diff options
author | Sven Gothel <[email protected]> | 2010-03-26 15:12:51 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-03-26 15:12:51 +0100 |
commit | 138a5b057e39a4738a2e82f370424a9a21aceea9 (patch) | |
tree | e928b54a74810d968f4ca70f724ede32759f73b9 /src/jogl/junit | |
parent | ffd4f4b39f0600a0432728ab00d20c9127200196 (diff) |
http://www.jogamp.org/bugzilla/show_bug.cgi?id=378
Changed solution with a necessary API change of TextureData etc.
Adding required GLProfile element to the factories etc,
so it is clear for which GLProfile data is being created
without the need of a current GLContext.
TextureData/AWTTextureData: Removed the glPostInit* effort ..
IMPACT: Texture util's API change - minor user code change necessary.
+++
Diffstat (limited to 'src/jogl/junit')
-rwxr-xr-x | src/jogl/junit/com/jogamp/opengl/test/junit/texture/awt/Texture1.java | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/jogl/junit/com/jogamp/opengl/test/junit/texture/awt/Texture1.java b/src/jogl/junit/com/jogamp/opengl/test/junit/texture/awt/Texture1.java index 3157388e9..9772d1a99 100755 --- a/src/jogl/junit/com/jogamp/opengl/test/junit/texture/awt/Texture1.java +++ b/src/jogl/junit/com/jogamp/opengl/test/junit/texture/awt/Texture1.java @@ -34,6 +34,8 @@ package com.jogamp.opengl.test.junit.texture.awt; import com.jogamp.opengl.test.junit.texture.util.gl2.TextureGL2ListenerDraw1; +import javax.media.opengl.GLProfile; +import javax.media.opengl.GLCapabilities; import javax.media.opengl.GL; import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; @@ -92,12 +94,13 @@ public class Texture1 { @Test public void test1() { - GLCanvas glCanvas = new GLCanvas(); + GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GL2GL3)); + GLCanvas glCanvas = new GLCanvas(caps); frame.add(glCanvas); frame.setSize(512, 512); // create texture - TextureData textureData = AWTTextureIO.newTextureData(textureImage, false); + TextureData textureData = AWTTextureIO.newTextureData(caps.getGLProfile(), textureImage, false); glCanvas.addGLEventListener(new TextureGL2ListenerDraw1(textureData)); Animator animator = new Animator(glCanvas); |