diff options
author | Sven Gothel <[email protected]> | 2011-04-08 21:35:34 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-04-08 21:35:34 +0200 |
commit | 324b85b0cc688f85a91e84b0b6d6a0378a79bea3 (patch) | |
tree | a5acbe1630d879e80ec66c6c3a72623431c57632 /src/jogl | |
parent | e104e42ba9ecda8c4094bf4b183105a6ab719da5 (diff) |
Fix TAB: Replace all TAB with 4 spaces
Diffstat (limited to 'src/jogl')
87 files changed, 3930 insertions, 3930 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java index 827717aa5..724380f4a 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java +++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java @@ -50,13 +50,13 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; * <br><br>
* Example to creating an Outline Shape:
* <pre>
- addVertex(...)
- addVertex(...)
- addVertex(...)
- addEnptyOutline()
- addVertex(...)
- addVertex(...)
- addVertex(...)
+ addVertex(...)
+ addVertex(...)
+ addVertex(...)
+ addEnptyOutline()
+ addVertex(...)
+ addVertex(...)
+ addVertex(...)
* </pre>
*
* The above will create two outlines each with three vertices. By adding these two outlines to
@@ -72,10 +72,10 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; *
* <br>Example: <br>
* <pre>
- addVertex(0,0, true);
- addVertex(0,1, false);
- addVertex(1,1, false);
- addVertex(1,0, true);
+ addVertex(0,0, true);
+ addVertex(0,1, false);
+ addVertex(1,1, false);
+ addVertex(1,0, true);
* </pre>
*
* The above snippet defines a cubic nurbs curve where (0,1 and 1,1)
@@ -83,8 +83,8 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; *
* <i>Implementation Notes:</i><br>
* <ul>
- * <li> The first vertex of any outline belonging to the shape should be on-curve</li>
- * <li> Intersections between off-curved parts of the outline is not handled</li>
+ * <li> The first vertex of any outline belonging to the shape should be on-curve</li>
+ * <li> Intersections between off-curved parts of the outline is not handled</li>
* </ul>
*
* @see Outline
@@ -92,216 +92,216 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; */
public class OutlineShape {
- public static final int QUADRATIC_NURBS = 10;
- private final Vertex.Factory<? extends Vertex> vertexFactory;
+ public static final int QUADRATIC_NURBS = 10;
+ private final Vertex.Factory<? extends Vertex> vertexFactory;
- /** The list of {@link Outline}s that are part of this
- * outline shape.
- */
- private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
+ /** The list of {@link Outline}s that are part of this
+ * outline shape.
+ */
+ private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
- /** Create a new Outline based Shape
- */
- public OutlineShape(Vertex.Factory<? extends Vertex> factory) {
- vertexFactory = factory;
- outlines.add(new Outline());
- }
+ /** Create a new Outline based Shape
+ */
+ public OutlineShape(Vertex.Factory<? extends Vertex> factory) {
+ vertexFactory = factory;
+ outlines.add(new Outline());
+ }
- /** Returns the associated vertex factory of this outline shape
- * @return Vertex.Factory object
- */
- public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
+ /** Returns the associated vertex factory of this outline shape
+ * @return Vertex.Factory object
+ */
+ public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
- /** Add a new empty {@link Outline}
- * to the shape, this new outline will
- * be placed at the end of the outline list.
- *
- * After a call to this function all new vertices added
- * will belong to the new outline
- */
- public void addEmptyOutline(){
- outlines.add(new Outline());
- }
+ /** Add a new empty {@link Outline}
+ * to the shape, this new outline will
+ * be placed at the end of the outline list.
+ *
+ * After a call to this function all new vertices added
+ * will belong to the new outline
+ */
+ public void addEmptyOutline(){
+ outlines.add(new Outline());
+ }
- /** Adds an {@link Outline} to the OutlineShape object
- * if last outline of the shape is empty, it will replace
- * that last Outline with the new one. If outline is empty,
- * it will do nothing.
- * @param outline an Outline object
- */
- public void addOutline(Outline outline){
- if(outline.isEmpty()){
- return;
- }
- if(getLastOutline().isEmpty()){
- outlines.remove(getLastOutline());
- }
- outlines.add(outline);
- }
+ /** Adds an {@link Outline} to the OutlineShape object
+ * if last outline of the shape is empty, it will replace
+ * that last Outline with the new one. If outline is empty,
+ * it will do nothing.
+ * @param outline an Outline object
+ */
+ public void addOutline(Outline outline){
+ if(outline.isEmpty()){
+ return;
+ }
+ if(getLastOutline().isEmpty()){
+ outlines.remove(getLastOutline());
+ }
+ outlines.add(outline);
+ }
- /** Adds a vertex to the last open outline in the
- * shape.
- * @param v the vertex to be added to the OutlineShape
- */
- public final void addVertex(Vertex v){
- getLastOutline().addVertex(v);
- }
+ /** Adds a vertex to the last open outline in the
+ * shape.
+ * @param v the vertex to be added to the OutlineShape
+ */
+ public final void addVertex(Vertex v){
+ getLastOutline().addVertex(v);
+ }
- /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
- * of the vertex. The 2D vertex will be represented as Z=0.
- *
- * @param x the x coordinate
- * @param y the y coordniate
- * @param onCurve flag if this vertex is on the final curve or defines a curved region
- * of the shape around this vertex.
- */
- public final void addVertex(float x, float y, boolean onCurve) {
- getLastOutline().addVertex(vertexFactory, x, y, onCurve);
- }
+ /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
+ * of the vertex. The 2D vertex will be represented as Z=0.
+ *
+ * @param x the x coordinate
+ * @param y the y coordniate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float x, float y, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, x, y, onCurve);
+ }
- /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
- * of the vertex.
- * @param x the x coordinate
- * @param y the y coordniate
- * @param z the z coordniate
- * @param onCurve flag if this vertex is on the final curve or defines a curved region
- * of the shape around this vertex.
- */
- public final void addVertex(float x, float y, float z, boolean onCurve) {
- getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
- }
+ /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
+ * of the vertex.
+ * @param x the x coordinate
+ * @param y the y coordniate
+ * @param z the z coordniate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float x, float y, float z, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
+ }
- /** Add a vertex to the last outline by passing a float array and specifying the
- * offset and length in which. The attributes of the vertex are located.
- * The attributes should be continuous (stride = 0).
- * Attributes which value are not set (when length less than 3)
- * are set implicitly to zero.
- * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
- * @param offset the offset in the buffer to the x coordinate
- * @param length the number of attributes to pick from the buffer (maximum 3)
- * @param onCurve flag if this vertex is on the final curve or defines a curved region
- * of the shape around this vertex.
- */
- public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
- getLastOutline().addVertex(vertexFactory, coordsBuffer, offset, length, onCurve);
- }
+ /** Add a vertex to the last outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
+ * The attributes should be continuous (stride = 0).
+ * Attributes which value are not set (when length less than 3)
+ * are set implicitly to zero.
+ * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
+ * @param offset the offset in the buffer to the x coordinate
+ * @param length the number of attributes to pick from the buffer (maximum 3)
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, coordsBuffer, offset, length, onCurve);
+ }
- /** Closes the last outline in the shape
- * if last vertex is not equal to first vertex.
- * A new temp vertex is added at the end which
- * is equal to the first.
- */
- public void closeLastOutline(){
- getLastOutline().setClosed(true);
- }
+ /** Closes the last outline in the shape
+ * if last vertex is not equal to first vertex.
+ * A new temp vertex is added at the end which
+ * is equal to the first.
+ */
+ public void closeLastOutline(){
+ getLastOutline().setClosed(true);
+ }
- /** Get the last added outline to the list
- * of outlines that define the shape
- * @return the last outline
- */
- public final Outline getLastOutline(){
- return outlines.get(outlines.size()-1);
- }
- /** Make sure that the outlines represent
- * the specified destinationType, if not
- * transform outlines to destination type.
- * @param destinationType The curve type needed
- */
- public void transformOutlines(int destinationType){
- if(destinationType == QUADRATIC_NURBS){
- transformOutlinesQuadratic();
- }
- }
+ /** Get the last added outline to the list
+ * of outlines that define the shape
+ * @return the last outline
+ */
+ public final Outline getLastOutline(){
+ return outlines.get(outlines.size()-1);
+ }
+ /** Make sure that the outlines represent
+ * the specified destinationType, if not
+ * transform outlines to destination type.
+ * @param destinationType The curve type needed
+ */
+ public void transformOutlines(int destinationType){
+ if(destinationType == QUADRATIC_NURBS){
+ transformOutlinesQuadratic();
+ }
+ }
- private void transformOutlinesQuadratic(){
- ArrayList<Outline> newOutlines = new ArrayList<Outline>(3);
+ private void transformOutlinesQuadratic(){
+ ArrayList<Outline> newOutlines = new ArrayList<Outline>(3);
- /**loop over the outlines and make sure no
- * adj off-curve vertices
- */
- for(Outline outline:outlines){
- Outline newOutline = new Outline();
+ /**loop over the outlines and make sure no
+ * adj off-curve vertices
+ */
+ for(Outline outline:outlines){
+ Outline newOutline = new Outline();
- ArrayList<Vertex> vertices = outline.getVertices();
- int size =vertices.size()-1;
- for(int i=0;i<size;i++){
- Vertex currentVertex = vertices.get(i);
- Vertex nextVertex = vertices.get((i+1)%size);
- if(!(currentVertex.isOnCurve()) && !(nextVertex.isOnCurve())) {
- newOutline.addVertex(currentVertex);
+ ArrayList<Vertex> vertices = outline.getVertices();
+ int size =vertices.size()-1;
+ for(int i=0;i<size;i++){
+ Vertex currentVertex = vertices.get(i);
+ Vertex nextVertex = vertices.get((i+1)%size);
+ if(!(currentVertex.isOnCurve()) && !(nextVertex.isOnCurve())) {
+ newOutline.addVertex(currentVertex);
- float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), nextVertex.getCoord());
- newOutline.addVertex(vertexFactory, newCoords, 0, 3, true);
- }
- else {
- newOutline.addVertex(currentVertex);
- }
- }
- newOutlines.add(newOutline);
- }
- outlines = newOutlines;
- }
+ float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), nextVertex.getCoord());
+ newOutline.addVertex(vertexFactory, newCoords, 0, 3, true);
+ }
+ else {
+ newOutline.addVertex(currentVertex);
+ }
+ }
+ newOutlines.add(newOutline);
+ }
+ outlines = newOutlines;
+ }
- private void generateVertexIds(){
- int maxVertexId = 0;
- for(Outline outline:outlines){
- ArrayList<Vertex> vertices = outline.getVertices();
- for(Vertex vert:vertices){
- vert.setId(maxVertexId);
- maxVertexId++;
- }
- }
- }
+ private void generateVertexIds(){
+ int maxVertexId = 0;
+ for(Outline outline:outlines){
+ ArrayList<Vertex> vertices = outline.getVertices();
+ for(Vertex vert:vertices){
+ vert.setId(maxVertexId);
+ maxVertexId++;
+ }
+ }
+ }
- /** @return the list of vertices associated with the
- * {@code Outline} list of this object
- */
- public ArrayList<Vertex> getVertices(){
- ArrayList<Vertex> vertices = new ArrayList<Vertex>();
- for(Outline polyline:outlines){
- vertices.addAll(polyline.getVertices());
- }
- return vertices;
- }
+ /** @return the list of vertices associated with the
+ * {@code Outline} list of this object
+ */
+ public ArrayList<Vertex> getVertices(){
+ ArrayList<Vertex> vertices = new ArrayList<Vertex>();
+ for(Outline polyline:outlines){
+ vertices.addAll(polyline.getVertices());
+ }
+ return vertices;
+ }
- /** Triangulate the outline shape generating a list of triangles
- * @return an arraylist of triangles representing the filled region
- * which is produced by the combination of the outlines
- */
- public ArrayList<Triangle> triangulate(){
- return triangulate(0.5f);
- }
+ /** Triangulate the outline shape generating a list of triangles
+ * @return an arraylist of triangles representing the filled region
+ * which is produced by the combination of the outlines
+ */
+ public ArrayList<Triangle> triangulate(){
+ return triangulate(0.5f);
+ }
- /**Triangulate the {@link OutlineShape} generating a list of triangles
- * @param sharpness defines the curvature strength around the off-curve vertices.
- * defaults to 0.5f
- * @return an arraylist of triangles representing the filled region
- * which is produced by the combination of the outlines
- */
- public ArrayList<Triangle> triangulate(float sharpness){
- if(outlines.size() == 0){
- return null;
- }
- sortOutlines();
- generateVertexIds();
-
- CDTriangulator2D triangulator2d = new CDTriangulator2D(sharpness);
- for(int index = 0; index< outlines.size();index++){
- Outline outline = outlines.get(index);
- triangulator2d.addCurve(outline);
- }
-
- ArrayList<Triangle> triangles = triangulator2d.generateTriangulation();
- triangulator2d.reset();
+ /**Triangulate the {@link OutlineShape} generating a list of triangles
+ * @param sharpness defines the curvature strength around the off-curve vertices.
+ * defaults to 0.5f
+ * @return an arraylist of triangles representing the filled region
+ * which is produced by the combination of the outlines
+ */
+ public ArrayList<Triangle> triangulate(float sharpness){
+ if(outlines.size() == 0){
+ return null;
+ }
+ sortOutlines();
+ generateVertexIds();
+
+ CDTriangulator2D triangulator2d = new CDTriangulator2D(sharpness);
+ for(int index = 0; index< outlines.size();index++){
+ Outline outline = outlines.get(index);
+ triangulator2d.addCurve(outline);
+ }
+
+ ArrayList<Triangle> triangles = triangulator2d.generateTriangulation();
+ triangulator2d.reset();
- return triangles;
- }
+ return triangles;
+ }
- /** Sort the outlines from large
- * to small depending on the AABox
- */
- private void sortOutlines() {
- Collections.sort(outlines);
- Collections.reverse(outlines);
- }
+ /** Sort the outlines from large
+ * to small depending on the AABox
+ */
+ private void sortOutlines() {
+ Collections.sort(outlines);
+ Collections.reverse(outlines);
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index cc21af859..926ab5467 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -49,94 +49,94 @@ import com.jogamp.opengl.util.PMVMatrix; public interface Region {
public static final boolean DEBUG = Debug.debug("graph.curve");
- /** The vertices index in an OGL object
- */
- public static int VERTEX_ATTR_IDX = 0;
- public static String VERTEX_ATTR_NAME = "v_position";
+ /** The vertices index in an OGL object
+ */
+ public static int VERTEX_ATTR_IDX = 0;
+ public static String VERTEX_ATTR_NAME = "v_position";
- /** The Texture Coord index in an OGL object
- */
- public static int TEXCOORD_ATTR_IDX = 1;
- public static String TEXCOORD_ATTR_NAME = "texCoord";
-
+ /** The Texture Coord index in an OGL object
+ */
+ public static int TEXCOORD_ATTR_IDX = 1;
+ public static String TEXCOORD_ATTR_NAME = "texCoord";
+
/** The color index in an OGL object
*/
public static int COLOR_ATTR_IDX = 2;
public static String COLOR_ATTR_NAME = "v_color";
- /** single pass rendering, fast, but AA might not be perfect */
- public static int SINGLE_PASS = 1;
-
- /** two pass rendering, slower and more resource hungry (FBO), but AA is perfect */
- public static int TWO_PASS = 2;
-
- /** Updates a graph region by updating the ogl related
- * objects for use in rendering. if called for the first time
- * it initialize the objects.
- */
- public void update();
-
- /** Renders the associated OGL objects specifying
- * current width/hight of window for multi pass rendering
- * of the region.
- * @param matrix current {@link PMVMatrix}.
- * @param vp_width current screen width
- * @param vp_height current screen height
- * @param width texture width for mp rendering
- *
- * @see update()
- */
- public void render(PMVMatrix matrix, int vp_width, int vp_height, int width);
-
- /** Adds a list of {@link Triangle} objects to the Region
- * These triangles are to be binded to OGL objects
- * on the next call to {@code update}
- * @param tris an arraylist of triangle objects
- *
- * @see update()
- */
- public void addTriangles(ArrayList<Triangle> tris);
-
- /** Get the current number of vertices associated
- * with this region. This number is not necessary equal to
- * the OGL binded number of vertices.
- * @return vertices count
- *
- * @see isDirty()
- */
- public int getNumVertices();
-
- /** Adds a list of {@link Vertex} objects to the Region
- * These vertices are to be binded to OGL objects
- * on the next call to {@code update}
- * @param verts an arraylist of vertex objects
- *
- * @see update()
- */
- public void addVertices(ArrayList<Vertex> verts);
-
- /** Check if this region is dirty. A region is marked dirty
- * when new Vertices, Triangles, and or Lines are added after a
- * call to update()
- * @return true if region is Dirty, false otherwise
- *
- * @see update();
- */
- public boolean isDirty();
-
- /** Delete and clean the associated OGL
- * objects
- */
- public void destroy();
-
- public AABBox getBounds();
-
- public boolean isFlipped();
-
- /** Set if the y coordinate of the region should be flipped
- * {@code y=-y} used mainly for fonts since they use opposite vertex
- * as origion
- * @param flipped flag if the coordinate is flipped defaults to false.
- */
- public void setFlipped(boolean flipped);
+ /** single pass rendering, fast, but AA might not be perfect */
+ public static int SINGLE_PASS = 1;
+
+ /** two pass rendering, slower and more resource hungry (FBO), but AA is perfect */
+ public static int TWO_PASS = 2;
+
+ /** Updates a graph region by updating the ogl related
+ * objects for use in rendering. if called for the first time
+ * it initialize the objects.
+ */
+ public void update();
+
+ /** Renders the associated OGL objects specifying
+ * current width/hight of window for multi pass rendering
+ * of the region.
+ * @param matrix current {@link PMVMatrix}.
+ * @param vp_width current screen width
+ * @param vp_height current screen height
+ * @param width texture width for mp rendering
+ *
+ * @see update()
+ */
+ public void render(PMVMatrix matrix, int vp_width, int vp_height, int width);
+
+ /** Adds a list of {@link Triangle} objects to the Region
+ * These triangles are to be binded to OGL objects
+ * on the next call to {@code update}
+ * @param tris an arraylist of triangle objects
+ *
+ * @see update()
+ */
+ public void addTriangles(ArrayList<Triangle> tris);
+
+ /** Get the current number of vertices associated
+ * with this region. This number is not necessary equal to
+ * the OGL binded number of vertices.
+ * @return vertices count
+ *
+ * @see isDirty()
+ */
+ public int getNumVertices();
+
+ /** Adds a list of {@link Vertex} objects to the Region
+ * These vertices are to be binded to OGL objects
+ * on the next call to {@code update}
+ * @param verts an arraylist of vertex objects
+ *
+ * @see update()
+ */
+ public void addVertices(ArrayList<Vertex> verts);
+
+ /** Check if this region is dirty. A region is marked dirty
+ * when new Vertices, Triangles, and or Lines are added after a
+ * call to update()
+ * @return true if region is Dirty, false otherwise
+ *
+ * @see update();
+ */
+ public boolean isDirty();
+
+ /** Delete and clean the associated OGL
+ * objects
+ */
+ public void destroy();
+
+ public AABBox getBounds();
+
+ public boolean isFlipped();
+
+ /** Set if the y coordinate of the region should be flipped
+ * {@code y=-y} used mainly for fonts since they use opposite vertex
+ * as origion
+ * @param flipped flag if the coordinate is flipped defaults to false.
+ */
+ public void setFlipped(boolean flipped);
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java b/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java index d3b978b8a..91bbbd787 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java +++ b/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java @@ -41,22 +41,22 @@ import jogamp.graph.curve.opengl.VBORegion2PES2; * @see Region
*/
public class RegionFactory {
-
- /**Create a Region based on the GLContext attached
- * @param context the current {@link GLContext}
- * @param st the {@link ShaderState} object
- * @param type can be one of Region.SINGLE_PASS or Region.TWO_PASS
- * @return region
- */
- public static Region create(GLContext context, ShaderState st, int type){
- if( !context.isGL2ES2() ) {
- throw new GLException("At least a GL2ES2 GL context is required. Given: " + context);
- }
- if( Region.TWO_PASS == type ){
- return new VBORegion2PES2(context, st);
- }
- else{
- return new VBORegionSPES2(context);
- }
- }
+
+ /**Create a Region based on the GLContext attached
+ * @param context the current {@link GLContext}
+ * @param st the {@link ShaderState} object
+ * @param type can be one of Region.SINGLE_PASS or Region.TWO_PASS
+ * @return region
+ */
+ public static Region create(GLContext context, ShaderState st, int type){
+ if( !context.isGL2ES2() ) {
+ throw new GLException("At least a GL2ES2 GL context is required. Given: " + context);
+ }
+ if( Region.TWO_PASS == type ){
+ return new VBORegion2PES2(context, st);
+ }
+ else{
+ return new VBORegionSPES2(context);
+ }
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java index a2e4ca50f..42eebf7a8 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java +++ b/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java @@ -48,169 +48,169 @@ import jogamp.opengl.Debug; */ public class CDTriangulator2D { - protected static final boolean DEBUG = Debug.debug("Triangulation"); - - private float sharpness = 0.5f; - private ArrayList<Loop> loops; - private ArrayList<Vertex> vertices; - - private ArrayList<Triangle> triangles; - private int maxTriID = 0; + protected static final boolean DEBUG = Debug.debug("Triangulation"); + + private float sharpness = 0.5f; + private ArrayList<Loop> loops; + private ArrayList<Vertex> vertices; + + private ArrayList<Triangle> triangles; + private int maxTriID = 0; - - public CDTriangulator2D() { - this(0.5f); - } - - /** Constructor for a new Delaunay triangulator - * @param curveSharpness the curvature around - * the off-curve vertices - */ - public CDTriangulator2D(float curveSharpness) { - this.sharpness = curveSharpness; - reset(); - } - - /** Reset the triangulation to initial state - * Clearing cached data - */ - public void reset() { - maxTriID = 0; - vertices = new ArrayList<Vertex>(); - triangles = new ArrayList<Triangle>(3); - loops = new ArrayList<Loop>(); - } - - /** Add a curve to the list of profiles provided - * @param polyline a bounding {@link Outline} - */ - public void addCurve(Outline polyline){ - Loop loop = null; - - if(!loops.isEmpty()){ - loop = getContainerLoop(polyline); - } - - if(loop == null) { - GraphOutline outline = new GraphOutline(polyline); - GraphOutline innerPoly = extractBoundaryTriangles(outline, false); - vertices.addAll(polyline.getVertices()); - loop = new Loop(innerPoly, VectorUtil.CCW); - loops.add(loop); - } - else { - GraphOutline outline = new GraphOutline(polyline); - GraphOutline innerPoly = extractBoundaryTriangles(outline, true); - vertices.addAll(innerPoly.getPoints()); - loop.addConstraintCurve(innerPoly); - } - } - - /** Generate the triangulation of the provided - * List of {@link Outline}s - */ - public ArrayList<Triangle> generateTriangulation(){ - for(int i=0;i<loops.size();i++) { - Loop loop = loops.get(i); - int numTries = 0; - int size = loop.computeLoopSize(); - while(!loop.isSimplex()){ - Triangle tri = null; - if(numTries > size){ - tri = loop.cut(false); - } - else{ - tri = loop.cut(true); - } - numTries++; + + public CDTriangulator2D() { + this(0.5f); + } + + /** Constructor for a new Delaunay triangulator + * @param curveSharpness the curvature around + * the off-curve vertices + */ + public CDTriangulator2D(float curveSharpness) { + this.sharpness = curveSharpness; + reset(); + } + + /** Reset the triangulation to initial state + * Clearing cached data + */ + public void reset() { + maxTriID = 0; + vertices = new ArrayList<Vertex>(); + triangles = new ArrayList<Triangle>(3); + loops = new ArrayList<Loop>(); + } + + /** Add a curve to the list of profiles provided + * @param polyline a bounding {@link Outline} + */ + public void addCurve(Outline polyline){ + Loop loop = null; + + if(!loops.isEmpty()){ + loop = getContainerLoop(polyline); + } + + if(loop == null) { + GraphOutline outline = new GraphOutline(polyline); + GraphOutline innerPoly = extractBoundaryTriangles(outline, false); + vertices.addAll(polyline.getVertices()); + loop = new Loop(innerPoly, VectorUtil.CCW); + loops.add(loop); + } + else { + GraphOutline outline = new GraphOutline(polyline); + GraphOutline innerPoly = extractBoundaryTriangles(outline, true); + vertices.addAll(innerPoly.getPoints()); + loop.addConstraintCurve(innerPoly); + } + } + + /** Generate the triangulation of the provided + * List of {@link Outline}s + */ + public ArrayList<Triangle> generateTriangulation(){ + for(int i=0;i<loops.size();i++) { + Loop loop = loops.get(i); + int numTries = 0; + int size = loop.computeLoopSize(); + while(!loop.isSimplex()){ + Triangle tri = null; + if(numTries > size){ + tri = loop.cut(false); + } + else{ + tri = loop.cut(true); + } + numTries++; - if(tri != null) { - numTries = 0; - size--; - tri.setId(maxTriID++); - triangles.add(tri); - if(DEBUG){ - System.err.println(tri); - } - } - if(numTries > size*2){ - if(DEBUG){ - System.err.println("Triangulation not complete!"); - } - break; - } - } - Triangle tri = loop.cut(true); - if(tri != null) - triangles.add(tri); - } - return triangles; - } + if(tri != null) { + numTries = 0; + size--; + tri.setId(maxTriID++); + triangles.add(tri); + if(DEBUG){ + System.err.println(tri); + } + } + if(numTries > size*2){ + if(DEBUG){ + System.err.println("Triangulation not complete!"); + } + break; + } + } + Triangle tri = loop.cut(true); + if(tri != null) + triangles.add(tri); + } + return triangles; + } - private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole){ - GraphOutline innerOutline = new GraphOutline(); - ArrayList<GraphVertex> outVertices = outline.getGraphPoint(); - int size = outVertices.size(); - for(int i=0; i < size; i++) { - GraphVertex currentVertex = outVertices.get(i); - GraphVertex gv0 = outVertices.get((i+size-1)%size); - GraphVertex gv2 = outVertices.get((i+1)%size); - GraphVertex gv1 = currentVertex; - - if(!currentVertex.getPoint().isOnCurve()) { - Vertex v0 = gv0.getPoint().clone(); - Vertex v2 = gv2.getPoint().clone(); - Vertex v1 = gv1.getPoint().clone(); - - gv0.setBoundaryContained(true); - gv1.setBoundaryContained(true); - gv2.setBoundaryContained(true); - - Triangle t= null; - boolean holeLike = false; - if(VectorUtil.ccw(v0,v1,v2)){ - t = new Triangle(v0, v1, v2); - } - else { - holeLike = true; - t = new Triangle(v2, v1, v0); - } - t.setId(maxTriID++); - triangles.add(t); - if(DEBUG){ - System.err.println(t); - } - if(hole || holeLike) { - v0.setTexCoord(0, -0.1f); - v2.setTexCoord(1, -0.1f); - v1.setTexCoord(0.5f, -1*sharpness -0.1f); - innerOutline.addVertex(currentVertex); - } - else { - v0.setTexCoord(0, 0.1f); - v2.setTexCoord(1, 0.1f); - v1.setTexCoord(0.5f, sharpness+0.1f); - } - } - else { - if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){ - currentVertex.setBoundaryContained(true); - } - innerOutline.addVertex(currentVertex); - } - } - return innerOutline; - } - - private Loop getContainerLoop(Outline polyline){ - ArrayList<Vertex> vertices = polyline.getVertices(); - for(Vertex vert: vertices){ - for (Loop loop:loops){ - if(loop.checkInside(vert)){ - return loop; - } - } - } - return null; - } + private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole){ + GraphOutline innerOutline = new GraphOutline(); + ArrayList<GraphVertex> outVertices = outline.getGraphPoint(); + int size = outVertices.size(); + for(int i=0; i < size; i++) { + GraphVertex currentVertex = outVertices.get(i); + GraphVertex gv0 = outVertices.get((i+size-1)%size); + GraphVertex gv2 = outVertices.get((i+1)%size); + GraphVertex gv1 = currentVertex; + + if(!currentVertex.getPoint().isOnCurve()) { + Vertex v0 = gv0.getPoint().clone(); + Vertex v2 = gv2.getPoint().clone(); + Vertex v1 = gv1.getPoint().clone(); + + gv0.setBoundaryContained(true); + gv1.setBoundaryContained(true); + gv2.setBoundaryContained(true); + + Triangle t= null; + boolean holeLike = false; + if(VectorUtil.ccw(v0,v1,v2)){ + t = new Triangle(v0, v1, v2); + } + else { + holeLike = true; + t = new Triangle(v2, v1, v0); + } + t.setId(maxTriID++); + triangles.add(t); + if(DEBUG){ + System.err.println(t); + } + if(hole || holeLike) { + v0.setTexCoord(0, -0.1f); + v2.setTexCoord(1, -0.1f); + v1.setTexCoord(0.5f, -1*sharpness -0.1f); + innerOutline.addVertex(currentVertex); + } + else { + v0.setTexCoord(0, 0.1f); + v2.setTexCoord(1, 0.1f); + v1.setTexCoord(0.5f, sharpness+0.1f); + } + } + else { + if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){ + currentVertex.setBoundaryContained(true); + } + innerOutline.addVertex(currentVertex); + } + } + return innerOutline; + } + + private Loop getContainerLoop(Outline polyline){ + ArrayList<Vertex> vertices = polyline.getVertices(); + for(Vertex vert: vertices){ + for (Loop loop:loops){ + if(loop.checkInside(vert)){ + return loop; + } + } + } + return null; + } } diff --git a/src/jogl/classes/com/jogamp/graph/font/Font.java b/src/jogl/classes/com/jogamp/graph/font/Font.java index d8c30c61b..1010d4f1a 100644 --- a/src/jogl/classes/com/jogamp/graph/font/Font.java +++ b/src/jogl/classes/com/jogamp/graph/font/Font.java @@ -52,27 +52,27 @@ public interface Font { public static final int NAME_DESIGNER = 9; - /** - * Metrics for font - * - * Depending on the font's direction, horizontal or vertical, - * the following tables shall be used: - * - * Vertical http://developer.apple.com/fonts/TTRefMan/RM06/Chap6vhea.html + /** + * Metrics for font + * + * Depending on the font's direction, horizontal or vertical, + * the following tables shall be used: + * + * Vertical http://developer.apple.com/fonts/TTRefMan/RM06/Chap6vhea.html * Horizontal http://developer.apple.com/fonts/TTRefMan/RM06/Chap6hhea.html - */ + */ public interface Metrics { - float getAscent(float pixelSize); - float getDescent(float pixelSize); - float getLineGap(float pixelSize); - float getMaxExtend(float pixelSize); - float getScale(float pixelSize); - AABBox getBBox(float pixelSize); + float getAscent(float pixelSize); + float getDescent(float pixelSize); + float getLineGap(float pixelSize); + float getMaxExtend(float pixelSize); + float getScale(float pixelSize); + AABBox getBBox(float pixelSize); } - /** - * Glyph for font - */ + /** + * Glyph for font + */ public interface Glyph { public Font getFont(); public char getSymbol(); diff --git a/src/jogl/classes/com/jogamp/graph/geom/AABBox.java b/src/jogl/classes/com/jogamp/graph/geom/AABBox.java index 17a805b31..8a604eccd 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/AABBox.java +++ b/src/jogl/classes/com/jogamp/graph/geom/AABBox.java @@ -36,176 +36,176 @@ import com.jogamp.graph.math.VectorUtil; * */ public class AABBox { - private float[] low = {Float.MAX_VALUE,Float.MAX_VALUE,Float.MAX_VALUE}; - private float[] high = {-1*Float.MAX_VALUE,-1*Float.MAX_VALUE,-1*Float.MAX_VALUE}; - private float[] center = new float[3]; + private float[] low = {Float.MAX_VALUE,Float.MAX_VALUE,Float.MAX_VALUE}; + private float[] high = {-1*Float.MAX_VALUE,-1*Float.MAX_VALUE,-1*Float.MAX_VALUE}; + private float[] center = new float[3]; - /** Create a Axis Aligned bounding box (AABBox) - * where the low and and high MAX float Values. - */ - public AABBox() {} + /** Create a Axis Aligned bounding box (AABBox) + * where the low and and high MAX float Values. + */ + public AABBox() {} - /** Create an AABBox specifying the coordinates - * of the low and high - * @param lx min x-coordinate - * @param ly min y-coordnate - * @param lz min z-coordinate - * @param hx max x-coordinate - * @param hy max y-coordinate - * @param hz max z-coordinate - */ - public AABBox(float lx, float ly, float lz, - float hx, float hy, float hz) - { - resize(lx, ly, lz); - resize(hx, hy, hz); + /** Create an AABBox specifying the coordinates + * of the low and high + * @param lx min x-coordinate + * @param ly min y-coordnate + * @param lz min z-coordinate + * @param hx max x-coordinate + * @param hy max y-coordinate + * @param hz max z-coordinate + */ + public AABBox(float lx, float ly, float lz, + float hx, float hy, float hz) + { + resize(lx, ly, lz); + resize(hx, hy, hz); - computeCenter(); - } - - /** Create a AABBox defining the low and high - * @param low min xyz-coordinates - * @param high max xyz-coordinates - */ - public AABBox(float[] low, float[] high) - { - resize(low[0],low[1],low[2]); - resize(high[0],high[1],high[2]); + computeCenter(); + } + + /** Create a AABBox defining the low and high + * @param low min xyz-coordinates + * @param high max xyz-coordinates + */ + public AABBox(float[] low, float[] high) + { + resize(low[0],low[1],low[2]); + resize(high[0],high[1],high[2]); - computeCenter(); - } - - /** Get the max xyz-coordinates - * @return a float array containing the max xyz coordinates - */ - public float[] getHigh() - { - return high; - } - - private void setHigh(float hx, float hy, float hz) - { - this.high[0] = hx; - this.high[1] = hy; - this.high[2] = hz; - } - - /** Get the min xyz-coordinates - * @return a float array containing the min xyz coordinates - */ - public float[] getLow() - { - return low; - } - - private void setLow(float lx, float ly, float lz) - { - this.low[0] = lx; - this.low[1] = ly; - this.low[2] = lz; - } + computeCenter(); + } + + /** Get the max xyz-coordinates + * @return a float array containing the max xyz coordinates + */ + public float[] getHigh() + { + return high; + } + + private void setHigh(float hx, float hy, float hz) + { + this.high[0] = hx; + this.high[1] = hy; + this.high[2] = hz; + } + + /** Get the min xyz-coordinates + * @return a float array containing the min xyz coordinates + */ + public float[] getLow() + { + return low; + } + + private void setLow(float lx, float ly, float lz) + { + this.low[0] = lx; + this.low[1] = ly; + this.low[2] = lz; + } - /** Resize the AABBox to encapsulate another AABox - * @param newBox AABBox to be encapsulated in - */ - public void resize(AABBox newBox) - { - float[] newLow = newBox.getLow(); - float[] newHigh = newBox.getHigh(); + /** Resize the AABBox to encapsulate another AABox + * @param newBox AABBox to be encapsulated in + */ + public void resize(AABBox newBox) + { + float[] newLow = newBox.getLow(); + float[] newHigh = newBox.getHigh(); - /** test low */ - if (newLow[0] < low[0]) - low[0] = newLow[0]; - if (newLow[1] < low[1]) - low[1] = newLow[1]; - if (newLow[2] < low[2]) - low[2] = newLow[2]; + /** test low */ + if (newLow[0] < low[0]) + low[0] = newLow[0]; + if (newLow[1] < low[1]) + low[1] = newLow[1]; + if (newLow[2] < low[2]) + low[2] = newLow[2]; - /** test high */ - if (newHigh[0] > high[0]) - high[0] = newHigh[0]; - if (newHigh[1] > high[1]) - high[1] = newHigh[1]; - if (newHigh[2] > high[2]) - high[2] = newHigh[2]; + /** test high */ + if (newHigh[0] > high[0]) + high[0] = newHigh[0]; + if (newHigh[1] > high[1]) + high[1] = newHigh[1]; + if (newHigh[2] > high[2]) + high[2] = newHigh[2]; - computeCenter(); - } + computeCenter(); + } - private void computeCenter() - { - center[0] = (high[0] + low[0])/2; - center[1] = (high[1] + low[1])/2; - center[2] = (high[2] + low[2])/2; - } + private void computeCenter() + { + center[0] = (high[0] + low[0])/2; + center[1] = (high[1] + low[1])/2; + center[2] = (high[2] + low[2])/2; + } - /** Resize the AABBox to encapsulate the passed - * xyz-coordinates. - * @param x x-axis coordinate value - * @param y y-axis coordinate value - * @param z z-axis coordinate value - */ - public void resize(float x, float y, float z) - { - /** test low */ - if (x < low[0]) - low[0] = x; - if (y < low[1]) - low[1] = y; - if (z < low[2]) - low[2] = z; + /** Resize the AABBox to encapsulate the passed + * xyz-coordinates. + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @param z z-axis coordinate value + */ + public void resize(float x, float y, float z) + { + /** test low */ + if (x < low[0]) + low[0] = x; + if (y < low[1]) + low[1] = y; + if (z < low[2]) + low[2] = z; - /** test high */ - if (x > high[0]) - high[0] = x; - if (y > high[1]) - high[1] = y; - if (z > high[2]) - high[2] = z; - - computeCenter(); - } + /** test high */ + if (x > high[0]) + high[0] = x; + if (y > high[1]) + high[1] = y; + if (z > high[2]) + high[2] = z; + + computeCenter(); + } - /** Check if the x & y coordinates are bounded/contained - * by this AABBox - * @param x x-axis coordinate value - * @param y y-axis coordinate value - * @return true if x belong to (low.x, high.x) and - * y belong to (low.y, high.y) - */ - public boolean contains(float x, float y){ - if(x<low[0] || x>high[0]){ - return false; - } - if(y<low[1]|| y>high[1]){ - return false; - } - return true; - } - - /** Check if the xyz coordinates are bounded/contained - * by this AABBox. - * @param x x-axis coordinate value - * @param y y-axis coordinate value - * @param z z-axis coordinate value - * @return true if x belong to (low.x, high.x) and - * y belong to (low.y, high.y) and z belong to (low.z, high.z) - */ - public boolean contains(float x, float y, float z){ - if(x<low[0] || x>high[0]){ - return false; - } - if(y<low[1]|| y>high[1]){ - return false; - } - if(z<low[2] || z>high[2]){ - return false; - } - return true; - } - + /** Check if the x & y coordinates are bounded/contained + * by this AABBox + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @return true if x belong to (low.x, high.x) and + * y belong to (low.y, high.y) + */ + public boolean contains(float x, float y){ + if(x<low[0] || x>high[0]){ + return false; + } + if(y<low[1]|| y>high[1]){ + return false; + } + return true; + } + + /** Check if the xyz coordinates are bounded/contained + * by this AABBox. + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @param z z-axis coordinate value + * @return true if x belong to (low.x, high.x) and + * y belong to (low.y, high.y) and z belong to (low.z, high.z) + */ + public boolean contains(float x, float y, float z){ + if(x<low[0] || x>high[0]){ + return false; + } + if(y<low[1]|| y>high[1]){ + return false; + } + if(z<low[2] || z>high[2]){ + return false; + } + return true; + } + /** Check if there is a common region between this AABBox and the passed - * 2D region irrespective of z range + * 2D region irrespective of z range * @param x lower left x-coord * @param y lower left y-coord * @param w width @@ -213,87 +213,87 @@ public class AABBox { * @return true if this AABBox might have a common region with this 2D region */ public boolean intersects(float x, float y, float w, float h) { - if (w <= 0 || h <= 0) { - return false; - } - - final float _w = getWidth(); - final float _h = getHeight(); - if (_w <= 0 || _h <= 0) { - return false; - } - - final float x0 = getMinX(); - final float y0 = getMinY(); - return (x + w > x0 && - y + h > y0 && - x < x0 + _w && - y < y0 + _h); + if (w <= 0 || h <= 0) { + return false; + } + + final float _w = getWidth(); + final float _h = getHeight(); + if (_w <= 0 || _h <= 0) { + return false; + } + + final float x0 = getMinX(); + final float y0 = getMinY(); + return (x + w > x0 && + y + h > y0 && + x < x0 + _w && + y < y0 + _h); } - - /** Get the size of the Box where the size is represented by the - * length of the vector between low and high. - * @return a float representing the size of the AABBox - */ - public float getSize(){ - return VectorUtil.computeLength(low, high); - } + + /** Get the size of the Box where the size is represented by the + * length of the vector between low and high. + * @return a float representing the size of the AABBox + */ + public float getSize(){ + return VectorUtil.computeLength(low, high); + } - /**Get the Center of the AABBox - * @return the xyz-coordinates of the center of the AABBox - */ - public float[] getCenter() { - return center; - } + /**Get the Center of the AABBox + * @return the xyz-coordinates of the center of the AABBox + */ + public float[] getCenter() { + return center; + } - /** Scale the AABBox by a constant - * @param size a constant float value - */ - public void scale(float size) { - float[] diffH = new float[3]; - diffH[0] = high[0] - center[0]; - diffH[1] = high[1] - center[1]; - diffH[2] = high[2] - center[2]; - - diffH = VectorUtil.scale(diffH, size); - - float[] diffL = new float[3]; - diffL[0] = low[0] - center[0]; - diffL[1] = low[1] - center[1]; - diffL[2] = low[2] - center[2]; - - diffL = VectorUtil.scale(diffL, size); - - high = VectorUtil.vectorAdd(center, diffH); - low = VectorUtil.vectorAdd(center, diffL); - } + /** Scale the AABBox by a constant + * @param size a constant float value + */ + public void scale(float size) { + float[] diffH = new float[3]; + diffH[0] = high[0] - center[0]; + diffH[1] = high[1] - center[1]; + diffH[2] = high[2] - center[2]; + + diffH = VectorUtil.scale(diffH, size); + + float[] diffL = new float[3]; + diffL[0] = low[0] - center[0]; + diffL[1] = low[1] - center[1]; + diffL[2] = low[2] - center[2]; + + diffL = VectorUtil.scale(diffL, size); + + high = VectorUtil.vectorAdd(center, diffH); + low = VectorUtil.vectorAdd(center, diffL); + } - public float getMinX() { - return low[0]; - } - - public float getMinY() { - return low[1]; - } - - public float getWidth(){ - return high[0] - low[0]; - } - - public float getHeight() { - return high[1] - low[1]; - } - - public float getDepth() { - return high[2] - low[2]; - } - public AABBox clone(){ - return new AABBox(this.low, this.high); - } - - public String toString() { - return "[ "+low[0]+"/"+low[1]+"/"+low[1]+" .. "+high[0]+"/"+high[0]+"/"+high[0]+", ctr "+ - center[0]+"/"+center[1]+"/"+center[1]+" ]"; - } + public float getMinX() { + return low[0]; + } + + public float getMinY() { + return low[1]; + } + + public float getWidth(){ + return high[0] - low[0]; + } + + public float getHeight() { + return high[1] - low[1]; + } + + public float getDepth() { + return high[2] - low[2]; + } + public AABBox clone(){ + return new AABBox(this.low, this.high); + } + + public String toString() { + return "[ "+low[0]+"/"+low[1]+"/"+low[1]+" .. "+high[0]+"/"+high[0]+"/"+high[0]+", ctr "+ + center[0]+"/"+center[1]+"/"+center[1]+" ]"; + } } diff --git a/src/jogl/classes/com/jogamp/graph/geom/Outline.java b/src/jogl/classes/com/jogamp/graph/geom/Outline.java index a805adf6c..315be002f 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/Outline.java +++ b/src/jogl/classes/com/jogamp/graph/geom/Outline.java @@ -44,133 +44,133 @@ import com.jogamp.graph.math.VectorUtil; * @see OutlineShape, Region */ public class Outline implements Comparable<Outline> { - - private ArrayList<Vertex> vertices = new ArrayList<Vertex>(3); - private boolean closed = false; - private AABBox box = new AABBox(); - - /**Create an outline defined by control vertices. - * An outline can contain off Curve vertices which define curved - * regions in the outline. - */ - public Outline(){ - - } - - /** Add a vertex to the outline. The {@link Vertex} is added at the - * end of the outline loop/strip. - * @param vertex Vertex to be added - */ - public final void addVertex(Vertex vertex) { - vertices.add(vertex); - box.resize(vertex.getX(), vertex.getY(), vertex.getZ()); - } - - /** Add a {@link Vertex} by specifying its 2D attributes to the outline. - * The {@link Vertex} is added at the - * end of the outline loop/strip. - * @param factory a {@link Factory} to get the required Vertex impl - * @param x the x coordinate - * @param y the y coordinate - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) { - addVertex(factory, x, y, 0f, onCurve); - } - - /** Add a {@link Vertex} by specifying its 3D attributes to the outline. - * The {@link Vertex} is added at the - * end of the outline loop/strip. - * @param factory a {@link Factory} to get the required Vertex impl - * @param x the x coordinate - * @param y the y coordinate - * @param z the z coordinate - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) { - Vertex v = factory.create(x, y, z); - v.setOnCurve(onCurve); - addVertex(v); - } - - /** Add a vertex to the outline by passing a float array and specifying the - * offset and length in which. The attributes of the vertex are located. - * The attributes should be continuous (stride = 0). - * Attributes which value are not set (when length less than 3) - * are set implicitly to zero. - * @param factory a {@link Factory} to get the required Vertex impl - * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from - * @param offset the offset in the buffer to the x coordinate - * @param length the number of attributes to pick from the buffer (maximum 3) - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) { - Vertex v = factory.create(coordsBuffer, offset, length); - v.setOnCurve(onCurve); - addVertex(v); - } - - public Vertex getVertex(int index){ - return vertices.get(index); - } - - public boolean isEmpty(){ - return (vertices.size() == 0); - } - public Vertex getLastVertex(){ - if(isEmpty()){ - return null; - } - return vertices.get(vertices.size()-1); - } - - public ArrayList<Vertex> getVertices() { - return vertices; - } - public void setVertices(ArrayList<Vertex> vertices) { - this.vertices = vertices; - } - public AABBox getBox() { - return box; - } - public boolean isClosed() { - return closed; - } - - /** define if this outline is closed or not. - * if set to closed, checks if the last vertex is - * equal to the first vertex. If not Equal adds a - * vertex at the end to the list. - * @param closed - */ - public void setClosed(boolean closed) { - this.closed = closed; - if(closed){ - Vertex first = vertices.get(0); - Vertex last = getLastVertex(); - if(!VectorUtil.checkEquality(first.getCoord(), last.getCoord())){ - Vertex v = first.clone(); - vertices.add(v); - } - } - } - - /** Compare two outlines with Bounding Box area - * as criteria. - * @see java.lang.Comparable#compareTo(java.lang.Object) - */ - public int compareTo(Outline outline) { - float size = box.getSize(); - float newSize = outline.getBox().getSize(); - if(size < newSize){ - return -1; - } - else if(size > newSize){ - return 1; - } - return 0; - } + + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(3); + private boolean closed = false; + private AABBox box = new AABBox(); + + /**Create an outline defined by control vertices. + * An outline can contain off Curve vertices which define curved + * regions in the outline. + */ + public Outline(){ + + } + + /** Add a vertex to the outline. The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param vertex Vertex to be added + */ + public final void addVertex(Vertex vertex) { + vertices.add(vertex); + box.resize(vertex.getX(), vertex.getY(), vertex.getZ()); + } + + /** Add a {@link Vertex} by specifying its 2D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) { + addVertex(factory, x, y, 0f, onCurve); + } + + /** Add a {@link Vertex} by specifying its 3D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) { + Vertex v = factory.create(x, y, z); + v.setOnCurve(onCurve); + addVertex(v); + } + + /** Add a vertex to the outline by passing a float array and specifying the + * offset and length in which. The attributes of the vertex are located. + * The attributes should be continuous (stride = 0). + * Attributes which value are not set (when length less than 3) + * are set implicitly to zero. + * @param factory a {@link Factory} to get the required Vertex impl + * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from + * @param offset the offset in the buffer to the x coordinate + * @param length the number of attributes to pick from the buffer (maximum 3) + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) { + Vertex v = factory.create(coordsBuffer, offset, length); + v.setOnCurve(onCurve); + addVertex(v); + } + + public Vertex getVertex(int index){ + return vertices.get(index); + } + + public boolean isEmpty(){ + return (vertices.size() == 0); + } + public Vertex getLastVertex(){ + if(isEmpty()){ + return null; + } + return vertices.get(vertices.size()-1); + } + + public ArrayList<Vertex> getVertices() { + return vertices; + } + public void setVertices(ArrayList<Vertex> vertices) { + this.vertices = vertices; + } + public AABBox getBox() { + return box; + } + public boolean isClosed() { + return closed; + } + + /** define if this outline is closed or not. + * if set to closed, checks if the last vertex is + * equal to the first vertex. If not Equal adds a + * vertex at the end to the list. + * @param closed + */ + public void setClosed(boolean closed) { + this.closed = closed; + if(closed){ + Vertex first = vertices.get(0); + Vertex last = getLastVertex(); + if(!VectorUtil.checkEquality(first.getCoord(), last.getCoord())){ + Vertex v = first.clone(); + vertices.add(v); + } + } + } + + /** Compare two outlines with Bounding Box area + * as criteria. + * @see java.lang.Comparable#compareTo(java.lang.Object) + */ + public int compareTo(Outline outline) { + float size = box.getSize(); + float newSize = outline.getBox().getSize(); + if(size < newSize){ + return -1; + } + else if(size > newSize){ + return 1; + } + return 0; + } } diff --git a/src/jogl/classes/com/jogamp/graph/geom/Triangle.java b/src/jogl/classes/com/jogamp/graph/geom/Triangle.java index d13e8ddb1..fb34de221 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/Triangle.java +++ b/src/jogl/classes/com/jogamp/graph/geom/Triangle.java @@ -28,52 +28,52 @@ package com.jogamp.graph.geom; public class Triangle { - private int id = Integer.MAX_VALUE; - final private Vertex[] vertices; - private boolean[] boundaryEdges = new boolean[3]; - private boolean[] boundaryVertices = null; + private int id = Integer.MAX_VALUE; + final private Vertex[] vertices; + private boolean[] boundaryEdges = new boolean[3]; + private boolean[] boundaryVertices = null; - public Triangle(Vertex ... v123){ - vertices = v123; - } + public Triangle(Vertex ... v123){ + vertices = v123; + } - public int getId() { - return id; - } + public int getId() { + return id; + } - public void setId(int id) { - this.id = id; - } + public void setId(int id) { + this.id = id; + } - public Vertex[] getVertices() { - return vertices; - } - - public boolean isEdgesBoundary() { - return boundaryEdges[0] || boundaryEdges[1] || boundaryEdges[2]; - } - - public boolean isVerticesBoundary() { - return boundaryVertices[0] || boundaryVertices[1] || boundaryVertices[2]; - } + public Vertex[] getVertices() { + return vertices; + } + + public boolean isEdgesBoundary() { + return boundaryEdges[0] || boundaryEdges[1] || boundaryEdges[2]; + } + + public boolean isVerticesBoundary() { + return boundaryVertices[0] || boundaryVertices[1] || boundaryVertices[2]; + } - public void setEdgesBoundary(boolean[] boundary) { - this.boundaryEdges = boundary; - } - - public boolean[] getEdgeBoundary() { - return boundaryEdges; - } - - public boolean[] getVerticesBoundary() { - return boundaryVertices; - } + public void setEdgesBoundary(boolean[] boundary) { + this.boundaryEdges = boundary; + } + + public boolean[] getEdgeBoundary() { + return boundaryEdges; + } + + public boolean[] getVerticesBoundary() { + return boundaryVertices; + } - public void setVerticesBoundary(boolean[] boundaryVertices) { - this.boundaryVertices = boundaryVertices; - } - - public String toString() { - return "Tri ID: " + id + "\n" + vertices[0] + "\n" + vertices[1] + "\n" + vertices[2]; - } + public void setVerticesBoundary(boolean[] boundaryVertices) { + this.boundaryVertices = boundaryVertices; + } + + public String toString() { + return "Tri ID: " + id + "\n" + vertices[0] + "\n" + vertices[1] + "\n" + vertices[2]; + } } diff --git a/src/jogl/classes/com/jogamp/graph/geom/Vertex.java b/src/jogl/classes/com/jogamp/graph/geom/Vertex.java index 0e4e5e8df..859add943 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/Vertex.java +++ b/src/jogl/classes/com/jogamp/graph/geom/Vertex.java @@ -32,49 +32,49 @@ package com.jogamp.graph.geom; */ public interface Vertex extends Comparable<Vertex>, Cloneable { - public static interface Factory <T extends Vertex> { - T create(); + public static interface Factory <T extends Vertex> { + T create(); - T create(float x, float y); + T create(float x, float y); - T create(float x, float y, float z); + T create(float x, float y, float z); - T create(float[] coordsBuffer, int offset, int length); - } - - void setCoord(float x, float y); + T create(float[] coordsBuffer, int offset, int length); + } + + void setCoord(float x, float y); - void setCoord(float x, float y, float z); + void setCoord(float x, float y, float z); - void setCoord(float[] coordsBuffer, int offset, int length); - - float[] getCoord(); + void setCoord(float[] coordsBuffer, int offset, int length); + + float[] getCoord(); - void setX(float x); + void setX(float x); - void setY(float y); + void setY(float y); - void setZ(float z); + void setZ(float z); - float getX(); + float getX(); - float getY(); + float getY(); - float getZ(); + float getZ(); - boolean isOnCurve(); + boolean isOnCurve(); - void setOnCurve(boolean onCurve); + void setOnCurve(boolean onCurve); - int getId(); - - void setId(int id); - - int compareTo(Vertex p); - - float[] getTexCoord(); - - void setTexCoord(float s, float t); - - Vertex clone(); + int getId(); + + void setId(int id); + + int compareTo(Vertex p); + + float[] getTexCoord(); + + void setTexCoord(float s, float t); + + Vertex clone(); } diff --git a/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java b/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java index 681067e40..6241d60df 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java +++ b/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java @@ -36,143 +36,143 @@ import com.jogamp.graph.math.VectorUtil; * */ public class SVertex implements Vertex { - private int id = Integer.MAX_VALUE; - protected float[] coord = new float[3]; - protected boolean onCurve = true; - private float[] texCoord = new float[2]; - - static final Factory factory = new Factory(); - - public static Factory factory() { return factory; } - - public static class Factory implements Vertex.Factory<SVertex> { - @Override - public SVertex create() { - return new SVertex(); - } - - @Override - public SVertex create(float x, float y) { - return new SVertex(x, y); - } - - @Override - public SVertex create(float x, float y, float z) { - return new SVertex(x, y, z); - } - - @Override - public SVertex create(float[] coordsBuffer, int offset, int length) { - return new SVertex(coordsBuffer, offset, length); - } - } - - public SVertex() { - } - - public SVertex(float x, float y) { - setCoord(x, y); - } - public SVertex(float x, float y, float z) { - setCoord(x, y, z); - } - public SVertex(float[] coordsBuffer, int offset, int length) { - setCoord(coordsBuffer, offset, length); - } - - public void setCoord(float x, float y) { - this.coord[0] = x; - this.coord[1] = y; - this.coord[2] = 0f; - } - - public void setCoord(float x, float y, float z) { - this.coord[0] = x; - this.coord[1] = y; - this.coord[2] = z; - } - - public void setCoord(float[] coordsBuffer, int offset, int length) { - if(length > coordsBuffer.length - offset) { - throw new IndexOutOfBoundsException("coordsBuffer too small: "+coordsBuffer.length+" - "+offset+" < "+length); - } - if(length > 3) { - throw new IndexOutOfBoundsException("length too big: "+length+" > "+3); - } - int i=0; - while(i<length) { - this.coord[i++] = coordsBuffer[offset++]; - } - } - - public float[] getCoord() { - return coord; - } - - public void setX(float x) { - this.coord[0] = x; - } - - public void setY(float y) { - this.coord[1] = y; - } - - public void setZ(float z) { - this.coord[2] = z; - } - - public float getX() { - return this.coord[0]; - } - - public float getY() { - return this.coord[1]; - } - - public float getZ() { - return this.coord[2]; - } - - public boolean isOnCurve() { - return onCurve; - } - - public void setOnCurve(boolean onCurve) { - this.onCurve = onCurve; - } - - public int getId(){ - return id; - } - - public void setId(int id){ - this.id = id; - } - - public int compareTo(Vertex p) { - if(VectorUtil.checkEquality(coord, p.getCoord())) { - return 0; - } - return -1; - } - - public float[] getTexCoord() { - return texCoord; - } - - public void setTexCoord(float s, float t) { - this.texCoord[0] = s; - this.texCoord[1] = t; - } - - public SVertex clone(){ - SVertex v = new SVertex(this.coord, 0, 3); - v.setOnCurve(this.onCurve); - return v; - } - - public String toString() { - return "[ID: " + id + " X: " + coord[0] - + " Y: " + coord[1] + " Z: " + coord[2] + "]"; - } + private int id = Integer.MAX_VALUE; + protected float[] coord = new float[3]; + protected boolean onCurve = true; + private float[] texCoord = new float[2]; + + static final Factory factory = new Factory(); + + public static Factory factory() { return factory; } + + public static class Factory implements Vertex.Factory<SVertex> { + @Override + public SVertex create() { + return new SVertex(); + } + + @Override + public SVertex create(float x, float y) { + return new SVertex(x, y); + } + + @Override + public SVertex create(float x, float y, float z) { + return new SVertex(x, y, z); + } + + @Override + public SVertex create(float[] coordsBuffer, int offset, int length) { + return new SVertex(coordsBuffer, offset, length); + } + } + + public SVertex() { + } + + public SVertex(float x, float y) { + setCoord(x, y); + } + public SVertex(float x, float y, float z) { + setCoord(x, y, z); + } + public SVertex(float[] coordsBuffer, int offset, int length) { + setCoord(coordsBuffer, offset, length); + } + + public void setCoord(float x, float y) { + this.coord[0] = x; + this.coord[1] = y; + this.coord[2] = 0f; + } + + public void setCoord(float x, float y, float z) { + this.coord[0] = x; + this.coord[1] = y; + this.coord[2] = z; + } + + public void setCoord(float[] coordsBuffer, int offset, int length) { + if(length > coordsBuffer.length - offset) { + throw new IndexOutOfBoundsException("coordsBuffer too small: "+coordsBuffer.length+" - "+offset+" < "+length); + } + if(length > 3) { + throw new IndexOutOfBoundsException("length too big: "+length+" > "+3); + } + int i=0; + while(i<length) { + this.coord[i++] = coordsBuffer[offset++]; + } + } + + public float[] getCoord() { + return coord; + } + + public void setX(float x) { + this.coord[0] = x; + } + + public void setY(float y) { + this.coord[1] = y; + } + + public void setZ(float z) { + this.coord[2] = z; + } + + public float getX() { + return this.coord[0]; + } + + public float getY() { + return this.coord[1]; + } + + public float getZ() { + return this.coord[2]; + } + + public boolean isOnCurve() { + return onCurve; + } + + public void setOnCurve(boolean onCurve) { + this.onCurve = onCurve; + } + + public int getId(){ + return id; + } + + public void setId(int id){ + this.id = id; + } + + public int compareTo(Vertex p) { + if(VectorUtil.checkEquality(coord, p.getCoord())) { + return 0; + } + return -1; + } + + public float[] getTexCoord() { + return texCoord; + } + + public void setTexCoord(float s, float t) { + this.texCoord[0] = s; + this.texCoord[1] = t; + } + + public SVertex clone(){ + SVertex v = new SVertex(this.coord, 0, 3); + v.setOnCurve(this.onCurve); + return v; + } + + public String toString() { + return "[ID: " + id + " X: " + coord[0] + + " Y: " + coord[1] + " Z: " + coord[2] + "]"; + } } diff --git a/src/jogl/classes/com/jogamp/graph/math/Quaternion.java b/src/jogl/classes/com/jogamp/graph/math/Quaternion.java index b77a5fa08..38638dc5a 100755 --- a/src/jogl/classes/com/jogamp/graph/math/Quaternion.java +++ b/src/jogl/classes/com/jogamp/graph/math/Quaternion.java @@ -30,353 +30,353 @@ package com.jogamp.graph.math; import jogamp.graph.math.MathFloat;
public class Quaternion {
- protected float x,y,z,w;
+ protected float x,y,z,w;
- public Quaternion(){
+ public Quaternion(){
- }
-
- public Quaternion(float x, float y, float z, float w) {
- this.x = x;
- this.y = y;
- this.z = z;
- this.w = w;
- }
-
- /** Constructor to create a rotation based quaternion from two vectors
- * @param vector1
- * @param vector2
- */
- public Quaternion(float[] vector1, float[] vector2)
- {
- float theta = (float)MathFloat.acos(dot(vector1, vector2));
- float[] cross = cross(vector1,vector2);
- cross = normalizeVec(cross);
+ }
+
+ public Quaternion(float x, float y, float z, float w) {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.w = w;
+ }
+
+ /** Constructor to create a rotation based quaternion from two vectors
+ * @param vector1
+ * @param vector2
+ */
+ public Quaternion(float[] vector1, float[] vector2)
+ {
+ float theta = (float)MathFloat.acos(dot(vector1, vector2));
+ float[] cross = cross(vector1,vector2);
+ cross = normalizeVec(cross);
- this.x = (float)MathFloat.sin(theta/2)*cross[0];
- this.y = (float)MathFloat.sin(theta/2)*cross[1];
- this.z = (float)MathFloat.sin(theta/2)*cross[2];
- this.w = (float)MathFloat.cos(theta/2);
- this.normalize();
- }
-
- /** Transform the rotational quaternion to axis based rotation angles
- * @return new float[4] with ,theta,Rx,Ry,Rz
- */
- public float[] toAxis()
- {
- float[] vec = new float[4];
- float scale = (float)MathFloat.sqrt(x * x + y * y + z * z);
- vec[0] =(float) MathFloat.acos(w) * 2.0f;
- vec[1] = x / scale;
- vec[2] = y / scale;
- vec[3] = z / scale;
- return vec;
- }
-
- /** Normalize a vector
- * @param vector input vector
- * @return normalized vector
- */
- private float[] normalizeVec(float[] vector)
- {
- float[] newVector = new float[3];
+ this.x = (float)MathFloat.sin(theta/2)*cross[0];
+ this.y = (float)MathFloat.sin(theta/2)*cross[1];
+ this.z = (float)MathFloat.sin(theta/2)*cross[2];
+ this.w = (float)MathFloat.cos(theta/2);
+ this.normalize();
+ }
+
+ /** Transform the rotational quaternion to axis based rotation angles
+ * @return new float[4] with ,theta,Rx,Ry,Rz
+ */
+ public float[] toAxis()
+ {
+ float[] vec = new float[4];
+ float scale = (float)MathFloat.sqrt(x * x + y * y + z * z);
+ vec[0] =(float) MathFloat.acos(w) * 2.0f;
+ vec[1] = x / scale;
+ vec[2] = y / scale;
+ vec[3] = z / scale;
+ return vec;
+ }
+
+ /** Normalize a vector
+ * @param vector input vector
+ * @return normalized vector
+ */
+ private float[] normalizeVec(float[] vector)
+ {
+ float[] newVector = new float[3];
- float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
- if(d> 0.0f)
- {
- newVector[0] = vector[0]/d;
- newVector[1] = vector[1]/d;
- newVector[2] = vector[2]/d;
- }
- return newVector;
- }
- /** compute the dot product of two points
- * @param vec1 vector 1
- * @param vec2 vector 2
- * @return the dot product as float
- */
- private float dot(float[] vec1, float[] vec2)
- {
- return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
- }
- /** cross product vec1 x vec2
- * @param vec1 vector 1
- * @param vec2 vecttor 2
- * @return the resulting vector
- */
- private float[] cross(float[] vec1, float[] vec2)
- {
- float[] out = new float[3];
+ float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
+ if(d> 0.0f)
+ {
+ newVector[0] = vector[0]/d;
+ newVector[1] = vector[1]/d;
+ newVector[2] = vector[2]/d;
+ }
+ return newVector;
+ }
+ /** compute the dot product of two points
+ * @param vec1 vector 1
+ * @param vec2 vector 2
+ * @return the dot product as float
+ */
+ private float dot(float[] vec1, float[] vec2)
+ {
+ return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
+ }
+ /** cross product vec1 x vec2
+ * @param vec1 vector 1
+ * @param vec2 vecttor 2
+ * @return the resulting vector
+ */
+ private float[] cross(float[] vec1, float[] vec2)
+ {
+ float[] out = new float[3];
- out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
- out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
- out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
+ out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
+ out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
+ out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
- return out;
- }
- public float getW() {
- return w;
- }
- public void setW(float w) {
- this.w = w;
- }
- public float getX() {
- return x;
- }
- public void setX(float x) {
- this.x = x;
- }
- public float getY() {
- return y;
- }
- public void setY(float y) {
- this.y = y;
- }
- public float getZ() {
- return z;
- }
- public void setZ(float z) {
- this.z = z;
- }
+ return out;
+ }
+ public float getW() {
+ return w;
+ }
+ public void setW(float w) {
+ this.w = w;
+ }
+ public float getX() {
+ return x;
+ }
+ public void setX(float x) {
+ this.x = x;
+ }
+ public float getY() {
+ return y;
+ }
+ public void setY(float y) {
+ this.y = y;
+ }
+ public float getZ() {
+ return z;
+ }
+ public void setZ(float z) {
+ this.z = z;
+ }
- /** Add a quaternion
- * @param q quaternion
- */
- public void add(Quaternion q)
- {
- x+=q.x;
- y+=q.y;
- z+=q.z;
- }
-
- /** Subtract a quaternion
- * @param q quaternion
- */
- public void subtract(Quaternion q)
- {
- x-=q.x;
- y-=q.y;
- z-=q.z;
- }
-
- /** Divide a quaternion by a constant
- * @param n a float to divide by
- */
- public void divide(float n)
- {
- x/=n;
- y/=n;
- z/=n;
- }
-
- /** Multiply this quaternion by
- * the param quaternion
- * @param q a quaternion to multiply with
- */
- public void mult(Quaternion q)
- {
- float w1 = w*q.w - (x*q.x + y*q.y + z*q.z);
+ /** Add a quaternion
+ * @param q quaternion
+ */
+ public void add(Quaternion q)
+ {
+ x+=q.x;
+ y+=q.y;
+ z+=q.z;
+ }
+
+ /** Subtract a quaternion
+ * @param q quaternion
+ */
+ public void subtract(Quaternion q)
+ {
+ x-=q.x;
+ y-=q.y;
+ z-=q.z;
+ }
+
+ /** Divide a quaternion by a constant
+ * @param n a float to divide by
+ */
+ public void divide(float n)
+ {
+ x/=n;
+ y/=n;
+ z/=n;
+ }
+
+ /** Multiply this quaternion by
+ * the param quaternion
+ * @param q a quaternion to multiply with
+ */
+ public void mult(Quaternion q)
+ {
+ float w1 = w*q.w - (x*q.x + y*q.y + z*q.z);
- float x1 = w*q.z + q.w*z + y*q.z - z*q.y;
- float y1 = w*q.x + q.w*x + z*q.x - x*q.z;
- float z1 = w*q.y + q.w*y + x*q.y - y*q.x;
+ float x1 = w*q.z + q.w*z + y*q.z - z*q.y;
+ float y1 = w*q.x + q.w*x + z*q.x - x*q.z;
+ float z1 = w*q.y + q.w*y + x*q.y - y*q.x;
- w = w1;
- x = x1;
- y = y1;
- z = z1;
- }
-
- /** Multiply a quaternion by a constant
- * @param n a float constant
- */
- public void mult(float n)
- {
- x*=n;
- y*=n;
- z*=n;
- }
-
- /** Normalize a quaternion required if
- * to be used as a rotational quaternion
- */
- public void normalize()
- {
- float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z);
- if (norme == 0.0f)
- {
- w = 1.0f;
- x = y = z = 0.0f;
- }
- else
- {
- float recip = 1.0f/norme;
+ w = w1;
+ x = x1;
+ y = y1;
+ z = z1;
+ }
+
+ /** Multiply a quaternion by a constant
+ * @param n a float constant
+ */
+ public void mult(float n)
+ {
+ x*=n;
+ y*=n;
+ z*=n;
+ }
+
+ /** Normalize a quaternion required if
+ * to be used as a rotational quaternion
+ */
+ public void normalize()
+ {
+ float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z);
+ if (norme == 0.0f)
+ {
+ w = 1.0f;
+ x = y = z = 0.0f;
+ }
+ else
+ {
+ float recip = 1.0f/norme;
- w *= recip;
- x *= recip;
- y *= recip;
- z *= recip;
- }
- }
-
- /** Invert the quaternion If rotational,
- * will produce a the inverse rotation
- */
- public void inverse()
- {
- float norm = w*w + x*x + y*y + z*z;
+ w *= recip;
+ x *= recip;
+ y *= recip;
+ z *= recip;
+ }
+ }
+
+ /** Invert the quaternion If rotational,
+ * will produce a the inverse rotation
+ */
+ public void inverse()
+ {
+ float norm = w*w + x*x + y*y + z*z;
- float recip = 1.0f/norm;
+ float recip = 1.0f/norm;
- w *= recip;
- x = -1*x*recip;
- y = -1*y*recip;
- z = -1*z*recip;
- }
-
- /** Transform this quaternion to a
- * 4x4 column matrix representing the rotation
- * @return new float[16] column matrix 4x4
- */
- public float[] toMatrix()
- {
- float[] matrix = new float[16];
- matrix[0] = 1.0f - 2*y*y - 2*z*z;
- matrix[1] = 2*x*y + 2*w*z;
- matrix[2] = 2*x*z - 2*w*y;
- matrix[3] = 0;
+ w *= recip;
+ x = -1*x*recip;
+ y = -1*y*recip;
+ z = -1*z*recip;
+ }
+
+ /** Transform this quaternion to a
+ * 4x4 column matrix representing the rotation
+ * @return new float[16] column matrix 4x4
+ */
+ public float[] toMatrix()
+ {
+ float[] matrix = new float[16];
+ matrix[0] = 1.0f - 2*y*y - 2*z*z;
+ matrix[1] = 2*x*y + 2*w*z;
+ matrix[2] = 2*x*z - 2*w*y;
+ matrix[3] = 0;
- matrix[4] = 2*x*y - 2*w*z;
- matrix[5] = 1.0f - 2*x*x - 2*z*z;
- matrix[6] = 2*y*z + 2*w*x;
- matrix[7] = 0;
+ matrix[4] = 2*x*y - 2*w*z;
+ matrix[5] = 1.0f - 2*x*x - 2*z*z;
+ matrix[6] = 2*y*z + 2*w*x;
+ matrix[7] = 0;
- matrix[8] = 2*x*z + 2*w*y;
- matrix[9] = 2*y*z - 2*w*x;
- matrix[10] = 1.0f - 2*x*x - 2*y*y;
- matrix[11] = 0;
+ matrix[8] = 2*x*z + 2*w*y;
+ matrix[9] = 2*y*z - 2*w*x;
+ matrix[10] = 1.0f - 2*x*x - 2*y*y;
+ matrix[11] = 0;
- matrix[12] = 0;
- matrix[13] = 0;
- matrix[14] = 0;
- matrix[15] = 1;
- return matrix;
- }
-
- /** Set this quaternion from a Sphereical interpolation
- * of two param quaternion, used mostly for rotational animation
- * @param a initial quaternion
- * @param b target quaternion
- * @param t float between 0 and 1 representing interp.
- */
- public void slerp(Quaternion a,Quaternion b, float t)
- {
- float omega, cosom, sinom, sclp, sclq;
- cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w;
- if ((1.0f+cosom) > MathFloat.E) {
- if ((1.0f-cosom) > MathFloat.E) {
- omega = (float)MathFloat.acos(cosom);
- sinom = (float)MathFloat.sin(omega);
- sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom;
- sclq = (float)MathFloat.sin(t*omega) / sinom;
- }
- else {
- sclp = 1.0f - t;
- sclq = t;
- }
- x = sclp*a.x + sclq*b.x;
- y = sclp*a.y + sclq*b.y;
- z = sclp*a.z + sclq*b.z;
- w = sclp*a.w + sclq*b.w;
- }
- else {
- x =-a.y;
- y = a.x;
- z =-a.w;
- w = a.z;
- sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f);
- sclq = MathFloat.sin(t * MathFloat.PI * 0.5f);
- x = sclp*a.x + sclq*b.x;
- y = sclp*a.y + sclq*b.y;
- z = sclp*a.z + sclq*b.z;
- }
- }
-
- /** Check if this quaternion is empty, ie (0,0,0,1)
- * @return true if empty, false otherwise
- */
- public boolean isEmpty()
- {
- if (w==1 && x==0 && y==0 && z==0)
- return true;
- return false;
- }
-
- /** Check if this quaternion represents an identity
- * matrix, for rotation.
