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static DoubleBuffer newDoubleBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); - return bb.asDoubleBuffer(); - } - - public static DoubleBuffer newDoubleBuffer(double[] values, int offset) { - int len = values.length-offset; - DoubleBuffer bb = newDoubleBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static DoubleBuffer newDoubleBuffer(double[] values) { - return newDoubleBuffer(values, 0); - } - - - /** Allocates a new direct FloatBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static FloatBuffer newFloatBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); - return bb.asFloatBuffer(); - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { - FloatBuffer bb = newFloatBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset) { - return newFloatBuffer(values, 0, values.length-offset); - } - - public static FloatBuffer newFloatBuffer(float[] values) { - return newFloatBuffer(values, 0); - } - - - /** Allocates a new direct IntBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static IntBuffer newIntBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); - return bb.asIntBuffer(); - } - - public static IntBuffer newIntBuffer(int[] values, int offset, int len) { - IntBuffer bb = newIntBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static IntBuffer newIntBuffer(int[] values, int offset) { - return newIntBuffer(values, 0, values.length-offset); - } - - public static IntBuffer newIntBuffer(int[] values) { - return newIntBuffer(values, 0); - } - - /** Allocates a new direct LongBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static LongBuffer newLongBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); - return bb.asLongBuffer(); - } - - /** Allocates a new direct ShortBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ShortBuffer newShortBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); - return bb.asShortBuffer(); - } - - public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { - ShortBuffer bb = newShortBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ShortBuffer newShortBuffer(short[] values, int offset) { - return newShortBuffer(values, 0, values.length-offset); - } - - public static ShortBuffer newShortBuffer(short[] values) { - return newShortBuffer(values, 0); - } - - //---------------------------------------------------------------------- - // Copy routines (type-to-type) - // - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed ByteBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyByteBuffer(ByteBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining()); - dest.put(orig); - dest.rewind(); - return dest; - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed FloatBuffer - into a newly-allocated direct FloatBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { - return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed IntBuffer - into a newly-allocated direct IntBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static IntBuffer copyIntBuffer(IntBuffer orig) { - return copyIntBufferAsByteBuffer(orig).asIntBuffer(); - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed ShortBuffer - into a newly-allocated direct ShortBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ShortBuffer copyShortBuffer(ShortBuffer orig) { - return copyShortBufferAsByteBuffer(orig).asShortBuffer(); - } - - //---------------------------------------------------------------------- - // Copy routines (type-to-ByteBuffer) - // - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed FloatBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); - dest.asFloatBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed IntBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); - dest.asIntBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the <i>remaining</i> elements (as defined by - <code>limit() - position()</code>) in the passed ShortBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); - dest.asShortBuffer().put(orig); - dest.rewind(); - return dest; - } - - //---------------------------------------------------------------------- - // Conversion routines - // - - public final static float[] getFloatArray(double[] source) { - int i=source.length; - float[] dest = new float[i--]; - while(i>=0) { dest[i]=(float)source[i]; i--; } - return dest; - } - - public final static FloatBuffer getFloatBuffer(DoubleBuffer source) { - source.rewind(); - FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit()); - while(source.hasRemaining()) { dest.put((float)source.get()); } - return dest; - } - - public static ByteBuffer nativeOrder(ByteBuffer buf) { - if (!isCDCFP) { - try { - if (byteOrderClass == null) { - byteOrderClass = Class.forName("java.nio.ByteOrder"); - orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); - Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); - nativeOrderObject = nativeOrderMethod.invoke(null, null); - } - } catch (Throwable t) { - // Must be running on CDC / FP - isCDCFP = true; - } - - if (!isCDCFP) { - try { - orderMethod.invoke(buf, new Object[] { nativeOrderObject }); - } catch (Throwable t) { - } - } - } - return buf; - } - - //---------------------------------------------------------------------- - // Convenient GL put methods with generic target Buffer - // - public static void put(Buffer dest, Buffer v) { - if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { - ((ByteBuffer)dest).put((ByteBuffer)v); - } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { - ((ShortBuffer)dest).put((ShortBuffer)v); - } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { - ((IntBuffer)dest).put((IntBuffer)v); - } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { - ((FloatBuffer)dest).put((FloatBuffer)v); - } else { - throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); - } - } - - public static void putb(Buffer dest, byte v) { - if(dest instanceof ByteBuffer) { - ((ByteBuffer)dest).put(v); - } else if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put((short)v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Byte doesn't match Buffer Class: "+dest); - } - } - - public