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authorSven Gothel <[email protected]>2014-02-26 16:54:21 +0100
committerSven Gothel <[email protected]>2014-02-26 16:54:21 +0100
commit72d44215a266ccb569efbd5af3142385c4442fe9 (patch)
tree25cb60329e5aea0a09cd15d0647a304d24b66b00 /src/jogl
parent9fb1e46e43900ec9b2f9c9af1fc8984e101c8811 (diff)
Bug 984 - Fix GLBufferObjectTracker.mapBuffer(..)'s mapBufferImpl(..) parameters for mapBufferRange(..) and mapNamedBufferRange(..)
GLBufferObjectTracker.mapBuffer(..) variant for mapBufferRange(..) and mapNamedBufferRange(..) used wrong parameters in it's mapBufferImpl(..) call. Fixed and added mapBufferRange(..) test in TestMapBufferRead01NEWT
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java
index 472bfbd58..2351826cb 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java
@@ -298,7 +298,7 @@ public class GLBufferObjectTracker {
public synchronized final GLBufferStorage mapBuffer(final GLBufferStateTracker bufferStateTracker,
final GL caller, final int target, final long offset, final long length, final int access,
final MapBufferRangeDispatch dispatch, final long glProcAddress) throws GLException {
- return this.mapBufferImpl(bufferStateTracker, caller, target, true /* useRange */, length, access, access, dispatch, glProcAddress);
+ return this.mapBufferImpl(bufferStateTracker, caller, target, true /* useRange */, offset, length, access, dispatch, glProcAddress);
}
/**
* Must be called when mapping GL buffer objects via {@link GL2#mapNamedBuffer(int, int)}.
@@ -319,7 +319,7 @@ public class GLBufferObjectTracker {
*/
public synchronized final GLBufferStorage mapBuffer(final int bufferName, final long offset, final long length, final int access, final MapBufferRangeDispatch dispatch,
final long glProcAddress) throws GLException {
- return this.mapBufferImpl(0 /* target */, bufferName, true /* isNamedBuffer */, false /* useRange */, 0 /* offset */, 0 /* length */, access, dispatch, glProcAddress);
+ return this.mapBufferImpl(0 /* target */, bufferName, true /* isNamedBuffer */, true /* useRange */, offset, length, access, dispatch, glProcAddress);
}
/**
* @throws GLException if buffer is not bound to target