- * @return true if it is an identity rep., false otherwise
- */
- public boolean isIdentity()
- {
- if (w==0 && x==0 && y==0 && z==0)
- return true;
- return false;
- }
-
- /** compute the quaternion from a 3x3 column matrix
- * @param m 3x3 column matrix
- */
- public void setFromMatrix(float[] m) {
- float T= m[0] + m[4] + m[8] + 1;
- if (T>0){
- float S = 0.5f / (float)MathFloat.sqrt(T);
- w = 0.25f / S;
- x = ( m[5] - m[7]) * S;
- y = ( m[6] - m[2]) * S;
- z = ( m[1] - m[3] ) * S;
- }
- else{
- if ((m[0] > m[4])&(m[0] > m[8])) {
- float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx
- w = (m[7] - m[5]) / S;
- x = 0.25f * S;
- y = (m[3] + m[1]) / S;
- z = (m[6] + m[2]) / S;
- }
- else if (m[4] > m[8]) {
- float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy
- w = (m[6] - m[2]) / S;
- x = (m[3] + m[1]) / S;
- y = 0.25f * S;
- z = (m[7] + m[5]) / S;
- }
- else {
- float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz
- w = (m[3] - m[1]) / S;
- x = (m[6] + m[2]) / S;
- y = (m[7] + m[5]) / S;
- z = 0.25f * S;
- }
- }
- }
-
- /** Check if the the 3x3 matrix (param) is in fact
- * an affine rotational matrix
- * @param m 3x3 column matrix
- * @return true if representing a rotational matrix, false otherwise
- */
- public boolean isRotationMatrix(float[] m) {
- double epsilon = 0.01; // margin to allow for rounding errors
- if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false;
- if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false;
- if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false;
- if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false;
- if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false;
- if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false;
- return (MathFloat.abs(determinant(m)-1) < epsilon);
- }
- private float determinant(float[] m) {
- return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2];
- }
+ matrix[12] = 0;
+ matrix[13] = 0;
+ matrix[14] = 0;
+ matrix[15] = 1;
+ return matrix;
+ }
+
+ /** Set this quaternion from a Sphereical interpolation
+ * of two param quaternion, used mostly for rotational animation
+ * @param a initial quaternion
+ * @param b target quaternion
+ * @param t float between 0 and 1 representing interp.
+ */
+ public void slerp(Quaternion a,Quaternion b, float t)
+ {
+ float omega, cosom, sinom, sclp, sclq;
+ cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w;
+ if ((1.0f+cosom) > MathFloat.E) {
+ if ((1.0f-cosom) > MathFloat.E) {
+ omega = (float)MathFloat.acos(cosom);
+ sinom = (float)MathFloat.sin(omega);
+ sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom;
+ sclq = (float)MathFloat.sin(t*omega) / sinom;
+ }
+ else {
+ sclp = 1.0f - t;
+ sclq = t;
+ }
+ x = sclp*a.x + sclq*b.x;
+ y = sclp*a.y + sclq*b.y;
+ z = sclp*a.z + sclq*b.z;
+ w = sclp*a.w + sclq*b.w;
+ }
+ else {
+ x =-a.y;
+ y = a.x;
+ z =-a.w;
+ w = a.z;
+ sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f);
+ sclq = MathFloat.sin(t * MathFloat.PI * 0.5f);
+ x = sclp*a.x + sclq*b.x;
+ y = sclp*a.y + sclq*b.y;
+ z = sclp*a.z + sclq*b.z;
+ }
+ }
+
+ /** Check if this quaternion is empty, ie (0,0,0,1)
+ * @return true if empty, false otherwise
+ */
+ public boolean isEmpty()
+ {
+ if (w==1 && x==0 && y==0 && z==0)
+ return true;
+ return false;
+ }
+
+ /** Check if this quaternion represents an identity
+ * matrix, for rotation.
+ * @return true if it is an identity rep., false otherwise
+ */
+ public boolean isIdentity()
+ {
+ if (w==0 && x==0 && y==0 && z==0)
+ return true;
+ return false;
+ }
+
+ /** compute the quaternion from a 3x3 column matrix
+ * @param m 3x3 column matrix
+ */
+ public void setFromMatrix(float[] m) {
+ float T= m[0] + m[4] + m[8] + 1;
+ if (T>0){
+ float S = 0.5f / (float)MathFloat.sqrt(T);
+ w = 0.25f / S;
+ x = ( m[5] - m[7]) * S;
+ y = ( m[6] - m[2]) * S;
+ z = ( m[1] - m[3] ) * S;
+ }
+ else{
+ if ((m[0] > m[4])&(m[0] > m[8])) {
+ float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx
+ w = (m[7] - m[5]) / S;
+ x = 0.25f * S;
+ y = (m[3] + m[1]) / S;
+ z = (m[6] + m[2]) / S;
+ }
+ else if (m[4] > m[8]) {
+ float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy
+ w = (m[6] - m[2]) / S;
+ x = (m[3] + m[1]) / S;
+ y = 0.25f * S;
+ z = (m[7] + m[5]) / S;
+ }
+ else {
+ float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz
+ w = (m[3] - m[1]) / S;
+ x = (m[6] + m[2]) / S;
+ y = (m[7] + m[5]) / S;
+ z = 0.25f * S;
+ }
+ }
+ }
+
+ /** Check if the the 3x3 matrix (param) is in fact
+ * an affine rotational matrix
+ * @param m 3x3 column matrix
+ * @return true if representing a rotational matrix, false otherwise
+ */
+ public boolean isRotationMatrix(float[] m) {
+ double epsilon = 0.01; // margin to allow for rounding errors
+ if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false;
+ if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false;
+ if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false;
+ if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false;
+ if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false;
+ if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false;
+ return (MathFloat.abs(determinant(m)-1) < epsilon);
+ }
+ private float determinant(float[] m) {
+ return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2];
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java b/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java index cca9a454f..7cbb742e5 100755 --- a/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java +++ b/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java @@ -35,261 +35,261 @@ import com.jogamp.graph.geom.Vertex; public class VectorUtil {
- public static final int CW = -1;
- public static final int CCW = 1;
- public static final int COLLINEAR = 0;
+ public static final int CW = -1;
+ public static final int CCW = 1;
+ public static final int COLLINEAR = 0;
- /** compute the dot product of two points
- * @param vec1 vector 1
- * @param vec2 vector 2
- * @return the dot product as float
- */
- public static float dot(float[] vec1, float[] vec2)
- {
- return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
- }
- /** Normalize a vector
- * @param vector input vector
- * @return normalized vector
- */
- public static float[] normalize(float[] vector)
- {
- float[] newVector = new float[3];
+ /** compute the dot product of two points
+ * @param vec1 vector 1
+ * @param vec2 vector 2
+ * @return the dot product as float
+ */
+ public static float dot(float[] vec1, float[] vec2)
+ {
+ return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
+ }
+ /** Normalize a vector
+ * @param vector input vector
+ * @return normalized vector
+ */
+ public static float[] normalize(float[] vector)
+ {
+ float[] newVector = new float[3];
- float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
- if(d> 0.0f)
- {
- newVector[0] = vector[0]/d;
- newVector[1] = vector[1]/d;
- newVector[2] = vector[2]/d;
- }
- return newVector;
- }
+ float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
+ if(d> 0.0f)
+ {
+ newVector[0] = vector[0]/d;
+ newVector[1] = vector[1]/d;
+ newVector[2] = vector[2]/d;
+ }
+ return newVector;
+ }
- /** Scales a vector by param
- * @param vector input vector
- * @param scale constant to scale by
- * @return scaled vector
- */
- public static float[] scale(float[] vector, float scale)
- {
- float[] newVector = new float[3];
+ /** Scales a vector by param
+ * @param vector input vector
+ * @param scale constant to scale by
+ * @return scaled vector
+ */
+ public static float[] scale(float[] vector, float scale)
+ {
+ float[] newVector = new float[3];
- newVector[0] = vector[0]*scale;
- newVector[1] = vector[1]*scale;
- newVector[2] = vector[2]*scale;
- return newVector;
- }
-
- /** Adds to vectors
- * @param v1 vector 1
- * @param v2 vector 2
- * @return v1 + v2
- */
- public static float[] vectorAdd(float[] v1, float[] v2)
- {
- float[] newVector = new float[3];
+ newVector[0] = vector[0]*scale;
+ newVector[1] = vector[1]*scale;
+ newVector[2] = vector[2]*scale;
+ return newVector;
+ }
+
+ /** Adds to vectors
+ * @param v1 vector 1
+ * @param v2 vector 2
+ * @return v1 + v2
+ */
+ public static float[] vectorAdd(float[] v1, float[] v2)
+ {
+ float[] newVector = new float[3];
- newVector[0] = v1[0] + v2[0];
- newVector[1] = v1[1] + v2[1];
- newVector[2] = v1[2] + v2[2];
- return newVector;
- }
+ newVector[0] = v1[0] + v2[0];
+ newVector[1] = v1[1] + v2[1];
+ newVector[2] = v1[2] + v2[2];
+ return newVector;
+ }
- /** cross product vec1 x vec2
- * @param vec1 vector 1
- * @param vec2 vecttor 2
- * @return the resulting vector
- */
- public static float[] cross(float[] vec1, float[] vec2)
- {
- float[] out = new float[3];
+ /** cross product vec1 x vec2
+ * @param vec1 vector 1
+ * @param vec2 vecttor 2
+ * @return the resulting vector
+ */
+ public static float[] cross(float[] vec1, float[] vec2)
+ {
+ float[] out = new float[3];
- out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
- out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
- out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
+ out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
+ out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
+ out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
- return out;
- }
+ return out;
+ }
- /** Column Matrix Vector multiplication
- * @param colMatrix column matrix (4x4)
- * @param vec vector(x,y,z)
- * @return result new float[3]
- */
- public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec)
- {
- float[] out = new float[3];
+ /** Column Matrix Vector multiplication
+ * @param colMatrix column matrix (4x4)
+ * @param vec vector(x,y,z)
+ * @return result new float[3]
+ */
+ public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec)
+ {
+ float[] out = new float[3];
- out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12];
- out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13];
- out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14];
+ out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12];
+ out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13];
+ out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14];
- return out;
- }
-
- /** Matrix Vector multiplication
- * @param rawMatrix column matrix (4x4)
- * @param vec vector(x,y,z)
- * @return result new float[3]
- */
- public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec)
- {
- float[] out = new float[3];
+ return out;
+ }
+
+ /** Matrix Vector multiplication
+ * @param rawMatrix column matrix (4x4)
+ * @param vec vector(x,y,z)
+ * @return result new float[3]
+ */
+ public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec)
+ {
+ float[] out = new float[3];
- out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3];
- out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7];
- out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11];
+ out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3];
+ out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7];
+ out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11];
- return out;
- }
-
- /** Calculate the midpoint of two values
- * @param p1 first value
- * @param p2 second vale
- * @return midpoint
- */
- public static float mid(float p1, float p2)
- {
- return (p1+p2)/2.0f;
- }
- /** Calculate the midpoint of two points
- * @param p1 first point
- * @param p2 second point
- * @return midpoint
- */
- public static float[] mid(float[] p1, float[] p2)
- {
- float[] midPoint = new float[3];
- midPoint[0] = (p1[0] + p2[0])/2.0f;
- midPoint[1] = (p1[1] + p2[1])/2.0f;
- midPoint[2] = (p1[2] + p2[2])/2.0f;
+ return out;
+ }
+
+ /** Calculate the midpoint of two values
+ * @param p1 first value
+ * @param p2 second vale
+ * @return midpoint
+ */
+ public static float mid(float p1, float p2)
+ {
+ return (p1+p2)/2.0f;
+ }
+ /** Calculate the midpoint of two points
+ * @param p1 first point
+ * @param p2 second point
+ * @return midpoint
+ */
+ public static float[] mid(float[] p1, float[] p2)
+ {
+ float[] midPoint = new float[3];
+ midPoint[0] = (p1[0] + p2[0])/2.0f;
+ midPoint[1] = (p1[1] + p2[1])/2.0f;
+ midPoint[2] = (p1[2] + p2[2])/2.0f;
- return midPoint;
- }
- /** Compute the norm of a vector
- * @param vec vector
- * @return vorm
- */
- public static float norm(float[] vec)
- {
- return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
- }
- /** Compute distance between 2 points
- * @param p0 a ref point on the line
- * @param vec vector representing the direction of the line
- * @param point the point to compute the relative distance of
- * @return distance float
- */
- public static float computeLength(float[] p0, float[] point)
- {
- float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]};
+ return midPoint;
+ }
+ /** Compute the norm of a vector
+ * @param vec vector
+ * @return vorm
+ */
+ public static float norm(float[] vec)
+ {
+ return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
+ }
+ /** Compute distance between 2 points
+ * @param p0 a ref point on the line
+ * @param vec vector representing the direction of the line
+ * @param point the point to compute the relative distance of
+ * @return distance float
+ */
+ public static float computeLength(float[] p0, float[] point)
+ {
+ float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]};
- float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]);
+ float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]);
- return distance;
- }
+ return distance;
+ }
- /**Check equality of 2 vec3 vectors
- * @param v1 vertex 1
- * @param v2 vertex 2
- * @return
- */
- public static boolean checkEquality(float[] v1, float[] v2)
- {
- if(Float.compare(v1[0], v2[0]) == 0
- && Float.compare(v1[1] , v2[1]) == 0
- && Float.compare(v1[2], v2[2]) == 0 )
- return true;
- return false;
- }
+ /**Check equality of 2 vec3 vectors
+ * @param v1 vertex 1
+ * @param v2 vertex 2
+ * @return
+ */
+ public static boolean checkEquality(float[] v1, float[] v2)
+ {
+ if(Float.compare(v1[0], v2[0]) == 0
+ && Float.compare(v1[1] , v2[1]) == 0
+ && Float.compare(v1[2], v2[2]) == 0 )
+ return true;
+ return false;
+ }
- /** Compute the determinant of 3 vectors
- * @param a vector 1
- * @param b vector 2
- * @param c vector 3
- * @return the determinant value
- */
- public static float computeDeterminant(float[] a, float[] b, float[] c)
- {
- float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0];
- return area;
- }
+ /** Compute the determinant of 3 vectors
+ * @param a vector 1
+ * @param b vector 2
+ * @param c vector 3
+ * @return the determinant value
+ */
+ public static float computeDeterminant(float[] a, float[] b, float[] c)
+ {
+ float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0];
+ return area;
+ }
- /** Check if three vertices are colliniear
- * @param v1 vertex 1
- * @param v2 vertex 2
- * @param v3 vertex 3
- * @return true if collinear, false otherwise
- */
- public static boolean checkCollinear(float[] v1, float[] v2, float[] v3)
- {
- return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR);
- }
+ /** Check if three vertices are colliniear
+ * @param v1 vertex 1
+ * @param v2 vertex 2
+ * @param v3 vertex 3
+ * @return true if collinear, false otherwise
+ */
+ public static boolean checkCollinear(float[] v1, float[] v2, float[] v3)
+ {
+ return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR);
+ }
- /** Compute Vector
- * @param v1 vertex 1
- * @param v2 vertex2 2
- * @return Vector V1V2
- */
- public static float[] computeVector(float[] v1, float[] v2)
- {
- float[] vector = new float[3];
- vector[0] = v2[0] - v1[0];
- vector[1] = v2[1] - v1[1];
- vector[2] = v2[2] - v1[2];
- return vector;
- }
+ /** Compute Vector
+ * @param v1 vertex 1
+ * @param v2 vertex2 2
+ * @return Vector V1V2
+ */
+ public static float[] computeVector(float[] v1, float[] v2)
+ {
+ float[] vector = new float[3];
+ vector[0] = v2[0] - v1[0];
+ vector[1] = v2[1] - v1[1];
+ vector[2] = v2[2] - v1[2];
+ return vector;
+ }
- /** Check if vertices in triangle circumcircle
- * @param a triangle vertex 1
- * @param b triangle vertex 2
- * @param c triangle vertex 3
- * @param d vertex in question
- * @return true if the vertex d is inside the circle defined by the
- * vertices a, b, c. from paper by Guibas and Stolfi (1985).
- */
- public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){
- return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) -
- (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) +
- (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) -
- (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0;
- }
+ /** Check if vertices in triangle circumcircle
+ * @param a triangle vertex 1
+ * @param b triangle vertex 2
+ * @param c triangle vertex 3
+ * @param d vertex in question
+ * @return true if the vertex d is inside the circle defined by the
+ * vertices a, b, c. from paper by Guibas and Stolfi (1985).
+ */
+ public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){
+ return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) -
+ (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) +
+ (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) -
+ (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0;
+ }
- /** Computes oriented area of a triangle
- * @param a first vertex
- * @param b second vertex
- * @param c third vertex
- * @return compute twice the area of the oriented triangle (a,b,c), the area
- * is positive if the triangle is oriented counterclockwise.
- */
- public static float triArea(Vertex a, Vertex b, Vertex c){
- return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX());
- }
+ /** Computes oriented area of a triangle
+ * @param a first vertex
+ * @param b second vertex
+ * @param c third vertex
+ * @return compute twice the area of the oriented triangle (a,b,c), the area
+ * is positive if the triangle is oriented counterclockwise.
+ */
+ public static float triArea(Vertex a, Vertex b, Vertex c){
+ return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX());
+ }
- /** Check if points are in ccw order
- * @param a first vertex
- * @param b second vertex
- * @param c third vertex
- * @return true if the points a,b,c are in a ccw order
- */
- public static boolean ccw(Vertex a, Vertex b, Vertex c){
- return triArea(a,b,c) > 0;
- }
+ /** Check if points are in ccw order
+ * @param a first vertex
+ * @param b second vertex
+ * @param c third vertex
+ * @return true if the points a,b,c are in a ccw order
+ */
+ public static boolean ccw(Vertex a, Vertex b, Vertex c){
+ return triArea(a,b,c) > 0;
+ }
- /** Computes the area of a list of vertices to check if ccw
- * @param vertices
- * @return positve area if ccw else negative area value
- */
- public static float area(ArrayList<Vertex> vertices) {
- int n = vertices.size();
- float area = 0.0f;
- for (int p = n - 1, q = 0; q < n; p = q++)
- {
- float[] pCoord = vertices.get(p).getCoord();
- float[] qCoord = vertices.get(q).getCoord();
- area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1];
- }
- return area;
- }
+ /** Computes the area of a list of vertices to check if ccw
+ * @param vertices
+ * @return positve area if ccw else negative area value
+ */
+ public static float area(ArrayList<Vertex> vertices) {
+ int n = vertices.size();
+ float area = 0.0f;
+ for (int p = n - 1, q = 0; q < n; p = q++)
+ {
+ float[] pCoord = vertices.get(p).getCoord();
+ float[] qCoord = vertices.get(q).getCoord();
+ area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1];
+ }
+ return area;
+ }
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java index fc364b67a..f59351ad8 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java @@ -116,9 +116,9 @@ public class FPSAnimator extends AnimatorBase { } private void startTask() { - if(null != task) { - return; - } + if(null != task) { + return; + } long delay = (long) (1000.0f / (float) fps); task = new TimerTask() { public void run() { @@ -165,12 +165,12 @@ public class FPSAnimator extends AnimatorBase { try { shouldRun = false; if(null != task) { - task.cancel(); - task = null; + task.cancel(); + task = null; } if(null != timer) { - timer.cancel(); - timer = null; + timer.cancel(); + timer = null; } animThread = null; try { @@ -190,8 +190,8 @@ public class FPSAnimator extends AnimatorBase { try { shouldRun = false; if(null != task) { - task.cancel(); - task = null; + task.cancel(); + task = null; } animThread = null; try { diff --git a/src/jogl/classes/com/jogamp/opengl/util/Locator.java b/src/jogl/classes/com/jogamp/opengl/util/Locator.java index 8dbd7cd93..291cd770c 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/Locator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/Locator.java @@ -109,7 +109,7 @@ public class Locator { } if (file != null) { String res = new File(file, relativeFile).getPath(); - // Handle things on Windows + // Handle things on Windows return res.replace('\\', '/'); } else { return relativeFile; diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java index 86882176a..de28dc70a 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java @@ -1590,7 +1590,7 @@ public class TextRenderer { int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs(); int i = 0; while (i < lengthInGlyphs) { - Character letter = CharacterCache.valueOf(inString.charAt(i)); + Character letter = CharacterCache.valueOf(inString.charAt(i)); GlyphMetrics metrics = (GlyphMetrics) glyphMetricsCache.get(letter); if (metrics == null) { metrics = fullRunGlyphVector.getGlyphMetrics(i); @@ -1656,7 +1656,7 @@ public class TextRenderer { // if the unicode or glyph ID would be out of bounds of the // glyph cache. private Glyph getGlyph(CharSequence inString, - GlyphMetrics glyphMetrics, + GlyphMetrics glyphMetrics, int index) { char unicodeID = inString.charAt(index); diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java index 8befc13ba..010ce6699 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java @@ -163,7 +163,7 @@ public class GLUT { public void glutSolidCylinder(double radius, double height, int slices, int stacks) { GL2 gl = GLUgl2.getCurrentGL2(); - + // Prepare table of points for drawing end caps double [] x = new double[slices]; double [] y = new double[slices]; @@ -174,7 +174,7 @@ public class GLUT { x[i] = Math.cos(angle) * radius; y[i] = Math.sin(angle) * radius; } - + // Draw bottom cap gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glNormal3d(0,0,-1); @@ -184,7 +184,7 @@ public class GLUT { } gl.glVertex3d(x[0], y[0], 0); gl.glEnd(); - + // Draw top cap gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glNormal3d(0,0,1); @@ -194,7 +194,7 @@ public class GLUT { } gl.glVertex3d(x[0], y[0], height); gl.glEnd(); - + // Draw walls quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java index 38f8ff974..c067e5c22 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java @@ -193,18 +193,18 @@ public class Texture { // Package-private constructor for creating a texture object which wraps // an existing texture ID from another package Texture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - this.texID = textureID; - this.target = target; - this.mustFlipVertically = mustFlipVertically; - this.texWidth = texWidth; - this.texHeight = texHeight; - setImageSize(imgWidth, imgHeight, target); + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + this.texID = textureID; + this.target = target; + this.mustFlipVertically = mustFlipVertically; + this.texWidth = texWidth; + this.texHeight = texHeight; + setImageSize(imgWidth, imgHeight, target); } /** diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java index e86ff161b..d21e9c577 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java @@ -528,19 +528,19 @@ public class TextureIO { * texture */ public static Texture newTexture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - return new Texture(textureID, - target, - texWidth, - texHeight, - imgWidth, - imgHeight, - mustFlipVertically); + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + return new Texture(textureID, + target, + texWidth, + texHeight, + imgWidth, + imgHeight, + mustFlipVertically); } /** diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java index d5f49599c..37dbc54df 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.jogamp.opengl.util.texture.spi; +package com.jogamp.opengl.util.texture.spi; import java.io.DataInput; import java.io.DataInputStream; @@ -65,16 +65,16 @@ import java.io.IOException; * for that functionality. It is not clear if it is ever going to be * functionally required to be able to read UTF data in a LittleEndianManner<p> * - * @author Robin Luiten - * @version 1.1 15/Dec/1997 + * @author Robin Luiten + * @version 1.1 15/Dec/1997 */ public class LEDataInputStream extends FilterInputStream implements DataInput { /** - * To reuse some of the non endian dependent methods from - * DataInputStreams methods. + * To reuse some of the non endian dependent methods from + * DataInputStreams methods. */ - DataInputStream dataIn; + DataInputStream dataIn; public LEDataInputStream(InputStream in) { @@ -84,29 +84,29 @@ public class LEDataInputStream extends FilterInputStream implements DataInput public void close() throws IOException { - dataIn.close(); // better close as we create it. + dataIn.close(); // better close as we create it. // this will close underlying as well. } - public synchronized final int read(byte b[]) throws IOException + public synchronized final int read(byte b[]) throws IOException { return dataIn.read(b, 0, b.length); } - public synchronized final int read(byte b[], int off, int len) throws IOException + public synchronized final int read(byte b[], int off, int len) throws IOException { - int rl = dataIn.read(b, off, len); + int rl = dataIn.read(b, off, len); return rl; } public final void readFully(byte b[]) throws IOException { - dataIn.readFully(b, 0, b.length); + dataIn.readFully(b, 0, b.length); } - public final void readFully(byte b[], int off, int len) throws IOException + public final void readFully(byte b[], int off, int len) throws IOException { - dataIn.readFully(b, off, len); + dataIn.readFully(b, off, len); } public final int skipBytes(int n) throws IOException @@ -116,23 +116,23 @@ public class LEDataInputStream extends FilterInputStream implements DataInput public final boolean readBoolean() throws IOException { - int ch = dataIn.read(); + int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return (ch != 0); } - public final byte readByte() throws IOException + public final byte readByte() throws IOException { - int ch = dataIn.read(); + int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return (byte)(ch); } - public final int readUnsignedByte() throws IOException + public final int readUnsignedByte() throws IOException { - int ch = dataIn.read(); + int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return ch; @@ -140,47 +140,47 @@ public class LEDataInputStream extends FilterInputStream implements DataInput public final short readShort() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) throw new EOFException(); - return (short)((ch1 << 0) + (ch2 << 8)); + return (short)((ch1 << 0) + (ch2 << 8)); } - public final int readUnsignedShort() throws IOException + public final int readUnsignedShort() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) throw new EOFException(); - return (ch1 << 0) + (ch2 << 8); + return (ch1 << 0) + (ch2 << 8); } - public final char readChar() throws IOException + public final char readChar() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) throw new EOFException(); - return (char)((ch1 << 0) + (ch2 << 8)); + return (char)((ch1 << 0) + (ch2 << 8)); } public final int readInt() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - int ch3 = dataIn.read(); - int ch4 = dataIn.read(); - if ((ch1 | ch2 | ch3 | ch4) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + int ch3 = dataIn.read(); + int ch4 = dataIn.read(); + if ((ch1 | ch2 | ch3 | ch4) < 0) throw new EOFException(); - return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); + return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); } - public final long readLong() throws IOException + public final long readLong() throws IOException { - int i1 = readInt(); - int i2 = readInt(); - return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); + int i1 = readInt(); + int i2 = readInt(); + return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); } public final float readFloat() throws IOException @@ -188,7 +188,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput return Float.intBitsToFloat(readInt()); } - public final double readDouble() throws IOException + public final double readDouble() throws IOException { return Double.longBitsToDouble(readLong()); } @@ -197,7 +197,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput * dont call this it is not implemented. * @return empty new string **/ - public final String readLine() throws IOException + public final String readLine() throws IOException { return new String(); } @@ -206,7 +206,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput * dont call this it is not implemented * @return empty new string **/ - public final String readUTF() throws IOException + public final String readUTF() throws IOException { return new String(); } @@ -215,7 +215,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput * dont call this it is not implemented * @return empty new string **/ - public final static String readUTF(DataInput in) throws IOException + public final static String readUTF(DataInput in) throws IOException { return new String(); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java index bb5040a31..c60c91bda 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java @@ -477,7 +477,7 @@ public class SGIImage { for (int z = 0; z < zsize; z++) { for (int y = ystart; y != yend; y += yincr) { // RLE-compress each row. - + int x = 0; byte count = 0; boolean repeat_mode = false; @@ -485,7 +485,7 @@ public class SGIImage { int start_ptr = ptr; int num_ptr = ptr++; byte repeat_val = 0; - + while (x < xsize) { // see if we should switch modes should_switch = false; @@ -502,7 +502,7 @@ public class SGIImage { if (DEBUG) System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) + ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize)); - + if (imgref(data, x, y, z, xsize, ysize, zsize) != imgref(data, x+i, y, z, xsize, ysize, zsize)) should_switch = false; @@ -530,7 +530,7 @@ public class SGIImage { repeat_mode = true; repeat_val = imgref(data, x, y, z, xsize, ysize, zsize); } - + if (x > 0) { // reset the number pointer num_ptr = ptr++; @@ -538,7 +538,7 @@ public class SGIImage { count = 0; } } - + // if not in repeat mode, copy element to ptr if (!repeat_mode) { rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize); diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java index 9352ad4f3..52628f6fa 100644 --- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java +++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java @@ -230,7 +230,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { // Don't substitute a positive score for a smaller negative score if ((scoreClosestToZero == NO_SCORE) || (Math.abs(score) < Math.abs(scoreClosestToZero) && - ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) { + ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) { scoreClosestToZero = score; chosenIndex = i; } diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 4076dac54..dc439f334 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -745,9 +745,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public String toString() { - final int dw = (null!=drawable) ? drawable.getWidth() : -1; - final int dh = (null!=drawable) ? drawable.getHeight() : -1; - + final int dw = (null!=drawable) ? drawable.getWidth() : -1; + final int dh = (null!=drawable) ? drawable.getHeight() : -1; + return "AWT-GLCanvas[Realized "+isRealized()+ ",\n\t"+((null!=drawable)?drawable.getClass().getName():"null-drawable")+ ",\n\tRealized "+isRealized()+ diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index 34b46a8b5..683a72d96 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -43,10 +43,10 @@ import com.jogamp.opengl.util.glsl.ShaderState; public class RegionRendererImpl01 extends RegionRenderer {
- /**Sharpness is equivalent to the value of t value of texture coord
- * on the off-curve vertex. The high value of sharpness will
- * result in high curvature.
- */
+ /**Sharpness is equivalent to the value of t value of texture coord
+ * on the off-curve vertex. The high value of sharpness will
+ * result in high curvature.