static void puts(Buffer dest, short v) { - if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Short doesn't match Buffer Class: "+dest); - } - } - - public static void puti(Buffer dest, int v) { - if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(v); - } else { - throw new GLException("Integer doesn't match Buffer Class: "+dest); - } - } - - public static void putx(Buffer dest, int v) { - puti(dest, v); - } - - public static void putf(Buffer dest, float v) { - if(dest instanceof FloatBuffer) { - ((FloatBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(FixedPoint.toFixed(v)); - } else { - throw new GLException("Float doesn't match Buffer Class: "+dest); - } - } - - public static void putd(Buffer dest, double v) { - if(dest instanceof FloatBuffer) { - ((FloatBuffer)dest).put((float)v); - } else { - throw new GLException("Double doesn't match Buffer Class: "+dest); - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - // NOTE that this work must be done reflectively at the present time - // because this code must compile and run correctly on both CDC/FP and J2SE - private static boolean isCDCFP; - private static Class byteOrderClass; - private static Object nativeOrderObject; - private static Method orderMethod; - -} diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java index f8951f0fd..d41e4b922 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java @@ -1,6 +1,7 @@ package com.jogamp.opengl.util; +import com.jogamp.gluegen.runtime.Buffers; import java.security.*; import javax.media.opengl.*; @@ -189,7 +190,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData public void padding(int done) { if ( buffer==null || sealed ) return; while(done<strideL) { - BufferUtil.putb(buffer, (byte)0); + Buffers.putb(buffer, (byte)0); done++; } } @@ -206,25 +207,25 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData throw new GLException("Buffer length ("+v.remaining()+") is not a multiple of component-stride:\n\t"+this); } growBufferIfNecessary(v.remaining()); - BufferUtil.put(buffer, v); + Buffers.put(buffer, v); } public void putb(byte v) { if ( buffer==null || sealed ) return; growBufferIfNecessary(1); - BufferUtil.putb(buffer, v); + Buffers.putb(buffer, v); } public void puts(short v) { if ( buffer==null || sealed ) return; growBufferIfNecessary(1); - BufferUtil.puts(buffer, v); + Buffers.puts(buffer, v); } public void puti(int v) { if ( buffer==null || sealed ) return; growBufferIfNecessary(1); - BufferUtil.puti(buffer, v); + Buffers.puti(buffer, v); } public void putx(int v) { @@ -234,7 +235,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData public void putf(float v) { if ( buffer==null || sealed ) return; growBufferIfNecessary(1); - BufferUtil.putf(buffer, v); + Buffers.putf(buffer, v); } public String toString() { @@ -274,28 +275,28 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData if(components>0) { int osize = (buffer!=null)?buffer.capacity():0; if(clazz==ByteBuffer.class) { - ByteBuffer newBBuffer = BufferUtil.newByteBuffer( (osize+additional) * components ); + ByteBuffer newBBuffer = Buffers.newDirectByteBuffer( (osize+additional) * components ); if(buffer!=null) { buffer.flip(); newBBuffer.put((ByteBuffer)buffer); } buffer = newBBuffer; } else if(clazz==ShortBuffer.class) { - ShortBuffer newSBuffer = BufferUtil.newShortBuffer( (osize+additional) * components ); + ShortBuffer newSBuffer = Buffers.newDirectShortBuffer( (osize+additional) * components ); if(buffer!=null) { buffer.flip(); newSBuffer.put((ShortBuffer)buffer); } buffer = newSBuffer; } else if(clazz==IntBuffer.class) { - IntBuffer newIBuffer = BufferUtil.newIntBuffer( (osize+additional) * components ); + IntBuffer newIBuffer = Buffers.newDirectIntBuffer( (osize+additional) * components ); if(buffer!=null) { buffer.flip(); newIBuffer.put((IntBuffer)buffer); } buffer = newIBuffer; } else if(clazz==FloatBuffer.class) { - FloatBuffer newFBuffer = BufferUtil.newFloatBuffer( (osize+additional) * components ); + FloatBuffer newFBuffer = Buffers.newDirectFloatBuffer( (osize+additional) * components ); if(buffer!=null) { buffer.flip(); newFBuffer.put((FloatBuffer)buffer); diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java index aa3059800..2ab77fa1b 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java @@ -65,16 +65,16 @@ public class GLArrayDataWrapper implements GLArrayData { public final int getComponentSize() { if(clazz==ByteBuffer.class) { - return BufferUtil.SIZEOF_BYTE; + return GLBuffers.SIZEOF_BYTE; } if(clazz==ShortBuffer.class) { - return BufferUtil.SIZEOF_SHORT; + return GLBuffers.SIZEOF_SHORT; } if(clazz==IntBuffer.class) { - return BufferUtil.SIZEOF_INT; + return GLBuffers.SIZEOF_INT; } if(clazz==FloatBuffer.class) { - return BufferUtil.SIZEOF_FLOAT; + return GLBuffers.SIZEOF_FLOAT; } throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java new file mode 100755 index 000000000..b49bb3364 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java @@ -0,0 +1,137 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ +package com.jogamp.opengl.util; + +import com.jogamp.gluegen.runtime.Buffers; +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; + +import java.nio.*; + +/** + * Utility routines for dealing with direct buffers. + * @author Kenneth Russel + * @author Michael Bien + */ +public class GLBuffers extends Buffers { + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final Buffer newDirectGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newDirectByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newDirectShortBuffer(numElements); + case GL.GL_FLOAT: + return newDirectFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newDirectIntBuffer(numElements); + case GL2.GL_DOUBLE: + return newDirectDoubleBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if (parent == null || byteLen == 0) { + return null; + } + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + case GL2.GL_DOUBLE: + return parent.asDoubleBuffer(); + } + return null; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + public final static float[] getFloatArray(double[] source) { + int i = source.length; + float[] dest = new float[i--]; + while (i >= 0) { + dest[i] = (float) source[i]; + i--; + } + return dest; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java index 7c71c4309..ad230a415 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -35,8 +35,8 @@ public class ImmModeSink { * a ShaderState must be current, using ShaderState.glUseProgram(). * * @see #draw(GL, boolean) - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() + * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent() */ public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, int vComps, int vDataType, @@ -361,79 +361,79 @@ public class ImmModeSink { public void glVertexv(Buffer v) { checkSeal(false); - BufferUtil.put(vertexArray, v); + GLBuffers.put(vertexArray, v); } public void glNormalv(Buffer v) { checkSeal(false); - BufferUtil.put(normalArray, v); + GLBuffers.put(normalArray, v); } public void glColorv(Buffer v) { checkSeal(false); - BufferUtil.put(colorArray, v); + GLBuffers.put(colorArray, v); } public void glTexCoordv(Buffer v) { checkSeal(false); - BufferUtil.put(textCoordArray, v); + GLBuffers.put(textCoordArray, v); } public void glVertex2b(byte x, byte y) { checkSeal(false); growBufferIfNecessary(VERTEX, 2); if(vComps>0) - BufferUtil.putb(vertexArray, x); + GLBuffers.putb(vertexArray, x); if(vComps>1) - BufferUtil.putb(vertexArray, y); + GLBuffers.putb(vertexArray, y); padding(VERTEX, vComps-2); } public void glVertex3b(byte x, byte y, byte z) { checkSeal(false); growBufferIfNecessary(VERTEX, 3); if(vComps>0) - BufferUtil.putb(vertexArray, x); + GLBuffers.putb(vertexArray, x); if(vComps>1) - BufferUtil.putb(vertexArray, y); + GLBuffers.putb(vertexArray, y); if(vComps>2) - BufferUtil.putb(vertexArray, z); + GLBuffers.putb(vertexArray, z); padding(VERTEX, vComps-3); } public void glVertex2s(short x, short y) { checkSeal(false); growBufferIfNecessary(VERTEX, 2); if(vComps>0) - BufferUtil.puts(vertexArray, x); + GLBuffers.puts(vertexArray, x); if(vComps>1) - BufferUtil.puts(vertexArray, y); + GLBuffers.puts(vertexArray, y); padding(VERTEX, vComps-2); } public void glVertex3s(short x, short y, short z) { checkSeal(false); growBufferIfNecessary(VERTEX, 3); if(vComps>0) - BufferUtil.puts(vertexArray, x); + GLBuffers.puts(vertexArray, x); if(vComps>1) - BufferUtil.puts(vertexArray, y); + GLBuffers.puts(vertexArray, y); if(vComps>2) - BufferUtil.puts(vertexArray, z); + GLBuffers.puts(vertexArray, z); padding(VERTEX, vComps-3); } public void glVertex2f(float x, float y) { checkSeal(false); growBufferIfNecessary(VERTEX, 2); if(vComps>0) - BufferUtil.putf(vertexArray, x); + GLBuffers.putf(vertexArray, x); if(vComps>1) - BufferUtil.putf(vertexArray, y); + GLBuffers.putf(vertexArray, y); padding(VERTEX, vComps-2); } public void glVertex3f(float x, float y, float z) { checkSeal(false); growBufferIfNecessary(VERTEX, 3); if(vComps>0) - BufferUtil.putf(vertexArray, x); + GLBuffers.putf(vertexArray, x); if(vComps>1) - BufferUtil.putf(vertexArray, y); + GLBuffers.putf(vertexArray, y); if(vComps>2) - BufferUtil.putf(vertexArray, z); + GLBuffers.putf(vertexArray, z); padding(VERTEX, vComps-3); } @@ -441,33 +441,33 @@ public class ImmModeSink { checkSeal(false); growBufferIfNecessary(NORMAL, 3); if(nComps>0) - BufferUtil.putb(normalArray, x); + GLBuffers.putb(normalArray, x); if(nComps>1) - BufferUtil.putb(normalArray, y); + GLBuffers.putb(normalArray, y); if(nComps>2) - BufferUtil.putb(normalArray, z); + GLBuffers.putb(normalArray, z); padding(NORMAL, nComps-3); } public void glNormal3s(short x, short y, short z) { checkSeal(false); growBufferIfNecessary(NORMAL, 3); if(nComps>0) - BufferUtil.puts(normalArray, x); + GLBuffers.puts(normalArray, x); if(nComps>1) - BufferUtil.puts(normalArray, y); + GLBuffers.puts(normalArray, y); if(nComps>2) - BufferUtil.puts(normalArray, z); + GLBuffers.puts(normalArray, z); padding(NORMAL, nComps-3); } public void glNormal3f(float x, float y, float z) { checkSeal(false); growBufferIfNecessary(NORMAL, 3); if(nComps>0) - BufferUtil.putf(normalArray, x); + GLBuffers.putf(normalArray, x); if(nComps>1) - BufferUtil.putf(normalArray, y); + GLBuffers.putf(normalArray, y); if(nComps>2) - BufferUtil.putf(normalArray, z); + GLBuffers.putf(normalArray, z); padding(NORMAL, nComps-3); } @@ -475,72 +475,72 @@ public class ImmModeSink { checkSeal(false); growBufferIfNecessary(COLOR, 3); if(cComps>0) - BufferUtil.putb(colorArray, r); + GLBuffers.putb(colorArray, r); if(cComps>1) - BufferUtil.putb(colorArray, g); + GLBuffers.putb(colorArray, g); if(cComps>2) - BufferUtil.putb(colorArray, b); + GLBuffers.putb(colorArray, b); padding(COLOR, cComps-3); } public void glColor4b(byte r, byte g, byte b, byte a) { checkSeal(false); growBufferIfNecessary(COLOR, 4); if(cComps>0) - BufferUtil.putb(colorArray, r); + GLBuffers.putb(colorArray, r); if(cComps>1) - BufferUtil.putb(colorArray, g); + GLBuffers.putb(colorArray, g); if(cComps>2) - BufferUtil.putb(colorArray, b); + GLBuffers.putb(colorArray, b); if(cComps>3) - BufferUtil.putb(colorArray, a); + GLBuffers.putb(colorArray, a); padding(COLOR, cComps-4); } public void glColor3s(short r, short g, short b) { checkSeal(false); growBufferIfNecessary(COLOR, 3); if(cComps>0) - BufferUtil.puts(colorArray, r); + GLBuffers.puts(colorArray, r); if(cComps>1) - BufferUtil.puts(colorArray, g); + GLBuffers.puts(colorArray, g); if(cComps>2) - BufferUtil.puts(colorArray, b); + GLBuffers.puts(colorArray, b); padding(COLOR, cComps-3); } public void glColor4s(short r, short g, short b, short a) { checkSeal(false); growBufferIfNecessary(COLOR, 4); if(cComps>0) - BufferUtil.puts(colorArray, r); + GLBuffers.puts(colorArray, r); if(cComps>1) - BufferUtil.puts(colorArray, g); + GLBuffers.puts(colorArray, g); if(cComps>2) - BufferUtil.puts(colorArray, b); + GLBuffers.puts(colorArray, b); if(cComps>3) - BufferUtil.puts(colorArray, a); + GLBuffers.puts(colorArray, a); padding(COLOR, cComps-4); } public void glColor3f(float r, float g, float b) { checkSeal(false); growBufferIfNecessary(COLOR, 