diff options
author | Sven Gothel <[email protected]> | 2011-12-17 21:56:59 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-12-17 21:56:59 +0100 |
commit | ae099e6623cf973193647495a27bcd4b25230c4a (patch) | |
tree | e240495279b69030570a16dea994e7c8c52d1add /src/jogl/native/macosx/MacOSXWindowSystemInterface.m | |
parent | b5492631bbcfe23f9a6a292bfc5f53c7a7b8caec (diff) |
MaxOSXWindowSystemInterface: deleteContext / releaseNSOpenGLLayer:
- release on main-thread doesn't wait anymore
- use recursive lock
Diffstat (limited to 'src/jogl/native/macosx/MacOSXWindowSystemInterface.m')
-rw-r--r-- | src/jogl/native/macosx/MacOSXWindowSystemInterface.m | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m index 8c04f1774..b5979d53e 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m @@ -603,7 +603,7 @@ Bool deleteContext(NSOpenGLContext* ctx, Bool releaseOnMainThread) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [ctx clearDrawable]; if(releaseOnMainThread && NO == [NSThread isMainThread]) { - [ctx performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:YES]; + [ctx performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO]; } else { // would hangs for ~10s for 1 of a shared context set or offscreen context, set releaseOnMainThread=true ! [ctx release]; |