+ */
private GLUniformData mgl_sharpness = new GLUniformData("p1y", 0.5f);
GLUniformData mgl_alpha = new GLUniformData("g_alpha", 1.0f);
private GLUniformData mgl_color = new GLUniformData("g_color", 3, FloatBuffer.allocate(3));
@@ -174,35 +174,35 @@ public class RegionRendererImpl01 extends RegionRenderer { }
}
-
- @Override
+
+ @Override
public void renderOutlineShape(GL2ES2 gl, OutlineShape outlineShape, float[] position, int texSize) {
- if(!isInitialized()){
- throw new GLException("RegionRendererImpl01: not initialized!");
- }
- int hashCode = getHashCode(outlineShape);
- Region region = regions.get(hashCode);
-
- if(null == region) {
- region = createRegion(gl, outlineShape, mgl_sharpness.floatValue());
- regions.put(hashCode, region);
- }
- region.render(pmvMatrix, vp_width, vp_height, texSize);
- }
-
- @Override
+ if(!isInitialized()){
+ throw new GLException("RegionRendererImpl01: not initialized!");
+ }
+ int hashCode = getHashCode(outlineShape);
+ Region region = regions.get(hashCode);
+
+ if(null == region) {
+ region = createRegion(gl, outlineShape, mgl_sharpness.floatValue());
+ regions.put(hashCode, region);
+ }
+ region.render(pmvMatrix, vp_width, vp_height, texSize);
+ }
+
+ @Override
public void renderOutlineShapes(GL2ES2 gl, OutlineShape[] outlineShapes, float[] position, int texSize) {
if(!isInitialized()){
throw new GLException("RegionRendererImpl01: not initialized!");
}
-
- int hashCode = getHashCode(outlineShapes);
- Region region = regions.get(hashCode);
-
- if(null == region) {
+
+ int hashCode = getHashCode(outlineShapes);
+ Region region = regions.get(hashCode);
+
+ if(null == region) {
region = createRegion(gl, outlineShapes, mgl_sharpness.floatValue());
- regions.put(hashCode, region);
- }
+ regions.put(hashCode, region);
+ }
region.render(pmvMatrix, vp_width, vp_height, texSize);
- }
+ }
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java index 69a8e470b..bc94ab180 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java @@ -44,39 +44,39 @@ import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; public class TextRendererImpl01 extends TextRenderer { - /**Sharpness is equivalent to the value of t value of texture coord - * on the off-curve vertex. The high value of sharpness will - * result in high curvature. - */ + /**Sharpness is equivalent to the value of t value of texture coord + * on the off-curve vertex. The high value of sharpness will + * result in high curvature. + */ private GLUniformData mgl_sharpness = new GLUniformData("p1y", 0.5f); GLUniformData mgl_alpha = new GLUniformData("g_alpha", 1.0f); private GLUniformData mgl_color = new GLUniformData("g_color", 3, FloatBuffer.allocate(3)); private GLUniformData mgl_strength = new GLUniformData("a_strength", 1.8f); - - public TextRendererImpl01(Vertex.Factory<? extends Vertex> factory, int type) { - super(factory, type); - } + + public TextRendererImpl01(Vertex.Factory<? extends Vertex> factory, int type) { + super(factory, type); + } - @Override + @Override protected boolean initImpl(GL2ES2 gl){ - boolean VBOsupported = gl.isFunctionAvailable("glGenBuffers") && - gl.isFunctionAvailable("glBindBuffer") && - gl.isFunctionAvailable("glBufferData") && - gl.isFunctionAvailable("glDrawElements") && - gl.isFunctionAvailable("glVertexAttribPointer") && - gl.isFunctionAvailable("glDeleteBuffers"); - - if(DEBUG) { - System.err.println("TextRendererImpl01: VBO Supported = " + VBOsupported); - } - - if(!VBOsupported){ - return false; - } - - gl.glEnable(GL2ES2.GL_BLEND); - gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); - + boolean VBOsupported = gl.isFunctionAvailable("glGenBuffers") && + gl.isFunctionAvailable("glBindBuffer") && + gl.isFunctionAvailable("glBufferData") && + gl.isFunctionAvailable("glDrawElements") && + gl.isFunctionAvailable("glVertexAttribPointer") && + gl.isFunctionAvailable("glDeleteBuffers"); + + if(DEBUG) { + System.err.println("TextRendererImpl01: VBO Supported = " + VBOsupported); + } + + if(!VBOsupported){ + return false; + } + + gl.glEnable(GL2ES2.GL_BLEND); + gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); + ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, TextRendererImpl01.class, "shader", "shader/bin", "curverenderer01"); ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, TextRendererImpl01.class, @@ -95,62 +95,62 @@ public class TextRendererImpl01 extends TextRenderer { } st.attachShaderProgram(gl, sp); - - st.glUseProgram(gl, true); + + st.glUseProgram(gl, true); - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); - - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - resetModelview(null); - - mgl_PMVMatrix = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); - if(!st.glUniform(gl, mgl_PMVMatrix)) { - if(DEBUG){ - System.err.println("Error setting PMVMatrix in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_sharpness)) { - if(DEBUG){ - System.err.println("Error setting sharpness in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_alpha)) { - if(DEBUG){ - System.err.println("Error setting global alpha in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_color)) { - if(DEBUG){ - System.err.println("Error setting global color in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_strength)) { - System.err.println("Error setting antialias strength in shader: "+st); - } - - if(DEBUG) { - System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st); - } - return true; - } - - @Override + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmvMatrix.glLoadIdentity(); + + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + resetModelview(null); + + mgl_PMVMatrix = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); + if(!st.glUniform(gl, mgl_PMVMatrix)) { + if(DEBUG){ + System.err.println("Error setting PMVMatrix in shader: "+st); + } + return false; + } + + if(!st.glUniform(gl, mgl_sharpness)) { + if(DEBUG){ + System.err.println("Error setting sharpness in shader: "+st); + } + return false; + } + + if(!st.glUniform(gl, mgl_alpha)) { + if(DEBUG){ + System.err.println("Error setting global alpha in shader: "+st); + } + return false; + } + + if(!st.glUniform(gl, mgl_color)) { + if(DEBUG){ + System.err.println("Error setting global color in shader: "+st); + } + return false; + } + + if(!st.glUniform(gl, mgl_strength)) { + System.err.println("Error setting antialias strength in shader: "+st); + } + + if(DEBUG) { + System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st); + } + return true; + } + + @Override protected void disposeImpl(GL2ES2 gl) { - super.disposeImpl(gl); - } - + super.disposeImpl(gl); + } + @Override public float getAlpha() { return mgl_alpha.floatValue(); @@ -163,30 +163,30 @@ public class TextRendererImpl01 extends TextRenderer { st.glUniform(gl, mgl_alpha); } } - - @Override + + @Override public void setColor(GL2ES2 gl, float r, float g, float b){ - FloatBuffer fb = (FloatBuffer) mgl_color.getBuffer(); - fb.put(0, r); - fb.put(1, r); - fb.put(2, r); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_color); - } - } - - @Override + FloatBuffer fb = (FloatBuffer) mgl_color.getBuffer(); + fb.put(0, r); + fb.put(1, r); + fb.put(2, r); + if(null != gl && st.inUse()) { + st.glUniform(gl, mgl_color); + } + } + + @Override public void renderString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int texSize) { - if(!isInitialized()){ - throw new GLException("TextRendererImpl01: not initialized!"); - } - GlyphString glyphString = getCachedGlyphString(font, str, fontSize); - if(null == glyphString) { - glyphString = createString(gl, font, fontSize, str, mgl_sharpness.floatValue()); - addCachedGlyphString(font, str, fontSize, glyphString); - } - - glyphString.renderString3D(pmvMatrix, vp_width, vp_height, texSize); - } - + if(!isInitialized()){ + throw new GLException("TextRendererImpl01: not initialized!"); + } + GlyphString glyphString = getCachedGlyphString(font, str, fontSize); + if(null == glyphString) { + glyphString = createString(gl, font, fontSize, str, mgl_sharpness.floatValue()); + addCachedGlyphString(font, str, fontSize, glyphString); + } + + glyphString.renderString3D(pmvMatrix, vp_width, vp_height, texSize); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java index 81d9d1858..05814965e 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java @@ -49,35 +49,35 @@ import com.jogamp.opengl.util.glsl.ShaderState; public class VBORegion2PES2 implements Region { private int numVertices = 0; - private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); - private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); - private GLArrayDataServer verticeTxtAttr = null; - private GLArrayDataServer texCoordTxtAttr = null; - private GLArrayDataServer indicesTxt = null; + private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); + private GLArrayDataServer verticeTxtAttr = null; + private GLArrayDataServer texCoordTxtAttr = null; + private GLArrayDataServer indicesTxt = null; private GLArrayDataServer verticeFboAttr = null; private GLArrayDataServer texCoordFboAttr = null; private GLArrayDataServer indicesFbo = null; - - private GLContext context; - - private boolean flipped = false; - - private boolean dirty = false; - - private AABBox box = null; - private FBObject fbo = null; + + private GLContext context; + + private boolean flipped = false; + + private boolean dirty = false; + + private AABBox box = null; + private FBObject fbo = null; - private int tex_width_c = 0; - private int tex_height_c = 0; - - private ShaderState st; - - public VBORegion2PES2(GLContext context, ShaderState st){ - this.context =context; - this.st = st; - - GL2ES2 gl = context.getGL().getGL2ES2(); - + private int tex_width_c = 0; + private int tex_height_c = 0; + + private ShaderState st; + + public VBORegion2PES2(GLContext context, ShaderState st){ + this.context =context; + this.st = st; + + GL2ES2 gl = context.getGL().getGL2ES2(); + indicesFbo = GLArrayDataServer.createGLSL(gl, null, 3, GL2ES2.GL_SHORT, false, 2, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); indicesFbo.puts((short) 0); indicesFbo.puts((short) 1); indicesFbo.puts((short) 3); @@ -108,132 +108,132 @@ public class VBORegion2PES2 implements Region { if(DEBUG) { System.err.println("VBORegion2PES2 Create: " + this); } - } - - public void update(){ - GL2ES2 gl = context.getGL().getGL2ES2(); - + } + + public void update(){ + GL2ES2 gl = context.getGL().getGL2ES2(); + destroyTxtAttr(gl); box = new AABBox(); indicesTxt = GLArrayDataServer.createGLSL(gl, null, 3, GL2ES2.GL_SHORT, false, triangles.size(), GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); - for(Triangle t:triangles){ - if(t.getVertices()[0].getId() == Integer.MAX_VALUE){ - t.getVertices()[0].setId(numVertices++); - t.getVertices()[1].setId(numVertices++); - t.getVertices()[2].setId(numVertices++); - - vertices.add(t.getVertices()[0]); - vertices.add(t.getVertices()[1]); - vertices.add(t.getVertices()[2]); - - indicesTxt.puts((short) t.getVertices()[0].getId()); - indicesTxt.puts((short) t.getVertices()[1].getId()); - indicesTxt.puts((short) t.getVertices()[2].getId()); - } - else{ - Vertex v1 = t.getVertices()[0]; - Vertex v2 = t.getVertices()[1]; - Vertex v3 = t.getVertices()[2]; - - indicesTxt.puts((short) v1.getId()); - indicesTxt.puts((short) v2.getId()); - indicesTxt.puts((short) v3.getId()); - } - } + for(Triangle t:triangles){ + if(t.getVertices()[0].getId() == Integer.MAX_VALUE){ + t.getVertices()[0].setId(numVertices++); + t.getVertices()[1].setId(numVertices++); + t.getVertices()[2].setId(numVertices++); + + vertices.add(t.getVertices()[0]); + vertices.add(t.getVertices()[1]); + vertices.add(t.getVertices()[2]); + + indicesTxt.puts((short) t.getVertices()[0].getId()); + indicesTxt.puts((short) t.getVertices()[1].getId()); + indicesTxt.puts((short) t.getVertices()[2].getId()); + } + else{ + Vertex v1 = t.getVertices()[0]; + Vertex v2 = t.getVertices()[1]; + Vertex v3 = t.getVertices()[2]; + + indicesTxt.puts((short) v1.getId()); + indicesTxt.puts((short) v2.getId()); + indicesTxt.puts((short) v3.getId()); + } + } indicesTxt.seal(gl, true); verticeTxtAttr = GLArrayDataServer.createGLSL(gl, Region.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, false, vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER); verticeTxtAttr.setLocation(Region.VERTEX_ATTR_IDX); - for(Vertex v:vertices){ - verticeTxtAttr.putf(v.getX()); - if(flipped){ - verticeTxtAttr.putf(-1*v.getY()); - } else { - verticeTxtAttr.putf(v.getY()); - } - verticeTxtAttr.putf(v.getZ()); - if(flipped){ - box.resize(v.getX(), -1*v.getY(), v.getZ()); - } else { - box.resize(v.getX(), v.getY(), v.getZ()); - } - } + for(Vertex v:vertices){ + verticeTxtAttr.putf(v.getX()); + if(flipped){ + verticeTxtAttr.putf(-1*v.getY()); + } else { + verticeTxtAttr.putf(v.getY()); + } + verticeTxtAttr.putf(v.getZ()); + if(flipped){ + box.resize(v.getX(), -1*v.getY(), v.getZ()); + } else { + box.resize(v.getX(), v.getY(), v.getZ()); + } + } verticeTxtAttr.seal(gl, true); - + texCoordTxtAttr = GLArrayDataServer.createGLSL(gl, Region.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false, vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER); texCoordTxtAttr.setLocation(Region.TEXCOORD_ATTR_IDX); - for(Vertex v:vertices){ - float[] tex = v.getTexCoord(); - texCoordTxtAttr.putf(tex[0]); - texCoordTxtAttr.putf(tex[1]); - } + for(Vertex v:vertices){ + float[] tex = v.getTexCoord(); + texCoordTxtAttr.putf(tex[0]); + texCoordTxtAttr.putf(tex[1]); + } texCoordTxtAttr.seal(gl, true); // leave the buffers enabled for subsequent render call - dirty = false; - } - - public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){ + dirty = false; + } + + public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){ GL2ES2 gl = context.getGL().getGL2ES2(); - if(null == matrix || vp_width <=0 || vp_height <= 0 || width <= 0){ - renderRegion(gl); - } else { - if(width != tex_width_c){ + if(null == matrix || vp_width <=0 || vp_height <= 0 || width <= 0){ + renderRegion(gl); + } else { + if(width != tex_width_c){ renderRegion2FBO(gl, matrix, width); setupBBox2FboAttr(gl); - } -// System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3)); - renderFBO(gl, matrix, vp_width, vp_height); - } - } - - private void renderFBO(GL2ES2 gl, PMVMatrix matrix, int width, int hight) { - gl.glViewport(0, 0, width, hight); - if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, matrix.glGetPMvMatrixf()))){ - System.out.println("Cnt set tex based mat"); - } - gl.glEnable(GL2ES2.GL_TEXTURE_2D); - gl.glActiveTexture(GL2ES2.GL_TEXTURE0); - fbo.use(gl); - - st.glUniform(gl, new GLUniformData("texture", fbo.getTextureName())); - int loc = gl.glGetUniformLocation(st.shaderProgram().program(), "texture"); - gl.glUniform1i(loc, 0); - - + } +// System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3)); + renderFBO(gl, matrix, vp_width, vp_height); + } + } + + private void renderFBO(GL2ES2 gl, PMVMatrix matrix, int width, int hight) { + gl.glViewport(0, 0, width, hight); + if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, matrix.glGetPMvMatrixf()))){ + System.out.println("Cnt set tex based mat"); + } + gl.glEnable(GL2ES2.GL_TEXTURE_2D); + gl.glActiveTexture(GL2ES2.GL_TEXTURE0); + fbo.use(gl); + + st.glUniform(gl, new GLUniformData("texture", fbo.getTextureName())); + int loc = gl.glGetUniformLocation(st.shaderProgram().program(), "texture"); + gl.glUniform1i(loc, 0); + + verticeFboAttr.enableBuffer(gl, true); texCoordFboAttr.enableBuffer(gl, true); indicesFbo.enableBuffer(gl, true); gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesFbo.getElementNumber() * indicesFbo.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); - + verticeFboAttr.enableBuffer(gl, false); texCoordFboAttr.enableBuffer(gl, false); indicesFbo.enableBuffer(gl, false); - } - - private void setupBBox2FboAttr(GL2ES2 gl){ + } + + private void setupBBox2FboAttr(GL2ES2 gl){ verticeFboAttr.seal(gl, false); verticeFboAttr.rewind(); - verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); - + verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.seal(gl, true); - } - - private void renderRegion2FBO(GL2ES2 gl, PMVMatrix m, int tex_width){ - tex_width_c = tex_width; - tex_height_c = (int)(tex_width_c*box.getHeight()/box.getWidth()); - + } + + private void renderRegion2FBO(GL2ES2 gl, PMVMatrix m, int tex_width){ + tex_width_c = tex_width; + tex_height_c = (int)(tex_width_c*box.getHeight()/box.getWidth()); + // System.out.println("FBO Size: "+tex_width+" -> "+tex_height_c+"x"+tex_width_c); // System.out.println("FBO Scale: " + m.glGetMatrixf().get(0) +" " + m.glGetMatrixf().get(5)); @@ -245,79 +245,79 @@ public class VBORegion2PES2 implements Region { if(null == fbo) { fbo = new FBObject(tex_width_c, tex_height_c); // FIXME: shall not use bilinear, due to own AA ? However, w/o bilinear result is not smooth - fbo.init(gl, GL2ES2.GL_LINEAR, GL2ES2.GL_LINEAR, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); - // fbo.init(gl, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); - fbo.attachDepthBuffer(gl, GL.GL_DEPTH_COMPONENT16); // FIXME: or shall we use 24 or 32 bit depth ? + fbo.init(gl, GL2ES2.GL_LINEAR, GL2ES2.GL_LINEAR, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); + // fbo.init(gl, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); + fbo.attachDepthBuffer(gl, GL.GL_DEPTH_COMPONENT16); // FIXME: or shall we use 24 or 32 bit depth ? } else { fbo.bind(gl); } - - //render texture - PMVMatrix tex_matrix = new PMVMatrix(); - gl.glViewport(0, 0, tex_width_c, tex_height_c); - tex_matrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - tex_matrix.glLoadIdentity(); - tex_matrix.glOrthof(box.getLow()[0], box.getHigh()[0], box.getLow()[1], box.getHigh()[1], -1, 1); - - if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, tex_matrix.glGetPMvMatrixf()))){ - System.out.println("Cnt set tex based mat"); - } - - gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); - renderRegion(gl); + + //render texture + PMVMatrix tex_matrix = new PMVMatrix(); + gl.glViewport(0, 0, tex_width_c, tex_height_c); + tex_matrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + tex_matrix.glLoadIdentity(); + tex_matrix.glOrthof(box.getLow()[0], box.getHigh()[0], box.getLow()[1], box.getHigh()[1], -1, 1); + + if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, tex_matrix.glGetPMvMatrixf()))){ + System.out.println("Cnt set tex based mat"); + } + + gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); + renderRegion(gl); - fbo.unbind(gl); - } - - private void renderRegion(GL2ES2 gl) { + fbo.unbind(gl); + } + + private void renderRegion(GL2ES2 gl) { verticeTxtAttr.enableBuffer(gl, true); texCoordTxtAttr.enableBuffer(gl, true); indicesTxt.enableBuffer(gl, true); - - gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesTxt.getElementNumber() * indicesTxt.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); - + + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesTxt.getElementNumber() * indicesTxt.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); + verticeTxtAttr.enableBuffer(gl, false); texCoordTxtAttr.enableBuffer(gl, false); indicesTxt.enableBuffer(gl, false); - } - - public void addTriangles(ArrayList<Triangle> tris) { - triangles.addAll(tris); - dirty = true; - } - - public int getNumVertices(){ - return numVertices; - } - - public void addVertices(ArrayList<Vertex> verts){ - vertices.addAll(verts); - numVertices = vertices.size(); - dirty = true; - } - - public boolean isDirty(){ - return dirty; - } - - public void destroy() { - if(DEBUG) { - System.err.println("VBORegion2PES2 Destroy: " + this); - } - GL2ES2 gl = context.getGL().getGL2ES2(); - destroyFbo(gl); + } + + public void addTriangles(ArrayList<Triangle> tris) { + triangles.addAll(tris); + dirty = true; + } + + public int getNumVertices(){ + return numVertices; + } + + public void addVertices(ArrayList<Vertex> verts){ + vertices.addAll(verts); + numVertices = vertices.size(); + dirty = true; + } + + public boolean isDirty(){ + return dirty; + } + + public void destroy() { + if(DEBUG) { + System.err.println("VBORegion2PES2 Destroy: " + this); + } + GL2ES2 gl = context.getGL().getGL2ES2(); + destroyFbo(gl); destroyTxtAttr(gl); destroyFboAttr(gl); triangles.clear(); vertices.clear(); - } - final void destroyFbo(GL2ES2 gl) { + } + final void destroyFbo(GL2ES2 gl) { if(null != fbo) { fbo.destroy(gl); fbo = null; - } - } + } + } final void destroyTxtAttr(GL2ES2 gl) { if(null != verticeTxtAttr) { verticeTxtAttr.destroy(gl); @@ -331,7 +331,7 @@ public class VBORegion2PES2 implements Region { indicesTxt.destroy(gl); indicesTxt = null; } - } + } final void destroyFboAttr(GL2ES2 gl) { if(null != verticeFboAttr) { verticeFboAttr.destroy(gl); @@ -347,15 +347,15 @@ public class VBORegion2PES2 implements Region { } } - public boolean isFlipped() { - return flipped; - } + public boolean isFlipped() { + return flipped; + } - public void setFlipped(boolean flipped) { - this.flipped = flipped; - } - - public AABBox getBounds(){ - return box; - } + public void setFlipped(boolean flipped) { + this.flipped = flipped; + } + + public AABBox getBounds(){ + return box; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java index 0d68be8ce..83cd6b80d 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java @@ -41,143 +41,143 @@ import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.PMVMatrix; public class VBORegionSPES2 implements Region { - private int numVertices = 0; - - private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); - private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); - private GLArrayDataServer verticeAttr = null; - private GLArrayDataServer texCoordAttr = null; - private GLArrayDataServer indices = null; - - private GLContext context; - - private boolean flipped = false; - private boolean dirty = false; - - private AABBox box = null; - - public VBORegionSPES2(GLContext context){ - this.context =context; - } - - public void update(){ - box = new AABBox(); - GL2ES2 gl = context.getGL().getGL2ES2(); - + private int numVertices = 0; + + private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); + private GLArrayDataServer verticeAttr = null; + private GLArrayDataServer texCoordAttr = null; + private GLArrayDataServer indices = null; + + private GLContext context; + + private boolean flipped = false; + private boolean dirty = false; + + private AABBox box = null; + + public VBORegionSPES2(GLContext context){ + this.context =context; + } + + public void update(){ + box = new AABBox(); + GL2ES2 gl = context.getGL().getGL2ES2(); + destroy(gl); indices = GLArrayDataServer.createGLSL(gl, null, 3, GL2ES2.GL_SHORT, false, triangles.size(), GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); - for(Triangle t:triangles){ - final Vertex[] t_vertices = t.getVertices(); - - if(t_vertices[0].getId() == Integer.MAX_VALUE){ - t_vertices[0].setId(numVertices++); - t_vertices[1].setId(numVertices++); - t_vertices[2].setId(numVertices++); - - vertices.add(t.getVertices()[0]); - vertices.add(t.getVertices()[1]); - vertices.add(t.getVertices()[2]); + for(Triangle t:triangles){ + final Vertex[] t_vertices = t.getVertices(); + + if(t_vertices[0].getId() == Integer.MAX_VALUE){ + t_vertices[0].setId(numVertices++); + t_vertices[1].setId(numVertices++); + t_vertices[2].setId(numVertices++); + + vertices.add(t.getVertices()[0]); + vertices.add(t.getVertices()[1]); + vertices.add(t.getVertices()[2]); - indices.puts((short) t.getVertices()[0].getId()); - indices.puts((short) t.getVertices()[1].getId()); - indices.puts((short) t.getVertices()[2].getId()); - } - else{ - Vertex v1 = t_vertices[0]; - Vertex v2 = t_vertices[1]; - Vertex v3 = t_vertices[2]; - - indices.puts((short) v1.getId()); - indices.puts((short) v2.getId()); - indices.puts((short) v3.getId()); - } - } + indices.puts((short) t.getVertices()[0].getId()); + indices.puts((short) t.getVertices()[1].getId()); + indices.puts((short) t.getVertices()[2].getId()); + } + else{ + Vertex v1 = t_vertices[0]; + Vertex v2 = t_vertices[1]; + Vertex v3 = t_vertices[2]; + + indices.puts((short) v1.getId()); + indices.puts((short) v2.getId()); + indices.puts((short) v3.getId()); + } + } indices.seal(gl, true); - - verticeAttr = GLArrayDataServer.createGLSL(gl, Region.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, false, - vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER); - verticeAttr.setLocation(Region.VERTEX_ATTR_IDX); - for(Vertex v:vertices){ - - if(flipped){ - verticeAttr.putf(v.getX()); - verticeAttr.putf(-1*v.getY()); - verticeAttr.putf(v.getZ()); - - box.resize(v.getX(),-1*v.getY(),v.getZ()); - } - else{ - verticeAttr.putf(v.getX()); - verticeAttr.putf(v.getY()); - verticeAttr.putf(v.getZ()); - - box.resize(v.getX(),v.getY(),v.getZ()); - } - } - verticeAttr.seal(gl, true); + + verticeAttr = GLArrayDataServer.createGLSL(gl, Region.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, false, + vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER); + verticeAttr.setLocation(Region.VERTEX_ATTR_IDX); + for(Vertex v:vertices){ + + if(flipped){ + verticeAttr.putf(v.getX()); + verticeAttr.putf(-1*v.getY()); + verticeAttr.putf(v.getZ()); + + box.resize(v.getX(),-1*v.getY(),v.getZ()); + } + else{ + verticeAttr.putf(v.getX()); + verticeAttr.putf(v.getY()); + verticeAttr.putf(v.getZ()); + + box.resize(v.getX(),v.getY(),v.getZ()); + } + } + verticeAttr.seal(gl, true); texCoordAttr = GLArrayDataServer.createGLSL(gl, Region.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false, vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER); texCoordAttr.setLocation(Region.TEXCOORD_ATTR_IDX); - for(Vertex v:vertices){ - float[] tex = v.getTexCoord(); - texCoordAttr.putf(tex[0]); - texCoordAttr.putf(tex[1]); - } - texCoordAttr.seal(gl, true); + for(Vertex v:vertices){ + float[] tex = v.getTexCoord(); + texCoordAttr.putf(tex[0]); + texCoordAttr.putf(tex[1]); + } + texCoordAttr.seal(gl, true); verticeAttr.enableBuffer(gl, false); texCoordAttr.enableBuffer(gl, false); indices.enableBuffer(gl, false); - dirty = false; - } - - private void render() { - GL2ES2 gl = context.getGL().getGL2ES2(); + dirty = false; + } + + private void render() { + GL2ES2 gl = context.getGL().getGL2ES2(); verticeAttr.enableBuffer(gl, true); texCoordAttr.enableBuffer(gl, true); indices.enableBuffer(gl, true); - - gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementNumber() * indices.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); - + + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementNumber() * indices.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); + verticeAttr.enableBuffer(gl, false); texCoordAttr.enableBuffer(gl, false); indices.enableBuffer(gl, false); - } - - public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){ - render(); - } - - public void addTriangles(ArrayList<Triangle> tris) { - triangles.addAll(tris); - dirty = true; - } - - public int getNumVertices(){ - return numVertices; - } - - public void addVertices(ArrayList<Vertex> verts){ - vertices.addAll(verts); - numVertices = vertices.size(); - dirty = true; - } - - public boolean isDirty(){ - return dirty; - } - - public void destroy() { - GL2ES2 gl = context.getGL().getGL2ES2(); - destroy(gl); - } - - final void destroy(GL2ES2 gl) { + } + + public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){ + render(); + } + + public void addTriangles(ArrayList<Triangle> tris) { + triangles.addAll(tris); + dirty = true; + } + + public int getNumVertices(){ + return numVertices; + } + + public void addVertices(ArrayList<Vertex> verts){ + vertices.addAll(verts); + numVertices = vertices.size(); + dirty = true; + } + + public boolean isDirty(){ + return dirty; + } + + public void destroy() { + GL2ES2 gl = context.getGL().getGL2ES2(); + destroy(gl); + } + + final void destroy(GL2ES2 gl) { if(null != verticeAttr) { verticeAttr.destroy(gl); verticeAttr = null; @@ -190,16 +190,16 @@ public class VBORegionSPES2 implements Region { indices.destroy(gl); indices = null; } - } - - public boolean isFlipped() { - return flipped; - } + } + + public boolean isFlipped() { + return flipped; + } - public void setFlipped(boolean flipped) { - this.flipped = flipped; - } - public AABBox getBounds(){ - return box; - } + public void setFlipped(boolean flipped) { + this.flipped = flipped; + } + public AABBox getBounds(){ + return box; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp index 3a1ef5157..166937f7f 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp @@ -15,81 +15,81 @@ vec4 weights = vec4(0.075, 0.06, 0.045, 0.025); void main (void) { - vec2 rtex = vec2(abs(v_texCoord.x),abs(v_texCoord.y)); - vec3 c = g_color; - - float alpha = 0.0; - - if((v_texCoord.x == 0.0) && (v_texCoord.y == 0.0)){ - alpha = g_alpha; - } - else if((v_texCoord.x >= 5.0)){ - vec2 dfx = dFdx(v_texCoord); - vec2 dfy = dFdy(v_texCoord); - - vec2 size = 1.0/textureSize(texture,0); //version 130 - rtex -= 5.0; - vec4 t = texture2D(texture, rtex)* 0.18; + vec2 rtex = vec2(abs(v_texCoord.x),abs(v_texCoord.y)); + vec3 c = g_color; + + float alpha = 0.0; + + if((v_texCoord.x == 0.0) && (v_texCoord.y == 0.0)){ + alpha = g_alpha; + } + else if((v_texCoord.x >= 5.0)){ + vec2 dfx = dFdx(v_texCoord); + vec2 dfy = dFdy(v_texCoord); + + vec2 size = 1.0/textureSize(texture,0); //version 130 + rtex -= 5.0; + vec4 t = texture2D(texture, rtex)* 0.18; - t += texture2D(texture, rtex + size*(vec2(1, 0)))*weights.x; - t += texture2D(texture, rtex - size*(vec2(1, 0)))*weights.x; - t += texture2D(texture, rtex + size*(vec2(0, 1)))*weights.x; - t += texture2D(texture, rtex - size*(vec2(0, 1)))*weights.x; - - t += texture2D(texture, rtex + 2.0*size*(vec2(1, 0))) *weights.y; - t += texture2D(texture, rtex - 2.0*size*(vec2(1, 0)))*weights.y; - t += texture2D(texture, rtex + 2.0*size*(vec2(0, 1)))*weights.y; - t += texture2D(texture, rtex - 2.0*size*(vec2(0, 1)))*weights.y; - - t += texture2D(texture, rtex + 3.0*size*(vec2(1, 0))) *weights.z; - t += texture2D(texture, rtex - 3.0*size*(vec2(1, 0)))*weights.z; - t += texture2D(texture, rtex + 3.0*size*(vec2(0, 1)))*weights.z; - t += texture2D(texture, rtex - 3.0*size*(vec2(0, 1)))*weights.z; - - t += texture2D(texture, rtex + 4.0*size*(vec2(1, 0))) *weights.w; - t += texture2D(texture, rtex - 4.0*size*(vec2(1, 0)))*weights.w; - t += texture2D(texture, rtex + 4.0*size*(vec2(0, 1)))*weights.w; - t += texture2D(texture, rtex - 4.0*size*(vec2(0, 1)))*weights.w; - - if(t.w == 0.0){ - discard; - } - - c = t.xyz; - alpha = g_alpha* t.w; - } - /////////////////////////////////////////////////////////// - else if ((v_texCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)){ - vec2 dtx = dFdx(rtex); - vec2 dty = dFdy(rtex); - - rtex.y -= 0.1; - - if(rtex.y < 0.0) { - if(v_texCoord.y < 0.0) - discard; - else{ - rtex.y = 0.0; - } - } - - vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); - float position = rtex.y - (rtex.x * (1.0 - rtex.x)); - float d = position/(length(f)); + t += texture2D(texture, rtex + size*(vec2(1, 0)))*weights.x; + t += texture2D(texture, rtex - size*(vec2(1, 0)))*weights.x; + t += texture2D(texture, rtex + size*(vec2(0, 1)))*weights.x; + t += texture2D(texture, rtex - size*(vec2(0, 1)))*weights.x; + + t += texture2D(texture, rtex + 2.0*size*(vec2(1, 0))) *weights.y; + t += texture2D(texture, rtex - 2.0*size*(vec2(1, 0)))*weights.y; + t += texture2D(texture, rtex + 2.0*size*(vec2(0, 1)))*weights.y; + t += texture2D(texture, rtex - 2.0*size*(vec2(0, 1)))*weights.y; + + t += texture2D(texture, rtex + 3.0*size*(vec2(1, 0))) *weights.z; + t += texture2D(texture, rtex - 3.0*size*(vec2(1, 0)))*weights.z; + t += texture2D(texture, rtex + 3.0*size*(vec2(0, 1)))*weights.z; + t += texture2D(texture, rtex - 3.0*size*(vec2(0, 1)))*weights.z; + + t += texture2D(texture, rtex + 4.0*size*(vec2(1, 0))) *weights.w; + t += texture2D(texture, rtex - 4.0*size*(vec2(1, 0)))*weights.w; + t += texture2D(texture, rtex + 4.0*size*(vec2(0, 1)))*weights.w; + t += texture2D(texture, rtex - 4.0*size*(vec2(0, 1)))*weights.w; + + if(t.w == 0.0){ + discard; + } + + c = t.xyz; + alpha = g_alpha* t.w; + } + /////////////////////////////////////////////////////////// + else if ((v_texCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)){ + vec2 dtx = dFdx(rtex); + vec2 dty = dFdy(rtex); + + rtex.y -= 0.1; + + if(rtex.y < 0.0) { + if(v_texCoord.y < 0.0) + discard; + else{ + rtex.y = 0.0; + } + } + + vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); + float position = rtex.y - (rtex.x * (1.0 - rtex.x)); + float d = position/(length(f)); - float a = (0.5 - d * sign(v_texCoord.y)); - - if (a >= 1.0) { - alpha = g_alpha; - } - else if (a <= 0.0) { - alpha = 0.0;//discard; - } - else { - alpha = g_alpha*a; - mix(b_color,g_color, a); - } - } - + float a = (0.5 - d * sign(v_texCoord.y)); + + if (a >= 1.0) { + alpha = g_alpha; + } + else if (a <= 0.0) { + alpha = 0.0;//discard; + } + else { + alpha = g_alpha*a; + mix(b_color,g_color, a); + } + } + gl_FragColor = vec4(c, alpha); } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java b/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java index 5dae296e5..a0d1923a9 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java @@ -33,49 +33,49 @@ import com.jogamp.graph.geom.Outline; import com.jogamp.graph.geom.Vertex; public class GraphOutline { - final private Outline outline; - final private ArrayList<GraphVertex> controlpoints = new ArrayList<GraphVertex>(3); - - public GraphOutline(){ - this.outline = new Outline(); - } - - /**Create a control polyline of control vertices - * the curve pieces can be identified by onCurve flag - * of each cp the control polyline is open by default - */ - public GraphOutline(Outline ol){ - this.outline = ol; - ArrayList<Vertex> vertices = this.outline.getVertices(); - for(Vertex v:vertices){ - this.controlpoints.add(new GraphVertex(v)); - } - } + final private Outline outline; + final private ArrayList<GraphVertex> controlpoints = new ArrayList<GraphVertex>(3); + + public GraphOutline(){ + this.outline = new Outline(); + } + + /**Create a control polyline of control vertices + * the curve pieces can be identified by onCurve flag + * of each cp the control polyline is open by default + */ + public GraphOutline(Outline ol){ + this.outline = ol; + ArrayList<Vertex> vertices = this.outline.getVertices(); + for(Vertex v:vertices){ + this.controlpoints.add(new GraphVertex(v)); + } + } - public Outline getOutline() { - return outline; - } + public Outline getOutline() { + return outline; + } - /*public void setOutline(Outline<T> outline) { - this.outline = outline; - }*/ - + /*public void setOutline(Outline<T> outline) { + this.outline = outline; + }*/ + - public ArrayList<GraphVertex> getGraphPoint() { - return controlpoints; - } - - public ArrayList<Vertex> getPoints() { - return outline.getVertices(); - } + public ArrayList<GraphVertex> getGraphPoint() { + return controlpoints; + } + + public ArrayList<Vertex> getPoints() { + return outline.getVertices(); + } - /*public void setControlpoints(ArrayList<GraphPoint<T>> controlpoints) { - this.controlpoints = controlpoints; - }*/ + /*public void setControlpoints(ArrayList<GraphPoint<T>> controlpoints) { + this.controlpoints = controlpoints; + }*/ - public void addVertex(GraphVertex v) { - controlpoints.add(v); - outline.addVertex(v.getPoint()); - } - + public void addVertex(GraphVertex v) { + controlpoints.add(v); + outline.addVertex(v.getPoint()); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java b/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java index b9f95a0e7..5efe57c28 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java @@ -32,89 +32,89 @@ import java.util.ArrayList; import com.jogamp.graph.geom.Vertex; public class GraphVertex { - private Vertex point; - private ArrayList<HEdge> edges = null; - private boolean boundaryContained = false; - - public GraphVertex(Vertex point) { - this.point = point; - } + private Vertex point; + private ArrayList<HEdge> edges = null; + private boolean boundaryContained = false; + + public GraphVertex(Vertex point) { + this.point = point; + } - public Vertex getPoint() { - return point; - } - - public float getX(){ - return point.getX(); - } - - public float getY(){ - return point.getY(); - } - - public float getZ(){ - return point.getZ(); - } - public float[] getCoord() { - return point.getCoord(); - } + public Vertex getPoint() { + return point; + } + + public float getX(){ + return point.getX(); + } + + public float getY(){ + return point.getY(); + } + + public float getZ(){ + return point.getZ(); + } + public float[] getCoord() { + return point.getCoord(); + } - public void setPoint(Vertex point) { - this.point = point; - } + public void setPoint(Vertex point) { + this.point = point; + } - public ArrayList<HEdge> getEdges() { - return edges; - } + public ArrayList<HEdge> getEdges() { + return edges; + } - public void setEdges(ArrayList<HEdge> edges) { - this.edges = edges; - } - - public void addEdge(HEdge edge){ - if(edges == null){ - edges = new ArrayList<HEdge>(); - } - edges.add(edge); - } - public void removeEdge(HEdge edge){ - if(edges == null) - return; - edges.remove(edge); - if(edges.size() == 0){ - edges = null; - } - } - public HEdge findNextEdge(GraphVertex nextVert){ - for(HEdge e:edges){ - if(e.getNext().getGraphPoint() == nextVert){ - return e; - } - } - return null; - } - public HEdge findBoundEdge(){ - for(HEdge e:edges){ - if((e.getType() == HEdge.BOUNDARY) || (e.getType() == HEdge.HOLE)){ - return e; - } - } - return null; - } - public HEdge findPrevEdge(GraphVertex prevVert){ - for(HEdge e:edges){ - if(e.getPrev().getGraphPoint() == prevVert){ - return e; - } - } - return null; - } - - public boolean isBoundaryContained() { - return boundaryContained; - } + public void setEdges(ArrayList<HEdge> edges) { + this.edges = edges; + } + + public void addEdge(HEdge edge){ + if(edges == null){ + edges = new ArrayList<HEdge>(); + } + edges.add(edge); + } + public void removeEdge(HEdge edge){ + if(edges == null) + return; + edges.remove(edge); + if(edges.size() == 0){ + edges = null; + } + } + public HEdge findNextEdge(GraphVertex nextVert){ + for(HEdge e:edges){ + if(e.getNext().getGraphPoint() == nextVert){ + return e; + } + } + return null; + } + public HEdge findBoundEdge(){ + for(HEdge e:edges){ + if((e.getType() == HEdge.BOUNDARY) || (e.getType() == HEdge.HOLE)){ + return e; + } + } + return null; + } + public HEdge findPrevEdge(GraphVertex prevVert){ + for(HEdge e:edges){ + if(e.getPrev().getGraphPoint() == prevVert){ + return e; + } + } + return null; + } + + public boolean isBoundaryContained() { + return boundaryContained; + } - public void setBoundaryContained(boolean boundaryContained) { - this.boundaryContained = boundaryContained; - } + public void setBoundaryContained(boolean boundaryContained) { + this.boundaryContained = boundaryContained; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java b/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java index d1bcc6e17..4d29a81f3 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java @@ -32,99 +32,99 @@ import com.jogamp.graph.geom.Triangle; public class HEdge { - public static int BOUNDARY = 3; - public static int INNER = 1; - public static int HOLE = 2; - - private GraphVertex vert; - private HEdge prev = null; - private HEdge next = null; - private HEdge sibling = null; - private int type = BOUNDARY; - private Triangle triangle = null; - - public HEdge(GraphVertex vert, int type) { - this.vert = vert; - this.type = type; - } - - public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type) { - this.vert = vert; - this.prev = prev; - this.next = next; - this.sibling = sibling; - this.type = type; - } - - public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type, Triangle triangle) { - this.vert = vert; - this.prev = prev; - this.next = next; - this.sibling = sibling; - this.type = type; - this.triangle = triangle; - } - - public GraphVertex getGraphPoint() { - return vert; - } - - public void setVert(GraphVertex vert) { - this.vert = vert; - } - - public HEdge getPrev() { - return prev; - } - - public void setPrev(HEdge prev) { - this.prev = prev; - } - - public HEdge getNext() { - return next; - } - - public void setNext(HEdge next) { - this.next = next; - } - - public HEdge getSibling() { - return sibling; - } - - public void setSibling(HEdge sibling) { - this.sibling = sibling; - } - - public int getType() { - return type; - } - - public void setType(int type) { - this.type = type; - } - - public Triangle getTriangle() { - return triangle; - } - - public void setTriangle(Triangle triangle) { - this.triangle = triangle; - } - - public static <T extends Vertex> void connect(HEdge first, HEdge next){ - first.setNext(next); - next.setPrev(first); - } - - public static <T extends Vertex> void makeSiblings(HEdge first, HEdge second){ - first.setSibling(second); - second.setSibling(first); - } - - public boolean vertexOnCurveVertex(){ - return vert.getPoint().isOnCurve(); - } - + public static int BOUNDARY = 3; + public static int INNER = 1; + public static int HOLE = 2; + + private GraphVertex vert; + private HEdge prev = null; + private HEdge next = null; + private HEdge sibling = null; + private int type = BOUNDARY; + private Triangle triangle = null; + + public HEdge(GraphVertex vert, int type) { + this.vert = vert; + this.type = type; + } + + public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type) { + this.vert = vert; + this.prev = prev; + this.next = next; + this.sibling = sibling; + this.type = type; + } + + public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type, Triangle triangle) { + this.vert = vert; + this.prev = prev; + this.next = next; + this.sibling = sibling; + this.type = type; + this.triangle = triangle; + } + + public GraphVertex getGraphPoint() { + return vert; + } + + public void setVert(GraphVertex vert) { + this.vert = vert; + } + + public HEdge getPrev() { + return prev; + } + + public void setPrev(HEdge prev) { + this.prev = prev; + } + + public HEdge getNext() { + return next; + } + + public void setNext(HEdge next) { + this.next = next; + } + + public HEdge getSibling() { + return sibling; + } + + public void setSibling(HEdge sibling) { + this.sibling = sibling; + } + + public int getType() { + return type; + } + + public void setType(int type) { + this.type = type; + } + + public Triangle getTriangle() { + return triangle; + } + + public void setTriangle(Triangle triangle) { + this.triangle = triangle; + } + + public static <T extends Vertex> void connect(HEdge first, HEdge next){ + first.setNext(next); + next.setPrev(first); + } + + public static <T extends Vertex> void makeSiblings(HEdge first, HEdge second){ + first.setSibling(second); + second.setSibling(first); + } + + public boolean vertexOnCurveVertex(){ + return vert.getPoint().isOnCurve(); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/Loop.java b/src/jogl/classes/jogamp/graph/curve/tess/Loop.java index fd7736a20..9e29d3973 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/Loop.