3); if(cComps>0) - BufferUtil.putf(colorArray, r); + GLBuffers.putf(colorArray, r); if(cComps>1) - BufferUtil.putf(colorArray, g); + GLBuffers.putf(colorArray, g); if(cComps>2) - BufferUtil.putf(colorArray, b); + GLBuffers.putf(colorArray, b); padding(COLOR, cComps-3); } public void glColor4f(float r, float g, float b, float a) { checkSeal(false); growBufferIfNecessary(COLOR, 4); if(cComps>0) - BufferUtil.putf(colorArray, r); + GLBuffers.putf(colorArray, r); if(cComps>1) - BufferUtil.putf(colorArray, g); + GLBuffers.putf(colorArray, g); if(cComps>2) - BufferUtil.putf(colorArray, b); + GLBuffers.putf(colorArray, b); if(cComps>3) - BufferUtil.putf(colorArray, a); + GLBuffers.putf(colorArray, a); padding(COLOR, cComps-4); } @@ -548,60 +548,60 @@ public class ImmModeSink { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 2); if(tComps>0) - BufferUtil.putb(textCoordArray, x); + GLBuffers.putb(textCoordArray, x); if(tComps>1) - BufferUtil.putb(textCoordArray, y); + GLBuffers.putb(textCoordArray, y); padding(TEXTCOORD, tComps-2); } public void glTexCoord3b(byte x, byte y, byte z) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 3); if(tComps>0) - BufferUtil.putb(textCoordArray, x); + GLBuffers.putb(textCoordArray, x); if(tComps>1) - BufferUtil.putb(textCoordArray, y); + GLBuffers.putb(textCoordArray, y); if(tComps>2) - BufferUtil.putb(textCoordArray, z); + GLBuffers.putb(textCoordArray, z); padding(TEXTCOORD, tComps-3); } public void glTexCoord2s(short x, short y) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 2); if(tComps>0) - BufferUtil.puts(textCoordArray, x); + GLBuffers.puts(textCoordArray, x); if(tComps>1) - BufferUtil.puts(textCoordArray, y); + GLBuffers.puts(textCoordArray, y); padding(TEXTCOORD, tComps-2); } public void glTexCoord3s(short x, short y, short z) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 3); if(tComps>0) - BufferUtil.puts(textCoordArray, x); + GLBuffers.puts(textCoordArray, x); if(tComps>1) - BufferUtil.puts(textCoordArray, y); + GLBuffers.puts(textCoordArray, y); if(tComps>2) - BufferUtil.puts(textCoordArray, z); + GLBuffers.puts(textCoordArray, z); padding(TEXTCOORD, tComps-3); } public void glTexCoord2f(float x, float y) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 2); if(tComps>0) - BufferUtil.putf(textCoordArray, x); + GLBuffers.putf(textCoordArray, x); if(tComps>1) - BufferUtil.putf(textCoordArray, y); + GLBuffers.putf(textCoordArray, y); padding(TEXTCOORD, tComps-2); } public void glTexCoord3f(float x, float y, float z) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 3); if(tComps>0) - BufferUtil.putf(textCoordArray, x); + GLBuffers.putf(textCoordArray, x); if(tComps>1) - BufferUtil.putf(textCoordArray, y); + GLBuffers.putf(textCoordArray, y); if(tComps>2) - BufferUtil.putf(textCoordArray, z); + GLBuffers.putf(textCoordArray, z); padding(TEXTCOORD, tComps-3); } @@ -809,20 +809,20 @@ public class ImmModeSink { // non public matters protected void allocateBuffer(int elements) { - int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType); - int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType); - int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType); - int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType); + int vWidth = vComps * GLBuffers.sizeOfGLType(vDataType); + int cWidth = cComps * GLBuffers.sizeOfGLType(cDataType); + int nWidth = nComps * GLBuffers.sizeOfGLType(nDataType); + int tWidth = tComps * GLBuffers.sizeOfGLType(tDataType); count = elements; bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; - buffer = BufferUtil.newByteBuffer(bSize); + buffer = GLBuffers.newDirectByteBuffer(bSize); int pos = 0; int size= count * vWidth ; if(size>0) { - vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType); + vertexArray = GLBuffers.sliceGLBuffer(buffer, pos, size, vDataType); } else { vertexArray = null; } @@ -831,7 +831,7 @@ public class ImmModeSink { size= count * cWidth ; if(size>0) { - colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType); + colorArray = GLBuffers.sliceGLBuffer(buffer, pos, size, cDataType); } else { colorArray = null; } @@ -840,7 +840,7 @@ public class ImmModeSink { size= count * nWidth ; if(size>0) { - normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType); + normalArray = GLBuffers.sliceGLBuffer(buffer, pos, size, nDataType); } else { normalArray = null; } @@ -849,7 +849,7 @@ public class ImmModeSink { size= count * tWidth ; if(size>0) { - textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType); + textCoordArray = GLBuffers.sliceGLBuffer(buffer, pos, size, tDataType); } else { textCoordArray = null; } @@ -905,19 +905,19 @@ public class ImmModeSink { if(null!=_vertexArray) { _vertexArray.flip(); - BufferUtil.put(vertexArray, _vertexArray); + GLBuffers.put(vertexArray, _vertexArray); } if(null!=_colorArray) { _colorArray.flip(); - BufferUtil.put(colorArray, _colorArray); + GLBuffers.put(colorArray, _colorArray); } if(null!=_normalArray) { _normalArray.flip(); - BufferUtil.put(normalArray, _normalArray); + GLBuffers.put(normalArray, _normalArray); } if(null!=_textCoordArray) { _textCoordArray.flip(); - BufferUtil.put(textCoordArray, _textCoordArray); + GLBuffers.put(textCoordArray, _textCoordArray); } } @@ -944,7 +944,7 @@ public class ImmModeSink { if ( null==dest ) return; while((fill--)>0) { - BufferUtil.putb(dest, (byte)0); + GLBuffers.putb(dest, (byte)0); } } diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java index 9cf41804f..4ca8ff197 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java +++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java @@ -33,6 +33,7 @@ package com.jogamp.opengl.util; +import com.jogamp.gluegen.runtime.Buffers; import com.jogamp.opengl.impl.ProjectFloat; import java.nio.