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author | Sven Gothel <[email protected]> | 2012-10-12 15:01:20 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-10-12 15:01:20 +0200 |
commit | da258d10d4e929bb2993e7a0329ad32d079fd731 (patch) | |
tree | 814c9d4c7f9636f9cc8976a509ac8e79df0e680d /src/jogl/native/macosx/MacOSXWindowSystemInterface.h | |
parent | 1e34dc6467d6309ae06dfe5ec317723a5b728789 (diff) |
ShaderState: Clean-up debug / verbose output. attachShaderProgram(..) still issues UseProgram is enable==true, but no program switch.
More versatile toString(StringBuilder sb, boolean alsoUnlocated), by default don't dump uniforms/attributes
w/o valid location.
Diffstat (limited to 'src/jogl/native/macosx/MacOSXWindowSystemInterface.h')
0 files changed, 0 insertions, 0 deletions