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/Loop.java @@ -36,338 +36,338 @@ import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.math.VectorUtil; public class Loop { - private HEdge root = null; - private AABBox box = new AABBox(); - private GraphOutline initialOutline = null; - - public Loop(GraphOutline polyline, int direction){ - initialOutline = polyline; - this.root = initFromPolyline(initialOutline, direction); - } - - public HEdge getHEdge(){ - return root; - } - - public Triangle cut(boolean delaunay){ - if(isSimplex()){ - Triangle t = new Triangle(root.getGraphPoint().getPoint(), root.getNext().getGraphPoint().getPoint(), - root.getNext().getNext().getGraphPoint().getPoint()); - t.setVerticesBoundary(checkVerticesBoundary(root)); - return t; - } - HEdge prev = root.getPrev(); - HEdge next1 = root.getNext(); - - HEdge next2 = findClosestValidNeighbor(next1.getNext(), delaunay); - if(next2 == null){ - root = root.getNext(); - return null; - } - - GraphVertex v1 = root.getGraphPoint(); - GraphVertex v2 = next1.getGraphPoint(); - GraphVertex v3 = next2.getGraphPoint(); - - HEdge v3Edge = new HEdge(v3, HEdge.INNER); - - HEdge.connect(v3Edge, root); - HEdge.connect(next1, v3Edge); - - HEdge v3EdgeSib = v3Edge.getSibling(); - if(v3EdgeSib == null){ - v3EdgeSib = new HEdge(v3Edge.getNext().getGraphPoint(), HEdge.INNER); - HEdge.makeSiblings(v3Edge, v3EdgeSib); - } - - HEdge.connect(prev, v3EdgeSib); - HEdge.connect(v3EdgeSib, next2); - - Triangle t = createTriangle(v1.getPoint(), v2.getPoint(), v3.getPoint(), root); - this.root = next2; - return t; - } - - public boolean isSimplex(){ - return (root.getNext().getNext().getNext() == root); - } - - /**Create a connected list of half edges (loop) - * from the boundary profile - * @param direction requested winding of edges (CCW or CW) - */ - private HEdge initFromPolyline(GraphOutline outline, int direction){ - ArrayList<GraphVertex> vertices = outline.getGraphPoint(); - - if(vertices.size()<3) { - throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); - } - boolean isCCW = VectorUtil.ccw(vertices.get(0).getPoint(), vertices.get(1).getPoint(), - vertices.get(2).getPoint()); - boolean invert = isCCW && (direction == VectorUtil.CW); - - HEdge firstEdge = null; - HEdge lastEdge = null; - int index =0; - int max = vertices.size(); - - int edgeType = HEdge.BOUNDARY; - if(invert){ - index = vertices.size() -1; - max = -1; - edgeType = HEdge.HOLE; - } - - while(index != max){ - GraphVertex v1 = vertices.get(index); - box.resize(v1.getX(), v1.getY(), v1.getZ()); - - HEdge edge = new HEdge(v1, edgeType); - - v1.addEdge(edge); - if(lastEdge != null){ - lastEdge.setNext(edge); - edge.setPrev(lastEdge); - } - else{ - firstEdge = edge; - } - - if(!invert){ - if(index == vertices.size()-1){ - edge.setNext(firstEdge); - firstEdge.setPrev(edge); - } - } - else if (index == 0){ - edge.setNext(firstEdge); - firstEdge.setPrev(edge); - } - - lastEdge = edge; - - if(!invert){ - index++; - } - else{ - index--; - } - } - return firstEdge; - } - - public void addConstraintCurve(GraphOutline polyline) { - // GraphOutline outline = new GraphOutline(polyline); - /**needed to generate vertex references.*/ - initFromPolyline(polyline, VectorUtil.CW); - - GraphVertex v3 = locateClosestVertex(polyline); - HEdge v3Edge = v3.findBoundEdge(); - HEdge v3EdgeP = v3Edge.getPrev(); - HEdge crossEdge = new HEdge(root.getGraphPoint(), HEdge.INNER); - - HEdge.connect(root.getPrev(), crossEdge); - HEdge.connect(crossEdge, v3Edge); - - HEdge crossEdgeSib = crossEdge.getSibling(); - if(crossEdgeSib == null) { - crossEdgeSib = new HEdge(crossEdge.getNext().getGraphPoint(), HEdge.INNER); - HEdge.makeSiblings(crossEdge, crossEdgeSib); - } - - HEdge.connect(v3EdgeP, crossEdgeSib); - HEdge.connect(crossEdgeSib, root); - } - - /** Locates the vertex and update the loops root - * to have (root + vertex) as closest pair - * @param polyline the control polyline - * to search for closestvertices - * @return the vertex that is closest to the newly set root Hedge. - */ - private GraphVertex locateClosestVertex(GraphOutline polyline) { - HEdge closestE = null; - GraphVertex closestV = null; - - float minDistance = Float.MAX_VALUE; - boolean inValid = false; - ArrayList<GraphVertex> initVertices = initialOutline.getGraphPoint(); - ArrayList<GraphVertex> vertices = polyline.getGraphPoint(); - - for(int i=0; i< initVertices.size()-1; i++){ - GraphVertex v = initVertices.get(i); - GraphVertex nextV = initVertices.get(i+1); - for(GraphVertex cand:vertices){ - float distance = VectorUtil.computeLength(v.getCoord(), cand.getCoord()); - if(distance < minDistance){ - for (GraphVertex vert:vertices){ - if(vert == v || vert == nextV || vert == cand) - continue; - inValid = VectorUtil.inCircle(v.getPoint(), nextV.getPoint(), - cand.getPoint(), vert.getPoint()); - if(inValid){ - break; - } - } - if(!inValid){ - closestV = cand; - minDistance = distance; - closestE = v.findBoundEdge(); - } - } - - } - } - - if(closestE != null){ - root = closestE; - } - - return closestV; - } - - private HEdge findClosestValidNeighbor(HEdge edge, boolean delaunay) { - HEdge next = root.getNext(); - - if(!VectorUtil.ccw(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), - edge.getGraphPoint().getPoint())){ - return null; - } - - HEdge candEdge = edge; - boolean inValid = false; - - if(delaunay){ - Vertex cand = candEdge.getGraphPoint().getPoint(); - HEdge e = candEdge.getNext(); - while (e != candEdge){ - if(e.getGraphPoint() == root.getGraphPoint() - || e.getGraphPoint() == next.getGraphPoint() - || e.getGraphPoint().getPoint() == cand){ - e = e.getNext(); - continue; - } - inValid = VectorUtil.inCircle(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), - cand, e.getGraphPoint().getPoint()); - if(inValid){ - break; - } - e = e.getNext(); - } - } - if(!inValid){ - return candEdge; - } - return null; - } - - /** Create a triangle from the param vertices only if - * the triangle is valid. IE not outside region. - * @param v1 vertex 1 - * @param v2 vertex 2 - * @param v3 vertex 3 - * @param root and edge of this triangle - * @return the triangle iff it satisfies, null otherwise - */ - private Triangle createTriangle(Vertex v1, Vertex v2, Vertex v3, HEdge rootT){ - Triangle t = new Triangle(v1, v2, v3); - t.setVerticesBoundary(checkVerticesBoundary(rootT)); - return t; - } - - private boolean[] checkVerticesBoundary(HEdge rootT) { - boolean[] boundary = new boolean[3]; - HEdge e1 = rootT; - HEdge e2 = rootT.getNext(); - HEdge e3 = rootT.getNext().getNext(); - - if(e1.getGraphPoint().isBoundaryContained()){ - boundary[0] = true; - } - if(e2.getGraphPoint().isBoundaryContained()){ - boundary[1] = true; - } - if(e3.getGraphPoint().isBoundaryContained()){ - boundary[2] = true; - } - return boundary; - } - - - /** Check if vertex inside the Loop - * @param vertex the Vertex - * @return true if the vertex is inside, false otherwise - */ - public boolean checkInside(Vertex vertex) { - if(!box.contains(vertex.getX(), vertex.getY(), vertex.getZ())){ - return false; - } - - float[] center = box.getCenter(); - - int hits = 0; - HEdge current = root; - HEdge next = root.getNext(); - while(next!= root){ - if(current.getType() == HEdge.INNER || next.getType() == HEdge.INNER){ - current = next; - next = current.getNext(); - continue; - } - Vertex vert1 = current.getGraphPoint().getPoint(); - Vertex vert2 = next.getGraphPoint().getPoint(); - - /** The ray is P0+s*D0, where P0 is the ray origin, D0 is a direction vector and s >= 0. - * The segment is P1+t*D1, where P1 and P1+D1 are the endpoints, and 0 <= t <= 1. - * perp(x,y) = (y,-x). - * if Dot(perp(D1),D0) is not zero, - * s = Dot(perp(D1),P1-P0)/Dot(perp(D1),D0) - * t = Dot(perp(D0),P1-P0)/Dot(perp(D1),D0) - */ - - float[] d0 = new float[]{center[0] - vertex.getX(), center[1]-vertex.getY(), - center[2]-vertex.getZ()}; - float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(), - vert2.getZ() - vert1.getZ()}; - - float[] prep_d1 = {d1[1],-1*d1[0], d1[2]}; - float[] prep_d0 = {d0[1],-1*d0[0], d0[2]}; - - float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(), - vert1.getZ() - vertex.getZ()}; - - float dotD1D0 = VectorUtil.dot(prep_d1, d0); - if(dotD1D0 == 0){ - /** ray parallel to segment */ - current = next; - next = current.getNext(); - continue; - } - - float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0; - float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0; - - if(s >= 0 && t >= 0 && t<= 1){ - hits++; - } - current = next; - next = current.getNext(); - } - - if(hits % 2 != 0){ - /** check if hit count is even */ - return true; - } - return false; - } - - public int computeLoopSize(){ - int size = 0; - HEdge e = root; - do{ - size++; - e = e.getNext(); - }while(e != root); - return size; - } + private HEdge root = null; + private AABBox box = new AABBox(); + private GraphOutline initialOutline = null; + + public Loop(GraphOutline polyline, int direction){ + initialOutline = polyline; + this.root = initFromPolyline(initialOutline, direction); + } + + public HEdge getHEdge(){ + return root; + } + + public Triangle cut(boolean delaunay){ + if(isSimplex()){ + Triangle t = new Triangle(root.getGraphPoint().getPoint(), root.getNext().getGraphPoint().getPoint(), + root.getNext().getNext().getGraphPoint().getPoint()); + t.setVerticesBoundary(checkVerticesBoundary(root)); + return t; + } + HEdge prev = root.getPrev(); + HEdge next1 = root.getNext(); + + HEdge next2 = findClosestValidNeighbor(next1.getNext(), delaunay); + if(next2 == null){ + root = root.getNext(); + return null; + } + + GraphVertex v1 = root.getGraphPoint(); + GraphVertex v2 = next1.getGraphPoint(); + GraphVertex v3 = next2.getGraphPoint(); + + HEdge v3Edge = new HEdge(v3, HEdge.INNER); + + HEdge.connect(v3Edge, root); + HEdge.connect(next1, v3Edge); + + HEdge v3EdgeSib = v3Edge.getSibling(); + if(v3EdgeSib == null){ + v3EdgeSib = new HEdge(v3Edge.getNext().getGraphPoint(), HEdge.INNER); + HEdge.makeSiblings(v3Edge, v3EdgeSib); + } + + HEdge.connect(prev, v3EdgeSib); + HEdge.connect(v3EdgeSib, next2); + + Triangle t = createTriangle(v1.getPoint(), v2.getPoint(), v3.getPoint(), root); + this.root = next2; + return t; + } + + public boolean isSimplex(){ + return (root.getNext().getNext().getNext() == root); + } + + /**Create a connected list of half edges (loop) + * from the boundary profile + * @param direction requested winding of edges (CCW or CW) + */ + private HEdge initFromPolyline(GraphOutline outline, int direction){ + ArrayList<GraphVertex> vertices = outline.getGraphPoint(); + + if(vertices.size()<3) { + throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); + } + boolean isCCW = VectorUtil.ccw(vertices.get(0).getPoint(), vertices.get(1).getPoint(), + vertices.get(2).getPoint()); + boolean invert = isCCW && (direction == VectorUtil.CW); + + HEdge firstEdge = null; + HEdge lastEdge = null; + int index =0; + int max = vertices.size(); + + int edgeType = HEdge.BOUNDARY; + if(invert){ + index = vertices.size() -1; + max = -1; + edgeType = HEdge.HOLE; + } + + while(index != max){ + GraphVertex v1 = vertices.get(index); + box.resize(v1.getX(), v1.getY(), v1.getZ()); + + HEdge edge = new HEdge(v1, edgeType); + + v1.addEdge(edge); + if(lastEdge != null){ + lastEdge.setNext(edge); + edge.setPrev(lastEdge); + } + else{ + firstEdge = edge; + } + + if(!invert){ + if(index == vertices.size()-1){ + edge.setNext(firstEdge); + firstEdge.setPrev(edge); + } + } + else if (index == 0){ + edge.setNext(firstEdge); + firstEdge.setPrev(edge); + } + + lastEdge = edge; + + if(!invert){ + index++; + } + else{ + index--; + } + } + return firstEdge; + } + + public void addConstraintCurve(GraphOutline polyline) { + // GraphOutline outline = new GraphOutline(polyline); + /**needed to generate vertex references.*/ + initFromPolyline(polyline, VectorUtil.CW); + + GraphVertex v3 = locateClosestVertex(polyline); + HEdge v3Edge = v3.findBoundEdge(); + HEdge v3EdgeP = v3Edge.getPrev(); + HEdge crossEdge = new HEdge(root.getGraphPoint(), HEdge.INNER); + + HEdge.connect(root.getPrev(), crossEdge); + HEdge.connect(crossEdge, v3Edge); + + HEdge crossEdgeSib = crossEdge.getSibling(); + if(crossEdgeSib == null) { + crossEdgeSib = new HEdge(crossEdge.getNext().getGraphPoint(), HEdge.INNER); + HEdge.makeSiblings(crossEdge, crossEdgeSib); + } + + HEdge.connect(v3EdgeP, crossEdgeSib); + HEdge.connect(crossEdgeSib, root); + } + + /** Locates the vertex and update the loops root + * to have (root + vertex) as closest pair + * @param polyline the control polyline + * to search for closestvertices + * @return the vertex that is closest to the newly set root Hedge. + */ + private GraphVertex locateClosestVertex(GraphOutline polyline) { + HEdge closestE = null; + GraphVertex closestV = null; + + float minDistance = Float.MAX_VALUE; + boolean inValid = false; + ArrayList<GraphVertex> initVertices = initialOutline.getGraphPoint(); + ArrayList<GraphVertex> vertices = polyline.getGraphPoint(); + + for(int i=0; i< initVertices.size()-1; i++){ + GraphVertex v = initVertices.get(i); + GraphVertex nextV = initVertices.get(i+1); + for(GraphVertex cand:vertices){ + float distance = VectorUtil.computeLength(v.getCoord(), cand.getCoord()); + if(distance < minDistance){ + for (GraphVertex vert:vertices){ + if(vert == v || vert == nextV || vert == cand) + continue; + inValid = VectorUtil.inCircle(v.getPoint(), nextV.getPoint(), + cand.getPoint(), vert.getPoint()); + if(inValid){ + break; + } + } + if(!inValid){ + closestV = cand; + minDistance = distance; + closestE = v.findBoundEdge(); + } + } + + } + } + + if(closestE != null){ + root = closestE; + } + + return closestV; + } + + private HEdge findClosestValidNeighbor(HEdge edge, boolean delaunay) { + HEdge next = root.getNext(); + + if(!VectorUtil.ccw(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), + edge.getGraphPoint().getPoint())){ + return null; + } + + HEdge candEdge = edge; + boolean inValid = false; + + if(delaunay){ + Vertex cand = candEdge.getGraphPoint().getPoint(); + HEdge e = candEdge.getNext(); + while (e != candEdge){ + if(e.getGraphPoint() == root.getGraphPoint() + || e.getGraphPoint() == next.getGraphPoint() + || e.getGraphPoint().getPoint() == cand){ + e = e.getNext(); + continue; + } + inValid = VectorUtil.inCircle(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), + cand, e.getGraphPoint().getPoint()); + if(inValid){ + break; + } + e = e.getNext(); + } + } + if(!inValid){ + return candEdge; + } + return null; + } + + /** Create a triangle from the param vertices only if + * the triangle is valid. IE not outside region. + * @param v1 vertex 1 + * @param v2 vertex 2 + * @param v3 vertex 3 + * @param root and edge of this triangle + * @return the triangle iff it satisfies, null otherwise + */ + private Triangle createTriangle(Vertex v1, Vertex v2, Vertex v3, HEdge rootT){ + Triangle t = new Triangle(v1, v2, v3); + t.setVerticesBoundary(checkVerticesBoundary(rootT)); + return t; + } + + private boolean[] checkVerticesBoundary(HEdge rootT) { + boolean[] boundary = new boolean[3]; + HEdge e1 = rootT; + HEdge e2 = rootT.getNext(); + HEdge e3 = rootT.getNext().getNext(); + + if(e1.getGraphPoint().isBoundaryContained()){ + boundary[0] = true; + } + if(e2.getGraphPoint().isBoundaryContained()){ + boundary[1] = true; + } + if(e3.getGraphPoint().isBoundaryContained()){ + boundary[2] = true; + } + return boundary; + } + + + /** Check if vertex inside the Loop + * @param vertex the Vertex + * @return true if the vertex is inside, false otherwise + */ + public boolean checkInside(Vertex vertex) { + if(!box.contains(vertex.getX(), vertex.getY(), vertex.getZ())){ + return false; + } + + float[] center = box.getCenter(); + + int hits = 0; + HEdge current = root; + HEdge next = root.getNext(); + while(next!= root){ + if(current.getType() == HEdge.INNER || next.getType() == HEdge.INNER){ + current = next; + next = current.getNext(); + continue; + } + Vertex vert1 = current.getGraphPoint().getPoint(); + Vertex vert2 = next.getGraphPoint().getPoint(); + + /** The ray is P0+s*D0, where P0 is the ray origin, D0 is a direction vector and s >= 0. + * The segment is P1+t*D1, where P1 and P1+D1 are the endpoints, and 0 <= t <= 1. + * perp(x,y) = (y,-x). + * if Dot(perp(D1),D0) is not zero, + * s = Dot(perp(D1),P1-P0)/Dot(perp(D1),D0) + * t = Dot(perp(D0),P1-P0)/Dot(perp(D1),D0) + */ + + float[] d0 = new float[]{center[0] - vertex.getX(), center[1]-vertex.getY(), + center[2]-vertex.getZ()}; + float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(), + vert2.getZ() - vert1.getZ()}; + + float[] prep_d1 = {d1[1],-1*d1[0], d1[2]}; + float[] prep_d0 = {d0[1],-1*d0[0], d0[2]}; + + float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(), + vert1.getZ() - vertex.getZ()}; + + float dotD1D0 = VectorUtil.dot(prep_d1, d0); + if(dotD1D0 == 0){ + /** ray parallel to segment */ + current = next; + next = current.getNext(); + continue; + } + + float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0; + float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0; + + if(s >= 0 && t >= 0 && t<= 1){ + hits++; + } + current = next; + next = current.getNext(); + } + + if(hits % 2 != 0){ + /** check if hit count is even */ + return true; + } + return false; + } + + public int computeLoopSize(){ + int size = 0; + HEdge e = root; + do{ + size++; + e = e.getNext(); + }while(e != root); + return size; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java index 36ba57244..4d1880064 100644 --- a/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java +++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java @@ -38,124 +38,124 @@ import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.math.Quaternion; public class GlyphShape { - - private Quaternion quat= null; - private int numVertices = 0; - private OutlineShape shape = null; - - /** Create a new Glyph shape - * based on Parametric curve control polyline - */ - public GlyphShape(Vertex.Factory<? extends Vertex> factory){ - shape = new OutlineShape(factory); - } - - /** Create a GlyphShape from a font Path Iterator - * @param pathIterator the path iterator - * - * @see PathIterator - */ - public GlyphShape(Vertex.Factory<? extends Vertex> factory, PathIterator pathIterator){ - this(factory); - - if(null != pathIterator){ - while(!pathIterator.isDone()){ - float[] coords = new float[6]; - int segmentType = pathIterator.currentSegment(coords); - addOutlineVerticesFromGlyphVector(coords, segmentType); + + private Quaternion quat= null; + private int numVertices = 0; + private OutlineShape shape = null; + + /** Create a new Glyph shape + * based on Parametric curve control polyline + */ + public GlyphShape(Vertex.Factory<? extends Vertex> factory){ + shape = new OutlineShape(factory); + } + + /** Create a GlyphShape from a font Path Iterator + * @param pathIterator the path iterator + * + * @see PathIterator + */ + public GlyphShape(Vertex.Factory<? extends Vertex> factory, PathIterator pathIterator){ + this(factory); + + if(null != pathIterator){ + while(!pathIterator.isDone()){ + float[] coords = new float[6]; + int segmentType = pathIterator.currentSegment(coords); + addOutlineVerticesFromGlyphVector(coords, segmentType); - pathIterator.next(); - } - } - shape.transformOutlines(OutlineShape.QUADRATIC_NURBS); - } - - public final Vertex.Factory<? extends Vertex> vertexFactory() { return shape.vertexFactory(); } - - private void addVertexToLastOutline(Vertex vertex){ - shape.addVertex(vertex); - } - - private void addOutlineVerticesFromGlyphVector(float[] coords, int segmentType){ - if(segmentType == PathIterator.SEG_MOVETO){ - if(!shape.getLastOutline().isEmpty()){ - shape.addEmptyOutline(); - } - Vertex vert = vertexFactory().create(coords[0],coords[1]); - vert.setOnCurve(true); - addVertexToLastOutline(vert); - - numVertices++; - } - else if(segmentType == PathIterator.SEG_LINETO){ - Vertex vert1 = vertexFactory().create(coords[0],coords[1]); - vert1.setOnCurve(true); - addVertexToLastOutline(vert1); - - numVertices++; - } - else if(segmentType == PathIterator.SEG_QUADTO){ - Vertex vert1 = vertexFactory().create(coords[0],coords[1]); - vert1.setOnCurve(false); - addVertexToLastOutline(vert1); + pathIterator.next(); + } + } + shape.transformOutlines(OutlineShape.QUADRATIC_NURBS); + } + + public final Vertex.Factory<? extends Vertex> vertexFactory() { return shape.vertexFactory(); } + + private void addVertexToLastOutline(Vertex vertex){ + shape.addVertex(vertex); + } + + private void addOutlineVerticesFromGlyphVector(float[] coords, int segmentType){ + if(segmentType == PathIterator.SEG_MOVETO){ + if(!shape.getLastOutline().isEmpty()){ + shape.addEmptyOutline(); + } + Vertex vert = vertexFactory().create(coords[0],coords[1]); + vert.setOnCurve(true); + addVertexToLastOutline(vert); + + numVertices++; + } + else if(segmentType == PathIterator.SEG_LINETO){ + Vertex vert1 = vertexFactory().create(coords[0],coords[1]); + vert1.setOnCurve(true); + addVertexToLastOutline(vert1); + + numVertices++; + } + else if(segmentType == PathIterator.SEG_QUADTO){ + Vertex vert1 = vertexFactory().create(coords[0],coords[1]); + vert1.setOnCurve(false); + addVertexToLastOutline(vert1); - Vertex vert2 = vertexFactory().create(coords[2],coords[3]); - vert2.setOnCurve(true); - addVertexToLastOutline(vert2); - - numVertices+=2; - } - else if(segmentType == PathIterator.SEG_CUBICTO){ - Vertex vert1 = vertexFactory().create(coords[0],coords[1]); - vert1.setOnCurve(false); - addVertexToLastOutline(vert1); + Vertex vert2 = vertexFactory().create(coords[2],coords[3]); + vert2.setOnCurve(true); + addVertexToLastOutline(vert2); + + numVertices+=2; + } + else if(segmentType == PathIterator.SEG_CUBICTO){ + Vertex vert1 = vertexFactory().create(coords[0],coords[1]); + vert1.setOnCurve(false); + addVertexToLastOutline(vert1); - Vertex vert2 = vertexFactory().create(coords[2],coords[3]); - vert2.setOnCurve(false); - addVertexToLastOutline(vert2); + Vertex vert2 = vertexFactory().create(coords[2],coords[3]); + vert2.setOnCurve(false); + addVertexToLastOutline(vert2); - Vertex vert3 = vertexFactory().create(coords[4],coords[5]); - vert3.setOnCurve(true); - addVertexToLastOutline(vert3); - - numVertices+=3; - } - else if(segmentType == PathIterator.SEG_CLOSE){ - shape.closeLastOutline(); - } - } - - public int getNumVertices() { - return numVertices; - } - - /** Get the rotational Quaternion attached to this Shape - * @return the Quaternion Object - */ - public Quaternion getQuat() { - return quat; - } - - /** Set the Quaternion that shall defien the rotation - * of this shape. - * @param quat - */ - public void setQuat(Quaternion quat) { - this.quat = quat; - } - - /** Triangluate the glyph shape - * @param sharpness sharpness of the curved regions default = 0.5 - * @return ArrayList of triangles which define this shape - */ - public ArrayList<Triangle> triangulate(float sharpness){ - return shape.triangulate(sharpness); - } + Vertex vert3 = vertexFactory().create(coords[4],coords[5]); + vert3.setOnCurve(true); + addVertexToLastOutline(vert3); + + numVertices+=3; + } + else if(segmentType == PathIterator.SEG_CLOSE){ + shape.closeLastOutline(); + } + } + + public int getNumVertices() { + return numVertices; + } + + /** Get the rotational Quaternion attached to this Shape + * @return the Quaternion Object + */ + public Quaternion getQuat() { + return quat; + } + + /** Set the Quaternion that shall defien the rotation + * of this shape. + * @param quat + */ + public void setQuat(Quaternion quat) { + this.quat = quat; + } + + /** Triangluate the glyph shape + * @param sharpness sharpness of the curved regions default = 0.5 + * @return ArrayList of triangles which define this shape + */ + public ArrayList<Triangle> triangulate(float sharpness){ + return shape.triangulate(sharpness); + } - /** Get the list of Vertices of this Object - * @return arrayList of Vertices - */ - public ArrayList<Vertex> getVertices(){ - return shape.getVertices(); - } + /** Get the list of Vertices of this Object + * @return arrayList of Vertices + */ + public ArrayList<Vertex> getVertices(){ + return shape.getVertices(); + } } diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java index 7c7bb816f..705613447 100644 --- a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java +++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java @@ -47,122 +47,122 @@ import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.glsl.ShaderState; public class GlyphString { - private final Vertex.Factory<? extends Vertex> pointFactory; - private ArrayList<GlyphShape> glyphs = new ArrayList<GlyphShape>(); - private String str = ""; - private String fontname = ""; - private Region region; - - private SVertex origin = new SVertex(); + private final Vertex.Factory<? extends Vertex> pointFactory; + private ArrayList<GlyphShape> glyphs = new ArrayList<GlyphShape>(); + private String str = ""; + private String fontname = ""; + private Region region; + + private SVertex origin = new SVertex(); - /** Create a new GlyphString object - * @param fontname the name of the font that this String is - * associated with - * @param str the string object - */ - public GlyphString(Vertex.Factory<? extends Vertex> factory, String fontname, String str){ - pointFactory = factory; - this.fontname = fontname; - this.str = str; - } - - public final Vertex.Factory<? extends Vertex> pointFactory() { return pointFactory; } - - public void addGlyphShape(GlyphShape glyph){ - glyphs.add(glyph); - } - public String getString(){ - return str; - } + /** Create a new GlyphString object + * @param fontname the name of the font that this String is + * associated with + * @param str the string object + */ + public GlyphString(Vertex.Factory<? extends Vertex> factory, String fontname, String str){ + pointFactory = factory; + this.fontname = fontname; + this.str = str; + } + + public final Vertex.Factory<? extends Vertex> pointFactory() { return pointFactory; } + + public void addGlyphShape(GlyphShape glyph){ + glyphs.add(glyph); + } + public String getString(){ + return str; + } - /** Creates the Curve based Glyphs from a Font - * @param paths a list of FontPath2D objects that define the outline - * @param affineTransform a global affine transformation applied to the paths. - */ - public void createfromFontPath(Path2D[] paths, AffineTransform affineTransform){ - final int numGlyps = paths.length; - for (int index=0;index<numGlyps;index++){ - if(paths[index] == null){ - continue; - } - PathIterator iterator = paths[index].iterator(affineTransform); - GlyphShape glyphShape = new GlyphShape(pointFactory, iterator); - - if(glyphShape.getNumVertices() < 3) { - continue; - } - addGlyphShape(glyphShape); - } - } - - private ArrayList<Triangle> initializeTriangles(float sharpness){ - ArrayList<Triangle> triangles = new ArrayList<Triangle>(); - for(GlyphShape glyph:glyphs){ - ArrayList<Triangle> tris = glyph.triangulate(sharpness); - triangles.addAll(tris); - } - return triangles; - } - - /** Generate a OGL Region to represent this Object. - * @param context the GLContext which the region is defined by. - * @param shaprness the curvature sharpness of the object. - * @param st shader state - */ - public void generateRegion(GLContext context, float shaprness, ShaderState st, int type){ - region = RegionFactory.create(context, st, type); - region.setFlipped(true); - - ArrayList<Triangle> tris = initializeTriangles(shaprness); - region.addTriangles(tris); - - int numVertices = region.getNumVertices(); - for(GlyphShape glyph:glyphs){ - ArrayList<Vertex> gVertices = glyph.getVertices(); - for(Vertex vert:gVertices){ - vert.setId(numVertices++); - } - region.addVertices(gVertices); - } - - /** initialize the region */ - region.update(); - } - - /** Generate a Hashcode for this object - * @return a string defining the hashcode - */ - public String getTextHashCode(){ - return "" + fontname.hashCode() + str.hashCode(); - } + /** Creates the Curve based Glyphs from a Font + * @param paths a list of FontPath2D objects that define the outline + * @param affineTransform a global affine transformation applied to the paths. + */ + public void createfromFontPath(Path2D[] paths, AffineTransform affineTransform){ + final int numGlyps = paths.length; + for (int index=0;index<numGlyps;index++){ + if(paths[index] == null){ + continue; + } + PathIterator iterator = paths[index].iterator(affineTransform); + GlyphShape glyphShape = new GlyphShape(pointFactory, iterator); + + if(glyphShape.getNumVertices() < 3) { + continue; + } + addGlyphShape(glyphShape); + } + } + + private ArrayList<Triangle> initializeTriangles(float sharpness){ + ArrayList<Triangle> triangles = new ArrayList<Triangle>(); + for(GlyphShape glyph:glyphs){ + ArrayList<Triangle> tris = glyph.triangulate(sharpness); + triangles.addAll(tris); + } + return triangles; + } + + /** Generate a OGL Region to represent this Object. + * @param context the GLContext which the region is defined by. + * @param shaprness the curvature sharpness of the object. + * @param st shader state + */ + public void generateRegion(GLContext context, float shaprness, ShaderState st, int type){ + region = RegionFactory.create(context, st, type); + region.setFlipped(true); + + ArrayList<Triangle> tris = initializeTriangles(shaprness); + region.addTriangles(tris); + + int numVertices = region.getNumVertices(); + for(GlyphShape glyph:glyphs){ + ArrayList<Vertex> gVertices = glyph.getVertices(); + for(Vertex vert:gVertices){ + vert.setId(numVertices++); + } + region.addVertices(gVertices); + } + + /** initialize the region */ + region.update(); + } + + /** Generate a Hashcode for this object + * @return a string defining the hashcode + */ + public String getTextHashCode(){ + return "" + fontname.hashCode() + str.hashCode(); + } - /** Render the Object based using the associated Region - * previously generated. - */ - public void renderString3D() { - region.render(null, 0, 0, 0); - } - /** Render the Object based using the associated Region - * previously generated. - */ - public void renderString3D(PMVMatrix matrix, int vp_width, int vp_height, int size) { - region.render(matrix, vp_width, vp_height, size); - } - - /** Get the Origion of this GlyphString - * @return - */ - public Vertex getOrigin() { - return origin; - } + /** Render the Object based using the associated Region + * previously generated. + */ + public void renderString3D() { + region.render(null, 0, 0, 0); + } + /** Render the Object based using the associated Region + * previously generated. + */ + public void renderString3D(PMVMatrix matrix, int vp_width, int vp_height, int size) { + region.render(matrix, vp_width, vp_height, size); + } + + /** Get the Origion of this GlyphString + * @return + */ + public Vertex getOrigin() { + return origin; + } - /** Destroy the associated OGL objects - */ - public void destroy(){ - region.destroy(); - } - - public AABBox getBounds(){ - return region.getBounds(); - } + /** Destroy the associated OGL objects + */ + public void destroy(){ + region.destroy(); + } + + public AABBox getBounds(){ + return region.getBounds(); + } } diff --git a/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java b/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java index a9ab902a9..bead9a5d2 100644 --- a/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java +++ b/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java @@ -74,7 +74,7 @@ public class JavaFontLoader implements FontSet { return get(FAMILY_REGULAR, 0) ; // Sans Serif Regular } - public Font get(int family, int style) { + public Font get(int family, int style) { Font font = (Font)fontMap.get( ( family << 8 ) | style ); if (font != null) { return font; @@ -121,7 +121,7 @@ public class JavaFontLoader implements FontSet { return font; } - + Font abspath(String fname, int family, int style) { final String err = "Problem loading font "+fname+", file "+javaFontPath+fname ; diff --git a/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java b/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java index 3614add5c..17db08801 100644 --- a/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java +++ b/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java @@ -76,8 +76,8 @@ public class UbuntuFontLoader implements FontSet { return get(FAMILY_REGULAR, 0) ; // Sans Serif Regular } - public Font get(int family, int