*; @@ -47,7 +48,7 @@ public class PMVMatrix implements GLMatrixFunc { public PMVMatrix() { projectFloat = new ProjectFloat(); - matrixIdent = BufferUtil.newFloatBuffer(1*16); + matrixIdent = Buffers.newDirectFloatBuffer(1*16); projectFloat.gluMakeIdentityf(matrixIdent); matrixIdent.rewind(); @@ -57,7 +58,7 @@ public class PMVMatrix implements GLMatrixFunc { // Mvi Modelview-Inverse // Mvit Modelview-Inverse-Transpose // Pmv P * Mv - matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv + matrixTPMvMvitPmv = Buffers.newDirectFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit @@ -70,9 +71,9 @@ public class PMVMatrix implements GLMatrixFunc { matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv matrixTPMvMvitPmv.rewind(); - matrixMvit3 = BufferUtil.newFloatBuffer(3*3); + matrixMvit3 = Buffers.newDirectFloatBuffer(3*3); - localBuf = BufferUtil.newFloatBuffer(6*16); + localBuf = Buffers.newDirectFloatBuffer(6*16); matrixMult=slice(localBuf, 0*16, 16); @@ -294,7 +295,7 @@ public class PMVMatrix implements GLMatrixFunc { } /** - * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE + * @param matrixName GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE * @return the given matrix */ public final FloatBuffer glGetMatrixf(final int matrixName) { diff --git a/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java index 294f86303..4cf8cb1f0 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java @@ -59,7 +59,7 @@ public class StreamUtil { public static ByteBuffer readAll2Buffer(InputStream stream) throws IOException { BytesRead bytesRead = readAllImpl(stream); - return BufferUtil.newByteBuffer(bytesRead.data, 0, bytesRead.payloadLen); + return GLBuffers.newDirectByteBuffer(bytesRead.data, 0, bytesRead.payloadLen); } private static BytesRead readAllImpl(InputStream stream) throws IOException { diff --git a/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java index c53cafdcb..b949f0e39 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java +++ b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java @@ -42,13 +42,11 @@ import java.nio.channels.*; /** * Utility class which helps take fast screenshots of OpenGL rendering - * results into Targa-format files. Used by the {@link - * com.jogamp.opengl.util.gl2.Screenshot Screenshot} class; can also be used - * in conjunction with the {@link com.jogamp.opengl.util.gl2.TileRenderer - * TileRenderer} class. <P> + * results into Targa-format files. Used by the {@link com.jogamp.opengl.util.awt.Screenshot} + * class; can also be used in conjunction with the {@link com.jogamp.opengl.util.gl2.TileRenderer} class. */ - public class TGAWriter { + private static final int TARGA_HEADER_SIZE = 18; private FileChannel ch; diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java index 1fbdade4e..4de2e5974 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java @@ -38,6 +38,7 @@ */ package com.jogamp.opengl.util.awt; +import com.jogamp.gluegen.runtime.Buffers; import com.jogamp.opengl.impl.Debug; import com.jogamp.opengl.util.*; import com.jogamp.opengl.util.packrect.*; @@ -1707,8 +1708,8 @@ public class TextRenderer { Pipelined_QuadRenderer() { GL2 gl = GLContext.getCurrentGL().getGL2(); - mVertCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsVerts); - mTexCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsTex); + mVertCoords = Buffers.newDirectFloatBuffer(kTotalBufferSizeCoordsVerts); + mTexCoords = Buffers.newDirectFloatBuffer(kTotalBufferSizeCoordsTex); usingVBOs = is15Available(gl); diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java index 01b94d0d9..94b329cd5 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -1,6 +1,7 @@ package com.jogamp.opengl.util.glsl; +import com.jogamp.gluegen.runtime.Buffers; import javax.media.opengl.*; import com.jogamp.opengl.util.*; import com.jogamp.opengl.impl.Debug; @@ -34,7 +35,7 @@ public class ShaderCode { shaderBinaryFormat = -1; shaderBinary = null; shaderType = type; - shader = BufferUtil.newIntBuffer(number); + shader = Buffers.newDirectIntBuffer(number); id = getNextID(); if(DEBUG_CODE) { @@ -55,7 +56,7 @@ public class ShaderCode { shaderBinaryFormat = binFormat; shaderBinary = binary; shaderType = type; - shader = BufferUtil.newIntBuffer(number); + shader = Buffers.newDirectIntBuffer(number); id = getNextID(); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java index 49a341cc6..430ed08ce 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java @@ -5,7 +5,6 @@ import javax.media.opengl.*; import java.util.HashMap; import java.util.Iterator; -import java.nio.*; import java.io.PrintStream; public class ShaderProgram { @@ -104,16 +103,20 @@ public class ShaderProgram { * Refetches all previously bin/get attribute names * and resets all attribute data as well * - * @see getAttribLocation * @param gl * @param oldShaderID the to be replace Shader * @param newShader the new ShaderCode * @param verboseOut the optional verbose outputstream * @throws GLException is the program is not linked * - * @see #glRefetchAttribLocations - * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderState#glEnableVertexAttribArray + * @see ShaderState#glDisableVertexAttribArray + * @see ShaderState#glVertexAttribPointer + * @see ShaderState#getVertexAttribPointer + * @see ShaderState#glReleaseAllVertexAttributes + * @see ShaderState#glResetAllVertexAttributes + * @see ShaderState#glResetAllVertexAttributes + * @see ShaderState#glResetAllVertexAttributes */ public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) { if(!programLinked) throw new GLException("Program is not linked"); diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java index 33f6e210b..86f9251b7 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java @@ -2,14 +2,11 @@ package com.jogamp.opengl.util.glsl; import javax.media.opengl.*; -import com.jogamp.opengl.util.*; import com.jogamp.opengl.impl.Debug; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; -import java.nio.*; -import java.io.PrintStream; import java.security.