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authorSven Gothel <[email protected]>2012-04-09 04:49:41 +0200
committerSven Gothel <[email protected]>2012-04-09 04:49:41 +0200
commit3a26aa701b4a1a0991cd997a0d295a1b83cd12f3 (patch)
tree0bbf0c79127ab8329220e2766177c3073244277b /src/jogl/native/openmax/omx_tool.c
parent1e61021a062b1403f7eed948ac9d2ea0c04ea951 (diff)
GLMediaPlayer*: Revised - Working on buggy MediaPlayer impl. (Android ICS Tegra)
GLMediaPlayer: Merging 'initStream()' and 'initGL()' to 'initGLStream()' due to incompatible/buggy implementations (Android/Tegra) requiring the GL texture being setup before preparing the stream. This also implies that w/o an GL context we cannot fetch the stream information (size, ..) hence we need to evaluate this detail (FIXME). 'getNextTexture(GL gl, boolean blocking)' can request the impl. to block GLMediaEventListener: The TextureFrame not yet available, adding 'when'
Diffstat (limited to 'src/jogl/native/openmax/omx_tool.c')
-rw-r--r--src/jogl/native/openmax/omx_tool.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/jogl/native/openmax/omx_tool.c b/src/jogl/native/openmax/omx_tool.c
index 784d6facf..5e168ad02 100644
--- a/src/jogl/native/openmax/omx_tool.c
+++ b/src/jogl/native/openmax/omx_tool.c
@@ -1411,9 +1411,9 @@ void OMXToolBasicAV_PlaySeek(OMXToolBasicAV_t * pOMXAV, KDint64 time)
kdThreadMutexUnlock(pOMXAV->mutex);
}
-GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV) {
+GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV, int blocking) {
GLuint texID = 0;
- int ret = pOMXAV->glPos;
+ int idx = pOMXAV->glPos;
kdThreadMutexLock(pOMXAV->mutex);
if(pOMXAV->status==OMXAV_PLAYING) {
@@ -1438,9 +1438,10 @@ GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV) {
pOMXAV->omxPos = next;
next = (pOMXAV->omxPos + 1) % pOMXAV->vBufferNum;
pOMXAV->filled++;
- }
- else
- {
+ if(!blocking) {
+ break;
+ }
+ } else {
DBG_PRINT2( "GetNextTexture p2.3\n");
break;
}
@@ -1462,11 +1463,11 @@ GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV) {
pOMXAV->available--;
pOMXAV->filled--;
pOMXAV->glPos = (pOMXAV->glPos + 1) % pOMXAV->vBufferNum;
- ret = pOMXAV->glPos;
+ idx = pOMXAV->glPos;
}
}
- texID = pOMXAV->available ? pOMXAV->buffers[ret].tex : 0;
+ texID = pOMXAV->available ? pOMXAV->buffers[idx].tex : 0;
DBG_PRINT2( "GetNextTexture B avail %d, filled %d, pos o:%d g:%d t:%d\n",
pOMXAV->available, pOMXAV->filled, pOMXAV->omxPos, pOMXAV->glPos, texID);