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author | Sven Gothel <[email protected]> | 2011-11-25 02:59:37 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-11-25 02:59:37 +0100 |
commit | 6b8f6e8d7c548cb6bfed14d8a04c9cf252ca7c4d (patch) | |
tree | 99d9dfc3711353307020373ad908387f974591ff /src/jogl/native/GLDebugMessageHandler.c | |
parent | 603f6eab78a0e8f7a22f0e51af1afa426d9d80a2 (diff) |
GLX Information usage cleanup
- GLXUtil: Distinguish between client and server GLX information, cache client information.
- GLXDrawableFactory: Utilize GLXUtil client data, as well as cache (SharedResource) GLX server data,
avoiding 'uncontrolled' GLX queries, ie. w/o locking.
- isMultisampleAvailable = isClientMultisampleAvailable && isServerMultisampleAvailable
Diffstat (limited to 'src/jogl/native/GLDebugMessageHandler.c')
0 files changed, 0 insertions, 0 deletions