*; public class ShaderState { @@ -25,8 +22,8 @@ public class ShaderState { /** * Fetches the current shader state from the thread local storage (TLS) * - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() + * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent() */ public static synchronized ShaderState getCurrent() { GLContext current = GLContext.getCurrent(); @@ -41,8 +38,8 @@ public class ShaderState { * Puts this ShaderState to to the thread local storage (TLS), * if <code>on</code> is <code>true</code>. * - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() + * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent() */ public synchronized void glUseProgram(GL2ES2 gl, boolean on) { if(on) { @@ -178,7 +175,7 @@ public class ShaderState { * @see #glGetAttribLocation * @see javax.media.opengl.GL2ES2#glGetAttribLocation * @see #getAttribLocation - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public void glBindAttribLocation(GL2ES2 gl, int index, String name) { if(null==shaderProgram) throw new GLException("No program is attached"); @@ -203,7 +200,7 @@ public class ShaderState { * @see #glGetAttribLocation * @see javax.media.opengl.GL2ES2#glGetAttribLocation * @see #getAttribLocation - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public int glGetAttribLocation(GL2ES2 gl, String name) { if(!shaderProgram.linked()) throw new GLException("Program is not linked"); @@ -240,17 +237,17 @@ public class ShaderState { * Even if the attribute is not found in the current shader, * it is stored in this state. * - * @returns false, if the name is not found, otherwise true + * @return false, if the name is not found, otherwise true * * @throws GLException if the program is not in use * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -281,17 +278,17 @@ public class ShaderState { * Even if the attribute is not found in the current shader, * it is removed from this state. * - * @returns false, if the name is not found, otherwise true + * @return false, if the name is not found, otherwise true * * @throws GLException if the program is not in use * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -322,17 +319,17 @@ public class ShaderState { * it's index will be set with the attribute's location, * if found. * - * @returns false, if the name is not found, otherwise true + * @return false, if the name is not found, otherwise true * * @throws GLException if the program is not in use * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -367,15 +364,15 @@ public class ShaderState { /** * Get the vertex attribute data, previously set. * - * @returns the GLArrayData object, null if not previously set. + * @return the GLArrayData object, null if not previously set. * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public GLArrayData getVertexAttribPointer(String name) { return (GLArrayData) vertexAttribMap2Data.get(name); @@ -390,11 +387,11 @@ public class ShaderState { * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public void glReleaseAllVertexAttributes(GL2ES2 gl) { if(null!=shaderProgram) { @@ -428,11 +425,11 @@ public class ShaderState { * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -458,10 +455,10 @@ public class ShaderState { * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer - * @see #getVertexAttributePointer + * @see #getVertexAttribPointer * @see #glReleaseAllVertexAttributes * @see #glResetAllVertexAttributes - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public void glResetAllVertexAttributes(GL2ES2 gl) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -520,7 +517,7 @@ public class ShaderState { * @see #glGetUniformLocation * @see javax.media.opengl.GL2ES2#glGetUniformLocation * @see #getUniformLocation - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ protected int glGetUniformLocation(GL2ES2 gl, String name) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -554,14 +551,14 @@ public class ShaderState { * if found. * * - * @returns false, if the name is not found, otherwise true + * @return false, if the name is not found, otherwise true * * @throws GLException if the program is not in use * * @see #glGetUniformLocation * @see javax.media.opengl.GL2ES2#glGetUniformLocation * @see #getUniformLocation - * @see #glReplaceShader + * @see ShaderProgram#glReplaceShader */ public boolean glUniform(GL2ES2 gl, GLUniformData data) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); @@ -581,7 +578,7 @@ public class ShaderState { /** * Get the uniform data, previously set. * - * @returns the GLUniformData object, null if not previously set. + * @return the GLUniformData object, null if not previously set. */ public GLUniformData getUniform(String name) { return (GLUniformData) uniformMap2Data.get(name); diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java index a7042c47a..f00357bfb 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java @@ -66,25 +66,25 @@ public class FixedFuncUtil { /** * String name for - * @see javax.media.opengl.GL#GL_VERTEX_ARRAY + * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY */ public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex; /** * String name for - * @see javax.media.opengl.GL#GL_NORMAL_ARRAY + * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY */ public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal; /** * String name for - * @see javax.media.opengl.GL#GL_COLOR_ARRAY + * @see javax.media.opengl.GL2#GL_COLOR_ARRAY */ public static final String mgl_Color = FixedFuncPipeline.mgl_Color; /** * String name for - * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY + * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY */ public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java index 6e5bd2eb2..2276cc835 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java @@ -128,7 +128,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun pmvMatrix.glLoadMatrixf(m); } public void glLoadMatrixf(float[] m, int m_offset) { - glLoadMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); + glLoadMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset)); } public void glPopMatrix() { pmvMatrix.glPopMatrix(); @@ -143,7 +143,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun pmvMatrix.glMultMatrixf(m); } public void glMultMatrixf(float[] m, int m_offset) { - glMultMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); + glMultMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset)); } public void glTranslatef(float x, float y, float z) { pmvMatrix.glTranslatef(x, y, z); @@ -165,23 +165,23 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun // LightingIf // public void glColor4f(float red, float green, float blue, float alpha) { - fixedFunction.glColor4fv(gl, BufferUtil.newFloatBuffer(new