style) - { + public Font get(int family, int style) + { Font font = (Font)fontMap.get( ( family << 8 ) | style ); if (font != null) { return font; @@ -119,7 +119,7 @@ public class UbuntuFontLoader implements FontSet { return font; } - + Font abspath(String fname, int family, int style) { final String err = "Problem loading font "+fname+", stream "+relPath+fname; try { @@ -136,5 +136,5 @@ public class UbuntuFontLoader implements FontSet { } catch(IOException ioe) { throw new GLException(err, ioe); } - } + } } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java index f702b981f..6292c8826 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java @@ -43,97 +43,97 @@ import com.jogamp.graph.font.FontFactory; import com.jogamp.graph.geom.AABBox; class TypecastFont implements FontInt { - static final boolean DEBUG = false; - - final OTFontCollection fontset; - final OTFont font; + static final boolean DEBUG = false; + + final OTFontCollection fontset; + final OTFont font; TypecastHMetrics metrics; final CmapFormat cmapFormat; - int cmapentries; - - // FIXME: Add cache size to limit memory usage ?? + int cmapentries; + + // FIXME: Add cache size to limit memory usage ?? IntObjectHashMap char2Glyph; public TypecastFont(OTFontCollection fontset) { - this.fontset = fontset; + this.fontset = fontset; this.font = fontset.getFont(0); // FIXME: Generic attempt to find the best CmapTable, // which is assumed to be the one with the most entries (stupid 'eh?) - CmapTable cmapTable = font.getCmapTable(); + CmapTable cmapTable = font.getCmapTable(); CmapFormat[] _cmapFormatP = { null, null, null, null }; int platform = -1; int platformLength = -1; int encoding = -1; - for(int i=0; i<cmapTable.getNumTables(); i++) { - CmapIndexEntry cmapIdxEntry = cmapTable.getCmapIndexEntry(i); - int pidx = cmapIdxEntry.getPlatformId(); - CmapFormat cf = cmapIdxEntry.getFormat(); + for(int i=0; i<cmapTable.getNumTables(); i++) { + CmapIndexEntry cmapIdxEntry = cmapTable.getCmapIndexEntry(i); + int pidx = cmapIdxEntry.getPlatformId(); + CmapFormat cf = cmapIdxEntry.getFormat(); if(DEBUG) { System.err.println("CmapFormat["+i+"]: platform " + pidx + ", encoding "+cmapIdxEntry.getEncodingId() + ": "+cf); } - if( _cmapFormatP[pidx] == null || - _cmapFormatP[pidx].getLength() < cf.getLength() ) { - _cmapFormatP[pidx] = cf; - if( cf.getLength() > platformLength ) { - platformLength = cf.getLength() ; - platform = pidx; - encoding = cmapIdxEntry.getEncodingId(); - } - } - } + if( _cmapFormatP[pidx] == null || + _cmapFormatP[pidx].getLength() < cf.getLength() ) { + _cmapFormatP[pidx] = cf; + if( cf.getLength() > platformLength ) { + platformLength = cf.getLength() ; + platform = pidx; + encoding = cmapIdxEntry.getEncodingId(); + } + } + } if(0 <= platform) { cmapFormat = _cmapFormatP[platform]; if(DEBUG) { System.err.println("Selected CmapFormat: platform " + platform + ", encoding "+encoding + ": "+cmapFormat); } - } else { - CmapFormat _cmapFormat = null; - /*if(null == _cmapFormat) { + } else { + CmapFormat _cmapFormat = null; + /*if(null == _cmapFormat) { platform = ID.platformMacintosh; encoding = ID.encodingASCII; - _cmapFormat = cmapTable.getCmapFormat(platform, encoding); - } */ - if(null == _cmapFormat) { - // default unicode - platform = ID.platformMicrosoft; - encoding = ID.encodingUnicode; - _cmapFormat = cmapTable.getCmapFormat((short)platform, (short)encoding); - } - if(null == _cmapFormat) { - // maybe a symbol font ? + _cmapFormat = cmapTable.getCmapFormat(platform, encoding); + } */ + if(null == _cmapFormat) { + // default unicode + platform = ID.platformMicrosoft; + encoding = ID.encodingUnicode; + _cmapFormat = cmapTable.getCmapFormat((short)platform, (short)encoding); + } + if(null == _cmapFormat) { + // maybe a symbol font ? platform = ID.platformMicrosoft; encoding = ID.encodingSymbol; _cmapFormat = cmapTable.getCmapFormat((short)platform, (short)encoding); - } - if(null == _cmapFormat) { - throw new RuntimeException("Cannot find a suitable cmap table for font "+font); - } + } + if(null == _cmapFormat) { + throw new RuntimeException("Cannot find a suitable cmap table for font "+font); + } cmapFormat = _cmapFormat; if(DEBUG) { System.err.println("Selected CmapFormat (2): platform " + platform + ", encoding "+encoding + ": "+cmapFormat); } } - cmapentries = 0; + cmapentries = 0; for (int i = 0; i < cmapFormat.getRangeCount(); ++i) { CmapFormat.Range range = cmapFormat.getRange(i); cmapentries += range.getEndCode() - range.getStartCode() + 1; // end included - } + } if(DEBUG) { - System.err.println("num glyphs: "+font.getNumGlyphs()); - System.err.println("num cmap entries: "+cmapentries); - System.err.println("num cmap ranges: "+cmapFormat.getRangeCount()); + System.err.println("num glyphs: "+font.getNumGlyphs()); + System.err.println("num cmap entries: "+cmapentries); + System.err.println("num cmap ranges: "+cmapFormat.getRangeCount()); for (int i = 0; i < cmapFormat.getRangeCount(); ++i) { CmapFormat.Range range = cmapFormat.getRange(i); for (int j = range.getStartCode(); j <= range.getEndCode(); ++j) { - final int code = cmapFormat.mapCharCode(j); - if(code < 15) { - System.err.println(" char: " + (int)j + " ( " + (char)j +" ) -> " + code); - } + final int code = cmapFormat.mapCharCode(j); + if(code < 15) { + System.err.println(" char: " + (int)j + " ( " + (char)j +" ) -> " + code); + } } } } @@ -155,9 +155,9 @@ class TypecastFont implements FontInt { } public Glyph getGlyph(char symbol) { - TypecastGlyph result = (TypecastGlyph) char2Glyph.get(symbol); + TypecastGlyph result = (TypecastGlyph) char2Glyph.get(symbol); if (null == result) { - // final short code = (short) char2Code.get(symbol); + // final short code = (short) char2Code.get(symbol); short code = (short) cmapFormat.mapCharCode(symbol); if(0 == code && 0 != symbol) { // reserved special glyph IDs by convention @@ -168,19 +168,19 @@ class TypecastFont implements FontInt { } } - jogamp.graph.font.typecast.ot.OTGlyph glyph = font.getGlyph(code); - if(null == glyph) { - glyph = font.getGlyph(Glyph.ID_UNKNOWN); - } - if(null == glyph) { - throw new RuntimeException("Could not retrieve glyph for symbol: <"+symbol+"> "+(int)symbol+" -> glyph id "+code); - } - Path2D path = TypecastRenderer.buildPath(glyph); - result = new TypecastGlyph(this, symbol, code, glyph.getBBox(), glyph.getAdvanceWidth(), path); - if(DEBUG) { - System.err.println("New glyph: " + (int)symbol + " ( " + (char)symbol +" ) -> " + code + ", contours " + glyph.getPointCount() + ": " + path); - } - final HdmxTable hdmx = font.getHdmxTable(); + jogamp.graph.font.typecast.ot.OTGlyph glyph = font.getGlyph(code); + if(null == glyph) { + glyph = font.getGlyph(Glyph.ID_UNKNOWN); + } + if(null == glyph) { + throw new RuntimeException("Could not retrieve glyph for symbol: <"+symbol+"> "+(int)symbol+" -> glyph id "+code); + } + Path2D path = TypecastRenderer.buildPath(glyph); + result = new TypecastGlyph(this, symbol, code, glyph.getBBox(), glyph.getAdvanceWidth(), path); + if(DEBUG) { + System.err.println("New glyph: " + (int)symbol + " ( " + (char)symbol +" ) -> " + code + ", contours " + glyph.getPointCount() + ": " + path); + } + final HdmxTable hdmx = font.getHdmxTable(); if (null!= result && null != hdmx) { /*if(DEBUG) { System.err.println("hdmx "+hdmx); @@ -193,14 +193,14 @@ class TypecastFont implements FontInt { System.err.println("hdmx advance : pixelsize = "+dr.getWidth(code)+" : "+ dr.getPixelSize()); } } - } - char2Glyph.put(symbol, result); + } + char2Glyph.put(symbol, result); } return result; } public void getOutline(String string, float pixelSize, AffineTransform transform, Path2D[] result) { - TypecastRenderer.getOutline(this, string, pixelSize, transform, result); + TypecastRenderer.getOutline(this, string, pixelSize, transform, result); } public float getStringWidth(String string, float pixelSize) { @@ -217,7 +217,7 @@ class TypecastFont implements FontInt { } } - return (int)(width + 0.5f); + return (int)(width + 0.5f); } public float getStringHeight(String string, float pixelSize) { @@ -233,7 +233,7 @@ class TypecastFont implements FontInt { height = (int)Math.ceil(Math.max(bbox.getHeight(), height)); } } - return height; + return height; } public AABBox getStringBounds(CharSequence string, float pixelSize) { @@ -263,11 +263,11 @@ class TypecastFont implements FontInt { totalHeight -= advanceY; totalWidth = Math.max(curLineWidth, totalWidth); } - return new AABBox(0, 0, 0, totalWidth, totalHeight,0); + return new AABBox(0, 0, 0, totalWidth, totalHeight,0); } final public int getNumGlyphs() { - return font.getNumGlyphs(); + return font.getNumGlyphs(); } public boolean isPrintableChar( char c ) { diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java index 88d865f9c..f20b7d1e7 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java @@ -42,7 +42,7 @@ public class TypecastGlyph implements FontInt.Glyph { final Font font; final float advance; HashMap<Float, Float> size2advance = new HashMap<Float, Float>(); - + public Advance(Font font, float advance) { this.font = font; @@ -86,12 +86,12 @@ public class TypecastGlyph implements FontInt.Glyph { "\n advances: \n"+size2advance; } } - + public class Metrics { - AABBox bbox; + AABBox bbox; Advance advance; - + public Metrics(Font font, AABBox bbox, float advance) { this.bbox = bbox; @@ -128,13 +128,13 @@ public class TypecastGlyph implements FontInt.Glyph { "\n bbox: "+this.bbox+ this.advance; } - } + } public static final short INVALID_ID = (short)((1 << 16) - 1); public static final short MAX_ID = (short)((1 << 16) - 2); private final Font font; - + char symbol; short id; int advance; @@ -143,15 +143,15 @@ public class TypecastGlyph implements FontInt.Glyph { protected Path2D path; // in EM units protected Path2D pathSized; protected float numberSized; - + protected TypecastGlyph(Font font, char symbol) { - this.font = font; + this.font = font; this.symbol = symbol; } protected TypecastGlyph(Font font, - char symbol, short id, AABBox bbox, int advance, Path2D path) { - this.font = font; + char symbol, short id, AABBox bbox, int advance, Path2D path) { + this.font = font; this.symbol = symbol; this.advance = advance; @@ -161,7 +161,7 @@ public class TypecastGlyph implements FontInt.Glyph { this.pathSized = null; this.numberSized = 0.0f; } - + void init(short id, AABBox bbox, int advance) { this.id = id; this.advance = advance; @@ -176,11 +176,11 @@ public class TypecastGlyph implements FontInt.Glyph { public Font getFont() { return this.font; } - + public char getSymbol() { return this.symbol; } - + AABBox getBBoxUnsized() { return this.metrics.getBBox(); } @@ -192,22 +192,22 @@ public class TypecastGlyph implements FontInt.Glyph { public Metrics getMetrics() { return this.metrics; } - + public short getID() { return this.id; } - + public float getScale(float pixelSize) { return this.metrics.getScale(pixelSize); } - + public AABBox getBBox(float pixelSize) { final float size = getScale(pixelSize); AABBox newBox = getBBox().clone(); newBox.scale(size); return newBox; } - + protected void addAdvance(float advance, float size) { this.metrics.addAdvance(advance, size); } @@ -217,9 +217,9 @@ public class TypecastGlyph implements FontInt.Glyph { } public Path2D getPath() { - return this.path; + return this.path; } - + public Path2D getPath(float pixelSize) { final float size = getScale(pixelSize); diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java index a69948006..0dd7a6178 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java @@ -34,22 +34,22 @@ import com.jogamp.graph.font.Font.Metrics; import com.jogamp.graph.geom.AABBox; class TypecastHMetrics implements Metrics { - private final TypecastFont fontImpl; - - // HeadTable + private final TypecastFont fontImpl; + + // HeadTable private final HeadTable headTable; - private final float unitsPerEM_Inv; - private final AABBox bbox; - // HheaTable - private final HheaTable hheaTable; + private final float unitsPerEM_Inv; + private final AABBox bbox; + // HheaTable + private final HheaTable hheaTable; // VheaTable (for horizontal fonts) // private final VheaTable vheaTable; - - public TypecastHMetrics(TypecastFont fontImpl) { - this.fontImpl = fontImpl; - headTable = this.fontImpl.font.getHeadTable(); - hheaTable = this.fontImpl.font.getHheaTable(); - // vheaTable = this.fontImpl.font.getVheaTable(); + + public TypecastHMetrics(TypecastFont fontImpl) { + this.fontImpl = fontImpl; + headTable = this.fontImpl.font.getHeadTable(); + hheaTable = this.fontImpl.font.getHheaTable(); + // vheaTable = this.fontImpl.font.getVheaTable(); unitsPerEM_Inv = 1.0f / ( (float) headTable.getUnitsPerEm() ); int maxWidth = headTable.getXMax() - headTable.getXMin(); @@ -59,8 +59,8 @@ class TypecastHMetrics implements Metrics { float highx = lowx + maxWidth; float highy = lowy + maxHeight; bbox = new AABBox(lowx, lowy, 0, highx, highy, 0); // invert - } - + } + public final float getAscent(float pixelSize) { return getScale(pixelSize) * -hheaTable.getAscender(); // invert } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java index 9a81d78d3..ab5e673db 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java @@ -40,48 +40,48 @@ import com.jogamp.graph.font.Font; */ public class TypecastRenderer { - public static void getOutline(TypecastFont font, - String string, float pixelSize, AffineTransform transform, Path2D[] p) - { - if (string == null) { - return; - } - Font.Metrics metrics = font.getMetrics(); - float advanceTotal = 0; - float lineGap = metrics.getLineGap(pixelSize) ; - float ascent = metrics.getAscent(pixelSize) ; - float descent = metrics.getDescent(pixelSize) ; - if (transform == null) { - transform = new AffineTransform(); - } - AffineTransform t = new AffineTransform(); + public static void getOutline(TypecastFont font, + String string, float pixelSize, AffineTransform transform, Path2D[] p) + { + if (string == null) { + return; + } + Font.Metrics metrics = font.getMetrics(); + float advanceTotal = 0; + float lineGap = metrics.getLineGap(pixelSize) ; + float ascent = metrics.getAscent(pixelSize) ; + float descent = metrics.getDescent(pixelSize) ; + if (transform == null) { + transform = new AffineTransform(); + } + AffineTransform t = new AffineTransform(); - float advanceY = lineGap - descent + ascent; - float y = 0; - for (int i=0; i<string.length(); i++) - { - p[i] = new Path2D(); - p[i].reset(); - t.setTransform(transform); - char character = string.charAt(i); - if (character == '\n') { - y -= advanceY; - advanceTotal = 0; - continue; - } else if (character == ' ') { - advanceTotal += font.font.getHmtxTable().getAdvanceWidth(TypecastGlyph.ID_SPACE) * metrics.getScale(pixelSize); + float advanceY = lineGap - descent + ascent; + float y = 0; + for (int i=0; i<string.length(); i++) + { + p[i] = new Path2D(); + p[i].reset(); + t.setTransform(transform); + char character = string.charAt(i); + if (character == '\n') { + y -= advanceY; + advanceTotal = 0; + continue; + } else if (character == ' ') { + advanceTotal += font.font.getHmtxTable().getAdvanceWidth(TypecastGlyph.ID_SPACE) * metrics.getScale(pixelSize); continue; } - TypecastGlyph glyph = (TypecastGlyph) font.getGlyph(character); - Path2D gp = glyph.getPath(); - float scale = metrics.getScale(pixelSize); - t.translate(advanceTotal, y); - t.scale(scale, scale); - p[i].append(gp.iterator(t), false); - advanceTotal += glyph.getAdvance(pixelSize, true); - } - } - + TypecastGlyph glyph = (TypecastGlyph) font.getGlyph(character); + Path2D gp = glyph.getPath(); + float scale = metrics.getScale(pixelSize); + t.translate(advanceTotal, y); + t.scale(scale, scale); + p[i].append(gp.iterator(t), false); + advanceTotal += glyph.getAdvance(pixelSize, true); + } + } + /** * Build a {@link com.jogamp.graph.geom.Path2D Path2D} from a * {@link jogamp.graph.font.typecast.ot.OTGlyph Glyph}. This glyph path can then @@ -116,44 +116,44 @@ public class TypecastRenderer { Point point = glyph.getPoint(startIndex + offset%count); Point point_plus1 = glyph.getPoint(startIndex + (offset+1)%count); Point point_plus2 = glyph.getPoint(startIndex + (offset+2)%count); - if(offset == 0) + if(offset == 0) { gp.moveTo(point.x, -point.y); } - - if (point.onCurve) { - if (point_plus1.onCurve) { - // s = new Line2D.Float(point.x, -point.y, point_plus1.x, -point_plus1.y); - gp.lineTo( point_plus1.x, -point_plus1.y ); - offset++; - } else { - if (point_plus2.onCurve) { - // s = new QuadCurve2D.Float( point.x, -point.y, point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); - gp.quadTo(point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); - offset+=2; - } else { - // s = new QuadCurve2D.Float(point.x,-point.y,point_plus1.x,-point_plus1.y, - // midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); - gp.quadTo(point_plus1.x, -point_plus1.y, midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); - offset+=2; - } - } - } else { - if (point_plus1.onCurve) { - // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), - // point.x, -point.y, point_plus1.x, -point_plus1.y); - //gp.curve3(point_plus1.x, -point_plus1.y, point.x, -point.y); - gp.quadTo(point.x, -point.y, point_plus1.x, -point_plus1.y); - offset++; - - } else { - // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), point.x, -point.y, - // midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); - //gp.curve3(midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y), point.x, -point.y); - gp.quadTo(point.x, -point.y, midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); - offset++; - } - } + + if (point.onCurve) { + if (point_plus1.onCurve) { + // s = new Line2D.Float(point.x, -point.y, point_plus1.x, -point_plus1.y); + gp.lineTo( point_plus1.x, -point_plus1.y ); + offset++; + } else { + if (point_plus2.onCurve) { + // s = new QuadCurve2D.Float( point.x, -point.y, point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); + gp.quadTo(point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); + offset+=2; + } else { + // s = new QuadCurve2D.Float(point.x,-point.y,point_plus1.x,-point_plus1.y, + // midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); + gp.quadTo(point_plus1.x, -point_plus1.y, midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); + offset+=2; + } + } + } else { + if (point_plus1.onCurve) { + // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), + // point.x, -point.y, point_plus1.x, -point_plus1.y); + //gp.curve3(point_plus1.x, -point_plus1.y, point.x, -point.y); + gp.quadTo(point.x, -point.y, point_plus1.x, -point_plus1.y); + offset++; + + } else { + // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), point.x, -point.y, + // midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); + //gp.curve3(midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y), point.x, -point.y); + gp.quadTo(point.x, -point.y, midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); + offset++; + } + } } } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java index 5afb939ab..6b3dc1f6f 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java @@ -72,9 +72,9 @@ public class Mnemonic { public static final short RS = 0x43; public static final short WCVTP = 0x44; public static final short RCVT = 0x45; - public static final short GC = 0x46; // [a] + public static final short GC = 0x46; // [a] public static final short SCFS = 0x48; - public static final short MD = 0x49; // [a] + public static final short MD = 0x49; // [a] public static final short MPPEM = 0x4B; public static final short MPS = 0x4C; public static final short FLIPON = 0x4D; diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java index 17b5af594..6e7e76bc7 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java @@ -182,8 +182,8 @@ public class OTFont { } public OTGlyph getGlyph(int i) { - - final GlyfDescript _glyfDescr = _glyf.getDescription(i); + + final GlyfDescript _glyfDescr = _glyf.getDescription(i); return (null != _glyfDescr) ? new OTGlyph( _glyfDescr, diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java index 4b6242d56..5c004246a 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java @@ -103,7 +103,7 @@ public class OTGlyph { } public AABBox getBBox() { - return _bbox; + return _bbox; } public int getAdvanceWidth() { @@ -164,6 +164,6 @@ public class OTGlyph { // _points[gd.getPointCount()] = new Point(0, 0, true, true); // _points[gd.getPointCount()+1] = new Point(_advanceWidth, 0, true, true); - _bbox = new AABBox(gd.getXMinimum(), gd.getYMinimum(), 0, gd.getXMaximum(), gd.getYMaximum(), 0); + _bbox = new AABBox(gd.getXMinimum(), gd.getYMinimum(), 0, gd.getXMaximum(), gd.getYMaximum(), 0); } } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java index ed82f2654..4804c35f2 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java @@ -175,15 +175,15 @@ public class PostTable implements Table { "lessequal", // 148 "greaterequal", // 149 "yen", // 150 - "mu", // 151 + "mu", // 151 "partialdiff", // 152 "summation", // 153 "product", // 154 - "pi", // 155 + "pi", // 155 "integral'", // 156 "ordfeminine", // 157 "ordmasculine", // 158 - "Omega", // 159 + "Omega", // 159 "ae", // 160 "oslash", // 161 "questiondown", // 162 diff --git a/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java b/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java index 252c6acc4..a659a7003 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java @@ -140,8 +140,8 @@ public class Interpreter { private void _deltac1() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -151,8 +151,8 @@ public class Interpreter { private void _deltac2() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -162,8 +162,8 @@ public class Interpreter { private void _deltac3() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -173,8 +173,8 @@ public class Interpreter { private void _deltap1() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -184,8 +184,8 @@ public class Interpreter { private void _deltap2() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -195,8 +195,8 @@ public class Interpreter { private void _deltap3() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -407,12 +407,12 @@ public class Interpreter { * to inhibit grid-fitting when a glyph is being rotated or stretched, use the * following sequence on the preprogram: * - * PUSHB[000] 6 ; ask GETINFO to check for stretching or rotation - * GETINFO[] ; will push TRUE if glyph is stretched or rotated - * IF[] ; tests value at top of stack - * PUSHB[000] 1 ; value for INSTCTRL - * PUSHB[000] 1 ; selector for INSTCTRL - * INSTRCTRL[] ; based on selector and value will turn grid-fitting off + * PUSHB[000] 6 ; ask GETINFO to check for stretching or rotation + * GETINFO[] ; will push TRUE if glyph is stretched or rotated + * IF[] ; tests value at top of stack + * PUSHB[000] 1 ; value for INSTCTRL + * PUSHB[000] 1 ; selector for INSTCTRL + * INSTRCTRL[] ; based on selector and value will turn grid-fitting off * EIF[] * * Selector flag 2 is used to establish that any parameters set in the CVT program @@ -923,8 +923,8 @@ public class Interpreter { * Set Freedom_Vector From Stack */ private void _sfvfs() { - gs.freedom_vector[1] = pop(); // y - gs.freedom_vector[0] = pop(); // x + gs.freedom_vector[1] = pop(); // y + gs.freedom_vector[0] = pop(); // x } /* @@ -988,9 +988,9 @@ public class Interpreter { * USES: loop */ private void _shpix() { - pop(); // amount + pop(); // amount while (gs.loop-- > 0) { - pop(); // p + pop(); // p } gs.loop = 1; } @@ -1017,8 +1017,8 @@ public class Interpreter { * Set Projection_Vector From Stack */ private void _spvfs() { - gs.projection_vector[1] = pop(); // y - gs.projection_vector[0] = pop(); // x + gs.projection_vector[1] = pop(); // y + gs.projection_vector[0] = pop(); // x } /* diff --git a/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java b/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java index 3e2a594c5..79e842887 100644 --- a/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java +++ b/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java @@ -80,14 +80,14 @@ public class AffineTransform implements Cloneable, Serializable { } public AffineTransform(Factory<? extends Vertex> factory) { - pointFactory = factory; + pointFactory = factory; type = TYPE_IDENTITY; m00 = m11 = 1.0f; m10 = m01 = m02 = m12 = 0.0f; } public AffineTransform(AffineTransform t) { - this.pointFactory = t.pointFactory; + this.pointFactory = t.pointFactory; this.type = t.type; this.m00 = t.m00; this.m10 = t.m10; @@ -98,7 +98,7 @@ public class AffineTransform implements Cloneable, Serializable { } public AffineTransform(Vertex.Factory<? extends Vertex> factory, float m00, float m10, float m01, float m11, float m02, float m12) { - pointFactory = factory; + pointFactory = factory; this.type = TYPE_UNKNOWN; this.m00 = m00; this.m10 = m10; @@ -109,7 +109,7 @@ public class AffineTransform implements Cloneable, Serializable { } public AffineTransform(Vertex.Factory<? extends Vertex> factory, float[] matrix) { - pointFactory = factory; + pointFactory = factory; this.type = TYPE_UNKNOWN; m00 = matrix[0]; m10 = matrix[1]; @@ -316,25 +316,25 @@ public class AffineTransform implements Cloneable, Serializable { } public static <T extends Vertex> AffineTransform getScaleInstance(Vertex.Factory<? extends Vertex> factory, float scx, float scY) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToScale(scx, scY); return t; } public static <T extends Vertex> AffineTransform getShearInstance(Vertex.Factory<? extends Vertex> factory, float shx, float shy) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToShear(shx, shy); return t; } public static <T extends Vertex> AffineTransform getRotateInstance(Vertex.Factory<? extends Vertex> factory, float angle) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToRotation(angle); return t; } public static <T extends Vertex> AffineTransform getRotateInstance(Vertex.Factory<? extends Vertex> factory, float angle, float x, float y) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToRotation(angle, x, y); return t; } @@ -391,7 +391,7 @@ public class AffineTransform implements Cloneable, Serializable { throw new NoninvertibleTransformException(determinantIsZero); } return new AffineTransform( - this.pointFactory, + this.pointFactory, m11 / det, // m00 -m10 / det, // m10 -m01 / det, // m01 @@ -401,9 +401,9 @@ public class AffineTransform implements Cloneable, Serializable { ); } - public Vertex transform(Vertex src, Vertex dst) { + public Vertex transform(Vertex src, Vertex dst) { if (dst == null) { - dst = pointFactory.create(); + dst = pointFactory.create(); } float x = src.getX(); @@ -415,12 +415,12 @@ public class AffineTransform implements Cloneable, Serializable { public void transform(Vertex[] src, int srcOff, Vertex[] dst, int dstOff, int length) { while (--length >= 0) { - Vertex srcPoint = src[srcOff++]; + Vertex srcPoint = src[srcOff++]; float x = srcPoint.getX(); float y = srcPoint.getY(); Vertex dstPoint = dst[dstOff]; if (dstPoint == null) { - throw new IllegalArgumentException("dst["+dstOff+"] is null"); + throw new IllegalArgumentException("dst["+dstOff+"] is null"); } dstPoint.setCoord(x * m00 + y * m01 + m02, x * m10 + y * m11 + m12); dst[dstOff++] = dstPoint; @@ -444,9 +444,9 @@ public class AffineTransform implements Cloneable, Serializable { } } - public Vertex deltaTransform(Vertex src, Vertex dst) { + public Vertex deltaTransform(Vertex src, Vertex dst) { if (dst == null) { - dst = pointFactory.create(); + dst = pointFactory.create(); } float x = src.getX(); @@ -465,13 +465,13 @@ public class AffineTransform implements Cloneable, Serializable { } } - public Vertex inverseTransform(Vertex src, Vertex dst) throws NoninvertibleTransformException { + public Vertex inverseTransform(Vertex src, Vertex dst) throws NoninvertibleTransformException { float det = getDeterminant(); if (MathFloat.abs(det) < ZERO) { - throw new NoninvertibleTransformException(determinantIsZero); + throw new NoninvertibleTransformException(determinantIsZero); } if (dst == null) { - dst = pointFactory.create(); + dst = pointFactory.create(); } float x = src.getX() - m02; @@ -486,7 +486,7 @@ public class AffineTransform implements Cloneable, Serializable { { float det = getDeterminant(); if (MathFloat.abs(det) < ZERO) { - throw new NoninvertibleTransformException(determinantIsZero); + throw new NoninvertibleTransformException(determinantIsZero); } while (--length >= 0) { diff --git a/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java b/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java index 431891361..edeabaa40 100644 --- a/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java +++ b/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java @@ -243,11 +243,11 @@ public final class Path2D implements Cloneable { } final public int size() { - return typeSize; + return typeSize; } final public boolean isClosed() { - return typeSize > 0 && types[typeSize - 1] == PathIterator.SEG_CLOSE ; + return typeSize > 0 && types[typeSize - 1] == PathIterator.SEG_CLOSE ; } public void closePath() { @@ -258,7 +258,7 @@ public final class Path2D implements Cloneable { } public String toString() { - return "[size "+size()+", closed "+isClosed()+"]"; + return "[size "+size()+", closed "+isClosed()+"]"; } public void append(Path2D path, boolean connect) { diff --git a/src/jogl/classes/jogamp/graph/math/plane/Crossing.java b/src/jogl/classes/jogamp/graph/math/plane/Crossing.java index 8f8638632..2138b217d 100644 --- a/src/jogl/classes/jogamp/graph/math/plane/Crossing.java +++ b/src/jogl/classes/jogamp/graph/math/plane/Crossing.java @@ -385,12 +385,12 @@ public class Crossing { // START if (x == x1) { - return x1 < x2 ? 0 : -1; + return x1 < x2 ? 0 : -1; } // END if (x == x2) { - return x1 < x2 ? 1 : 0; + return x1 < x2 ? 1 : 0; } // INSIDE-DOWN @@ -496,9 +496,9 @@ public class Crossing { // checks if the point (x,y) is the vertex of shape with PathIterator p if (x == cx && y == cy) { - cross = 0; - cy = my; - break; + cross = 0; + cy = my; + break; } p.next(); } diff --git a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java index 5eb73cd2e..3f8a76535 100644 --- a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java @@ -223,7 +223,7 @@ public class GLUquadricImpl implements GLUquadric { * GLU.LINE: Quadrics are rendered as a set of lines. * * GLU.SILHOUETTE: Quadrics are rendered as a set of lines, except that edges - * separating coplanar faces will not be drawn. + * separating coplanar faces will not be drawn. * * GLU.POINT: Quadrics are rendered as a set of points. * @@ -234,8 +234,8 @@ public class GLUquadricImpl implements GLUquadric { } /** - * specifies what kind of normals are desired for quadrics. - * The legal values are as follows: + * specifies what kind of normals are desired for quadrics. + * The legal values are as follows: * * GLU.NONE: No normals are generated. * @@ -252,7 +252,7 @@ public class GLUquadricImpl implements GLUquadric { /** * specifies what kind of orientation is desired for. - * The orientation values are as follows: + * The orientation values are as follows: * * GLU.OUTSIDE: Quadrics are drawn with normals pointing outward. * @@ -495,10 +495,10 @@ public class GLUquadricImpl implements GLUquadric { glNormal3f(gl, 0.0f, 0.0f, -1.0f); } } - + da = 2.0f * PI / slices; dr = (outerRadius - innerRadius) / loops; - + switch (drawStyle) { case GLU.GLU_FILL: { @@ -916,7 +916,7 @@ public class GLUquadricImpl implements GLUquadric { } /** - * draws a sphere of the given radius centered around the origin. + * draws a sphere of the given radius centered around the origin. * The sphere is subdivided around the z axis into slices and along the z axis * into stacks (similar to lines of longitude and latitude). * @@ -1188,7 +1188,7 @@ public class GLUquadricImpl implements GLUquadric { */ private void normal3f(GL gl, float x, float y, float z) { float mag; - + mag = (float)Math.sqrt(x * x + y * y + z * z); if (mag > 0.00001F) { x /= mag; diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java index 043edac89..2ef4468e5 100644 --- a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java +++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java @@ -131,7 +131,7 @@ class GL2CurveEvaluator implements CurveEvaluator { CArrayOfFloats ps) { if (output_triangles) { // TODO code for callback (output_triangles probably indicates callback) - // System.out.println("TODO curveevaluator.map1f-output_triangles"); + // System.out.println("TODO curveevaluator.map1f-output_triangles"); } else { gl.glMap1f(type, ulo, uhi, stride, order, ps.getArray(), ps .getPointer()); @@ -166,10 +166,10 @@ class GL2CurveEvaluator implements CurveEvaluator { */ public void mapgrid1f(int nu, float u1, float u2) { if (output_triangles) { - // System.out.println("TODO curveevaluator.mapgrid1f"); + // System.out.println("TODO curveevaluator.mapgrid1f"); } else gl.glMapGrid1f(nu, u1, u2); - // // System.out.println("upravit NU"); + // // System.out.println("upravit NU"); // gl.glMapGrid1f(50,u1,u2); } @@ -189,7 +189,7 @@ class GL2CurveEvaluator implements CurveEvaluator { */ if (output_triangles) { // TODO code for callback - // System.out.println("TODO openglcurveevaluator.mapmesh1f output_triangles"); + // System.out.println("TODO openglcurveevaluator.mapmesh1f output_triangles"); } else { switch (style) { case Backend.N_MESHFILL: diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java index bc63994cb..155c4f9a9 100644 --- a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java +++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java @@ -76,10 +76,10 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { if (output_triangles) { // TODO outp triangles surfaceevaluator bgnmap2f - // System.out.println("TODO surfaceevaluator.bgnmap2f output triangles"); + // System.out.println("TODO surfaceevaluator.bgnmap2f output triangles"); } else { gl.glPushAttrib(GL2.GL_EVAL_BIT); - // System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv"); + // System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv"); } } @@ -112,7 +112,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { public void endmap2f() { // TODO Auto-generated method stub if (output_triangles) { - // System.out.println("TODO surfaceevaluator.endmap2f output triangles"); + // System.out.println("TODO surfaceevaluator.endmap2f output triangles"); } else { gl.glPopAttrib(); // TODO use LOD @@ -142,7 +142,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) { if (output_triangles) { - // System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles"); + // System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles"); } else { gl.glMapGrid2d(nu, u0, u1, nv, v0, v1); } @@ -159,7 +159,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { */ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) { if (output_triangles) { - // System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles"); + // System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles"); } else { /* //DEBUG - draw control points this.poradi++; @@ -199,7 +199,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) { // TODO Auto-generated method stub if (output_triangles) { - // System.out.println("TODO openglsurfaceevaluator.map2f output_triangles"); + // System.out.println("TODO openglsurfaceevaluator.map2f output_triangles"); } else { gl.glMap2f(type, ulo, uhi, ustride, uorder, vlo, vhi, vstride, vorder, pts.getArray(), pts.getPointer()); diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java index bd0eaf771..58b565484 100644 --- a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java @@ -442,7 +442,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { // TODO errval ?? if (numTrims > 0) { - // System.out.println("TODO glunurbs.do_endsurface - numtrims > 0"); + // System.out.println("TODO glunurbs.do_endsurface - numtrims > 0"); } subdivider.beginQuilts(new GL2Backend()); @@ -461,7 +461,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ public void do_endcurve() { // DONE - // // System.out.println("do_endcurve"); + // // System.out.println("do_endcurve"); if (inCurve <= 0) { do_nurbserror(7); return; @@ -509,7 +509,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ private void do_nurbserror(int i) { // TODO nurberror - // System.out.println("TODO nurbserror " + i); + // System.out.println("TODO nurbserror " + i); } /** @@ -527,7 +527,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ private void loadGLMatrices() { // TODO Auto-generated method stub - // System.out.println("TODO glunurbs.loadGLMatrices"); + // System.out.println("TODO glunurbs.loadGLMatrices"); } /** @@ -783,7 +783,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { // DONE O_surface o_surface = new O_surface(); // TODO nuid - // System.out.println("TODO glunurbs.bgnsurface nuid"); + // System.out.println("TODO glunurbs.bgnsurface nuid"); thread("do_bgnsurface", o_surface); } @@ -800,7 +800,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ private void endtrim() { // TODO Auto-generated method stub - // System.out.println("TODO glunurbs.endtrim"); + // System.out.println("TODO glunurbs.endtrim"); } /** diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java index 0d04d4cd6..f4ad70193 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java @@ -47,7 +47,7 @@ public class ArcSdirSorter { */ public ArcSdirSorter(Subdivider subdivider) { //TODO - // System.out.println("TODO arcsdirsorter.constructor"); + // System.out.println("TODO arcsdirsorter.constructor"); } /** @@ -57,7 +57,7 @@ public class ArcSdirSorter { */ public void qsort(CArrayOfArcs list, int count) { // TODO - // System.out.println("TODO arcsdirsorter.qsort"); + // System.out.println("TODO arcsdirsorter.qsort"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java