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authorSven Gothel <[email protected]>2012-10-05 06:32:50 +0200
committerSven Gothel <[email protected]>2012-10-05 06:32:50 +0200
commit742282292bb115343287a626b35211e81d695bad (patch)
tree9b3c2365837e2a231f9fa2795030e089b4091a63 /src/jogl
parenta3cb6bb14f410f67fccf5ccd4cd7ecc66f448389 (diff)
Use helper.isExternalAnimatorAnimating() instead of helper.isAnimatorAnimating() for decision whether to display() now; Minor API comments.
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDrawable.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawable.java b/src/jogl/classes/javax/media/opengl/GLDrawable.java
index 10eea2efc..c0910eb0f 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawable.java
@@ -149,7 +149,7 @@ public interface GLDrawable {
This object shall be directly associated to the attached {@link NativeSurface}'s
{@link AbstractGraphicsConfiguration}, and if changes are necessary,
they should reflect those as well.
- @return A copy of the queried object.
+ @return The immutable queried instance.
*/
public GLCapabilitiesImmutable getChosenGLCapabilities();
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index d49fc75d9..d76272723 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -95,7 +95,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
protected final void defaultWindowRepaintOp() {
final GLDrawable _drawable = drawable;
if( null != _drawable && _drawable.isRealized() ) {
- if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) {
+ if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isExternalAnimatorAnimating() ) {
display();
}
}
@@ -124,7 +124,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock
if( _drawable.isRealized() ) {
- if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) {
+ if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isExternalAnimatorAnimating() ) {
display();
}
}