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authorSven Gothel <[email protected]>2012-08-23 21:09:23 +0200
committerSven Gothel <[email protected]>2012-08-23 21:09:23 +0200
commit8516fe0358805e8549a96cde785dfa7ac2576e87 (patch)
treef4d4a3d50b4da5ff7cc750fa43246f007611d7e7 /src/jogl/native/audio/Mixer.cpp
parentab3ec08822e7958943686a7ba5157a4ff314e7ac (diff)
Fix Android Power-suspend and Power-resume
NewtBaseActivity onPause()/onResume(): add setVisible(..) allowing recreation and avoid usage of unavail resources - crucial for power suspend/resume, which itself calls activity onPause()/onResume(), this ensures resources are not used onPause(). - Animator suspend is not sufficient due to surfaceRedrawNeeded(..) hook etc .. - iff power suspend leads to surfaceDestroyed(..), recreation is now possible due to setVisible(true) on onResume() even though I have not observed this on Android 2.3 and 4.0.1 Tested on Android 2.3 and Android 4.0.1
Diffstat (limited to 'src/jogl/native/audio/Mixer.cpp')
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