index bee98b8c3..be72c53d2 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java @@ -46,7 +46,7 @@ public class ArcTdirSorter { */ public ArcTdirSorter(Subdivider subdivider) { // TODO Auto-generated constructor stub - // System.out.println("TODO arcTsorter.konstruktor"); + // System.out.println("TODO arcTsorter.konstruktor"); } /** * Sorts list of arcs @@ -55,6 +55,6 @@ public class ArcTdirSorter { */ public void qsort(CArrayOfArcs list, int count) { // TODO Auto-generated method stub - // System.out.println("TODO arcTsorter.qsort"); + // System.out.println("TODO arcTsorter.qsort"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java index 2e4d3eb96..bd6311414 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java @@ -72,7 +72,7 @@ public class ArcTesselator { */ public void pwl_right(Arc newright, float s, float t1, float t2, float f) { // TODO Auto-generated method stub - // System.out.println("TODO arctesselator.pwl_right"); + // System.out.println("TODO arctesselator.pwl_right"); } /** @@ -85,6 +85,6 @@ public class ArcTesselator { */ public void pwl_left(Arc newright, float s, float t2, float t1, float f) { // TODO Auto-generated method stub - // System.out.println("TODO arctesselator.pwl_left"); + // System.out.println("TODO arctesselator.pwl_left"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java index 4959f8000..610a19556 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java @@ -188,7 +188,7 @@ public abstract class Backend { * @param m step in v direction */ public void surfmesh(int u, int v, int n, int m) { - // System.out.println("TODO backend.surfmesh wireframequads"); + // System.out.println("TODO backend.surfmesh wireframequads"); // TODO wireframequads surfaceEvaluator.mapmesh2f(NurbsConsts.N_MESHFILL, u, u + n, v, v + m); } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java index b0ff4e6e5..786781723 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java @@ -135,7 +135,7 @@ public class Curve { stride); } if (cullval == Subdivider.CULL_ACCEPT) { - // System.out.println("TODO curve.Curve-cullval"); + // System.out.println("TODO curve.Curve-cullval"); // mapdesc.xformCulling(ps,qs.get().order,qs.get().stride,cpts,stride); } @@ -145,13 +145,13 @@ public class Curve { range[2] = range[1] - range[0]; // TODO it is necessary to solve problem with "this" pointer here if (range[0] != pta[0]) { - // System.out.println("TODO curve.Curve-range0"); + // System.out.println("TODO curve.Curve-range0"); // Curve lower=new Curve(this,pta,0); // lower.next=next; // this=lower; } if (range[1] != ptb[0]) { - // System.out.println("TODO curve.Curve-range1"); + // System.out.println("TODO curve.Curve-range1"); // Curve lower=new Curve(this,ptb,0); } } @@ -162,7 +162,7 @@ public class Curve { */ public int cullCheck() { if (cullval == Subdivider.CULL_ACCEPT) { - // System.out.println("TODO curve.cullval"); + // System.out.println("TODO curve.cullval"); // cullval=mapdesc.cullCheck(cpts,order,stride); } // TODO compute cullval and return the computed value @@ -189,16 +189,16 @@ public class Curve { int val = 0; // mapdesc.project(spts,stride,tmp,tstride,order); - // System.out.println("TODO curve.getsptepsize mapdesc.project"); + // System.out.println("TODO curve.getsptepsize mapdesc.project"); if (val == 0) { setstepsize(mapdesc.maxrate); } else { float t = mapdesc.getProperty(NurbsConsts.N_PIXEL_TOLERANCE); if (mapdesc.isParametricDistanceSampling()) { - // System.out.println("TODO curve.getstepsize - parametric"); + // System.out.println("TODO curve.getstepsize - parametric"); } else if (mapdesc.isPathLengthSampling()) { - // System.out.println("TODO curve.getstepsize - pathlength"); + // System.out.println("TODO curve.getstepsize - pathlength"); } else { setstepsize(mapdesc.maxrate); } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java index 5c80ffd30..d9d012606 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java @@ -51,6 +51,6 @@ public class DisplayList { */ public void append(Object src, Method m, Object arg) { // TODO Auto-generated method stub - // System.out.println("TODO displaylist append"); + // System.out.println("TODO displaylist append"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java index 4f97b1271..114832a1c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java @@ -366,7 +366,7 @@ public class Knotspec { break; default: // TODO break with copying in general case - // System.out.println("TODO knotspec.pt_io_copy"); + // System.out.println("TODO knotspec.pt_io_copy"); break; } @@ -388,7 +388,7 @@ public class Knotspec { if (istransformed) { p.raisePointerBy(postoffset); for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), - p.getPointer() + postwidth); p.getPointer() != pend + p.getPointer() + postwidth); p.getPointer() != pend .getPointer(); p.raisePointerBy(poststride)) next.transform(p); @@ -409,7 +409,7 @@ public class Knotspec { if (istransformed) { p.raisePointerBy(postoffset); for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), - p.getPointer() + postwidth); p.getPointer() != pend + p.getPointer() + postwidth); p.getPointer() != pend .getPointer(); p.raisePointerBy(poststride)) { kspectotrans.insert(p); } @@ -549,8 +549,8 @@ public class Knotspec { * z.getRelative(0))); break; default: - //no need of default - see previous method and its case statement - // System.out.println("TODO pt_oo_sum default"); + //no need of default - see previous method and its case statement + // System.out.println("TODO pt_oo_sum default"); break; } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java index 89389dea6..aac4dfc52 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java @@ -160,7 +160,7 @@ public class Knotvector { */ public void show(String msg) { // TODO Auto-generated method stub - // System.out.println("TODO knotvector.show"); + // System.out.println("TODO knotvector.show"); } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java index 8fab114ff..bd5d2db98 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java @@ -349,7 +349,7 @@ public class Mapdesc { */ public float getProperty(int tag) { // TODO Auto-generated method stub - // System.out.println("TODO mapdesc.getproperty"); + // System.out.println("TODO mapdesc.getproperty"); return 0; } @@ -428,10 +428,10 @@ public class Mapdesc { * @param outstride output number of control points' coordinates */ private void xFormMat(float[][] mat, CArrayOfFloats pts, int order, - int stride, float[] cp, int outstride) { + int stride, float[] cp, int outstride) { // TODO Auto-generated method stub - // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats"); + // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats"); if (isrational > 0) { diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java index 51c43fca7..a44f2451c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java @@ -49,6 +49,6 @@ public class Patch { * @param patch */ public Patch(Quilt q, float[] pta, float[] ptb, Patch patch) { - // System.out.println("TODO patch.constructor"); + // System.out.println("TODO patch.constructor"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java index f60a0cc43..f1e499a28 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java @@ -82,7 +82,7 @@ public class Patchlist { */ public Patchlist(Patchlist patchlist, int param, float mid) { // TODO Auto-generated constructor stub - // System.out.println("TODO patchlist.konstruktor 2"); + // System.out.println("TODO patchlist.konstruktor 2"); } /** @@ -91,7 +91,7 @@ public class Patchlist { */ public int cullCheck() { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.cullcheck"); + // System.out.println("TODO patchlist.cullcheck"); return 0; } @@ -99,7 +99,7 @@ public class Patchlist { * Empty method */ public void getstepsize() { - // System.out.println("TODO patchlist.getsptepsize"); + // System.out.println("TODO patchlist.getsptepsize"); // TODO Auto-generated method stub } @@ -110,7 +110,7 @@ public class Patchlist { */ public boolean needsSamplingSubdivision() { // TODO Auto-generated method stub - // System.out.println("patchlist.needsSamplingSubdivision"); + // System.out.println("patchlist.needsSamplingSubdivision"); return false; } @@ -121,7 +121,7 @@ public class Patchlist { */ public boolean needsSubdivision(int i) { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.needsSubdivision"); + // System.out.println("TODO patchlist.needsSubdivision"); return false; } @@ -131,7 +131,7 @@ public class Patchlist { */ public boolean needsNonSamplingSubdivision() { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.needsNonSamplingSubdivision"); + // System.out.println("TODO patchlist.needsNonSamplingSubdivision"); return false; } @@ -140,6 +140,6 @@ public class Patchlist { */ public void bbox() { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.bbox"); + // System.out.println("TODO patchlist.bbox"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java index 6d732a44f..6bea4928c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java @@ -248,7 +248,7 @@ public class Quilt { */ public int isCulled() { if (mapdesc.isCulling()) { - // System.out.println("TODO quilt.isculled mapdesc.isculling"); + // System.out.println("TODO quilt.isculled mapdesc.isculling"); return 0; } else { return Subdivider.CULL_ACCEPT; @@ -277,6 +277,6 @@ public class Quilt { */ public void findRates(Flist sbrkpts, Flist tbrkpts, float[] rate) { // TODO Auto-generated method stub - // System.out.println("TODO quilt.findrates"); + // System.out.println("TODO quilt.findrates"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt b/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt index 89630c71e..7f80e568c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt @@ -1,59 +1,59 @@ Unimplemented functionality - - tesselation and callbacks - - trimming - - setting NURBS properties (-> sampling etc.) + - tesselation and callbacks + - trimming + - setting NURBS properties (-> sampling etc.) Differences from C++ source - - no pooling - - pointers to arrays are replaced by CArrayOf... classes and their methods + - no pooling + - pointers to arrays are replaced by CArrayOf... classes and their methods Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5) - gluBeginTrim - gluDeleteNurbsRenderer - won't be needed - gluEndTrim - gluGetNurbsProperty - gluLoadSamplingMatrices - gluNurbsCallback - gluNurbsCallbackData - gluNurbsCallbackDataEXT - gluNurbsCurve - TODO type switch - gluNurbsProperty - gluPwlCurve - gluQuadricCallback - not a NURBS method + gluBeginTrim + gluDeleteNurbsRenderer - won't be needed + gluEndTrim + gluGetNurbsProperty + gluLoadSamplingMatrices + gluNurbsCallback + gluNurbsCallbackData + gluNurbsCallbackDataEXT + gluNurbsCurve - TODO type switch + gluNurbsProperty + gluPwlCurve + gluQuadricCallback - not a NURBS method As of files - - Arc[ST]dirSorter.java - unimplemented (part of tesselation) - - Backend.java:194 - wireframe quads - part of tesselation/callback - - Curve.java:141-204 - culling - - DisplayList.java:57 - append to DL - not sure whether it will be needed - - GLUnurbs.java :443,484 - error values - :445 - trimming - :512 - error handling (callback) - :530 - loadGLmatrices - :786 - nuid - nurbs object id - won't be needed I think - :803 - end trim - - GLUwNURBS.java:68,176 - NUBRS properties - - Knotspec.java :371 - copying in general case (more than 4 coords) - :517 - copying with more than 4 coords - :556 - pt_oo_sum default - - Knotvector.java:165 - show method (probably debugging) - - Mapdesc.java :354 - get property - :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality - - Maplist.java:68 - clear ? - - OpenGLCurveEvaluator.java :132 - tess./callback code - :168 - mapgrid1f - :190 - tess./callback code (output triangles) - - OpenGLSurfaceEvaluator.java :77 . tess./callback code - :81 - glGetIntegerValue - :114 - tess./callback code - :117 - Level of detail - :144,161,201 - tess./callback code - output triangles - - Patch.java:55 - constructor stuff ? - - Patchlist.java:55 - constructor stuff ? - :97 - cull check - :105 - step size - :115 - need of sampling subdivision - :126 - need of subdivision - :137 - need of non sampling subd. - :146 - bbox (??) - -Quilt.java :254 - culling - :282 - rates - -Subdivider.java - all TODOs - it's stuff about trimming probably - :545 - jumpbuffer - not sure purpose it exactly served in original source + - Arc[ST]dirSorter.java - unimplemented (part of tesselation) + - Backend.java:194 - wireframe quads - part of tesselation/callback + - Curve.java:141-204 - culling + - DisplayList.java:57 - append to DL - not sure whether it will be needed + - GLUnurbs.java :443,484 - error values + :445 - trimming + :512 - error handling (callback) + :530 - loadGLmatrices + :786 - nuid - nurbs object id - won't be needed I think + :803 - end trim + - GLUwNURBS.java:68,176 - NUBRS properties + - Knotspec.java :371 - copying in general case (more than 4 coords) + :517 - copying with more than 4 coords + :556 - pt_oo_sum default + - Knotvector.java:165 - show method (probably debugging) + - Mapdesc.java :354 - get property + :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality + - Maplist.java:68 - clear ? + - OpenGLCurveEvaluator.java :132 - tess./callback code + :168 - mapgrid1f + :190 - tess./callback code (output triangles) + - OpenGLSurfaceEvaluator.java :77 . tess./callback code + :81 - glGetIntegerValue + :114 - tess./callback code + :117 - Level of detail + :144,161,201 - tess./callback code - output triangles + - Patch.java:55 - constructor stuff ? + - Patchlist.java:55 - constructor stuff ? + :97 - cull check + :105 - step size + :115 - need of sampling subdivision + :126 - need of subdivision + :137 - need of non sampling subd. + :146 - bbox (??) + -Quilt.java :254 - culling + :282 - rates + -Subdivider.java - all TODOs - it's stuff about trimming probably + :545 - jumpbuffer - not sure purpose it exactly served in original source diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java index 3378dba8d..37774f811 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java @@ -187,7 +187,7 @@ public class Subdivider { renderhints.init(); if (qlist == null) { - // System.out.println("qlist is null"); + // System.out.println("qlist is null"); return; } @@ -217,7 +217,7 @@ public class Subdivider { } else { float[] rate = new float[2]; qlist.findRates(spbrkpts, tpbrkpts, rate); - // System.out.println("subdivider.drawsurfaces decompose"); + // System.out.println("subdivider.drawsurfaces decompose"); } backend.bgnsurf(renderhints.wiretris, renderhints.wirequads); @@ -268,7 +268,7 @@ public class Subdivider { */ private void freejarcs(Bin initialbin2) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.freejarcs"); + // System.out.println("TODO subdivider.freejarcs"); } /** @@ -319,7 +319,7 @@ public class Subdivider { } } } else{ - // System.out.println("Source is empty - subdivider.splitins"); + // System.out.println("Source is empty - subdivider.splitins"); } } @@ -331,7 +331,7 @@ public class Subdivider { */ private void splitInT(Bin source, int start, int end) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.splitint"); + // System.out.println("TODO subdivider.splitint"); if (source.isnonempty()) { if (start != end) { @@ -485,7 +485,7 @@ public class Subdivider { */ private void monosplitInS(Bin source, int start, int end) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.monosplitins"); + // System.out.println("TODO subdivider.monosplitins"); } /** @@ -494,7 +494,7 @@ public class Subdivider { */ private void findIrregularS(Bin source) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.findIrregularS"); + // System.out.println("TODO subdivider.findIrregularS"); } /** @@ -502,7 +502,7 @@ public class Subdivider { */ private void setArcTypePwl() { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.setarctypepwl"); + // System.out.println("TODO subdivider.setarctypepwl"); } /** @@ -512,7 +512,7 @@ public class Subdivider { */ private void tesselation(Bin source, Patchlist patchlist) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.tesselation"); + // System.out.println("TODO subdivider.tesselation"); } /** @@ -520,7 +520,7 @@ public class Subdivider { */ private void setDegenerate() { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.setdegenerate"); + // System.out.println("TODO subdivider.setdegenerate"); } /** @@ -611,7 +611,7 @@ public class Subdivider { */ private void join_t(Bin left, Bin right, Arc arc, Arc relative) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.join_t"); + // System.out.println("TODO subdivider.join_t"); } /** @@ -621,7 +621,7 @@ public class Subdivider { */ private void check_t(Arc arc, Arc relative) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.check_t"); + // System.out.println("TODO subdivider.check_t"); } /** @@ -670,7 +670,7 @@ public class Subdivider { */ private void link(Arc jarc1, Arc jarc2, Arc newright, Arc newleft) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.link"); + // System.out.println("TODO subdivider.link"); } /** @@ -679,7 +679,7 @@ public class Subdivider { */ private boolean isBezierArcType() { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.isbezierarc"); + // System.out.println("TODO subdivider.isbezierarc"); return true; } @@ -690,7 +690,7 @@ public class Subdivider { */ private void simplelink(Arc jarc1, Arc jarc2) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.simplelink"); + // System.out.println("TODO subdivider.simplelink"); } /** @@ -700,7 +700,7 @@ public class Subdivider { */ private void check_s(Arc arc, Arc relative) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.check_s"); + // System.out.println("TODO subdivider.check_s"); } @@ -756,7 +756,7 @@ public class Subdivider { } else { if (hdiff > 0) { // TODO rest - // System.out.println("TODO subdivider.partition rest of else"); + // System.out.println("TODO subdivider.partition rest of else"); } else if (hdiff == 0) { tailonleft.addarc(jarc); } else { @@ -788,7 +788,7 @@ public class Subdivider { private void classify_tailonright_t(Bin tailonright, Bin intersections, Bin right, float value) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.classify_tailonright_t"); + // System.out.println("TODO subdivider.classify_tailonright_t"); } @@ -862,7 +862,7 @@ public class Subdivider { */ private boolean ccwTurn_sr(Arc prev, Arc j) { // TODO Auto-generated method stub - // System.out.println("TODO ccwTurn_sr"); + // System.out.println("TODO ccwTurn_sr"); return false; } @@ -876,7 +876,7 @@ public class Subdivider { private void classify_headonright_t(Bin headonright, Bin intersections, Bin right, float value) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.classify_headonright_t"); + // System.out.println("TODO subdivider.classify_headonright_t"); } /** @@ -889,7 +889,7 @@ public class Subdivider { private void classify_tailonleft_t(Bin tailonleft, Bin intersections, Bin left, float value) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.classify_tailonleft_t"); + // System.out.println("TODO subdivider.classify_tailonleft_t"); } /** @@ -930,7 +930,7 @@ public class Subdivider { */ private boolean ccwTurn_tl(Arc prev, Arc j) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.ccwTurn_tl"); + // System.out.println("TODO subdivider.ccwTurn_tl"); return false; } @@ -1004,7 +1004,7 @@ public class Subdivider { */ private boolean ccwTurn_sl(Arc prev, Arc j) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.ccwTurn_sl"); + // System.out.println("TODO subdivider.ccwTurn_sl"); return false; } @@ -1018,7 +1018,7 @@ public class Subdivider { */ private int arc_split(Arc jarc, int param, float value, int i) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.arc_split"); + // System.out.println("TODO subdivider.arc_split"); return 0; } @@ -1045,7 +1045,7 @@ public class Subdivider { */ private void outline(Bin source) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.outline"); + // System.out.println("TODO subdivider.outline"); } /** @@ -1128,7 +1128,7 @@ public class Subdivider { if (curvelist.needsSamplingSubdivision() && (subdivisions > 0)) { // TODO kód - // System.out.println("TODO subdivider-needsSamplingSubdivision"); + // System.out.println("TODO subdivider-needsSamplingSubdivision"); } else { int nu = (int) (1 + curvelist.range[2] / curvelist.stepsize); backend.curvgrid(curvelist.range[0], curvelist.range[1], nu); diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java index 13c226a7c..17f58309a 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java @@ -54,16 +54,16 @@ package jogamp.opengl.glu.tessellator; class ActiveRegion { - GLUhalfEdge eUp; /* upper edge, directed right to left */ - DictNode nodeUp; /* dictionary node corresponding to eUp */ - int windingNumber; /* used to determine which regions are + GLUhalfEdge eUp; /* upper edge, directed right to left */ + DictNode nodeUp; /* dictionary node corresponding to eUp */ + int windingNumber; /* used to determine which regions are * inside the polygon */ - boolean inside; /* is this region inside the polygon? */ - boolean sentinel; /* marks fake edges at t = +/-infinity */ - boolean dirty; /* marks regions where the upper or lower + boolean inside; /* is this region inside the polygon? */ + boolean sentinel; /* marks fake edges at t = +/-infinity */ + boolean dirty; /* marks regions where the upper or lower * edge has changed, but we haven't checked * whether they intersect yet */ - boolean fixUpperEdge; /* marks temporary edges introduced when + boolean fixUpperEdge; /* marks temporary edges introduced when * we process a "right vertex" (one without * any edges leaving to the right) */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java index b15bf7195..892722d9f 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java @@ -53,13 +53,13 @@ package jogamp.opengl.glu.tessellator; class GLUface { - public GLUface next; /* next face (never NULL) */ - public GLUface prev; /* previous face (never NULL) */ - public GLUhalfEdge anEdge; /* a half edge with this left face */ - public Object data; /* room for client's data */ + public GLUface next; /* next face (never NULL) */ + public GLUface prev; /* previous face (never NULL) */ + public GLUhalfEdge anEdge; /* a half edge with this left face */ + public Object data; /* room for client's data */ /* Internal data (keep hidden) */ - public GLUface trail; /* "stack" for conversion to strips */ - public boolean marked; /* flag for conversion to strips */ - public boolean inside; /* this face is in the polygon interior */ + public GLUface trail; /* "stack" for conversion to strips */ + public boolean marked; /* flag for conversion to strips */ + public boolean inside; /* this face is in the polygon interior */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java index 385a4384b..29944f9b2 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java @@ -53,16 +53,16 @@ package jogamp.opengl.glu.tessellator; class GLUhalfEdge { - public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */ - public GLUhalfEdge Sym; /* same edge, opposite direction */ - public GLUhalfEdge Onext; /* next edge CCW around origin */ - public GLUhalfEdge Lnext; /* next edge CCW around left face */ - public GLUvertex Org; /* origin vertex (Overtex too long) */ - public jogamp.opengl.glu.tessellator.GLUface Lface; /* left face */ + public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */ + public GLUhalfEdge Sym; /* same edge, opposite direction */ + public GLUhalfEdge Onext; /* next edge CCW around origin */ + public GLUhalfEdge Lnext; /* next edge CCW around left face */ + public GLUvertex Org; /* origin vertex (Overtex too long) */ + public jogamp.opengl.glu.tessellator.GLUface Lface; /* left face */ /* Internal data (keep hidden) */ - public jogamp.opengl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */ - public int winding; /* change in winding number when crossing */ + public jogamp.opengl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */ + public int winding; /* change in winding number when crossing */ public boolean first; public GLUhalfEdge(boolean first) { diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java index dfdf5be70..10af74319 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java @@ -53,8 +53,8 @@ package jogamp.opengl.glu.tessellator; class GLUmesh { - GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */ - jogamp.opengl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */ - jogamp.opengl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */ - jogamp.opengl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */ + GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */ + jogamp.opengl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */ + jogamp.opengl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */ + jogamp.opengl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java index 182820bbc..d594cb3eb 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java @@ -59,32 +59,32 @@ import javax.media.opengl.glu.*; public class GLUtessellatorImpl implements GLUtessellator { public static final int TESS_MAX_CACHE = 100; - private int state; /* what begin/end calls have we seen? */ + private int state; /* what begin/end calls have we seen? */ - private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */ - GLUmesh mesh; /* stores the input contours, and eventually + private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */ + GLUmesh mesh; /* stores the input contours, and eventually the tessellation itself */ /*** state needed for projecting onto the sweep plane ***/ - double[] normal = new double[3]; /* user-specified normal (if provided) */ - double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */ - double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */ + double[] normal = new double[3]; /* user-specified normal (if provided) */ + double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */ + double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */ /*** state needed for the line sweep ***/ - private double relTolerance; /* tolerance for merging features */ - int windingRule; /* rule for determining polygon interior */ - boolean fatalError; /* fatal error: needed combine callback */ + private double relTolerance; /* tolerance for merging features */ + int windingRule; /* rule for determining polygon interior */ + boolean fatalError; /* fatal error: needed combine callback */ - Dict dict; /* edge dictionary for sweep line */ - PriorityQ pq; /* priority queue of vertex events */ - GLUvertex event; /* current sweep event being processed */ + Dict dict; /* edge dictionary for sweep line */ + PriorityQ pq; /* priority queue of vertex events */ + GLUvertex event; /* current sweep event being processed */ /*** state needed for rendering callbacks (see render.c) ***/ - boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ - boolean boundaryOnly; /* Extract contours, not triangles */ + boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ + boolean boundaryOnly; /* Extract contours, not triangles */ boolean avoidDegenerateTris; /* JOGL-specific hint to try to improve triangulation by avoiding producing degenerate (zero-area) triangles; has not been tested exhaustively and is therefore an option */ @@ -96,12 +96,12 @@ public class GLUtessellatorImpl implements GLUtessellator { /*** state needed to cache single-contour polygons for renderCache() */ - private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */ - int cacheCount; /* number of cached vertices */ - CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */ + private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */ + int cacheCount; /* number of cached vertices */ + CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */ /*** rendering callbacks that also pass polygon data ***/ - private Object polygonData; /* client data for current polygon */ + private Object polygonData; /* client data for current polygon */ private GLUtessellatorCallback callBegin; private GLUtessellatorCallback callEdgeFlag; @@ -120,10 +120,10 @@ public class GLUtessellatorImpl implements GLUtessellator { private GLUtessellatorCallback callCombineData; private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0; -// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */ +// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter(); -// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ +// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ // MAX(sizeof(GLUvertex),sizeof(GLUface)))) private GLUtessellatorImpl() { @@ -220,7 +220,7 @@ public class GLUtessellatorImpl implements GLUtessellator { case GLU.GLU_TESS_WINDING_RULE: int windingRule = (int) value; - if (windingRule != value) break; /* not an integer */ + if (windingRule != value) break; /* not an integer */ switch (windingRule) { case GLU.GLU_TESS_WINDING_ODD: @@ -523,7 +523,7 @@ public class GLUtessellatorImpl implements GLUtessellator { * Each interior region is guaranteed be monotone. */ if (!Sweep.__gl_computeInterior(this)) { - throw new RuntimeException(); /* could've used a label */ + throw new RuntimeException(); /* could've used a label */ } mesh = this.mesh; @@ -539,7 +539,7 @@ public class GLUtessellatorImpl implements GLUtessellator { } else { rc = TessMono.__gl_meshTessellateInterior(mesh, avoidDegenerateTris); } - if (!rc) throw new RuntimeException(); /* could've used a label */ + if (!rc) throw new RuntimeException(); /* could've used a label */ Mesh.__gl_meshCheckMesh(mesh); @@ -552,7 +552,7 @@ public class GLUtessellatorImpl implements GLUtessellator { if (boundaryOnly) { Render.__gl_renderBoundary(this, mesh); /* output boundary contours */ } else { - Render.__gl_renderMesh(this, mesh); /* output strips and fans */ + Render.__gl_renderMesh(this, mesh); /* output strips and fans */ } } // if (callMesh != NULL_CB) { @@ -564,7 +564,7 @@ public class GLUtessellatorImpl implements GLUtessellator { // * faces in the first place. // */ // TessMono.__gl_meshDiscardExterior(mesh); -// callMesh.mesh(mesh); /* user wants the mesh itself */ +// callMesh.mesh(mesh); /* user wants the mesh itself */ // mesh = null; // polygonData = null; // return; diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java index c30d75946..ecc91c2b6 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java @@ -53,13 +53,13 @@ package jogamp.opengl.glu.tessellator; class GLUvertex { - public GLUvertex next; /* next vertex (never NULL) */ - public GLUvertex prev; /* previous vertex (never NULL) */ - public jogamp.opengl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */ - public Object data; /* client's data */ + public GLUvertex next; /* next vertex (never NULL) */ + public GLUvertex prev; /* previous vertex (never NULL) */ + public jogamp.opengl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */ + public Object data; /* client's data */ /* Internal data (keep hidden) */ - public double[] coords = new double[3]; /* vertex location in 3D */ - public double s, t; /* projection onto the sweep plane */ - public int pqHandle; /* to allow deletion from priority queue */ + public double[] coords = new double[3]; /* vertex location in 3D */ + public double s, t; /* projection onto the sweep plane */ + public int pqHandle; /* to allow deletion from priority queue */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java index 942dfe8d1..eb48aa5a4 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java @@ -281,8 +281,8 @@ class Mesh { /* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the * mesh connectivity and topology. It changes the mesh so that - * eOrg->Onext <- OLD( eDst->Onext ) - * eDst->Onext <- OLD( eOrg->Onext ) + * eOrg->Onext <- OLD( eDst->Onext ) + * eDst->Onext <- OLD( eOrg->Onext ) * where OLD(...) means the value before the meshSplice operation. * * This can have two effects on the vertex structure: @@ -453,9 +453,9 @@ class Mesh { /* Set the vertex and face information */ eOrg.Sym.Org = eNew.Org; - eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */ + eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */ eNew.Sym.Lface = eOrg.Sym.Lface; - eNew.winding = eOrg.winding; /* copy old winding information */ + eNew.winding = eOrg.winding; /* copy old winding information */ eNew.Sym.winding = eOrg.Sym.winding; return eNew; diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java index 7d5acd9f8..196e6cf27 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java @@ -60,7 +60,7 @@ class Normal { } static boolean SLANTED_SWEEP = false; - static double S_UNIT_X; /* Pre-normalized */ + static double S_UNIT_X; /* Pre-normalized */ static double S_UNIT_Y; private static final boolean TRUE_PROJECT = false; @@ -75,7 +75,7 @@ class Normal { * direction to be something unusual (ie. not parallel to one of the * coordinate axes). */ - S_UNIT_X = 0.50941539564955385; /* Pre-normalized */ + S_UNIT_X = 0.50941539564955385; /* Pre-normalized */ S_UNIT_Y = 0.86052074622010633; } else { S_UNIT_X = 1.0; diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java index 899df2e3d..474056cc3 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java @@ -76,7 +76,7 @@ class PriorityQHeap extends jogamp.opengl.glu.tessellator.PriorityQ { freeList = 0; this.leq = leq; - nodes[1].handle = 1; /* so that Minimum() returns NULL */ + nodes[1].handle = 1; /* so that Minimum() returns NULL */ handles[1].key = null; } @@ -171,7 +171,7 @@ class PriorityQHeap extends jogamp.opengl.glu.tessellator.PriorityQ { } nodes = pqNodes; if (nodes == null) { - nodes = saveNodes; /* restore ptr to free upon return */ + nodes = saveNodes; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java index f37f98ace..f9e0225e3 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java @@ -152,7 +152,7 @@ class PriorityQSort extends jogamp.opengl.glu.tessellator.PriorityQ { } while (LT(leq, keys[order[j]], keys[piv])); Swap(order, i, j); } while (i < j); - Swap(order, i, j); /* Undo last swap */ + Swap(order, i, j); /* Undo last swap */ if (i - p < r - j) { stack[top].p = j + 1; stack[top].r = r; @@ -176,7 +176,7 @@ class PriorityQSort extends jogamp.opengl.glu.tessellator.PriorityQ { } max = size; initialized = true; - heap.pqInit(); /* always succeeds */ + heap.pqInit(); /* always succeeds */ /* #ifndef NDEBUG p = order; @@ -208,7 +208,7 @@ class PriorityQSort extends jogamp.opengl.glu.tessellator.PriorityQ { System.arraycopy( keys, 0, pqKeys, 0, keys.length ); keys = pqKeys; if (keys == null) { - keys = saveKey; /* restore ptr to free upon return */ + keys = saveKey; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java index 34b7ee55b..1801e1c59 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java @@ -79,8 +79,8 @@ class Render { this.render = render; } - long size; /* number of triangles used */ - jogamp.opengl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */ + long size; /* number of triangles used */ + jogamp.opengl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */ renderCallBack render; }; @@ -295,7 +295,7 @@ class Render { */ jogamp.opengl.glu.tessellator.GLUhalfEdge e; int newState; - int edgeState = -1; /* force edge state output for first vertex */ + int edgeState = -1; /* force edge state output for first vertex */ tess.callBeginOrBeginData(GL.GL_TRIANGLES); diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java index 95eb5dda1..b4a400c1c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java @@ -300,7 +300,7 @@ class Sweep { regPrev = regFirst; ePrev = regFirst.eUp; while (regPrev != regLast) { - regPrev.fixUpperEdge = false; /* placement was OK */ + regPrev.fixUpperEdge = false; /* placement was OK */ reg = RegionBelow(regPrev); e = reg.eUp; if (e.Org != ePrev.Org) { @@ -327,7 +327,7 @@ class Sweep { if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException(); } - FinishRegion(tess, regPrev); /* may change reg.eUp */ + FinishRegion(tess, regPrev); /* may change reg.eUp */ ePrev = reg.eUp; regPrev = reg; } @@ -627,11 +627,11 @@ class Sweep { assert (orgUp != tess.event && orgLo != tess.event); assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge); - if (orgUp == orgLo) return false; /* right endpoints are the same */ + if (orgUp == orgLo) return false; /* right endpoints are the same */ tMinUp = Math.min(orgUp.t, dstUp.t); tMaxLo = Math.max(orgLo.t, dstLo.t); - if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */ + if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */ if (Geom.VertLeq(orgUp, orgLo)) { if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false; @@ -743,7 +743,7 @@ class Sweep { eUp.Org.t = isect.t; eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */ if (eUp.Org.pqHandle == Long.MAX_VALUE) { - tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ + tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ tess.pq = null; throw new RuntimeException(); } @@ -959,7 +959,7 @@ class Sweep { regUp.fixUpperEdge = false; } if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException(); - SweepEvent(tess, vEvent); /* recurse */ + SweepEvent(tess, vEvent); /* recurse */ return; } @@ -1001,9 +1001,9 @@ class Sweep { * * - the degenerate case: if vEvent is close enough to U or L, we * merge vEvent into that edge chain. The subcases are: - * - merging with the rightmost vertex of U or L - * - merging with the active edge of U or L - * - merging with an already-processed portion of U or L + * - merging with the rightmost vertex of U or L + * - merging with the active edge of U or L + * - merging with an already-processed portion of U or L */ { ActiveRegion regUp, regLo, reg; GLUhalfEdge eUp, eLo, eNew; @@ -1063,7 +1063,7 @@ class Sweep { ActiveRegion regUp, reg; GLUhalfEdge e, eTopLeft, eBottomLeft; - tess.event = vEvent; /* for access in EdgeLeq() */ + tess.event = vEvent; /* for access in EdgeLeq() */ DebugEvent(tess); /* Check if this vertex is the right endpoint of an edge that is @@ -1130,7 +1130,7 @@ class Sweep { e.Org.t = t; e.Sym.Org.s = -SENTINEL_COORD; e.Sym.Org.t = t; - tess.event = e.Sym.Org; /* initialize it */ + tess.event = e.Sym.Org; /* initialize it */ reg.eUp = e; reg.windingNumber = 0; @@ -1180,7 +1180,7 @@ class Sweep { DeleteRegion(tess, reg); /* __gl_meshDelete( reg.eUp );*/ } - Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */ + Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */ } @@ -1199,7 +1199,7 @@ class Sweep { if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) { /* Zero-length edge, contour has at least 3 edges */ - SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */ + SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */ e = eLnext; eLnext = e.Lnext; @@ -1243,7 +1243,7 @@ class Sweep { if (v.pqHandle == Long.MAX_VALUE) break; } if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */ - tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ + tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ tess.pq = null; return false; } @@ -1306,7 +1306,7 @@ class Sweep { * all the vertices in a priority queue. Events are processed in * lexicographic order, ie. * - * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) + * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) */ RemoveDegenerateEdges(tess); if (!InitPriorityQ(tess)) return false; /* if error */ diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java index 085889739..2a2fba8bd 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java @@ -49,7 +49,7 @@ import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver; public abstract class MacOSXCGLContext extends GLContextImpl -{ +{ protected boolean isNSContext; private CGLExt cglExt; // Table that holds the addresses of the native C-language entry points for @@ -178,7 +178,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl } } } - + protected void releaseImpl() throws GLException { if ( isNSContext ) { if (!CGL.clearCurrentContext(contextHandle)) { @@ -188,7 +188,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl CGL.CGLReleaseContext(contextHandle); } } - + protected void destroyImpl() throws GLException { if ( !isNSContext ) { if (CGL.kCGLNoError != CGL.CGLDestroyContext(contextHandle)) { @@ -254,12 +254,12 @@ public abstract class MacOSXCGLContext extends GLContextImpl } } } - + public String getPlatformExtensionsString() { return ""; } - + protected void swapBuffers() { DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)config.getChosenCapabilities(); diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java index 6dba11038..949963fa0 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java @@ -48,7 +48,7 @@ public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext GLContext shareWith) { super(drawable, shareWith); } - + public int getOffscreenContextPixelDataType() { GL gl = getGL(); return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1; diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java index 6eda3f068..dc5ce26c8 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java @@ -138,7 +138,7 @@ public class MacOSXPbufferCGLContext extends MacOSXCGLContext { DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities(); if (capabilities.getPbufferFloatingPointBuffers() && - !isTigerOrLater) { + !