diff options
author | Sven Gothel <[email protected]> | 2013-10-30 01:57:34 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-10-30 01:57:34 +0100 |
commit | c53440b808ecf8ea066479c004cac4cdbb1e989d (patch) | |
tree | 01f0722dd048c3db3f1e400c32d958bed92a70ed /src/jogl | |
parent | 5cb08416a6ed44814065771f469a94f79c49ab3f (diff) |
Bug 776 GLContext Sharing: GLSharedContextSetter API Doc: Add 'glFinish()' to lifecycle considerations ; GearsES2: Add glFinish() after init().
Diffstat (limited to 'src/jogl')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java index fd48d12bf..873e4cd9f 100644 --- a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java +++ b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java @@ -41,6 +41,11 @@ package javax.media.opengl; * </p> * <h5><a name="lifecycle">Lifecycle Considerations</a></h5> * <p> + * After shared objects are created on the <i>master</i>, the OpenGL pipeline + * might need to be synchronized w/ the <i>slaves</i>, e.g. via {@link GL#glFinish()}. + * At least this has been experienced w/ OSX 10.9. + * </p> + * <p> * Be aware that the <i>master</i> {@link GLContext} and related resources * <i>shall not</i> be destroyed before it's <i>slave</i> {@link GLContext} instances <i>while they are using them</i>.<br> * Otherwise the OpenGL driver implementation may crash w/ SIGSEGV, since using already destroyed resources, |