float[] { red, green, blue, alpha })); + fixedFunction.glColor4fv(gl, GLBuffers.newDirectFloatBuffer(new float[] { red, green, blue, alpha })); } public void glLightfv(int light, int pname, java.nio.FloatBuffer params) { fixedFunction.glLightfv(gl, light, pname, params); } public void glLightfv(int light, int pname, float[] params, int params_offset) { - glLightfv(light, pname, BufferUtil.newFloatBuffer(params, params_offset)); + glLightfv(light, pname, GLBuffers.newDirectFloatBuffer(params, params_offset)); } public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) { fixedFunction.glMaterialfv(gl, face, pname, params); } public void glMaterialfv(int face, int pname, float[] params, int params_offset) { - glMaterialfv(face, pname, BufferUtil.newFloatBuffer(params, params_offset)); + glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(params, params_offset)); } public void glMaterialf(int face, int pname, float param) { - glMaterialfv(face, pname, BufferUtil.newFloatBuffer(new float[] { param })); + glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(new float[] { param })); } public void glShadeModel(int mode) { fixedFunction.glShadeModel(gl, mode); diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java index 1a60ab21e..9ead6c4eb 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java @@ -1,11 +1,11 @@ package com.jogamp.opengl.util.glsl.fixedfunc.impl; +import com.jogamp.gluegen.runtime.Buffers; import javax.media.opengl.*; import javax.media.opengl.fixedfunc.*; import com.jogamp.opengl.util.*; import com.jogamp.opengl.util.glsl.*; -import com.jogamp.opengl.util.glsl.fixedfunc.*; import java.nio.*; public class FixedFuncPipeline { @@ -490,14 +490,14 @@ public class FixedFuncPipeline { protected boolean verbose=false; protected boolean textureEnabled=false; - protected IntBuffer textureCoordsEnabled = BufferUtil.newIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }); + protected IntBuffer textureCoordsEnabled = Buffers.newDirectIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }); protected boolean textureCoordsEnabledDirty = false; protected int activeTextureUnit=0; protected int cullFace=-2; // <=0 disabled, 1: front, 2: back (default, but disabled), 3: front & back protected boolean lightingEnabled=false; - protected IntBuffer lightsEnabled = BufferUtil.newIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }); + protected IntBuffer lightsEnabled = Buffers.newDirectIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }); protected boolean lightsEnabledDirty = false; protected PMVMatrix pmvMatrix; @@ -525,23 +525,23 @@ public class FixedFuncPipeline { protected static final String mgl_CullFace = "mgl_CullFace"; // 1i - protected static final FloatBuffer zero4f = BufferUtil.newFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f }); + protected static final FloatBuffer zero4f = Buffers.newDirectFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f }); - public static final FloatBuffer defAmbient = BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f }); + public static final FloatBuffer defAmbient = Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f }); public static final FloatBuffer defDiffuse = zero4f; public static final FloatBuffer defSpecular= zero4f; - public static final FloatBuffer defPosition= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 1f, 0f }); - public static final FloatBuffer defSpotDir = BufferUtil.newFloatBuffer(new float[] { 0f, 0f, -1f }); + public static final FloatBuffer defPosition= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 1f, 0f }); + public static final FloatBuffer defSpotDir = Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, -1f }); public static final float defSpotExponent = 0f; public static final float defSpotCutoff = 180f; public static final float defConstantAtten = 1f; public static final float defLinearAtten = 0f; public static final float defQuadraticAtten= 0f; - public static final FloatBuffer defMatAmbient = BufferUtil.newFloatBuffer(new float[] { 0.2f, 0.2f, 0.2f, 1.0f }); - public static final FloatBuffer defMatDiffuse = BufferUtil.newFloatBuffer(new float[] { 0.8f, 0.8f, 0.8f, 1.0f }); - public static final FloatBuffer defMatSpecular= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f}); - public static final FloatBuffer defMatEmission= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f}); + public static final FloatBuffer defMatAmbient = Buffers.newDirectFloatBuffer(new float[] { 0.2f, 0.2f, 0.2f, 1.0f }); + public static final FloatBuffer defMatDiffuse = Buffers.newDirectFloatBuffer(new float[] { 0.8f, 0.8f, 0.8f, 1.0f }); + public static final FloatBuffer defMatSpecular= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f}); + public static final FloatBuffer defMatEmission= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f}); public static final float defMatShininess = 0f; protected static final String vertexColorFileDef = "FixedFuncColor"; diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java index 9741da737..a0eed50ea 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java @@ -7,16 +7,17 @@ import com.jogamp.opengl.util.glsl.*; import java.io.*; import java.net.*; -/** Precompiles a shader into a vendor binary format. Input is the - resource name of the shader, such as - "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". - Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". - - All path and suffixes are determined by the ShaderCode class, - which ensures runtime compatibility. - - @see javax.media.opengl.glsl.ShaderCode - */ +/** + * Precompiles a shader into a vendor binary format. Input is the + * resource name of the shader, such as + * "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". + * Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". + * + * All path and suffixes are determined by the ShaderCode class, + * which ensures runtime compatibility. + * + * @see com.jogamp.opengl.util.glsl.ShaderCode + */ public abstract class CompileShader { diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java index 9a28f3316..f598422bf 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java @@ -365,6 +365,6 @@ public class TextureData { if (buffer == null) { return 0; } - return buffer.capacity() * BufferUtil.sizeOfBufferElem(buffer); + return buffer.capacity() * GLBuffers.sizeOfBufferElem(buffer); } } diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp index 4feeb9f4e..b18991dfc 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp @@ -478,7 +478,7 @@ public class DDSImage { } if (size == 0) size = 1; - return BufferUtil.newByteBuffer(size); + return GLBuffers.newDirectByteBuffer(size); } public void debugPrint() { diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase index b1f18cc9e..e3092162d 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase @@ -503,7 +503,7 @@ public class DDSImage { } if (size == 0) size = 1; - return BufferUtil.newByteBuffer(size); + return GLBuffers.newDirectByteBuffer(size); } public void debugPrint() { diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java index d17ee6a06..088c71bd8 100644 --- a/src/jogl/classes/javax/media/opengl/GLArrayData.java +++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java @@ -21,10 +21,10 @@ public interface GLArrayData { * The index of the predefined array index, see list below, * or -1 in case of a shader attribute array. * - * @see javax.media.opengl.GL#GL_VERTEX_ARRAY - * @see javax.media.opengl.GL#GL_NORMAL_ARRAY - * @see javax.media.opengl.GL#GL_COLOR_ARRAY - * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY + * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY + * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY + * @see javax.media.opengl.GL2#GL_COLOR_ARRAY + * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY */ public int getIndex(); @@ -49,7 +49,7 @@ public interface GLArrayData { * Sets the determined location of the shader attribute * This is usually done within ShaderState. * - * @see javax.media.opengl.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData) + * @see com.jogamp.opengl.util.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData) */ public void setLocation(int v); diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index be5a6dc4f..369907c22 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -220,7 +220,7 @@ public interface GLBase { * * @param glFunctionName the name of the OpenGL function (e.g., use * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link - * #glBindRenderbuffer(int,int)} is available). + * GL#glBindRenderbuffer(int,int)} is available). */ public boolean isFunctionAvailable(String glFunctionName); diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index 3ca1cd317..1e52c2a65 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -137,14 +137,14 @@ public abstract class GLContext { * copied. <code>mask</code> contains the bitwise OR of the same * symbolic names that are passed to the GL command {@link * GL#glPushAttrib glPushAttrib}. The single symbolic constant - * {@link GL#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to + * {@link GL2#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to * copy the maximum possible portion of rendering state. <P> * * Not all values for GL state can be copied. For example, pixel * pack and unpack state, render mode state, and select and feedback * state are not copied. The state that can be copied is exactly the * state that is manipulated by the GL command {@link - * GL#glPushAttrib glPushAttrib}. <P> + * GL2#glPushAttrib glPushAttrib}. <P> * * On most platforms, this context may not be current to any thread, * including the calling thread, when this method is called. Some @@ -165,7 +165,7 @@ public abstract class GLContext { * If no context is current, throw an GLException * * @return the current context's GL object on this thread - * @thows GLException if no context is current + * @throws GLException if no context is current */ public static GL getCurrentGL() throws GLException { GLContext glc = getCurrent(); diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index 58a0fabbc..d61ceb1f4 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -186,10 +186,10 @@ public abstract class GLDrawableFactory { * The native platform's chosen Capabilties are referenced within the target * NativeWindow's AbstractGraphicsConfiguration.<p> * - * In case {@link javax.media.nativewindow.Capabilties#isOnscreen()} is true,<br> + * In case {@link javax.media.nativewindow.Capabilities#isOnscreen()} is true,<br> * an onscreen GLDrawable will be realized. * <p> - * In case {@link javax.media.nativewindow.Capabilties#isOnscreen()} is false,<br> + * In case {@link javax.media.nativewindow.Capabilities#isOnscreen()} is false,<br> * either a Pbuffer drawable is created if {@link javax.media.opengl.GLCapabilities#isPBuffer()} is true,<br> * or a simple offscreen drawable is creates. The latter is unlikely to be hardware accelerated.<br> * <p> diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java index f628ce35a..9b0d5f151 100644 --- a/src/jogl/classes/javax/media/opengl/GLUniformData.java +++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java @@ -10,7 +10,6 @@ public class GLUniformData { * * Number of objects is 1 * - * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4, */ public GLUniformData(String name, int val) { init(name, 1, new Integer(val)); @@ -21,7 +20,6 @@ public class GLUniformData { * * Number of objects is 1 * - * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4, */ public GLUniformData(String name, float val) { init(name, 1, new Float(val)); diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java index 61757abde..b899f3c0a 100644 --- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java @@ -6,8 +6,6 @@ package javax.media.opengl.fixedfunc; import java.nio.*; -import javax.media.opengl.*; - public interface GLMatrixFunc { public static final int GL_MATRIX_MODE = 0x0BA0; @@ -56,7 +54,7 @@ public interface GLMatrixFunc { /** * glMultMatrixf - * @param params the FloatBuffer's position remains unchanged, + * @param m the FloatBuffer's position remains unchanged, * which is the same behavior than the native JOGL GL impl */ public void glMultMatrixf(java.nio.FloatBuffer m) ; |