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } // Change our OpenGL mode to match that of any share context before we create ourselves diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java index 248dfa482..c9cdcad90 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java @@ -169,7 +169,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { /** * http://msdn.microsoft.com/en-us/library/ms724832%28v=vs.85%29.aspx - * Windows XP 5.1 + * Windows XP 5.1 */ static final VersionNumber winXPVersionNumber = new VersionNumber ( 5, 1, 0); @@ -199,22 +199,22 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { hasARBReadDrawable = arbReadDrawable; vendor = glVendor; if(null != vendor) { - isVendorNVIDIA = vendor.startsWith("NVIDIA") ; - isVendorATI = vendor.startsWith("ATI") ; + isVendorNVIDIA = vendor.startsWith("NVIDIA") ; + isVendorATI = vendor.startsWith("ATI") ; } - if ( isVendorATI() ) { - final VersionNumber winVersion = new VersionNumber(Platform.getOSVersion(), "."); - final boolean isWinXPOrLess = winVersion.compareTo(winXPVersionNumber) <= 0; - if(DEBUG) { - System.err.println("needsCurrenContext4ARBPFDQueries: "+winVersion+" <= "+winXPVersionNumber+" = "+isWinXPOrLess+" - "+Platform.getOSVersion()); - } - needsCurrenContext4ARBPFDQueries = isWinXPOrLess; - } else { - if(DEBUG) { - System.err.println("needsCurrenContext4ARBPFDQueries: false"); - } - needsCurrenContext4ARBPFDQueries = false; + if ( isVendorATI() ) { + final VersionNumber winVersion = new VersionNumber(Platform.getOSVersion(), "."); + final boolean isWinXPOrLess = winVersion.compareTo(winXPVersionNumber) <= 0; + if(DEBUG) { + System.err.println("needsCurrenContext4ARBPFDQueries: "+winVersion+" <= "+winXPVersionNumber+" = "+isWinXPOrLess+" - "+Platform.getOSVersion()); + } + needsCurrenContext4ARBPFDQueries = isWinXPOrLess; + } else { + if(DEBUG) { + System.err.println("needsCurrenContext4ARBPFDQueries: false"); + } + needsCurrenContext4ARBPFDQueries = false; } } diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java index 1899f5212..8859d636a 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java @@ -158,7 +158,7 @@ public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguratio if (0 == hdc) { throw new GLException("Error: HDC is null"); } - + if (!GDI.SetPixelFormat(hdc, caps.getPFDID(), caps.getPFD())) { throw new GLException("Unable to set pixel format " + caps + " for device context " + toHexString(hdc) + @@ -166,7 +166,7 @@ public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguratio } if (DEBUG) { System.err.println("!!! setPixelFormat (ARB): hdc "+toHexString(hdc) +", "+caps); - } + } setCapsPFD(caps); } diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java index 8c1f5e87c..d765572a6 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java @@ -192,25 +192,25 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration(); if( !config.isExternal() ) { - if( !config.isDetermined() ) { - updateGraphicsConfiguration(config, chooser, factory, hdc, false, pfdIDs); - } else { - // set PFD if not set yet - int pfdID = -1; - boolean set = false; - if ( 1 > ( pfdID = GDI.GetPixelFormat(hdc) ) ) { - if (!GDI.SetPixelFormat(hdc, config.getPixelFormatID(), config.getPixelFormat())) { - throw new GLException("Unable to set pixel format " + config.getPixelFormatID() + - " for device context " + toHexString(hdc) + - ": error code " + GDI.GetLastError()); - } - set = true; - } - if (DEBUG) { - System.err.println("!!! setPixelFormat (post): hdc "+toHexString(hdc) +", "+pfdID+" -> "+config.getPixelFormatID()+", set: "+set); - Thread.dumpStack(); - } - } + if( !config.isDetermined() ) { + updateGraphicsConfiguration(config, chooser, factory, hdc, false, pfdIDs); + } else { + // set PFD if not set yet + int pfdID = -1; + boolean set = false; + if ( 1 > ( pfdID = GDI.GetPixelFormat(hdc) ) ) { + if (!GDI.SetPixelFormat(hdc, config.getPixelFormatID(), config.getPixelFormat())) { + throw new GLException("Unable to set pixel format " + config.getPixelFormatID() + + " for device context " + toHexString(hdc) + + ": error code " + GDI.GetLastError()); + } + set = true; + } + if (DEBUG) { + System.err.println("!!! setPixelFormat (post): hdc "+toHexString(hdc) +", "+pfdID+" -> "+config.getPixelFormatID()+", set: "+set); + Thread.dumpStack(); + } + } } } finally { ns.unlockSurface(); @@ -400,9 +400,9 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat } if ( !extHDC && !pixelFormatSet ) { - config.setPixelFormat(hdc, pixelFormatCaps); + config.setPixelFormat(hdc, pixelFormatCaps); } else { - config.setCapsPFD(pixelFormatCaps); + config.setCapsPFD(pixelFormatCaps); } return true; } @@ -476,9 +476,9 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat } if ( !extHDC && !pixelFormatSet ) { - config.setPixelFormat(hdc, pixelFormatCaps); + config.setPixelFormat(hdc, pixelFormatCaps); } else { - config.setCapsPFD(pixelFormatCaps); + config.setCapsPFD(pixelFormatCaps); } return true; } diff --git a/src/jogl/native/macosx/ContextUpdater.h b/src/jogl/native/macosx/ContextUpdater.h index e8b757fac..f8ce93def 100644 --- a/src/jogl/native/macosx/ContextUpdater.h +++ b/src/jogl/native/macosx/ContextUpdater.h @@ -15,11 +15,11 @@ This notification is sent whenever an NSView that has an attached NSSurface chan //#define DEBUG_GL_LOCKS #ifdef DEBUG_GL_LOCKS - #define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line]; - #define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line]; + #define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line]; + #define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line]; #else - #define LOCK_GL(func, line) [ContextUpdater lock]; - #define UNLOCK_GL(func, line) [ContextUpdater unlock]; + #define LOCK_GL(func, line) [ContextUpdater lock]; + #define UNLOCK_GL(func, line) [ContextUpdater unlock]; #endif // gznote: OpenGL NOT thread safe - need to sync on update and paints diff --git a/src/jogl/native/macosx/ContextUpdater.m b/src/jogl/native/macosx/ContextUpdater.m index 587782c98..859697722 100644 --- a/src/jogl/native/macosx/ContextUpdater.m +++ b/src/jogl/native/macosx/ContextUpdater.m @@ -10,74 +10,74 @@ static pthread_mutex_t resourceLock = PTHREAD_MUTEX_INITIALIZER; static void printLockDebugInfo(char *message, char *func, int line) { - fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line); - fflush(stderr); + fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line); + fflush(stderr); } + (void) lock { - if (theContext != NULL) - { - pthread_mutex_lock(&resourceLock); - } + if (theContext != NULL) + { + pthread_mutex_lock(&resourceLock); + } } + (void) lockInFunction:(char *)func atLine:(int)line { - if (theContext != NULL) - { - printLockDebugInfo("locked ", func, line); - [self lock]; - } + if (theContext != NULL) + { + printLockDebugInfo("locked ", func, line); + [self lock]; + } } + (void) unlock { - if (theContext != NULL) - { - pthread_mutex_unlock(&resourceLock); - } + if (theContext != NULL) + { + pthread_mutex_unlock(&resourceLock); + } } + (void) unlockInFunction:(char *)func atLine:(int)line { - if (theContext != NULL) - { - printLockDebugInfo("unlocked", func, line); - [self unlock]; - } + if (theContext != NULL) + { + printLockDebugInfo("unlocked", func, line); + [self unlock]; + } } - (void) registerFor:(NSOpenGLContext *)context with: (NSView *)view { - if (view != NULL) - { - [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view]; - theContext = context; - } + if (view != NULL) + { + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view]; + theContext = context; + } } - (void) update:(NSNotification *)notification { - [ContextUpdater lock]; - - [theContext update]; - - [ContextUpdater unlock]; + [ContextUpdater lock]; + + [theContext update]; + + [ContextUpdater unlock]; } - (id) init -{ - theContext = NULL; - - return [super init]; +{ + theContext = NULL; + + return [super init]; } - (void) dealloc { - [[NSNotificationCenter defaultCenter] removeObserver:self]; - - [super dealloc]; + [[NSNotificationCenter defaultCenter] removeObserver:self]; + + [super dealloc]; } @end
\ No newline at end of file diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m index cbfea6d71..9a7356b7c 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m @@ -5,7 +5,7 @@ #include <AvailabilityMacros.h> #ifndef MAC_OS_X_VERSION_10_3 - #error building JOGL requires Mac OS X 10.3 or greater + #error building JOGL requires Mac OS X 10.3 or greater #endif #ifndef MAC_OS_X_VERSION_10_4 @@ -44,45 +44,45 @@ struct _RendererInfo { - long id; // kCGLRPRendererID - long displayMask; // kCGLRPDisplayMask - - long accelerated; // kCGLRPAccelerated - - long window; // kCGLRPWindow - long fullscreen; // kCGLRPFullScreen - long multiscreen; // kCGLRPMultiScreen - long offscreen; // kCGLRPOffScreen - long floatPixels; // see kCGLRPColorModes - long stereo; // kCGLRPBufferModes - - long auxBuffers; // kCGLRPMaxAuxBuffers - long sampleBuffers; // kCGLRPMaxSampleBuffers - long samples; // kCGLRPMaxSamples - long samplesModes; // kCGLRPSampleModes - long multiSample; // see kCGLRPSampleModes - long superSample; // see kCGLRPSampleModes - long alphaSample; // kCGLRPSampleAlpha - - long colorModes; // kCGLRPColorModes - long colorRGBSizeMAX; - long colorASizeMAX; - long colorFloatRGBSizeMAX; - long colorFloatASizeMAX; - long colorFloatRGBSizeMIN; - long colorFloatASizeMIN; - long colorModesCount; - long colorFloatModesCount; - long depthModes; // kCGLRPDepthModes - long depthSizeMAX; - long depthModesCount; - long stencilModes; // kCGLRPStencilModes - long stencilSizeMAX; - long stencilModesCount; - long accumModes; // kCGLRPAccumModes - long accumRGBSizeMAX; - long accumASizeMAX; - long accumModesCount; + long id; // kCGLRPRendererID + long displayMask; // kCGLRPDisplayMask + + long accelerated; // kCGLRPAccelerated + + long window; // kCGLRPWindow + long fullscreen; // kCGLRPFullScreen + long multiscreen; // kCGLRPMultiScreen + long offscreen; // kCGLRPOffScreen + long floatPixels; // see kCGLRPColorModes + long stereo; // kCGLRPBufferModes + + long auxBuffers; // kCGLRPMaxAuxBuffers + long sampleBuffers; // kCGLRPMaxSampleBuffers + long samples; // kCGLRPMaxSamples + long samplesModes; // kCGLRPSampleModes + long multiSample; // see kCGLRPSampleModes + long superSample; // see kCGLRPSampleModes + long alphaSample; // kCGLRPSampleAlpha + + long colorModes; // kCGLRPColorModes + long colorRGBSizeMAX; + long colorASizeMAX; + long colorFloatRGBSizeMAX; + long colorFloatASizeMAX; + long colorFloatRGBSizeMIN; + long colorFloatASizeMIN; + long colorModesCount; + long colorFloatModesCount; + long depthModes; // kCGLRPDepthModes + long depthSizeMAX; + long depthModesCount; + long stencilModes; // kCGLRPStencilModes + long stencilSizeMAX; + long stencilModesCount; + long accumModes; // kCGLRPAccumModes + long accumRGBSizeMAX; + long accumASizeMAX; + long accumModesCount; } typedef RendererInfo; @@ -90,263 +90,263 @@ RendererInfo *gRenderers = NULL; long gRenderersCount = 0; long depthModes[] = { - kCGL0Bit, - kCGL1Bit, - kCGL2Bit, - kCGL3Bit, - kCGL4Bit, - kCGL5Bit, - kCGL6Bit, - kCGL8Bit, - kCGL10Bit, - kCGL12Bit, - kCGL16Bit, - kCGL24Bit, - kCGL32Bit, - kCGL48Bit, - kCGL64Bit, - kCGL96Bit, - kCGL128Bit, - 0 - }; + kCGL0Bit, + kCGL1Bit, + kCGL2Bit, + kCGL3Bit, + kCGL4Bit, + kCGL5Bit, + kCGL6Bit, + kCGL8Bit, + kCGL10Bit, + kCGL12Bit, + kCGL16Bit, + kCGL24Bit, + kCGL32Bit, + kCGL48Bit, + kCGL64Bit, + kCGL96Bit, + kCGL128Bit, + 0 + }; long depthModesBits[] = {0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 16, 24, 32, 48, 64, 96, 128}; long colorModes[] = { - kCGLRGB444Bit, - kCGLARGB4444Bit, - kCGLRGB444A8Bit, - kCGLRGB555Bit, - kCGLARGB1555Bit, - kCGLRGB555A8Bit, - kCGLRGB565Bit, - kCGLRGB565A8Bit, - kCGLRGB888Bit, - kCGLARGB8888Bit, - kCGLRGB888A8Bit, - kCGLRGB101010Bit, - kCGLARGB2101010Bit, - kCGLRGB101010_A8Bit, - kCGLRGB121212Bit, - kCGLARGB12121212Bit, - kCGLRGB161616Bit, - kCGLRGBA16161616Bit, - kCGLRGBFloat64Bit, - kCGLRGBAFloat64Bit, - kCGLRGBFloat128Bit, - kCGLRGBAFloat128Bit, - kCGLRGBFloat256Bit, - kCGLRGBAFloat256Bit, - 0 - }; -long colorModesBitsRGB[] = {4, 4, 4, 5, 5, 5, 5, 5, 8, 8, 8, 10, 10, 10, 12, 12, 16, 16, 16, 16, 32, 32, 64, 64}; -long colorModesBitsA[] = {0, 4, 8, 0, 1, 8, 0, 8, 0, 8, 8, 0, 2, 8, 0, 12, 0, 16, 0, 16, 0, 32, 0, 64}; + kCGLRGB444Bit, + kCGLARGB4444Bit, + kCGLRGB444A8Bit, + kCGLRGB555Bit, + kCGLARGB1555Bit, + kCGLRGB555A8Bit, + kCGLRGB565Bit, + kCGLRGB565A8Bit, + kCGLRGB888Bit, + kCGLARGB8888Bit, + kCGLRGB888A8Bit, + kCGLRGB101010Bit, + kCGLARGB2101010Bit, + kCGLRGB101010_A8Bit, + kCGLRGB121212Bit, + kCGLARGB12121212Bit, + kCGLRGB161616Bit, + kCGLRGBA16161616Bit, + kCGLRGBFloat64Bit, + kCGLRGBAFloat64Bit, + kCGLRGBFloat128Bit, + kCGLRGBAFloat128Bit, + kCGLRGBFloat256Bit, + kCGLRGBAFloat256Bit, + 0 + }; +long colorModesBitsRGB[] = {4, 4, 4, 5, 5, 5, 5, 5, 8, 8, 8, 10, 10, 10, 12, 12, 16, 16, 16, 16, 32, 32, 64, 64}; +long colorModesBitsA[] = {0, 4, 8, 0, 1, 8, 0, 8, 0, 8, 8, 0, 2, 8, 0, 12, 0, 16, 0, 16, 0, 32, 0, 64}; void getRendererInfo() { - if (gRenderersCount == 0) - { - CGLRendererInfoObj info; - CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &gRenderersCount); - if (err == 0 /* kCGLNoError */) - { - // how many renderers are available? - CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &gRenderersCount); - - // allocate our global renderers info - gRenderers = (RendererInfo*)malloc(gRenderersCount*sizeof(RendererInfo)); - memset(gRenderers, 0x00, gRenderersCount*sizeof(RendererInfo)); - - // iterate through the renderers checking for their features - long j; - for (j=0; j<gRenderersCount; j++) - { - RendererInfo *renderer = &gRenderers[j]; - int i; - - CGLDescribeRenderer(info, j, kCGLRPRendererID, &(renderer->id)); - CGLDescribeRenderer(info, j, kCGLRPDisplayMask, &(renderer->displayMask)); - - CGLDescribeRenderer(info, j, kCGLRPAccelerated, &(renderer->accelerated)); - - CGLDescribeRenderer(info, j, kCGLRPWindow, &(renderer->window)); - CGLDescribeRenderer(info, j, kCGLRPFullScreen, &(renderer->fullscreen)); - CGLDescribeRenderer(info, j, kCGLRPMultiScreen, &(renderer->multiscreen)); - CGLDescribeRenderer(info, j, kCGLRPOffScreen, &(renderer->offscreen)); - CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->floatPixels)); - if ((renderer->floatPixels >= kCGLRGBFloat64Bit) != 0) - { - renderer->floatPixels = 1; - } - else - { - renderer->floatPixels = 0; - } - CGLDescribeRenderer(info, j, kCGLRPBufferModes, &(renderer->stereo)); - if ((renderer->stereo & kCGLStereoscopicBit) != 0) - { - renderer->stereo = 1; - } - else - { - renderer->stereo = 0; - } - - CGLDescribeRenderer(info, j, kCGLRPMaxAuxBuffers, &(renderer->auxBuffers)); - CGLDescribeRenderer(info, j, kCGLRPMaxSampleBuffers, &(renderer->sampleBuffers)); - CGLDescribeRenderer(info, j, kCGLRPMaxSamples, &(renderer->samples)); - // The following queries are only legal on 10.4 - // FIXME: should figure out a way to enable them dynamically + if (gRenderersCount == 0) + { + CGLRendererInfoObj info; + CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &gRenderersCount); + if (err == 0 /* kCGLNoError */) + { + // how many renderers are available? + CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &gRenderersCount); + + // allocate our global renderers info + gRenderers = (RendererInfo*)malloc(gRenderersCount*sizeof(RendererInfo)); + memset(gRenderers, 0x00, gRenderersCount*sizeof(RendererInfo)); + + // iterate through the renderers checking for their features + long j; + for (j=0; j<gRenderersCount; j++) + { + RendererInfo *renderer = &gRenderers[j]; + int i; + + CGLDescribeRenderer(info, j, kCGLRPRendererID, &(renderer->id)); + CGLDescribeRenderer(info, j, kCGLRPDisplayMask, &(renderer->displayMask)); + + CGLDescribeRenderer(info, j, kCGLRPAccelerated, &(renderer->accelerated)); + + CGLDescribeRenderer(info, j, kCGLRPWindow, &(renderer->window)); + CGLDescribeRenderer(info, j, kCGLRPFullScreen, &(renderer->fullscreen)); + CGLDescribeRenderer(info, j, kCGLRPMultiScreen, &(renderer->multiscreen)); + CGLDescribeRenderer(info, j, kCGLRPOffScreen, &(renderer->offscreen)); + CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->floatPixels)); + if ((renderer->floatPixels >= kCGLRGBFloat64Bit) != 0) + { + renderer->floatPixels = 1; + } + else + { + renderer->floatPixels = 0; + } + CGLDescribeRenderer(info, j, kCGLRPBufferModes, &(renderer->stereo)); + if ((renderer->stereo & kCGLStereoscopicBit) != 0) + { + renderer->stereo = 1; + } + else + { + renderer->stereo = 0; + } + + CGLDescribeRenderer(info, j, kCGLRPMaxAuxBuffers, &(renderer->auxBuffers)); + CGLDescribeRenderer(info, j, kCGLRPMaxSampleBuffers, &(renderer->sampleBuffers)); + CGLDescribeRenderer(info, j, kCGLRPMaxSamples, &(renderer->samples)); + // The following queries are only legal on 10.4 + // FIXME: should figure out a way to enable them dynamically #ifdef kCGLRPSampleModes - CGLDescribeRenderer(info, j, kCGLRPSampleModes, &(renderer->samplesModes)); - if ((renderer->samplesModes & kCGLSupersampleBit) != 0) - { - renderer->multiSample = 1; - } - if ((renderer->samplesModes & kCGLMultisampleBit) != 0) - { - renderer->superSample = 1; - } - CGLDescribeRenderer(info, j, kCGLRPSampleAlpha, &(renderer->alphaSample)); + CGLDescribeRenderer(info, j, kCGLRPSampleModes, &(renderer->samplesModes)); + if ((renderer->samplesModes & kCGLSupersampleBit) != 0) + { + renderer->multiSample = 1; + } + if ((renderer->samplesModes & kCGLMultisampleBit) != 0) + { + renderer->superSample = 1; + } + CGLDescribeRenderer(info, j, kCGLRPSampleAlpha, &(renderer->alphaSample)); #endif - CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->colorModes)); - i=0; - int floatPixelFormatInitialized = 0; - while (colorModes[i] != 0) - { - if ((renderer->colorModes & colorModes[i]) != 0) - { - // non-float color model - if (colorModes[i] < kCGLRGBFloat64Bit) - { - // look for max color and alpha values - prefer color models that have alpha - if ((colorModesBitsRGB[i] >= renderer->colorRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorASizeMAX)) - { - renderer->colorRGBSizeMAX = colorModesBitsRGB[i]; - renderer->colorASizeMAX = colorModesBitsA[i]; - } - renderer->colorModesCount++; - } - // float-color model - if (colorModes[i] >= kCGLRGBFloat64Bit) - { - if (floatPixelFormatInitialized == 0) - { - floatPixelFormatInitialized = 1; - - renderer->colorFloatASizeMAX = colorModesBitsA[i]; - renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; - renderer->colorFloatASizeMIN = colorModesBitsA[i]; - renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; - } - // look for max color and alpha values - prefer color models that have alpha - if ((colorModesBitsRGB[i] >= renderer->colorFloatRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorFloatASizeMAX)) - { - renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; - renderer->colorFloatASizeMAX = colorModesBitsA[i]; - } - // find min color - if (colorModesBitsA[i] < renderer->colorFloatASizeMIN) - { - renderer->colorFloatASizeMIN = colorModesBitsA[i]; - } - // find min alpha color - if (colorModesBitsA[i] < renderer->colorFloatRGBSizeMIN) - { - renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; - } - renderer->colorFloatModesCount++; - } - } - i++; - } - CGLDescribeRenderer(info, j, kCGLRPDepthModes, &(renderer->depthModes)); - i=0; - while (depthModes[i] != 0) - { - if ((renderer->depthModes & depthModes[i]) != 0) - { - renderer->depthSizeMAX = depthModesBits[i]; - renderer->depthModesCount++; - } - i++; - } - CGLDescribeRenderer(info, j, kCGLRPStencilModes, &(renderer->stencilModes)); - i=0; - while (depthModes[i] != 0) - { - if ((renderer->stencilModes & depthModes[i]) != 0) - { - renderer->stencilSizeMAX = depthModesBits[i]; - renderer->stencilModesCount++; - } - i++; - } - CGLDescribeRenderer(info, j, kCGLRPAccumModes, &(renderer->accumModes)); - i=0; - while (colorModes[i] != 0) - { - if ((renderer->accumModes & colorModes[i]) != 0) - { - if ((colorModesBitsRGB[i] >= renderer->accumRGBSizeMAX) && (colorModesBitsA[i] >= renderer->accumASizeMAX)) - { - renderer->accumRGBSizeMAX = colorModesBitsRGB[i]; - renderer->accumASizeMAX = colorModesBitsA[i]; - } - renderer->accumModesCount++; - } - i++; - } - } - } - CGLDestroyRendererInfo (info); - } - + CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->colorModes)); + i=0; + int floatPixelFormatInitialized = 0; + while (colorModes[i] != 0) + { + if ((renderer->colorModes & colorModes[i]) != 0) + { + // non-float color model + if (colorModes[i] < kCGLRGBFloat64Bit) + { + // look for max color and alpha values - prefer color models that have alpha + if ((colorModesBitsRGB[i] >= renderer->colorRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorASizeMAX)) + { + renderer->colorRGBSizeMAX = colorModesBitsRGB[i]; + renderer->colorASizeMAX = colorModesBitsA[i]; + } + renderer->colorModesCount++; + } + // float-color model + if (colorModes[i] >= kCGLRGBFloat64Bit) + { + if (floatPixelFormatInitialized == 0) + { + floatPixelFormatInitialized = 1; + + renderer->colorFloatASizeMAX = colorModesBitsA[i]; + renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; + renderer->colorFloatASizeMIN = colorModesBitsA[i]; + renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; + } + // look for max color and alpha values - prefer color models that have alpha + if ((colorModesBitsRGB[i] >= renderer->colorFloatRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorFloatASizeMAX)) + { + renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; + renderer->colorFloatASizeMAX = colorModesBitsA[i]; + } + // find min color + if (colorModesBitsA[i] < renderer->colorFloatASizeMIN) + { + renderer->colorFloatASizeMIN = colorModesBitsA[i]; + } + // find min alpha color + if (colorModesBitsA[i] < renderer->colorFloatRGBSizeMIN) + { + renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; + } + renderer->colorFloatModesCount++; + } + } + i++; + } + CGLDescribeRenderer(info, j, kCGLRPDepthModes, &(renderer->depthModes)); + i=0; + while (depthModes[i] != 0) + { + if ((renderer->depthModes & depthModes[i]) != 0) + { + renderer->depthSizeMAX = depthModesBits[i]; + renderer->depthModesCount++; + } + i++; + } + CGLDescribeRenderer(info, j, kCGLRPStencilModes, &(renderer->stencilModes)); + i=0; + while (depthModes[i] != 0) + { + if ((renderer->stencilModes & depthModes[i]) != 0) + { + renderer->stencilSizeMAX = depthModesBits[i]; + renderer->stencilModesCount++; + } + i++; + } + CGLDescribeRenderer(info, j, kCGLRPAccumModes, &(renderer->accumModes)); + i=0; + while (colorModes[i] != 0) + { + if ((renderer->accumModes & colorModes[i]) != 0) + { + if ((colorModesBitsRGB[i] >= renderer->accumRGBSizeMAX) && (colorModesBitsA[i] >= renderer->accumASizeMAX)) + { + renderer->accumRGBSizeMAX = colorModesBitsRGB[i]; + renderer->accumASizeMAX = colorModesBitsA[i]; + } + renderer->accumModesCount++; + } + i++; + } + } + } + CGLDestroyRendererInfo (info); + } + #if 0 - fprintf(stderr, "gRenderersCount=%ld\n", gRenderersCount); - int j; - for (j=0; j<gRenderersCount; j++) - { - RendererInfo *renderer = &gRenderers[j]; - fprintf(stderr, " id=%ld\n", renderer->id); - fprintf(stderr, " displayMask=%ld\n", renderer->displayMask); - - fprintf(stderr, " accelerated=%ld\n", renderer->accelerated); - - fprintf(stderr, " window=%ld\n", renderer->window); - fprintf(stderr, " fullscreen=%ld\n", renderer->fullscreen); - fprintf(stderr, " multiscreen=%ld\n", renderer->multiscreen); - fprintf(stderr, " offscreen=%ld\n", renderer->offscreen); - fprintf(stderr, " floatPixels=%ld\n", renderer->floatPixels); - fprintf(stderr, " stereo=%ld\n", renderer->stereo); - - fprintf(stderr, " auxBuffers=%ld\n", renderer->auxBuffers); - fprintf(stderr, " sampleBuffers=%ld\n", renderer->sampleBuffers); - fprintf(stderr, " samples=%ld\n", renderer->samples); - fprintf(stderr, " samplesModes=%ld\n", renderer->samplesModes); - fprintf(stderr, " multiSample=%ld\n", renderer->superSample); - fprintf(stderr, " superSample=%ld\n", renderer->superSample); - fprintf(stderr, " alphaSample=%ld\n", renderer->alphaSample); - - fprintf(stderr, " colorModes=%ld\n", renderer->colorModes); - fprintf(stderr, " colorRGBSizeMAX=%ld\n", renderer->colorRGBSizeMAX); - fprintf(stderr, " colorASizeMAX=%ld\n", renderer->colorASizeMAX); - fprintf(stderr, " colorFloatRGBSizeMAX=%ld\n", renderer->colorFloatRGBSizeMAX); - fprintf(stderr, " colorFloatASizeMAX=%ld\n", renderer->colorFloatASizeMAX); - fprintf(stderr, " colorFloatRGBSizeMIN=%ld\n", renderer->colorFloatRGBSizeMIN); - fprintf(stderr, " colorFloatASizeMIN=%ld\n", renderer->colorFloatASizeMIN); - fprintf(stderr, " colorModesCount=%ld\n", renderer->colorModesCount); - fprintf(stderr, " colorFloatModesCount=%ld\n", renderer->colorFloatModesCount); - fprintf(stderr, " depthModes=%ld\n", renderer->depthModes); - fprintf(stderr, " depthSizeMAX=%ld\n", renderer->depthSizeMAX); - fprintf(stderr, " depthModesCount=%ld\n", renderer->depthModesCount); - fprintf(stderr, " stencilModes=%ld\n", renderer->stencilModes); - fprintf(stderr, " stencilSizeMAX=%ld\n", renderer->stencilSizeMAX); - fprintf(stderr, " stencilModesCount=%ld\n", renderer->stencilModesCount); - fprintf(stderr, " accumModes=%ld\n", renderer->accumModes); - fprintf(stderr, " accumRGBSizeMAX=%ld\n", renderer->accumRGBSizeMAX); - fprintf(stderr, " accumASizeMAX=%ld\n", renderer->accumASizeMAX); - fprintf(stderr, " accumModesCount=%ld\n", renderer->accumModesCount); - fprintf(stderr, "\n"); - } + fprintf(stderr, "gRenderersCount=%ld\n", gRenderersCount); + int j; + for (j=0; j<gRenderersCount; j++) + { + RendererInfo *renderer = &gRenderers[j]; + fprintf(stderr, " id=%ld\n", renderer->id); + fprintf(stderr, " displayMask=%ld\n", renderer->displayMask); + + fprintf(stderr, " accelerated=%ld\n", renderer->accelerated); + + fprintf(stderr, " window=%ld\n", renderer->window); + fprintf(stderr, " fullscreen=%ld\n", renderer->fullscreen); + fprintf(stderr, " multiscreen=%ld\n", renderer->multiscreen); + fprintf(stderr, " offscreen=%ld\n", renderer->offscreen); + fprintf(stderr, " floatPixels=%ld\n", renderer->floatPixels); + fprintf(stderr, " stereo=%ld\n", renderer->stereo); + + fprintf(stderr, " auxBuffers=%ld\n", renderer->auxBuffers); + fprintf(stderr, " sampleBuffers=%ld\n", renderer->sampleBuffers); + fprintf(stderr, " samples=%ld\n", renderer->samples); + fprintf(stderr, " samplesModes=%ld\n", renderer->samplesModes); + fprintf(stderr, " multiSample=%ld\n", renderer->superSample); + fprintf(stderr, " superSample=%ld\n", renderer->superSample); + fprintf(stderr, " alphaSample=%ld\n", renderer->alphaSample); + + fprintf(stderr, " colorModes=%ld\n", renderer->colorModes); + fprintf(stderr, " colorRGBSizeMAX=%ld\n", renderer->colorRGBSizeMAX); + fprintf(stderr, " colorASizeMAX=%ld\n", renderer->colorASizeMAX); + fprintf(stderr, " colorFloatRGBSizeMAX=%ld\n", renderer->colorFloatRGBSizeMAX); + fprintf(stderr, " colorFloatASizeMAX=%ld\n", renderer->colorFloatASizeMAX); + fprintf(stderr, " colorFloatRGBSizeMIN=%ld\n", renderer->colorFloatRGBSizeMIN); + fprintf(stderr, " colorFloatASizeMIN=%ld\n", renderer->colorFloatASizeMIN); + fprintf(stderr, " colorModesCount=%ld\n", renderer->colorModesCount); + fprintf(stderr, " colorFloatModesCount=%ld\n", renderer->colorFloatModesCount); + fprintf(stderr, " depthModes=%ld\n", renderer->depthModes); + fprintf(stderr, " depthSizeMAX=%ld\n", renderer->depthSizeMAX); + fprintf(stderr, " depthModesCount=%ld\n", renderer->depthModesCount); + fprintf(stderr, " stencilModes=%ld\n", renderer->stencilModes); + fprintf(stderr, " stencilSizeMAX=%ld\n", renderer->stencilSizeMAX); + fprintf(stderr, " stencilModesCount=%ld\n", renderer->stencilModesCount); + fprintf(stderr, " accumModes=%ld\n", renderer->accumModes); + fprintf(stderr, " accumRGBSizeMAX=%ld\n", renderer->accumRGBSizeMAX); + fprintf(stderr, " accumASizeMAX=%ld\n", renderer->accumASizeMAX); + fprintf(stderr, " accumModesCount=%ld\n", renderer->accumModesCount); + fprintf(stderr, "\n"); + } #endif } @@ -368,7 +368,7 @@ long validateParameter(NSOpenGLPixelFormatAttribute attribute, long value) } } } - + return value; } @@ -472,66 +472,66 @@ void* createContext(void* shareContext, void* pixelFormat, int* viewNotReady) { - getRendererInfo(); - - NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + getRendererInfo(); + + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - NSView *nsView = NULL; + NSView *nsView = NULL; NSObject *nsObj = (NSObject*) view; if( nsObj != NULL && [nsObj isKindOfClass:[NSView class]] ) { nsView = (NSView*)nsObj; } - if (nsView != NULL) - { - Bool viewReady = true; - - if ([nsView lockFocusIfCanDraw] == NO) - { - viewReady = false; - } - else - { - NSRect frame = [nsView frame]; - if ((frame.size.width == 0) || (frame.size.height == 0)) - { - [nsView unlockFocus]; - viewReady = false; - } - } - - if (!viewReady) - { - if (viewNotReady != NULL) - { - *viewNotReady = 1; - } - - // the view is not ready yet - [pool release]; - return NULL; - } - } - - NSOpenGLContext* nsContext = [[NSOpenGLContext alloc] + if (nsView != NULL) + { + Bool viewReady = true; + + if ([nsView lockFocusIfCanDraw] == NO) + { + viewReady = false; + } + else + { + NSRect frame = [nsView frame]; + if ((frame.size.width == 0) || (frame.size.height == 0)) + { + [nsView unlockFocus]; + viewReady = false; + } + } + + if (!viewReady) + { + if (viewNotReady != NULL) + { + *viewNotReady = 1; + } + + // the view is not ready yet + [pool release]; + return NULL; + } + } + + NSOpenGLContext* nsContext = [[NSOpenGLContext alloc] initWithFormat: (NSOpenGLPixelFormat*) pixelFormat shareContext: (NSOpenGLContext*) shareContext]; - + if (nsContext != nil) { if (nsView != nil) { [nsContext setView:nsView]; - [nsView unlockFocus]; + [nsView unlockFocus]; } } - [pool release]; - return nsContext; + [pool release]; + return nsContext; } void * getCurrentContext() { NSOpenGLContext *nsContext = NULL; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; nsContext = [NSOpenGLContext currentContext]; [pool release]; @@ -541,7 +541,7 @@ void * getCurrentContext() { void * getCGLContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; void * cglContext = NULL; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; cglContext = [nsContext CGLContextObj]; [pool release]; @@ -551,7 +551,7 @@ void * getCGLContext(void* nsJContext) { void * getNSView(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; void * view = NULL; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; view = [nsContext view]; [pool release]; @@ -560,7 +560,7 @@ void * getNSView(void* nsJContext) { Bool makeCurrentContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext makeCurrentContext]; [pool release]; @@ -582,7 +582,7 @@ Bool clearCurrentContext(void* nsJContext) { Bool deleteContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext clearDrawable]; [nsContext release]; @@ -592,7 +592,7 @@ Bool deleteContext(void* nsJContext) { Bool flushBuffer(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext flushBuffer]; [pool release]; @@ -607,7 +607,7 @@ void setContextOpacity(void* nsJContext, int opacity) { void updateContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext update]; [pool release]; @@ -622,7 +622,7 @@ void copyContext(void* destContext, void* srcContext, int mask) { void* updateContextRegister(void* nsJContext, void* view) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; NSView *nsView = (NSView*)view; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; ContextUpdater *contextUpdater = [[ContextUpdater alloc] init]; [contextUpdater registerFor:nsContext with:nsView]; @@ -632,7 +632,7 @@ void* updateContextRegister(void* nsJContext, void* view) { void updateContextUnregister(void* updater) { ContextUpdater *contextUpdater = (ContextUpdater *)updater; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [contextUpdater release]; [pool release]; @@ -653,7 +653,7 @@ void* createPBuffer(int renderTarget, int internalFormat, int width, int height) Bool destroyPBuffer(void* buffer) { /* FIXME: not clear whether we need to perform the clearDrawable below */ NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; /* if (nsContext != NULL) { @@ -662,7 +662,7 @@ Bool destroyPBuffer(void* buffer) { */ [pBuffer release]; [pool release]; - + return true; } @@ -701,21 +701,21 @@ void* getProcAddress(const char *procname) { libGLImage = NSAddImage(libGLStr, options); libGLUImage = NSAddImage(libGLUStr, options); } - + unsigned long options = NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR; char underscoreName[512] = "_"; strcat(underscoreName, procname); - + if (NSIsSymbolNameDefinedInImage(libGLImage, underscoreName) == YES) { NSSymbol sym = NSLookupSymbolInImage(libGLImage, underscoreName, options); return NSAddressOfSymbol(sym); } - - if (NSIsSymbolNameDefinedInImage(libGLUImage, underscoreName) == YES) { + + if (NSIsSymbolNameDefinedInImage(libGLUImage, underscoreName) == YES) { NSSymbol sym = NSLookupSymbolInImage(libGLUImage, underscoreName, options); return NSAddressOfSymbol(sym); } - + if (NSIsSymbolNameDefinedWithHint(underscoreName, "GL")) { NSSymbol sym = NSLookupAndBindSymbol(underscoreName); return NSAddressOfSymbol(sym); diff --git a/src/jogl/native/openmax/omx_tool.c b/src/jogl/native/openmax/omx_tool.c index c6b6494e2..57fa8ad21 100644 --- a/src/jogl/native/openmax/omx_tool.c +++ b/src/jogl/native/openmax/omx_tool.c @@ -199,10 +199,10 @@ static OMX_ERRORTYPE EventHandler( if (pOMXAV->endComponent == hComponent) { DBG_PRINT("\t end component - FIN\n"); - pOMXAV->status = OMXAV_FIN; + pOMXAV->status = OMXAV_FIN; } - } - break; + } + break; case OMX_EventError: { if (nData1 == OMX_ErrorIncorrectStateTransition) @@ -1053,11 +1053,11 @@ void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const K { OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE oActiveClockType; - INIT_PARAM(oActiveClockType); - oActiveClockType.eClock = (pOMXAV->audioPort != -1) ? + INIT_PARAM(oActiveClockType); + oActiveClockType.eClock = (pOMXAV->audioPort != -1) ? OMX_TIME_RefClockAudio : OMX_TIME_RefClockVideo; OMXSAFEVOID(OMX_SetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeActiveRefClock, - &oActiveClockType)); + &oActiveClockType)); } OMXSAFEVOID(OMX_SendCommand(pOMXAV->comp[OMXAV_H_CLOCK], OMX_CommandPortDisable, (OMX_U32) -1, 0)); |